G18L - variance vs Tikit (allies+24)

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - ANZAC
                1 fighter moved from Russia to Caucasus
                2 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from South Australia to New South Wales
                1 artillery moved from South Australia to New South Wales

    Combat - ANZAC
                Battle in New South Wales
                    ANZAC attack with 1 artillery and 2 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in New South Wales, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in New South Wales
                    ANZAC win, taking New South Wales from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    ANZAC attack with 1 fighter and 2 infantry
                    Italians defend with 1 armour
                        ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 2 :  0/3 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 3 :  2/3 hits
                        Italians roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Caucasus
                    ANZAC win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Caucasus to Persia
                1 fighter moved from Shensi to Russia
                1 fighter moved from Kwangsi to Hunan

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,4,2,2,1,2,1,3,4,1,3,4,5,5
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4
                ANZAC collect 4 PUs (2 lost to blockades); end with 4 PUs

    Territory Summary for ANZAC :

    Hunan : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 aaGun and 3 infantry
        Russia : 1 fighter
        Caucasus : 1 infantry
        Persia : 1 fighter

    triplea_40865_ANZ6.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - ANZAC
                1 fighter moved from Russia to Caucasus
                2 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from South Australia to New South Wales
                1 artillery moved from South Australia to New South Wales

    Combat - ANZAC
                Battle in New South Wales
                    ANZAC attack with 1 artillery and 2 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in New South Wales, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in New South Wales
                    ANZAC win, taking New South Wales from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    ANZAC attack with 1 fighter and 2 infantry
                    Italians defend with 1 armour
                        ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 2 :  0/3 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 3 :  2/3 hits
                        Italians roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Caucasus
                    ANZAC win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Caucasus to Persia
                1 fighter moved from Shensi to Russia
                1 fighter moved from Kwangsi to Hunan

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,4,2,2,1,2,1,3,4,1,3,4,5,5
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4
                ANZAC collect 4 PUs (2 lost to blockades); end with 4 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Alexandria to Egypt
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Hunan : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 aaGun and 3 infantry
        39 Sea Zone : 1 destroyer
        Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Tobruk : 1 flag
        Libya : 1 flag
        Russia : 1 fighter
        Caucasus : 1 infantry
        Iraq : 2 infantry
        Northwest Persia : 1 infantry
        Persia : 1 fighter
        110 Sea Zone : 1 cruiser and 1 destroyer

    triplea_40865_Fre6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                14 armour, 4 bombers, 2 fighters, 7 mech_infantrys and 4 tactical_bombers moved from Rostov to Caucasus
                3 bombers moved from France to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 14 armour, 4 bombers, 2 fighters, 7 mech_infantrys and 4 tactical_bombers
                    ANZAC defend with 1 infantry
                        Germans roll dice for 14 armour, 4 bombers, 2 fighters, 7 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 :  17/31 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Caucasus
                    Germans win, taking Caucasus from Russians with 14 armour, 4 bombers, 2 fighters, 7 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 bombers and 3 infantry
                    British defend with 2 infantry
                        Germans roll dice for 3 bombers and 3 infantry in Holland Belgium, round 2 :  2/6 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Holland Belgium to France
                3 infantry moved from Western Germany to Denmark
                5 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Eastern Poland to Ukraine
                4 bombers and 4 tactical_bombers moved from Caucasus to Rostov
                2 fighters moved from Caucasus to Rostov

    Place Units - Germans
                3 armour placed in Ukraine
                1 infantry placed in Western Germany
                3 bombers placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Germans collect 50 PUs (3 lost to blockades); end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_40865_Ger7.tsvg

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from 20 Sea Zone to Formosa
                3 armour and 3 mech_infantrys moved from Russia to Rostov
                      Russians take Tambov from Germans
                2 fighters moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Rostov
                1 armour moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia

    triplea_40865_Rus7.tsvg

  • '19 '18

    How do you want losses for Rostov?

  • '17 '16 '15 '14 '12

    max defense

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from 20 Sea Zone to Formosa
                3 armour and 3 mech_infantrys moved from Russia to Rostov
                      Russians take Tambov from Germans
                2 fighters moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Rostov
                1 armour moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia

    Combat - Russians
                Battle in Formosa
                Battle in Rostov
                    Russians attack with 3 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 4 bombers, 2 fighters and 4 tactical_bombers; Italians defend with 1 fighter
                        Russians roll dice for 3 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 :  3/9 hits
                        Italians roll dice for 4 bombers, 3 fighters and 4 tactical_bombers in Rostov, round 2 :  6/11 hits
                        3 mech_infantrys owned by the Russians, 3 bombers owned by the Germans and 3 armour owned by the Russians lost in Rostov
                    retreated to Rostov
                    Italians win, taking Formosa from Japanese with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 bombers
                    Casualties for Russians: 3 armour and 3 mech_infantrys

