Witt (Axis) plays Variable(Allies +20)Regular game.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Suiyuyan : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 83
        Russians : 12 / 0
        Japanese : 67 / 80
        Americans : 50 / 70
        Chinese : 4 / 3
        British : 33 / 32
        UK_Pacific : 2 / 0
        Italians : 25 / 33
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 11 times
            Average roll : 3.769
            Median : 4.000
            Variance : 1.342
            Standard Deviation : 1.158
            Total rolls : 39

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Italians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_40667_Fre12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_minor; Remaining resources: 82 PUs;
                Germans buy 1 carrier, 2 destroyers, 2 mech_infantrys and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Normandy Bordeaux to United Kingdom
                4 armour, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Caucasus
                1 fighter moved from Rostov to Caucasus
                2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
                1 bomber moved from Novgorod to Samara
                1 artillery moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Russia to Samara
                22 armour moved from Russia to Volgograd
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7,4,3 and causes: 14 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 14 damage total.
                Battle in Samara
                    Germans attack with 1 armour and 1 bomber
                    ANZAC defend with 1 mech_infantry
                    Germans win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 22 armour
                    Russians defend with 1 factory_minor; British defend with 2 mech_infantrys
                    Germans win, taking Volgograd from Russians with 22 armour remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Caucasus
                    Germans attack with 4 armour, 1 fighter, 6 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 3 artilleries and 1 mech_infantry
                    Germans win, taking Caucasus from ANZAC with 4 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 mech_infantry
                    Casualties for ANZAC: 3 artilleries and 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun and 4 infantry moved from Finland to Norway
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                3 bombers moved from United Kingdom to Western Germany
                1 artillery and 2 infantry moved from Belarus to Bryansk
                2 fighters moved from Bryansk to 114 Sea Zone
                1 tactical_bomber moved from Bryansk to Germany
                1 fighter moved from Rostov to Germany
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                2 mech_infantrys moved from Novgorod to Vologda
                1 bomber moved from Samara to Novgorod
                1 aaGun moved from Rostov to Caucasus
                1 aaGun moved from Rostov to Volgograd
                1 fighter and 2 tactical_bombers moved from Caucasus to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Normandy Bordeaux to France

    Place Units - Germans
                1 carrier, 2 destroyers and 6 transports placed in 114 Sea Zone
                2 mech_infantrys placed in Russia

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 5 artilleries, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Germany : 1 factory_major, 1 fighter and 1 tactical_bomber
        Norway : 1 aaGun and 4 infantry
        Southern Italy : 3 bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 artillery and 2 infantry
        Rostov : 1 flag, 1 aaGun, 1 fighter and 2 tactical_bombers
        Nenetsia : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 mech_infantry
        Bessarabia : 1 flag, 2 mech_infantrys
        Russia : 1 flag, 1 airfield, 1 factory_minor and 2 mech_infantrys
        Tambov : 1 flag
        Novosibirsk : 1 flag, 1 artillery
        Vologda : 1 flag, 2 mech_infantrys
        Volgograd : 1 flag, 1 aaGun, 22 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 aaGun, 4 armour and 5 mech_infantrys
        Samara : 1 flag, 1 armour
        119 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        97 Sea Zone : 1 cruiser
        114 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 6 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 8 / 0
        Japanese : 67 / 80
        Americans : 50 / 70
        Chinese : 4 / 3
        British : 33 / 32
        UK_Pacific : 2 / 0
        Italians : 25 / 33
        ANZAC : 12 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40667_Ger13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_minor; Remaining resources: 82 PUs;
                Germans buy 1 carrier, 2 destroyers, 2 mech_infantrys and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Normandy Bordeaux to United Kingdom
                4 armour, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Caucasus
                1 fighter moved from Rostov to Caucasus
                2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
                1 bomber moved from Novgorod to Samara
                1 artillery moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Russia to Samara
                22 armour moved from Russia to Volgograd
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7,4,3 and causes: 14 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 14 damage total.
                Battle in Samara
                    Germans attack with 1 armour and 1 bomber
                    ANZAC defend with 1 mech_infantry
                    Germans win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 22 armour
                    Russians defend with 1 factory_minor; British defend with 2 mech_infantrys
                    Germans win, taking Volgograd from Russians with 22 armour remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Caucasus
                    Germans attack with 4 armour, 1 fighter, 6 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 3 artilleries and 1 mech_infantry
                    Germans win, taking Caucasus from ANZAC with 4 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 mech_infantry
                    Casualties for ANZAC: 3 artilleries and 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun and 4 infantry moved from Finland to Norway
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                3 bombers moved from United Kingdom to Western Germany
                1 artillery and 2 infantry moved from Belarus to Bryansk
                2 fighters moved from Bryansk to 114 Sea Zone
                1 tactical_bomber moved from Bryansk to Germany
                1 fighter moved from Rostov to Germany
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                2 mech_infantrys moved from Novgorod to Vologda
                1 bomber moved from Samara to Novgorod
                1 aaGun moved from Rostov to Caucasus
                1 aaGun moved from Rostov to Volgograd
                1 fighter and 2 tactical_bombers moved from Caucasus to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Normandy Bordeaux to France

