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Farmboy (Allies +16) vs. StuckTojo (Axis)


  • 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                3 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Amur to Jehol
                1 submarine moved from 22 Sea Zone to 34 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 bomber moved from Korea to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 bomber moved from Korea to Jehol
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 23 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 23 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 cruiser owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 cruiser
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Jehol
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Jehol, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                4 infantry moved from Amur to 5 Sea Zone
                1 battleship, 4 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from Korea to Manchuria
                1 bomber moved from Jehol to Philippines
                1 bomber moved from 45 Sea Zone to Philippines
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                3 fighters moved from 22 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                3 artilleries moved from Yunnan to French Indo China
                2 artilleries moved from Szechwan to Kweichow

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Japan
                1 factory_minor placed in Kwangtung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 8 infantry and 2 transports
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
                EDIT: Adding units owned by Japanese to Japan: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
                EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
                EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
                Japanese collect 55 PUs (1 lost to blockades); end with 56 PUs

    triplea_40936.0_Jap6.tsvg


  • 2017 2016

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                3 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Amur to Jehol
                1 submarine moved from 22 Sea Zone to 34 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 bomber moved from Korea to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 bomber moved from Korea to Jehol
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 23 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 23 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 cruiser owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 cruiser
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Jehol
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Jehol, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                4 infantry moved from Amur to 5 Sea Zone
                1 battleship, 4 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from Korea to Manchuria
                1 bomber moved from Jehol to Philippines
                1 bomber moved from 45 Sea Zone to Philippines
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                3 fighters moved from 22 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                3 artilleries moved from Yunnan to French Indo China
                2 artilleries moved from Szechwan to Kweichow

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Japan
                1 factory_minor placed in Kwangtung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 8 infantry and 2 transports
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
                EDIT: Adding units owned by Japanese to Japan: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
                EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
                EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
                Japanese collect 55 PUs (1 lost to blockades); end with 56 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_40936.0_Jap6.tsvg


  • 2017 2016

    Use 2nd file, please.  Had a change of heart on a few of my non-combat moves.  🙂


  • 2018 2017

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 fighter, 1 harbour, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
                5 fighters moved from 33 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 bomber moved from Caroline Islands to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
                3 fighters moved from Norway to Western Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in Western Germany
                    Americans attack with 5 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 armour and 1 artillery
                        Americans roll dice for 1 cruiser in Western Germany, round 2 :  1/1 hits
                        Americans roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Western Germany, round 2 :  1/7 hits
                        Germans roll dice for 1 armour and 1 artillery in Western Germany, round 2 :  0/2 hits
                        1 armour owned by the Italians and 1 artillery owned by the Italians lost in Western Germany
                    Americans win, taking Western Germany from Germans with 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 :  5/9 hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                6 fighters and 2 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 37 Sea Zone to Burma
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                3 fighters moved from Western Germany to Norway
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 transports moved from 112 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk

    Place Units - Americans
                1 artillery and 2 infantry placed in Norway
                1 harbour placed in Norway
                3 infantry placed in Normandy Bordeaux
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
                1 carrier and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_40936.0_Ame6.tsvg


  • 2018 2017

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    triplea_40936.0_Chi6.tsvg


  • 2018 2017

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Holland Belgium
                1 bomber moved from Norway to Holland Belgium
                6 fighters moved from Norway to Novgorod
                1 armour and 1 mech_infantry moved from Burma to Kweichow
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour and 1 infantry moved from West India to 79 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                      British take 98 Sea Zone from Italians
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour and 2 infantry moved from Norway to Finland

    Combat - British
                Battle in Kweichow
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 2 artilleries
                        British roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 2 artilleries in Kweichow, round 2 :  0/2 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                        Japanese roll dice for 2 artilleries in Kweichow, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Kweichow
                        British roll dice for 1 armour in Kweichow, round 4 :  1/1 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 2 artilleries
                Battle in Novgorod
                    British attack with 6 fighters
                    Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 6 fighters in Novgorod, round 2 :  4/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  2/3 hits
                        2 fighters owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Novgorod
                    British win with 4 fighters remaining. Battle score for attacker is -10
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Finland
                    British attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 2 infantry in Finland, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                    British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 :  2/4 hits
                        Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Sumatra
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Sumatra, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    British win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                4 fighters moved from Novgorod to Archangel
                1 bomber moved from Holland Belgium to Norway
                1 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Persia to India
                2 artilleries moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Persia to West India
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux

