So it looks like.
I have a g40 running with him but his last post is 30 days ago
G40 BM3.3 WAPEC Team Game 2 vs 3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Northwest Persia to Rostov
1 bomber moved from Northwest Persia to Rostov
1 fighter and 1 tactical_bomber moved from Iraq to Rostov
2 mech_infantrys moved from Yugoslavia to Southern France
1 bomber moved from Eastern Poland to Southern France
1 mech_infantry moved from Bulgaria to Greece
Italians take Greece from AmericansCombat - Italians
Battle in Rostov
Italians attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Southern France, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 bomber and 2 mech_infantrys in Southern France, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
2 mech_infantrys moved from Bulgaria to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Iraq to Caucasus
2 armour moved from Northwest Persia to Caucasus
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to CaucasusPlace Units - Italians
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Italians to Iraq: 1 mech_infantry
EDIT: Removing units owned by Italians from Egypt: 1 artillery
EDIT: Adding units owned by Italians to Trans-Jordan: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,4,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,2,2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
Italians collect 15 PUs (8 lost to blockades); end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 41 Sea Zone to 39 Sea Zone
ANZAC take 39 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter
Malaya : 1 flag, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery, 1 infantry and 1 marine
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 submarines and 1 transport
39 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 2 destroyers, 2 fighters and 2 transports
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 40 / 65
Russians : 27 / 36
Japanese : 48 / 56
Americans : 66 / 106
Chinese : 7 / 8
British : 29 / 32
UK_Pacific : 4 / 0
Italians : 23 / 24
ANZAC : 20 / 30
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Eastern Poland to Russia
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Ukraine
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 mech_infantry moved from Romania to Ukraine
2 bombers moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 artilleries moved from Novgorod to ArchangelCombat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 8,3,7 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
AA fire in Normandy Bordeaux : 1/3 hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits
Americans roll dice for 1 aaGun and 5 infantry in Normandy Bordeaux, round 2 : 1/5 hits
1 aaGun owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/7 hits
Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 2/5 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/5 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 4 : 2/3 hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 bombers and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Casualties for Americans: 1 aaGun and 3 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 marine
Germans roll dice for 2 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits
1 marine owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Ukraine
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 3 : 1/5 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 3 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers and 3 mech_infantrys in Western Ukraine, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 3 bombers and 3 mech_infantrys in Western Ukraine, round 3 : 4/6 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Archangel, round 3 : 1/4 hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrysNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 mech_infantry moved from Novgorod to Finland
2 bombers moved from Western Ukraine to Western Germany
2 bombers moved from Ukraine to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
2 fighters moved from Holland Belgium to Western Germany
3 bombers moved from Russia to Eastern Poland
2 bombers moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
3 infantry placed in France
3 mech_infantrys placed in Novgorod
2 bombers and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,1,3,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 24 PUs;
Russians buy 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 3 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to ArchangelCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 artilleries
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 2 artilleries in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 2/3 hits
Germans roll dice for 2 artilleries in Archangel, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Italians defend with 2 mech_infantrys
Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits
Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits
2 mech_infantrys owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/4 hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 2/3 hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 3 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/6 hits
Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 2/3 hits
3 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 artillery, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Archangel to Bryansk
1 aaGun moved from Volgograd to RostovPlace Units - Russians
3 infantry placed in Volgograd
1 artillery, 1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUsTerritory Summary for Russians :
Belarus : 2 infantry
Bryansk : 2 aaGuns, 6 armour, 21 artilleries, 5 fighters, 20 infantry, 4 mech_infantrys and 1 tactical_bomber
Rostov : 1 aaGun, 1 artillery and 3 infantry
Archangel : 1 infantry and 1 mech_infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 1 infantry and 2 mech_infantrys
Ukraine : 1 artillery and 1 factory_minor
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 factory_minor and 3 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 70
Russians : 30 / 37
Japanese : 48 / 56
Americans : 61 / 106
Chinese : 7 / 8
British : 29 / 32
UK_Pacific : 4 / 0
Italians : 21 / 24
ANZAC : 20 / 30
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 4 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Turkmenistan to Kazakhstan
Japanese take Kazakhstan from Russians
1 bomber moved from Kweichow to Volgograd
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 mech_infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 tactical_bomber moved from Kweichow to Sikang
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Hopei