    Non Combat Move - Russians
                19 artilleries moved from Russia to Tambov
                26 infantry moved from Russia to Tambov
                2 aaGuns moved from Russia to Tambov
                5 armour moved from Vologda to Tambov
                4 mech_infantrys moved from Vologda to Tambov
                2 fighters moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Russia
                3 mech_infantrys moved from Russia to Tambov
                1 armour moved from Vologda to Tambov
                2 armour moved from Vologda to Russia
                2 infantry moved from Vologda to Russia
                2 aaGuns moved from Vologda to Russia
                1 aaGun moved from Korea to Manchuria
                2 infantry moved from Korea to Manchuria

    Place Units - Russians
                3 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs

    Territory Summary for Russians :

    Formosa : 1 flag, 1 infantry
        Manchuria : 2 aaGuns, 1 artillery and 14 infantry
        French Indo China : 1 flag, 1 mech_infantry
        Russia : 2 aaGuns, 1 airfield, 6 armour, 1 factory_major, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
        Tambov : 2 aaGuns, 6 armour, 19 artilleries, 26 infantry and 7 mech_infantrys
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    triplea_40865_Rus7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
                3 tactical_bombers moved from 54 Sea Zone to South Australia
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                2 bombers moved from New Zealand to New South Wales
                1 tactical_bomber moved from New Zealand to New South Wales
                3 fighters moved from 54 Sea Zone to South Australia
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Anhwe to Kiangsi

    Combat - Japanese
                Battle in South Australia
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 aaGun and 3 infantry
                        AA fire in South Australia :  1/3 hits
                        1 tactical_bomber owned by the Japanese lost in South Australia
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in South Australia, round 2 :  3/5 hits
                        ANZAC roll dice for 1 aaGun and 3 infantry in South Australia, round 2 :  0/3 hits
                        1 aaGun owned by the ANZAC and 2 infantry owned by the ANZAC lost in South Australia
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in South Australia, round 3 :  3/5 hits
                        ANZAC roll dice for 1 infantry in South Australia, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in South Australia
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 aaGun and 3 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in New South Wales
                    Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in New South Wales, round 2 :  1/5 hits
                        ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 2 :  0/3 hits
                        2 infantry owned by the ANZAC lost in New South Wales
                        Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in New South Wales, round 3 :  2/5 hits
                        ANZAC roll dice for 1 artillery in New South Wales, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in New South Wales
                    Japanese captures 4PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 artillery and 2 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from South Australia to 54 Sea Zone
                3 fighters moved from South Australia to 54 Sea Zone
                1 tactical_bomber moved from New South Wales to 54 Sea Zone
                2 fighters moved from Caroline Islands to Japan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Jehol
                3 artilleries moved from Anhwe to Shantung
                3 artilleries moved from Anhwe to Kiangsu
                1 aaGun moved from Anhwe to Kiangsu
                4 infantry moved from Anhwe to Kiangsu
                3 infantry moved from Anhwe to Shantung
                2 bombers moved from New South Wales to New Zealand

    Place Units - Japanese
                2 fighters placed in Japan
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,2,1,4,4,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,6,4,3,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,6,5,6,4,4,2,5,3,4,4,3
                Japanese collect 21 PUs (15 lost to blockades); end with 30 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs

    triplea_40865_Jap7.tsvg

  • '19 '18

    Well, goodbye ANZAC… still not sure if that was the right call to stall or if I should have stacked in Sydney.

    Going to have to think about this turn for a bit.  Too much coordination with the allies.

    And I see I forgot about my mech in FIC.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 bombers, 3 fighters, 1 harbour and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Kwangtung to Kiangsi
                2 fighters moved from 20 Sea Zone to Kiangsi
                2 fighters moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 bomber moved from Hunan to Kiangsu
                1 bomber moved from Manchuria to Shantung

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Strategic bombing raid in Kiangsu
                        AA fire in Kiangsu :  0/1 hits
                    Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.
                Strategic bombing raid in Shantung
                        AA fire in Shantung :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Shantung causes 0 damage total.
                Battle in Java
                Battle in Philippines
                Battle in Kiangsi
                    Americans attack with 1 artillery and 4 fighters
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 4 fighters in Kiangsi, round 2 :  3/5 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Kiangsi
                    Americans win, taking 97 Sea Zone from Italians, taking Java from Japanese, taking Philippines from Japanese with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 bomber moved from Hunan to Russia
                4 fighters moved from Kiangsi to Szechwan
                1 bomber moved from Kiangsu to Szechwan
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                2 submarines moved from 19 Sea Zone to 35 Sea Zone
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                1 bomber moved from Western United States to Manchuria
                1 fighter moved from Western United States to Hawaiian Islands
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 6 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Western United States to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 harbour placed in Korea
                2 fighters and 1 transport placed in 6 Sea Zone
                2 bombers and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Hunan to Hopei
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Anhwe
                1 artillery moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Szechwan
                2 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                3 artilleries and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Purchase Units - British
                British buy 4 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 tactical_bomber moved from Northwest Persia to Volgograd
                2 infantry moved from Yunnan to Kweichow
                1 bomber moved from India to Kweichow
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kweichow