    Place Units - British
                1 artillery, 1 fighter and 2 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                British undo move 1.
                1 fighter and 2 mech_infantrys placed in Persia
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Some Units in India change ownership: 1 armour

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        Kweichow : 1 armour
        Shan State : 1 infantry
        Burma : 3 aaGuns, 2 artilleries and 13 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Sumatra : 1 flag, 1 armour and 1 infantry
        41 Sea Zone : 1 transport
        39 Sea Zone : 1 battleship
        West India : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Normandy Bordeaux : 2 aaGuns, 1 fighter and 3 infantry
        Norway : 2 aaGuns, 1 bomber and 1 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Archangel : 4 fighters
        113 Sea Zone : 1 battleship
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
        98 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag, 1 armour and 1 infantry
        110 Sea Zone : 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 35 / 50
        Russians : 23 / 31
        Japanese : 47 / 56
        Americans : 66 / 86
        Chinese : 9 / 8
        British : 36 / 36
        UK_Pacific : 11 / 11
        Italians : 14 / 16
        ANZAC : 15 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40936.0_UK_6.tsvg


  • 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                1 armour moved from Southern France to Western Germany
                1 mech_infantry moved from Southern France to Holland Belgium
                2 infantry moved from France to Holland Belgium
                1 fighter moved from Southern France to Holland Belgium
                1 fighter moved from Southern Italy to Western Germany
                1 bomber moved from Germany to Holland Belgium

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Western Germany
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Western Germany, round 2 :  3/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 2 :  2/2 hits
                        1 mech_infantry owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Western Germany
                    Italians win, taking 97 Sea Zone from British, taking Western Germany from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 :  3/5 hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Western Germany to Southern Italy
                1 bomber moved from Holland Belgium to Southern Italy
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Holland Belgium to Northern Italy
                1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_40936.0_Ita6.tsvg


  • 2018 2017

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                3 fighters moved from Caroline Islands to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 34 Sea Zone to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from Queensland to South Australia
                1 infantry moved from Queensland to South Australia
                1 infantry moved from Northwest Persia to Iraq

    Place Units - ANZAC
                1 mech_infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_40936.0_ANZ6.tsvg


  • 2018 2017

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Libya to Tobruk
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Norway to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter
        Normandy Bordeaux : 2 infantry
        Tobruk : 2 infantry
        Libya : 1 flag
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 23 / 31
        Japanese : 47 / 56
        Americans : 61 / 86
        Chinese : 9 / 8
        British : 33 / 36
        UK_Pacific : 11 / 11
        Italians : 14 / 19
        ANZAC : 15 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40936.0_Fre6.tsvg


  • 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
                3 bombers moved from Germany to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  3/6 hits
                        Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  0/4 hits
                        3 infantry owned by the Russians lost in Rostov
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 :  2/6 hits
                        Russians roll dice for 1 artillery in Rostov, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 3 bombers, 1 infantry and 2 mech_infantrys
                    Russians defend with 2 artilleries and 2 infantry
                        Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 2 mech_infantrys in Bryansk, round 2 :  4/7 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 :  0/4 hits
                        2 artilleries owned by the Russians and 2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 3 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Russians: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Bryansk to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Germany
                1 artillery and 1 infantry moved from France to Southern France
                1 artillery and 2 infantry moved from France to Western Germany
                1 mech_infantry moved from Germany to Eastern Poland
                2 artilleries moved from Ukraine to Western Ukraine
                4 aaGuns moved from Ukraine to Western Ukraine
                8 armour and 3 mech_infantrys moved from Ukraine to Western Ukraine
                3 armour and 6 mech_infantrys moved from Western Ukraine to Belarus
                1 fighter and 1 tactical_bomber moved from Rostov to Belarus
                1 artillery and 5 infantry moved from Germany to Western Germany
                1 armour and 1 mech_infantry moved from Denmark to Western Germany
                2 mech_infantrys moved from Denmark to Germany
                1 infantry moved from Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                1 armour moved from Western Germany to Germany
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 mech_infantry moved from Western Germany to Germany