    Place Units - Germans
                1 carrier, 2 destroyers and 6 transports placed in 114 Sea Zone
                2 mech_infantrys placed in Russia

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier, 2 destroyers and 6 transports
                EDIT: Adding units owned by Germans to Germany: 2 fighters
                EDIT: Removing units owned by Germans from 114 Sea Zone: 1 carrier, 2 destroyers, 2 fighters and 6 transports
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 5 artilleries, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Germany : 1 factory_major, 3 fighters and 1 tactical_bomber
        Norway : 1 aaGun and 4 infantry
        Southern Italy : 3 bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 artillery and 2 infantry
        Rostov : 1 flag, 1 aaGun, 1 fighter and 2 tactical_bombers
        Nenetsia : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 mech_infantry
        Bessarabia : 1 flag, 2 mech_infantrys
        Russia : 1 flag, 1 airfield, 1 factory_minor and 2 mech_infantrys
        Tambov : 1 flag
        Novosibirsk : 1 flag, 1 artillery
        Vologda : 1 flag, 2 mech_infantrys
        Volgograd : 1 flag, 1 aaGun, 22 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 aaGun, 4 armour and 5 mech_infantrys
        Samara : 1 flag, 1 armour
        119 Sea Zone : 1 submarine
        113 Sea Zone : 1 carrier, 2 destroyers and 6 transports
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        97 Sea Zone : 1 cruiser
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 8 / 0
        Japanese : 67 / 80
        Americans : 50 / 70
        Chinese : 4 / 3
        British : 33 / 32
        UK_Pacific : 2 / 0
        Italians : 25 / 33
        ANZAC : 12 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40667_Ger13.tsvg


  • I was lucky again, sorry.
    Please use the second file. I forgot East Germany had no NB!

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 carrier, 2 destroyers, 2 fighters and 6 transports
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 2 destroyers, 2 fighters and 6 transports in 113 Sea Zone, round 2 :  3/5 hits
                        1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 carrier, 2 destroyers, 2 fighters and 6 transports remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 8 / 0
        Japanese : 67 / 80
        Americans : 50 / 70
        Chinese : 4 / 3
        British : 33 / 32
        UK_Pacific : 2 / 0
        Italians : 25 / 33
        ANZAC : 12 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.714
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Russians Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40667_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry and 1 tactical_bomber moved from Chahar to Suiyuyan
                1 armour moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Kweichow to Shensi
                1 infantry moved from Szechwan to Shensi
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Yunnan to Shensi
                1 infantry moved from Kansu to Shensi
                1 mech_infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 bomber moved from Yunnan to Suiyuyan
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from 6 Sea Zone to 24 Sea Zone

    Combat - Japanese
                Battle in 24 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    French defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 2 infantry and 4 mech_infantrys
                    British defend with 1 aaGun and 1 mech_infantry; ANZAC defend with 1 infantry; Chinese defend with 2 infantry
                    1 armour owned by the Japanese retreated to Hopei
                    Chinese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -11
                    Casualties for British: 1 aaGun
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry and 4 mech_infantrys

