@Booper nice start for the dago’s
17L BM Giallo(axis) vs Amonsul(allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 artilleries, 11 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Kiangsu to 6 Sea ZoneCombat - Japanese
Battle in Kiangsi
Japanese attack with 6 artilleries, 11 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from British with 6 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 aaGuns moved from Kiangsu to KiangsiPlace Units - Japanese
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Japanese collect 19 PUs (3 lost to blockades); end with 19 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 bombers and 4 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sardinia
1 infantry moved from Albania to Yugoslavia
Americans take Yugoslavia from Italians
6 artilleries moved from Eastern United States to 101 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
6 artilleries, 10 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Algeria to Spain
6 artilleries and 10 infantry moved from 91 Sea Zone to Spain
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian IslandsCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Sardinia
Battle in Hawaiian Islands
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking 19 Sea Zone from Japanese, taking Sardinia from Italians, taking Hawaiian Islands from Japanese with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Spain
Americans attack with 6 artilleries, 3 bombers and 10 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 6 artilleries, 3 bombers and 9 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 bombers moved from Spain to Greece
2 fighters and 1 tactical_bomber moved from Algeria to Greece
3 aaGuns and 2 infantry moved from Algeria to Morocco
2 carriers and 4 fighters moved from 127 Sea Zone to 112 Sea Zone
1 armour moved from Vyborg to Finland
2 artilleries and 2 infantry moved from Finland to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Finland to Norway
1 destroyer moved from 4 Sea Zone to 5 Sea Zone
1 destroyer moved from 15 Sea Zone to 16 Sea Zone
1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 submarine moved from 14 Sea Zone to 25 Sea Zone
1 submarine moved from 31 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 carriers moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to Philippines
1 submarine moved from 19 Sea Zone to 35 Sea ZonePlace Units - Americans
3 submarines placed in 97 Sea Zone
1 submarine placed in 10 Sea Zone
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
8 artilleries, 1 fighter and 13 infantry moved from Anhwe to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 8 artilleries, 1 fighter and 13 infantry
Japanese defend with 2 aaGuns, 6 artilleries, 11 infantry and 1 mech_infantry
Chinese win, taking Kiangsi from Japanese with 6 artilleries and 1 fighter remaining. Battle score for attacker is 24
Casualties for Chinese: 2 artilleries and 13 infantry
Casualties for Japanese: 2 aaGuns, 6 artilleries, 11 infantry and 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
1 artillery moved from Shantung to Anhwe
1 fighter moved from Kiangsi to KweichowPlace Units - Chinese
1 infantry placed in Shensi
1 artillery and 1 infantry placed in Jehol
1 infantry placed in Anhwe
1 infantry placed in Shantung
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsPurchase Units - British
British buy 1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Persia to Turkey
3 artilleries moved from Iraq to Turkey
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Turkey
2 fighters moved from 81 Sea Zone to Turkey
1 battleship moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from Buyant-Uhaa to Dzavhan
UK_Pacific take Dzavhan from Japanese
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 tactical_bomber moved from Tobruk to TurkeyCombat - British
Battle in Formosa
Battle in Turkey
British attack with 4 artilleries, 2 fighters, 1 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Formosa from Japanese, taking Turkey from Neutral_True with 3 artilleries, 2 fighters, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - British
1 carrier, 3 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 marine moved from Egypt to 98 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 99 Sea Zone to Greece
2 fighters and 1 tactical_bomber moved from Turkey to Greece
1 destroyer moved from 20 Sea Zone to 17 Sea Zone
2 destroyers moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Shan State to Szechwan
1 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from India to West India
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
2 artilleries moved from Novgorod to 127 Sea Zone
4 artilleries, 2 destroyers, 4 infantry and 4 transports moved from 127 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Norway
5 aaGuns moved from Finland to Norway
1 tactical_bomber moved from United Kingdom to NorwayPlace Units - British
4 infantry placed in United Kingdom
1 aaGun and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 bomber and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 bomber and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians repair damage of 2x airfield; Remaining resources: 15 PUs;
Italians buy 5 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 infantry moved from Bulgaria to Yugoslavia
1 armour and 1 mech_infantry moved from Slovakia Hungary to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Yugoslavia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
Place Units - Italians
5 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,3,1,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,6,2,4,1,5,5,6,5,6,6,4
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Szechwan to Sikang
2 bombers moved from Anhwe to SikangCombat - ANZAC
Battle in Sikang
ANZAC attack with 2 bombers and 1 infantry
Japanese defend with 1 infantry
ANZAC win with 2 bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 bombers moved from Sikang to Kweichow
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 18 Sea Zone to 33 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 24 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Queensland to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 fighters and 1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Norway to 112 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
3 artilleries and 19 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
2 fighters moved from Western Germany to Greece
3 fighters moved from Southern Italy to Greece
2 fighters moved from Romania to Greece
4 artilleries and 17 infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Greece
Germans attack with 3 artilleries, 7 fighters and 20 infantry
British defend with 1 artillery, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber; Americans defend with 1 aaGun, 1 airfield, 3 artilleries, 4 bombers, 1 factory_minor, 2 fighters, 3 infantry and 3 tactical_bombers
retreated to Greece
Americans win with 4 fighters remaining. Battle score for attacker is 51
Casualties for Germans: 3 artilleries, 1 fighter and 20 infantry
Casualties for British: 1 artillery, 2 infantry, 1 marine and 1 tactical_bomber
Casualties for Americans: 1 aaGun, 3 artilleries, 4 bombers, 3 infantry and 3 tactical_bombers
Battle in Novgorod
Germans attack with 4 artilleries and 17 infantry
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 4 mech_infantrys
Germans win, taking Novgorod from Russians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 16 infantry
Casualties for Russians: 2 aaGuns, 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrysNon Combat Move - Germans
2 aaGuns moved from Baltic States to Novgorod
7 artilleries and 5 infantry moved from Romania to Bulgaria
2 infantry moved from Germany to Poland
10 artilleries and 2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to France
1 fighter moved from Greece to Western Germany
1 fighter moved from Greece to Western Germany
1 fighter moved from Greece to Western Germany
1 fighter moved from Greece to Bulgaria
1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to Southern ItalyPlace Units - Germans
3 artilleries placed in France
3 mech_infantrys placed in Western Germany
1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,5,1
Germans collect 37 PUs (1 lost to blockades); end with 37 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Yenisey to Olgiy
Russians take Olgiy from Japanese
1 infantry moved from Timguska to Kansu
1 fighter and 1 tactical_bomber moved from Russia to Kansu
7 mech_infantrys moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Battle in Tsinghai
Russians attack with 7 mech_infantrys
Japanese defend with 1 aaGun and 1 infantry
Russians win, taking Tsinghai from Japanese with 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Kansu
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
3 aaGuns moved from Anhwe to Kweichow
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Western Ukraine
1 infantry moved from Bessarabia to Eastern Poland
1 aaGun, 15 artilleries and 23 infantry moved from Bessarabia to Romania
3 mech_infantrys moved from Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Kansu to SamaraPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs -
I give up! Well played.
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I give up! Well played.
thanks, I gave my best in this game with the allies, and I must say, luck followed me :)





