E'40 2E Colt vs cds



  • Have fun and roll poorly  😄



  • TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
                3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                1 artillery moved from Western Germany to France
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 1 infantry moved from Romania to Yugoslavia
                1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 tactical_bomber moved from Poland to France

    triplea_40593_Ger1.tsvg



  • Hold up, missed that top sub…



  • TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour and 1 infantry moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 tactical_bomber moved from Poland to France

    triplea_40593_Ger1.tsvg



  • If you scrambe, destroy fighter or bb last?



  • I allready see you are not new at this game. Makes it that much harder 🙂

    I would like to scramble in sz111 (1 ftr scotland) and hope for the best of course.

    OOL =  hit/bb, destroyer, cruiser, ftr, bb (sz111)
          = hit/bb, cruiser french, cruiser uk, bb (sz110)



  • TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour and 1 infantry moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 tactical_bomber moved from Poland to France

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA fire in France :  1/1 hits
                        1 tactical_bomber owned by the Germans lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 :  3/19 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  6/11 hits
                        1 aaGun owned by the French, 2 infantry owned by the French and 6 infantry owned by the Germans lost in France
                        Germans roll dice for 6 armour, 3 artilleries and 4 mech_infantrys in France, round 3 :  2/13 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 :  5/9 hits
                        4 mech_infantrys owned by the Germans, 2 infantry owned by the French and 1 artillery owned by the Germans lost in France
                        Germans roll dice for 6 armour and 2 artilleries in France, round 4 :  5/8 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 4 :  5/7 hits
                        1 armour owned by the British, 2 infantry owned by the French, 1 artillery owned by the British, 3 armour owned by the Germans, 1 artillery owned by the French and 2 artilleries owned by the Germans lost in France
                        Germans roll dice for 3 armour in France, round 5 :  3/3 hits
                        French roll dice for 1 armour and 1 fighter in France, round 5 :  1/2 hits
                        1 fighter owned by the French, 1 armour owned by the Germans and 1 armour owned by the French lost in France
                    Germans captures 17PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 2 armour remaining. Battle score for attacker is -28
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for Germans: 4 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 armour and 1 artillery
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 :  4/15 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  0/5 hits
                        4 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 3 :  5/15 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15
                    Casualties for Neutral_Allies: 5 infantry
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the British lost in 111 Sea Zone
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 :  3/4 hits
                        British roll dice for 1 fighter in 111 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 :  2/2 hits
                        1 battleship owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone
                    Germans win with 1 battleship, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  2/7 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 :  3/7 hits
                        British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 :  2/2 hits
                        1 battleship owned by the British, 1 tactical_bomber owned by the Germans, 1 submarine owned by the Germans and 1 cruiser owned by the French lost in 110 Sea Zone
                    Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for French: 1 cruiser
                    Casualties for Germans: 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 5 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 bomber and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 fighter moved from Yugoslavia to Tobruk
                2 aaGuns moved from Western Germany to France
                3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                1 infantry moved from Holland Belgium to France
                2 infantry moved from Denmark to Western Germany
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 bombers placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 39 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    France : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
        Poland : 3 infantry
        Germany : 3 aaGuns, 3 artilleries, 1 factory_major and 11 infantry
        Tobruk : 1 fighter
        112 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag, 5 infantry
        Yugoslavia : 1 flag, 3 armour, 2 artilleries and 9 infantry
        Finland : 1 flag, 7 infantry
        111 Sea Zone : 1 battleship

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 26 times
                3 was rolled 27 times
                4 was rolled 26 times
                5 was rolled 29 times
                6 was rolled 27 times
            Average roll : 3.622
            Median : 4.000
            Variance : 0.232
            Standard Deviation : 0.482
            Total rolls : 156

    French Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.033
            Median : 2.500
            Variance : 0.966
            Standard Deviation : 0.983
            Total rolls : 30

    Germans Combat
                1 was rolled 11 times
                2 was rolled 15 times
                3 was rolled 22 times
                4 was rolled 17 times
                5 was rolled 21 times
                6 was rolled 19 times
            Average roll : 3.752
            Median : 4.000
            Variance : 0.817
            Standard Deviation : 0.904
            Total rolls : 105

    British Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Neutral_Allies Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    triplea_40593_Ger1.tsvg



  • @Colt45:

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 1

    Battle in France
                    Germans attack with 6 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA fire in France :  1/1 hits
                        1 tactical_bomber owned by the Germans lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 :  3/19 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  6/11 hits
                        1 aaGun owned by the French, 2 infantry owned by the French and 6 infantry owned by the Germans lost in France
                        Germans roll dice for 6 armour, 3 artilleries and 4 mech_infantrys in France, round 3 :  2/13 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 :  5/9 hits
                        4 mech_infantrys owned by the Germans, 2 infantry owned by the French and 1 artillery owned by the Germans lost in France
                        Germans roll dice for 6 armour and 2 artilleries in France, round 4 :  5/8 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 4 :  5/7 hits
                        1 armour owned by the British, 2 infantry owned by the French, 1 artillery owned by the British, 3 armour owned by the Germans, 1 artillery owned by the French and 2 artilleries owned by the Germans lost in France
                        Germans roll dice for 3 armour in France, round 5 :  3/3 hits
                        French roll dice for 1 armour and 1 fighter in France, round 5 :  1/2 hits
                        1 fighter owned by the French, 1 armour owned by the Germans and 1 armour owned by the French lost in France
                    Germans captures 17PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 2 armour remaining. Battle score for attacker is -28
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for Germans: 4 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 armour and 1 artillery

    worst g1 i’ve ever had  😮



  • Yes, france was defended well. I feel a bit unlucky aswell, was thinking about scramble in sz110, seeing your first dice I would have had a good chance on defeating you or at least kill a lot of units there too. Well need to think about my turn for a bit.



  • TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 111 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 tactical_bomber moved from 76 Sea Zone to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 98 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Holland Belgium
                Battle in 111 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 battleship
                    British win, taking Holland Belgium from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Ethiopia to 76 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 carrier moved from 98 Sea Zone to 76 Sea Zone
                1 fighter moved from 96 Sea Zone to 76 Sea Zone
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter moved from Gibraltar to United Kingdom
                1 bomber and 2 fighters moved from 111 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt

    Place Units - British
                1 artillery, 1 fighter and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    triplea_40593_Bri1.tsvg



  • I would like to make some changes, but i can understand if you dont agree. It has been a while since i played and am a bit rusty atm.

    My changes would be casualty, purchase and movement related. Let me know if its alright if i make these changes. I have had plenty of time for my turn, but still make mistakes. This is a good way to learn after all this time.



  • Thats a lot of changes! Normally, players allow pretty much all non-com movement changes via edit mode, while purchases and casualties from not-the-last battle can be affected by the dice in combat.

    Go ahead and re-do the whole move and I’ll accept the dice changes


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