L17 BM3 Me1945 (Axis) vs. Adam514 (Allies) Game 3


  • cool game

  • '15 '14

    What crazy stuff is this about the expected hits in the history? A box you can tick?

  • '19 '17

    @JDOW:

    What crazy stuff is this about the expected hits in the history? A box you can tick?

    Not sure what you mean but it’s a feature to measure luck in games, spearheaded by Garg.

  • '15 '14

    I mean, where does this come from? Is there a new version out? I haven’t seen this before. What do you need to do to show this stats?

  • '19 '17

    @JDOW:

    I mean, where does this come from? Is there a new version out? I haven’t seen this before. What do you need to do to show this stats?

    Yeah latest version of TripleA.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Manchuria to Anhwe
                1 fighter moved from Manchuria to Anhwe
                1 mech_infantry moved from Yunnan to Kweichow
                1 bomber moved from India to Kweichow
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 bomber in Kweichow, round 3 : 0/1 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber in Kweichow, round 4 : 1/1 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 armour and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 fighter in Anhwe, round 2 : 1/2 hits, 1.00 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from Anhwe to Manchuria
                1 bomber moved from Kweichow to India
                1 destroyer and 1 submarine moved from 39 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 carrier, 1 fighter and 1 submarine placed in 36 Sea Zone
                1 transport placed in 39 Sea Zone
                1 infantry and 1 mech_infantry placed in India
                1 infantry and 2 mech_infantrys placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
                Japanese collect 47 PUs (1 lost to blockades); end with 50 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        Japanese : -1.17

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield and 1 harbour
        Korea : 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 13 infantry and 2 mech_infantrys
        Yunnan : 1 flag
        Hunan : 1 flag, 1 artillery
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 armour
        Anhwe : 1 flag, 1 armour
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 factory_minor
        36 Sea Zone : 3 battleships, 8 carriers, 1 cruiser, 5 destroyers, 9 fighters, 1 marine, 5 submarines and 6 tactical_bombers
        39 Sea Zone : 1 flag, 1 transport
        West India : 1 flag
        French Madagascar : 1 flag
        Urals : 1 flag, 1 mech_infantry
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag
        Eastern Persia : 1 flag
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 48 / 77
        Russians : 24 / 36
        Japanese : 48 / 55
        Americans : 61 / 112
        Chinese : 7 / 9
        British : 30 / 40
        UK_Pacific : 0 / 0
        Italians : 21 / 20
        ANZAC : 21 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40627_Jap12.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Normandy Bordeaux to Southern France
                2 fighters moved from Normandy Bordeaux to Southern France
                4 fighters moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily
                1 bomber moved from Shensi to Szechwan

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in Sicily
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Sicily from Italians, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Southern France
                    Americans attack with 4 fighters and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 4 fighters and 1 infantry in Southern France, round 2 :  2/5 hits
                        Italians roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Szechwan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Szechwan, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Szechwan to Russia
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                2 marines moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 marines and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 110 Sea Zone to Gibraltar
                2 marines moved from 92 Sea Zone to Gibraltar
                1 armour moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from Southern France to Tobruk
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Normandy Bordeaux
                4 fighters moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Southern France to Tobruk
                1 fighter moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Wake Island

    Place Units - Americans
                1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
                1 bomber and 3 fighters placed in Eastern United States
                2 armour and 1 infantry placed in Normandy Bordeaux
                2 artilleries and 4 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                1 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Hopei to Anhwe
                3 infantry moved from Hopei to Chahar
                1 fighter moved from Shensi to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Szechwan
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 :  3/3 hits
                        Japanese roll dice for 1 armour in Anhwe, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Chahar
                    Chinese attack with 4 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 4 infantry in Chahar, round 2 :  0/4 hits
                        Japanese roll dice for 1 armour in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 3 infantry in Chahar, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    2 infantry owned by the Chinese retreated to Hopei
                    Japanese win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hopei
                2 infantry moved from Shensi to Hopei
                4 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs

    Purchase Units - British
                British buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Italians

    Combat - British

    Non Combat Move - British
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 bomber moved from Egypt to Normandy Bordeaux
                1 marine moved from United Kingdom to 110 Sea Zone
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                2 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 armour moved from Nigeria to Anglo Egyptian Sudan
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 fighter and 4 infantry placed in United Kingdom
                3 armour placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    triplea_40627_UK_12.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from France to Rostov
                2 infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 infantry moved from France to Southern France
                1 artillery moved from France to Southern France

