Well with Germany, I wold go with Subs.
For USA/UK probably a destroyer or battleship.
But really, this all depends on what’s on the board. If there’s a of air power on the other side, then chances are I won’t build subs. If I already have a small navy (say a convoy of transports), I would probably go with a BB. And if I know the other side is using subs, then I probably buy destroyers. It all depends on how you look at it.
In the rule book it says you can only place as many units in a country per turn as its PIC amount indicates, but in a lot of strategies I here people talk about buying 8 infantry for Russia, but they should only be able to buy 5.
Beware of differences betwen A&A Europe (which you are discussing), A&A Revised (where Russia has an IPC value of and A&A “Classic” that has no build limits on original factories…
I know but in this, the Axis Allies Europe forum there are people who talk about buying all infantry as russia (but if you go to limit you will still have 9 IPC left) and Germany starts out with 40 IPC and can only build 10 units so 10 art multiplied by 4 equals 40, and that makes it so there is no point to buy infantry as germany.
I’m probably being really dumb about this, so can someone give me a thorough explanation of this?
From the AAE rulebook, page 19, under place new units:
“You may place as many units as you like in your home territory. You may not place more units in a captured territory with an industrial complex than the IPC income of that territory.”
Ah thank you very much. I know it may have been a dumb question, but it helps my strategies. “it is better to be a fool that is right, than to be a wise man that is wrong”, some guy who makes oxymorons.