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Kweichow to Sikang
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 5 carriers and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
2 mech_infantrys moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to VolgogradCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 mech_infantrys in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 3 mech_infantrys in Hopei, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Japanese roll dice for 3 mech_infantrys in Hopei, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 fighter and 1 transport
ANZAC defend with 2 submarines and 1 transport
2 submarines owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 5 carriers, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Volgograd
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 3/5 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Russians lost in Volgograd
Japanese win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
ANZAC defend with 1 harbour and 1 infantry
Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Malaya, round 2 : 5/11 hits
ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sikang
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
retreated to Sikang
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 tactical_bomber moved from Sikang to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from 21 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Persia to Caucasus
1 bomber moved from Volgograd to Caucasus
4 fighters moved from Malaya to 37 Sea Zone
5 tactical_bombers moved from Malaya to 37 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
3 infantry placed in India
2 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 aaGun
EDIT: Adding units owned by Japanese to Szechwan: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,6,6
Japanese collect 49 PUs (7 lost to blockades); end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 harbour, 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone -
Scramble sz112?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Chinese retreated to Suiyuyan
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese winJapanese win with 1 mech_infantry remaining with 1 aaGun and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 infantry moved from 113 Sea Zone to Germany
3 fighters moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 destroyer moved from 110 Sea Zone to 113 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 harbour, 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Americans creates battle in territory 22 Sea Zone
Americans creates battle in territory 17 Sea Zone
Battle in Denmark
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 1/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Americans win, taking 22 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking Denmark from Germans with 5 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 3/3 hits
Italians roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits
2 mech_infantrys owned by the Italians and 1 fighter owned by the Americans lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 carriers, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 16 Sea Zone to 25 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 marine moved from 25 Sea Zone to Midway
2 carriers, 1 cruiser, 4 destroyers and 1 marine moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 marine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from Western United States to Midway
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 marine moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
1 fighter moved from Eastern United States to 110 Sea ZonePlace Units - Americans
1 bomber and 6 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
Americans undo move 1.
2 infantry placed in Western United States
4 infantry placed in Eastern United States
1 bomber placed in Western United States
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Chinese retreated to Suiyuyan
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese winJapanese win with 1 mech_infantry remaining with 1 aaGun and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 infantry moved from 113 Sea Zone to Germany
3 fighters moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 destroyer moved from 110 Sea Zone to 113 Sea ZoneCombat - British
Battle in Germany
British captures 70PUs while taking Germans capital
British converts factory_major into different units
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Holland Belgium
British win, taking Germany from Germans, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to GermansNon Combat Move - British
4 fighters moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Libya
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 108 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 111 PUsTurn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Suiyuyan : 1 infantry
Tsinghai : 2 infantry
Queensland : 1 infantry, 1 marine and 1 mech_infantry
Guam : 1 airfield and 1 artillery
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 1 infantry and 2 marines
Java : 1 flag, 1 infantry and 1 mech_infantry
35 Sea Zone : 1 submarine
25 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 marine and 2 transports
20 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 2 destroyers and 1 transport
19 Sea Zone : 1 submarine
17 Sea Zone : 1 flag
54 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Belgian Congo : 3 artilleries and 7 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
French Equatorial Africa : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
French Guiana : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French West Africa : 1 flag
Tunisia : 1 flag, 1 infantry
Germany : 1 flag, 1 factory_minor and 2 infantry
Denmark : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 mech_infantry
112 Sea Zone : 1 destroyer and 1 transport
80 Sea Zone : 1 flag, 2 submarines
113 Sea Zone : 1 destroyer and 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine and 1 transport
Eire : 1 flag
97 Sea Zone : 3 submarines
92 Sea Zone : 1 destroyer
72 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag
98 Sea Zone : 1 submarine
91 Sea Zone : 1 transport
107 Sea Zone : 1 transport
110 Sea Zone : 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 4 transportsProduction/PUs Summary :
Germans : 32 / 0
Russians : 27 / 37
Japanese : 56 / 54
Americans : 68 / 103
Chinese : 5 / 7
British : 37 / 111
UK_Pacific : 4 / 0
Italians : 18 / 24
ANZAC : 17 / 30
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0