    Non Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                1 tactical_bomber moved from Suiyuyan to Hopei
                1 bomber moved from Suiyuyan to Kweichow
                1 bomber moved from Kweichow to Yunnan
                1 tactical_bomber moved from Yunnan to India
                1 fighter moved from Yunnan to India
                1 infantry moved from Yunnan to Kweichow
                4 mech_infantrys moved from Yunnan to India
                1 aaGun moved from Burma to India
                1 infantry moved from Burma to India
                1 aaGun moved from Yunnan to Kweichow
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                3 fighters and 1 tactical_bomber moved from 24 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to Caroline Islands
                1 infantry moved from New Guinea to Dutch New Guinea
                1 mech_infantry moved from Malaya to Burma
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to India
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Caroline Islands

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Japan
                1 artillery and 1 infantry placed in Malaya
                2 infantry and 1 mech_infantry placed in India
                3 mech_infantrys placed in French Indo China
                1 mech_infantry placed in Malaya
                1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 infantry and 1 mech_infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag, 1 bomber and 3 mech_infantrys
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 1 armour and 1 tactical_bomber
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 flag, 2 mech_infantrys
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 mech_infantry
        India : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 12 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 18 infantry, 12 mech_infantrys and 2 tactical_bombers
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Siberia : 1 flag, 2 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        31 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 transport
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport
        39 Sea Zone : 1 destroyer and 1 transport
        24 Sea Zone : 1 destroyer
        20 Sea Zone : 3 submarines
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 4 carriers, 2 destroyers, 6 fighters, 2 tactical_bombers and 1 transport
        54 Sea Zone : 1 flag
        80 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 8 / 0
        Japanese : 70 / 80
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 33 / 32
        UK_Pacific : 2 / 0
        Italians : 25 / 33
        ANZAC : 12 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40667_Jap13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Gibraltar to Morocco
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 24 Sea Zone
                1 bomber moved from Hawaiian Islands to 31 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 3 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 bombers and 1 destroyer in 16 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Americans win with 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 31 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 31 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 24 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 24 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 24 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                3 bombers moved from 16 Sea Zone to 26 Sea Zone
                3 bombers moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 24 Sea Zone to Hawaiian Islands
                1 bomber moved from 31 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 10 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 64 Sea Zone
                2 artilleries, 7 carriers, 5 destroyers, 9 fighters, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Hawaiian Islands to Queensland
                1 fighter moved from Morocco to Gibraltar
                1 fighter moved from 96 Sea Zone to Egypt
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa

    Place Units - Americans
                2 infantry and 2 mech_infantrys placed in Central United States
                4 fighters placed in Eastern United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Queensland : 1 armour, 2 artilleries, 3 fighters and 3 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Alaska : 1 aaGun and 2 mech_infantrys
        Aleutian Islands : 1 artillery and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 5 bombers, 1 harbour and 6 infantry
        Midway : 1 airfield and 1 mech_infantry
        31 Sea Zone : 1 submarine
        10 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        54 Sea Zone : 7 carriers, 5 destroyers, 9 fighters, 3 submarines and 2 transports
        Central United States : 1 factory_major, 2 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Gibraltar : 1 fighter
        Egypt : 1 fighter
        Morocco : 1 flag, 1 artillery and 1 infantry
        French West Africa : 1 armour and 1 infantry
        87 Sea Zone : 1 carrier, 3 destroyers and 1 transport
        64 Sea Zone : 1 transport
        101 Sea Zone : 1 flag, 1 carrier
        91 Sea Zone : 1 transport
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 8 / 0
        Japanese : 70 / 80
        Americans : 51 / 71
        Chinese : 1 / 3
        British : 33 / 32
        UK_Pacific : 2 / 0
        Italians : 24 / 33
        ANZAC : 12 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.857
            Median : 2.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_40667_Ame13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British repair damage of 6x factory_major; Remaining resources: 26 PUs;
                British buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to India
                4 armour, 10 artilleries, 19 infantry and 9 mech_infantrys moved from West India to India

