TheAandAClassicDude last edited by
What should the USSR buy and do against the German war machine? (1941)
tin_snips last edited by
Infantry, and get help from your Allies. It’s often better to get support than retain the 5 IPC bonus for having no allies in your territory.
It depends what the Germans are doing. If the Germans come in hard with one big stack of tanks then, yeah, buy infantry and scream for help. The British can sometimes march from Norway to Finland to Karelia to Archangel to Moscow in time to be of use; if the British dominate the northern sea zones, then they can unload directly in Archangel, one turn from Moscow. You’ll need to fly in some British fighters, but don’t forget to also build British transports and infantry in Atlantic, or else you are just buying time for a war that you have already lost…you need to bolster Russia’s defense and lay the groundwork for an Anglo-American counterattack with the same pieces.
If the German player is pinching pennies, trading territories with infantry and fighters while keeping his main stack one step back, you probably need at least one Russian fighter so you can sometimes trade back, and usually you want to keep 2 Russian artillery and 1 Russian tank on the map at all times…replace as needed. If you are trading Ukraine, Archangel, or Karelia they pay for themselves.
If the German player is doing something weird like Sea Lion or fighting the Americans in Africa with an Egypt factory or a second German Mediterranean transport, buy 4+ Russian tanks per turn and try to get the 10 ipc NO. Usually the easiest territories are Norway, Finland, and Romania. British can help take Norway.
I buy a mix of Ground units amd attavk whenever I can. It is annoying not having a Ft, but I don’t buy one on R1 and, usually not, on R2 either.
koffiekroft last edited by
As Russia you need time to build up your defences and to weaken the enemy. You must pull as much infantry from the east as possible but leave a small rearguard there. I would suggest you buy some tanks or fighters quickly so you have more attacking power. You can trade infantry for losses while keeping those tanks and fighters alive as much as possible.
It is essential that Russia wears down the Germans as much as possible by giving up territories and then counter attacking. In the meantime the Allies must start knocking on the door of the Germans, so that they are forced to divert troops for defence. This will hopefully slowly give you the chance to build up powerful armies that can kick back the Germans when they really start threatening Moscow.
Whatever happens, Moscow must not be allowed to fall. You must keep always at least one infantry on the surrounding territories so the Germans cannot Blitz to Moscow with a huge tank stack.
Playing with Russia is very challenging at first, but once the worst danger is over you can really build a huge Red Army and conquer pretty much all of Eurasia. I very much enjoy playing the Russians because it really is mostly brutal land warfare with huge stacks of Inf. Tanks, Arty and Fighters. Very basic and simple, and very bloody.
maverick_76 last edited by
From the little bit that I have played, I recommend bombing runs by the US and UK to force Germany to spend money to repair their factories. I bought 3-4 bombers for both the US and Britain (over a couple of turns) and unleashed hell on the Germans. I made sure to max out their money lost as much as I could, that gives the Russians a fighting chance in terms of economics. If you invest in tech and can get heavy bombers, Germany is done for.
If you can do this, the Russians can actually buy tanks to support their infantry and have an offensive threat. Also you can keep Russia’s 5 IPC bonus alive by avoiding sending units into the motherland.
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