    Place Units - Germans
                3 infantry placed in Southern France
                3 infantry placed in France
                3 artilleries placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs

    triplea_40936.0_Ger7.tsvg


  • 2018 2017

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Archangel to Belarus
                2 armour moved from Archangel to Belarus
                1 infantry moved from Smolensk to Belarus
                4 armour and 3 mech_infantrys moved from Russia to Belarus
                1 tactical_bomber moved from Russia to Belarus
                2 artilleries and 5 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Rostov
                4 infantry moved from Tambov to Rostov
                1 artillery moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 6 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
                        Russians roll dice for 6 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  6/12 hits
                        Germans roll dice for 3 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  4/11 hits
                        6 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 6 armour, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 :  5/8 hits
                        Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Belarus, round 3 :  2/5 hits
                        1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Russians and 3 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 5 armour and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for Germans: 3 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 1 armour, 1 infantry and 4 mech_infantrys
                Battle in Bryansk
                    Russians attack with 2 artilleries and 6 infantry
                    Germans defend with 1 artillery, 1 infantry and 2 mech_infantrys
                        Russians roll dice for 2 artilleries and 6 infantry in Bryansk, round 2 :  2/8 hits
                        Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Bryansk, round 2 :  3/4 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 3 :  2/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 :  1/3 hits
                        Germans roll dice for 1 artillery in Bryansk, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 artilleries remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 6 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 7 infantry
                    Germans defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Russians roll dice for 1 artillery and 7 infantry in Rostov, round 2 :  1/8 hits
                        Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 :  0/4 hits
                        1 infantry owned by the Germans lost in Rostov
                        Russians roll dice for 1 artillery and 7 infantry in Rostov, round 3 :  1/8 hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 3 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 artillery and 6 infantry in Rostov, round 4 :  3/7 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 4 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Russia
                1 aaGun moved from Tambov to Russia
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Dzavhan to Yakut S.S.R.
                3 infantry moved from Yenisey to Yakut S.S.R.
                2 mech_infantrys moved from Volgograd to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    Territory Summary for Russians :

    Chahar : 1 infantry
        Yakut S.S.R. : 4 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 5 armour
        Bryansk : 2 artilleries and 1 infantry
        Rostov : 1 artillery and 6 infantry
        Russia : 3 aaGuns, 1 airfield, 1 factory_major, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 4 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 46
        Russians : 24 / 24
        Japanese : 47 / 56
        Americans : 61 / 86
        Chinese : 9 / 8
        British : 33 / 36
        UK_Pacific : 11 / 11
        Italians : 14 / 19
        ANZAC : 15 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40936.0_Rus7.tsvg


  • 2017 2016

    All right, all right.  Mercy!    😄

    Good game.  I’ll post the result.


  • 2018 2017

    Yes, it was fun. My luck early with the dice made a significant difference I think too. Thanks for the game!

    If you want a rematch and to switch sides, just let me know. I can’t start right away but should be able to in a few days.


  • 2017 2016

    @farmboy:

    Yes, it was fun. My luck early with the dice made a significant difference I think too. Thanks for the game!

    If you want a rematch and to switch sides, just let me know. I can’t start right away but should be able to in a few days.

    Sure.  Let me know when you’re ready to go.  I might want a re-match with the same sides, though.  You’re a tier E opponent, but I didn’t get a chance to observe or learn much from playing against you since I got kind of handicapped right from G1.  I’m hoping for a closer one next time.  😛

    Let me know.


  • 2018 2017

    That is fine too. I actually prefer playing the allies in any case.

    Also, while I’ve managed to get into tier E, its a relatively small sample of games I’ve played so far. I wouldn’t be surprised if I drop a ranking after a few more games.
    I don’t think I have been more lucky than my opponents overall but I have been more lucky when it mattered more. Even in this game, I think our luck came close to evening out but I was lucky when it mattered more (G1 and then that last battle for Normandy).


  • 2017 2016

    Sounds good.  PM me when you’re ready.  🙂


  • 2017 2016

    @farmboy:

    Even in this game, I think our luck came close to evening out but I was lucky when it mattered more (G1 and then that last battle for Normandy).

    I know what you mean.  During that one round I had about 8 battles with Germany.  The first 7 I won without taking a single casualty.  I couldn’t believe my good fortune.  Then Normandy came along and I had terrible luck.  It was such a pivotal battle, though, that the game was over pretty much over right there.  Oh well.  :lol:


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