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 95 Sea Zone
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Rostov
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                        British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 armour and 2 mech_infantrys moved from France to Southern Italy
                1 armour and 4 artilleries moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 bomber moved from Rostov to Ukraine
                1 mech_infantry moved from Germany to Eastern Poland
                1 armour moved from Germany to Western Germany
                1 aaGun moved from Western Germany to France
                1 armour moved from Western Germany to France

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,2,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,3,5,2,3,1
                Italians collect 5 PUs (16 lost to blockades); end with 7 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Italians : 1.67
        British : -0.33
        Americans : -1.00
        Russians : -0.33

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag
        France : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 11 artilleries, 1 factory_minor and 1 infantry
        Holland Belgium : 1 artillery and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
        Eastern Poland : 1 mech_infantry
        Ukraine : 1 bomber and 1 mech_infantry
        95 Sea Zone : 1 submarine
        Greece : 1 flag
        Iraq : 1 flag, 1 armour, 5 artilleries, 1 factory_minor and 4 infantry
        Northwest Persia : 1 mech_infantry

    Production/PUs Summary :

    Germans : 48 / 77
        Russians : 24 / 36
        Japanese : 45 / 55
        Americans : 61 / 109
        Chinese : 10 / 10
        British : 30 / 39
        UK_Pacific : 0 / 0
        Italians : 21 / 9
        ANZAC : 21 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40627_Ita12.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung

    Combat - ANZAC
                Battle in Kwangtung

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from Queensland to Philippines
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 24 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40627_Fre12.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Persia to Caucasus
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                1 tactical_bomber moved from Ukraine to Volgograd
                2 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Nenetsia to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Nenetsia to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Novgorod to Vologda
                1 bomber moved from Ukraine to Vologda
                1 fighter moved from Ukraine to Belarus
                1 fighter moved from Ukraine to Caucasus
                1 armour and 1 mech_infantry moved from Ukraine to Tambov
                1 mech_infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 0/3 hits, 1.33 expected hits
                        Russians roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 3 : 1/2 hits, 1.17 expected hits
                        Russians roll dice for 1 armour and 1 infantry in Volgograd, round 3 : 0/2 hits, 0.83 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 4 : 1/2 hits, 1.17 expected hits
                        Russians roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 fighter and 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern Italy
                1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
                1 fighter moved from Caucasus to Ukraine
                1 tactical_bomber moved from Volgograd to Ukraine
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 bomber moved from Vologda to Ukraine
                1 fighter moved from Belarus to Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Rostov
                1 artillery and 5 infantry moved from Western Germany to France
                1 tactical_bomber moved from 112 Sea Zone to Southern Italy
                3 fighters moved from 112 Sea Zone to Southern Italy
                2 fighters moved from Western Germany to Southern Italy
                1 armour moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Romania

    Place Units - Germans
                3 infantry placed in Persia
                2 infantry and 1 mech_infantry placed in Novgorod
                1 fighter placed in Western Germany
                1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
                2 armour and 1 infantry placed in Ukraine
                1 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,1,6,6,2,5
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
                EDIT: Adding units owned by Germans to Romania: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Nenetsia: 1 aaGun
                EDIT: Adding units owned by Germans to Urals: 1 aaGun
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0.83
        Russians : -1.50

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 mech_infantry
        Timguska : 1 flag, 1 armour
        Kazakhstan : 1 flag
        France : 5 artilleries and 16 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry
        Romania : 1 armour and 2 mech_infantrys
        Germany : 1 armour, 1 factory_major and 4 mech_infantrys
        Southern Italy : 8 fighters and 3 tactical_bombers
        Belarus : 1 flag, 1 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 infantry
        Nenetsia : 1 flag
        Urals : 1 aaGun
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 armour and 1 mech_infantry
        Ukraine : 1 flag, 4 aaGuns, 1 airfield, 17 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 20 infantry, 6 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 flag, 1 infantry
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Caucasus : 1 flag, 3 mech_infantrys
        112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 9 submarines and 1 transport
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
        Persia : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 13 / 36
        Japanese : 42 / 55
        Americans : 61 / 109
        Chinese : 10 / 10
        British : 30 / 39
        UK_Pacific : 0 / 0
        Italians : 21 / 9
        ANZAC : 24 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40627_Ger13.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 6 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                1 fighter moved from Russia to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                3 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 infantry moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                3 infantry moved from Russia to Vologda
                1 armour moved from Bryansk to Vologda