    Combat - British
                Battle in Celebes
                Battle in Kweichow
                    British attack with 1 bomber and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 bomber and 4 infantry in Kweichow, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                        British roll dice for 1 bomber and 3 infantry in Kweichow, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    British win, taking Celebes from Japanese, taking Kweichow from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Volgograd
                    British attack with 4 fighters and 2 tactical_bombers
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 4 fighters and 2 tactical_bombers in Volgograd, round 2 :  3/6 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                2 tactical_bombers moved from Volgograd to Tambov
                1 tactical_bomber moved from Tambov to Russia
                2 fighters moved from Volgograd to Russia
                2 fighters moved from Volgograd to Eastern Persia
                1 fighter moved from Iraq to Eastern Persia
                1 infantry moved from Eastern Persia to Persia
                5 artilleries and 1 infantry moved from Iraq to Persia
                2 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Northwest Persia to Persia
                2 mech_infantrys moved from Persia to Eastern Persia
                3 armour moved from Persia to Eastern Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from West India to Eastern Persia
                1 aaGun moved from Persia to Eastern Persia
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 armour moved from 80 Sea Zone to Persia
                1 infantry moved from Siam to Shan State
                1 infantry moved from Malaya to Shan State
                2 fighters moved from Kwangsi to India
                1 aaGun, 1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Kweichow to India
                1 armour moved from 109 Sea Zone to United Kingdom
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 43 Sea Zone to 38 Sea Zone

    Place Units - British
                3 infantry placed in Iraq
                3 artilleries placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour, 2 infantry and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 1 armour, 2 infantry and 4 mech_infantrys

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kwangsi : 1 aaGun, 1 artillery and 1 infantry
        Korea : 1 flag, 1 factory_minor and 1 harbour
        Kiangsi : 1 infantry
        Siam : 1 flag
        Manchuria : 1 armour, 1 bomber and 1 infantry
        Shensi : 3 infantry
        Kweichow : 3 infantry
        Hunan : 1 aaGun, 8 artilleries and 18 infantry
        Hopei : 1 infantry
        Szechwan : 1 bomber and 5 fighters
        Anhwe : 1 artillery and 1 infantry
        Shan State : 2 infantry
        India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 4 mech_infantrys
        Malaya : 1 harbour
        Borneo : 2 infantry
        Kwangtung : 1 factory_minor and 1 harbour
        Philippines : 1 airfield, 1 artillery and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        35 Sea Zone : 2 submarines and 1 transport
        39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        38 Sea Zone : 1 destroyer
        26 Sea Zone : 1 transport
        19 Sea Zone : 3 submarines
        6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
        Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        British Guiana : 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 2 mech_infantrys
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 bomber, 2 fighters and 1 tactical_bomber
        Tambov : 1 tactical_bomber
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 1 factory_minor and 3 infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 aaGun, 4 armour, 3 fighters, 1 infantry and 3 mech_infantrys
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 12 artilleries, 1 factory_minor and 11 infantry
        110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 transports

    triplea_40865_UK_7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 airfield; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 fighter moved from Rostov to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 fighter
                    French defend with 1 infantry
                        Italians roll dice for 1 fighter in Northwest Persia, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Northwest Persia
                    Italians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Northwest Persia to Rostov
                1 artillery moved from Bryansk to Ukraine
                1 aaGun moved from Belarus to Bryansk
                2 artilleries and 1 infantry moved from France to Western Germany
                4 infantry moved from Denmark to Western Germany
                5 infantry moved from Northern Italy to Western Germany
                1 armour and 1 mech_infantry moved from Western Germany to Germany

    Place Units - Italians
                1 airfield placed in Rostov
                Italians undo move 1.
                1 airfield placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Italians collect 17 PUs (1 lost to blockades); end with 19 PUs

    triplea_40865_Ita7.tsvg

  • '17 '16 '15 '14 '12

    I screwed up on the turn order  :-P

  • '19 '18

    Forgetting little old France?

    You can swap 5 inf for that airbase if you want.

  • '17 '16 '15 '14 '12

    Nah. It’s time to pull the plug on this one anyway.  I will post after the new year.  Care for a rematch?

  • '19 '18

    You sure?  I didn’t feel like it was in the bag just yet.  But I guess the allies are making good coin and axis has no big gains in reach.

    Sure, I’d be up for another.  Don’t expect much from my axis though, it’s not super refined.

    Want to give me your bid and I’ll try setting it up?

  • '17 '16 '15 '14 '12

    I think that game was over a long time ago; I just wanted to finish off taking ANZAC because I ever get to do that.  No chance of pulling off a win on either side of the world, but still fun.

    OK for $24 I will take infantries in Sakha, Buryatia, Amur, Novgorod, Belarus, and Archangel

    vancedice2@gmail.com

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