    Combat - British
                Battle in India
                    British attack with 4 armour, 10 artilleries, 1 fighter, 19 infantry, 15 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 aaGuns, 1 airfield, 2 armour, 12 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 18 infantry, 12 mech_infantrys and 2 tactical_bombers
                        AA fire in India :  0/2 hits
                        British roll dice for 4 armour, 10 artilleries, 1 fighter, 19 infantry, 15 mech_infantrys and 1 tactical_bomber in India, round 2 :  13/50 hits
                        Japanese roll dice for 2 aaGuns, 2 armour, 12 artilleries, 3 fighters, 18 infantry, 12 mech_infantrys and 2 tactical_bombers in India, round 2 :  18/49 hits
                        11 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 18 infantry owned by the British lost in India
                        British roll dice for 4 armour, 10 artilleries, 1 fighter, 1 infantry, 15 mech_infantrys and 1 tactical_bomber in India, round 3 :  10/32 hits
                        Japanese roll dice for 2 armour, 12 artilleries, 3 fighters, 7 infantry, 12 mech_infantrys and 2 tactical_bombers in India, round 3 :  12/38 hits
                        7 infantry owned by the Japanese, 11 mech_infantrys owned by the British, 3 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in India
                        British roll dice for 4 armour, 10 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in India, round 4 :  9/20 hits
                        Japanese roll dice for 2 armour, 12 artilleries, 3 fighters, 9 mech_infantrys and 2 tactical_bombers in India, round 4 :  15/28 hits
                        4 mech_infantrys owned by the British, 1 armour owned by the British, 10 artilleries owned by the British and 9 mech_infantrys owned by the Japanese lost in India
                        British roll dice for 3 armour, 1 fighter and 1 tactical_bomber in India, round 5 :  2/5 hits
                        Japanese roll dice for 2 armour, 12 artilleries, 3 fighters and 2 tactical_bombers in India, round 5 :  12/19 hits
                        2 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 3 armour owned by the British lost in India
                    Japanese win with 2 armour, 10 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -82
                    Casualties for British: 4 armour, 10 artilleries, 1 fighter, 19 infantry, 15 mech_infantrys and 1 tactical_bomber
                    Casualties for Japanese: 2 aaGuns, 2 artilleries, 18 infantry and 12 mech_infantrys

    Non Combat Move - British

    Place Units - British
                2 infantry placed in United Kingdom
                3 infantry placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
                British collect 27 PUs (6 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Shensi : 1 mech_infantry
        West India : 3 aaGuns
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 5 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 10 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        Iraq : 3 infantry and 6 mech_infantrys
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag, 4 infantry
        Persia : 1 flag, 2 artilleries, 1 factory_minor and 4 infantry
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 8 / 0
        Japanese : 70 / 80
        Americans : 51 / 71
        Chinese : 1 / 1
        British : 33 / 29
        UK_Pacific : 2 / 0
        Italians : 24 / 33
        ANZAC : 12 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 43 times
                2 was rolled 46 times
                3 was rolled 50 times
                4 was rolled 49 times
                5 was rolled 34 times
                6 was rolled 42 times
            Average roll : 3.420
            Median : 3.000
            Variance : 0.646
            Standard Deviation : 0.804
            Total rolls : 264

    Null / Other
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 15 times
                2 was rolled 15 times
                3 was rolled 25 times
                4 was rolled 17 times
                5 was rolled 16 times
                6 was rolled 19 times
            Average roll : 3.570
            Median : 3.000
            Variance : 0.726
            Standard Deviation : 0.852
            Total rolls : 107

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                1 was rolled 25 times
                2 was rolled 26 times
                3 was rolled 24 times
                4 was rolled 31 times
                5 was rolled 18 times
                6 was rolled 17 times
            Average roll : 3.298
            Median : 3.000
            Variance : 0.993
            Standard Deviation : 0.996
            Total rolls : 141

    triplea_40667_UK_13.tsvg

  • '17 '16 '15 '14 '12

    I’d say this game is over.  Not much point in going thru the motions of turtling until London or cairo falls, or both.  Thatnks for the game Wittmann.

    result posted.


  • Thank you, Vance.

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