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 :  3/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 armour and 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 3 infantry in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Belarus
                    3 infantry owned by the Russians retreated to Bryansk
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Samara
                1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Belarus to Russia
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Tambov to Bryansk
                1 tactical_bomber moved from Volgograd to Bryansk
                1 fighter moved from Volgograd to Bryansk

    Place Units - Russians
                10 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry
                EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun and 12 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 16 PUs; end with 22 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_40627_Rus13.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Manchuria to Anhwe
                1 armour moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from India to Yunnan
                1 bomber moved from India to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangtung
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                5 fighters and 4 tactical_bombers moved from 36 Sea Zone to Philippines
                1 mech_infantry moved from Urals to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangtung, round 2 : 4/4 hits, 2.33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kwangtung
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in Philippines
                    Japanese attack with 5 fighters and 4 tactical_bombers
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 aaGun, 2 fighters and 1 infantry
                        AA fire in Philippines : 1/3 hits, 0.50 expected hits
                        1 fighter owned by the Japanese lost in Philippines
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in Philippines, round 2 : 4/8 hits, 4.67 expected hits
                        Americans roll dice for 1 aaGun, 2 fighters and 1 infantry in Philippines, round 2 : 1/3 hits, 1.67 expected hits
                        1 fighter owned by the Japanese, 1 infantry owned by the ANZAC, 2 fighters owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Philippines
                    Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun, 2 fighters and 1 infantry
                    Casualties for Japanese: 2 fighters
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                3 fighters and 4 tactical_bombers moved from Philippines to 36 Sea Zone
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 bomber moved from Yunnan to India
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 fighter moved from Anhwe to Manchuria
                2 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Malaya to Shan State

    Place Units - Japanese
                2 fighters placed in 36 Sea Zone
                1 infantry placed in French Indo China
                Japanese undo move 2.
                1 destroyer placed in 36 Sea Zone
                1 submarine placed in 39 Sea Zone
                1 infantry and 1 mech_infantry placed in India
                1 infantry placed in Malaya
                1 infantry and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
                Japanese collect 45 PUs; end with 45 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : 1.33
        Americans : -0.67
        Chinese : -0.33
        Japanese : 0.67
        AA fire in Philippines : : 0.50

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield and 1 harbour
        Korea : 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 12 infantry and 2 mech_infantrys
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag, 1 armour
        Hunan : 1 flag, 1 artillery
        Kansu : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 1 mech_infantry
        Ceylon : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 factory_minor
        36 Sea Zone : 3 battleships, 8 carriers, 1 cruiser, 5 destroyers, 8 fighters, 1 infantry, 1 marine, 5 submarines, 5 tactical_bombers and 1 transport
        34 Sea Zone : 1 destroyer
        39 Sea Zone : 1 flag, 1 submarine
        West India : 1 flag
        French Madagascar : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag
        Eastern Persia : 1 flag
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 56 / 81
        Russians : 16 / 30
        Japanese : 45 / 50
        Americans : 61 / 109
        Chinese : 7 / 10
        British : 30 / 39
        UK_Pacific : 0 / 0
        Italians : 21 / 9
        ANZAC : 24 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40627_Jap13.tsvg

  • '17 '16 '13 '12

    3 battleships, 8 carriers, 1 cruiser, 5 destroyers, 8 fighters, 1 infantry, 1 marine, 5 submarines, 5 tactical_bombers and 1 transport

    Holy molly!

  • '21 '20 '18 '17 '16 '15 '14 '13

    @Omega1759:

    3 battleships, 8 carriers, 1 cruiser, 5 destroyers, 8 fighters, 1 infantry, 1 marine, 5 submarines, 5 tactical_bombers and 1 transport

    Holy molly!

    No link to Captan America? :-D

  • '17 '16 '13 '12

  • '21 '20 '18 '17 '16 '15 '14 '13

    Good boy

  • '17 '16 '13 '12

    Meanwhile, Adam514 already downloaded the game, I bet you’ll get his turn in less than 5 minutes. Both of you are intense!

  • '19 '17

    Damn the CIA is watching my every move?

  • '17 '16 '13 '12

    @Adam514:

    Damn the CIA is watching my every move?

    Let’s just say that this game has fans🚵‍♀️🏋️‍♀️🎙

  • '21 '20 '18 '17 '16 '15 '14 '13

    Won’t surprised if he is disguised KGB

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