L17 - G40 BM3 - JDOW (Allies) vs PP (Axis)


  • Your turn to get the crap dice!!!

  • '15 '14

    I generously refuse :D


  • :-P


  • Test summary from TripleA, engine version: 1.9, time: 15:35:33


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 7 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to 110 Sea Zone
                3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                1 artillery and 3 infantry moved from Western Germany to France
                4 mech_infantrys moved from Western Germany to France
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                3 armour moved from Greater Southern Germany to France
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 tactical_bomber moved from Germany to Normandy Bordeaux
                3 infantry moved from Greater Southern Germany to Yugoslavia
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone

    triplea_40613_Ger1.tsvg


  • Scrambles?

  • '15 '14

    Scramble 111 please.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 7 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to 110 Sea Zone
                3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                1 artillery and 3 infantry moved from Western Germany to France
                4 mech_infantrys moved from Western Germany to France
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                3 armour moved from Greater Southern Germany to France
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 tactical_bomber moved from Germany to Normandy Bordeaux
                3 infantry moved from Greater Southern Germany to Yugoslavia
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in France
                    Germans attack with 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour and 1 artillery remaining. Battle score for attacker is 18
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for Germans: 1 artillery, 5 infantry and 4 mech_infantrys
                    Casualties for British: 1 armour and 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Germans: 2 infantry and 1 tactical_bomber
                Battle in Yugoslavia
                    Germans attack with 3 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                    2 infantry owned by the Germans and 3 armour owned by the Germans retreated to Slovakia Hungary
                    Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 3 infantry
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
                    British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 3 fighters, 2 submarines and 2 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                    Units damaged: 1 battleship owned by the British
                    Germans win with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for French: 1 cruiser
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
                triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French

    Non Combat Move - Germans
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Germany
                2 bombers moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                3 fighters moved from 110 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                2 artilleries and 3 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                1 aaGun moved from Western Germany to France
                1 fighter moved from Yugoslavia to Southern Italy
                1 tactical_bomber moved from Yugoslavia to Southern Italy

    Place Units - Germans
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_40613_Ger1.tsvg


  • Whose side do you think the dice were on then?

  • '15 '14

    Oh, that has certainly be a pleasant outcome for the Allies.

    Frankly. I e.g. never 110 and 111 at the same time at G1 because I consider it too risky. Especially as I have a diluted attack on France.
    But on the other hand of course, if this goes well, the Axis have a great start.

    I can certainly acknowledge they hadn’t and that I am happy about this outcome!


  • Sz111 was always a strafe for precisely that reason.

    The dice certainly felt bad as they came up  :-(  but I don’t want to be one of those players that always bemoans their luck!

  • '15 '14

    I so so so I am certainly blame your for doing so, too:D

  • '15 '14

    erm, no idea what I wrote before.

    I wanted to say: I am a dice whiner, so I won’t blame you for anything.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                3 infantry moved from Ukraine to Bryansk
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                3 infantry moved from Baltic States to Belarus
                6 infantry moved from Novgorod to Belarus
                2 aaGuns moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                1 artillery moved from Novgorod to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Russia to Belarus
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                2 infantry moved from Caucasus to Rostov

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    triplea_40613_Rus1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Japanese
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Jehol to Chahar
                1 artillery moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                3 infantry moved from Shantung to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
                2 infantry moved from 4 Sea Zone to Soviet Far East
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Formosa to Hunan
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Soviet Far East

    Non Combat Move - Japanese
                1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Korea to 36 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Okinawa to Kwangsi
                1 infantry moved from Okinawa to 19 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 mech_infantry moved from Manchuria to Anhwe
                6 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total

    triplea_40613_Jap1.tsvg


  • Damn! No excuse for a good dice moan that time! :-D

  • '15 '14

    I got at least 2 hits. So I don’t complain either:-)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Wake Island
                1 tactical_bomber moved from 26 Sea Zone to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island
                1 bomber moved from Central United States to Wake Island
                1 armour moved from Central United States to Western United States
                1 artillery moved from Eastern United States to Central United States
                1 infantry moved from Eastern United States to Central United States
                2 aaGuns moved from Eastern United States to Central United States
                2 mech_infantrys moved from Central United States to Western United States
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 marine placed in Central United States
                1 destroyer placed in 101 Sea Zone
                2 carriers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    triplea_40613_Ame1.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  3/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  2/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Szechwan to Shensi
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    triplea_40613_Chi1.tsvg

  • '15 '14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                2 infantry moved from Scotland to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Scotland to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone

    triplea_40613_Bri1.tsvg

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