G40 BM3.3 WAPEC Team Game 2 vs 3

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Northwest Persia to Rostov
                1 bomber moved from Northwest Persia to Rostov
                1 fighter and 1 tactical_bomber moved from Iraq to Rostov
                2 mech_infantrys moved from Yugoslavia to Southern France
                1 bomber moved from Eastern Poland to Southern France
                1 mech_infantry moved from Bulgaria to Greece
                      Italians take Greece from Americans

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Southern France, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Southern France
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Southern France, round 3 :  2/3 hits
                        Americans roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                2 mech_infantrys moved from Bulgaria to Bessarabia
                1 aaGun moved from Eastern Poland to Bessarabia
                3 mech_infantrys moved from Iraq to Caucasus
                2 armour moved from Northwest Persia to Caucasus
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                2 mech_infantrys placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 1 mech_infantry
                EDIT: Adding units owned by Italians to Iraq: 1 mech_infantry
                EDIT: Removing units owned by Italians from Egypt: 1 artillery
                EDIT: Adding units owned by Italians to Trans-Jordan: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,4,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,2,2,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
                Italians collect 15 PUs (8 lost to blockades); end with 15 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_40560_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                      ANZAC take 39 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 fighter
        Malaya : 1 flag, 1 harbour and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 artillery, 1 infantry and 1 marine
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 submarines and 1 transport
        39 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 2 destroyers, 2 fighters and 2 transports
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 27 / 36
        Japanese : 48 / 56
        Americans : 66 / 106
        Chinese : 7 / 8
        British : 29 / 32
        UK_Pacific : 4 / 0
        Italians : 23 / 24
        ANZAC : 20 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40560_Fre10.tsvg

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Eastern Poland to Russia
                1 fighter moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                2 mech_infantrys moved from Romania to Ukraine
                2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Southern Italy to Ukraine
                1 bomber moved from Western Germany to Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                1 mech_infantry moved from Romania to Ukraine
                2 bombers moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 artilleries moved from Novgorod to Archangel

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 8,3,7 and causes: 18 damage to unit: factory_major
                    Bombing raid in Russia causes 18 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry; Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
                        AA fire in Normandy Bordeaux :  1/3 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  1/8 hits
                        Americans roll dice for 1 aaGun and 5 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        1 aaGun owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 :  2/7 hits
                        Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 :  2/5 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 :  2/5 hits
                        Americans roll dice for 3 infantry in Normandy Bordeaux, round 4 :  2/3 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers and 1 mech_infantry in Normandy Bordeaux, round 5 :  1/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for British: 2 infantry
                    Casualties for Americans: 1 aaGun and 3 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 mech_infantrys
                    Americans defend with 1 marine
                        Germans roll dice for 2 fighters and 2 mech_infantrys in Holland Belgium, round 2 :  2/4 hits
                        Americans roll dice for 1 marine in Holland Belgium, round 2 :  0/1 hits
                        1 marine owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 marine
                Battle in Ukraine
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 3 :  1/5 hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 3 bombers and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 bombers and 3 mech_infantrys in Western Ukraine, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 3 bombers and 3 mech_infantrys in Western Ukraine, round 3 :  4/6 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 2 mech_infantrys in Archangel, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                        Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Archangel, round 3 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 mech_infantry moved from Novgorod to Finland
                2 bombers moved from Western Ukraine to Western Germany
                2 bombers moved from Ukraine to Eastern Poland
                1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Western Ukraine to Eastern Poland
                2 fighters moved from Holland Belgium to Western Germany
                3 bombers moved from Russia to Eastern Poland
                2 bombers moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 infantry placed in France
                3 mech_infantrys placed in Novgorod
                2 bombers and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,1,3,2
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_40560_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 24 PUs;
                Russians buy 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 artillery and 3 infantry moved from Volgograd to Rostov
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Archangel
                1 infantry moved from Smolensk to Archangel
                1 fighter moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Russia to Archangel

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 2 artilleries
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 2 artilleries in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 :  2/3 hits
                        Germans roll dice for 2 artilleries in Archangel, round 3 :  0/2 hits
                        2 artilleries owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries
                Battle in Rostov
                    Russians attack with 1 artillery and 3 infantry
                    Italians defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  2/4 hits
                        Italians roll dice for 2 mech_infantrys in Rostov, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 mech_infantrys
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Western Ukraine, round 3 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  4/6 hits
                        Germans roll dice for 3 mech_infantrys in Ukraine, round 2 :  2/3 hits
                        3 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                1 artillery, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 aaGun moved from Volgograd to Rostov

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    Territory Summary for Russians :

    Belarus : 2 infantry
        Bryansk : 2 aaGuns, 6 armour, 21 artilleries, 5 fighters, 20 infantry, 4 mech_infantrys and 1 tactical_bomber
        Rostov : 1 aaGun, 1 artillery and 3 infantry
        Archangel : 1 infantry and 1 mech_infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 1 infantry and 2 mech_infantrys
        Ukraine : 1 artillery and 1 factory_minor
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 70
        Russians : 30 / 37
        Japanese : 48 / 56
        Americans : 61 / 106
        Chinese : 7 / 8
        British : 29 / 32
        UK_Pacific : 4 / 0
        Italians : 21 / 24
        ANZAC : 20 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40560_Rus11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 4 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Turkmenistan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 bomber moved from Kweichow to Volgograd
                1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Yunnan to Malaya
                1 tactical_bomber moved from Yunnan to Malaya
                1 mech_infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 tactical_bomber moved from Kweichow to Sikang
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Anhwe to Hopei
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 mech_infantrys moved from Kiangsu to Hopei
                1 mech_infantry moved from Kweichow to Sikang
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 battleships, 5 carriers and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
                4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                2 mech_infantrys moved from Caucasus to Volgograd
                1 infantry moved from Caucasus to Volgograd
                1 artillery moved from Caucasus to Volgograd

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Hopei
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 mech_infantrys in Hopei, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 3 mech_infantrys in Hopei, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 3 mech_infantrys in Hopei, round 4 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 fighter and 1 transport
                    ANZAC defend with 2 submarines and 1 transport
                    2 submarines owned by the ANZAC Submerged
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 5 carriers, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Volgograd
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 2 :  3/5 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Russians lost in Volgograd
                    Japanese win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Malaya
                    Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                    ANZAC defend with 1 harbour and 1 infantry
                        Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Malaya, round 2 :  5/11 hits
                        ANZAC roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Sikang, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    retreated to Sikang
                    Chinese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Japanese
                1 tactical_bomber moved from Sikang to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 fighter moved from 21 Sea Zone to Philippines
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from Persia to Caucasus
                1 bomber moved from Volgograd to Caucasus
                4 fighters moved from Malaya to 37 Sea Zone
                5 tactical_bombers moved from Malaya to 37 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan
                3 infantry placed in India
                2 destroyers placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kweichow: 1 aaGun
                EDIT: Adding units owned by Japanese to Szechwan: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,6,6
                Japanese collect 49 PUs (7 lost to blockades); end with 49 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_40560_Jap11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 harbour, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Southern France
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    triplea_40560_Ame11.tsvg


  • Scramble sz112?


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 :  0/1 hits
                    1 infantry owned by the Chinese retreated to Suiyuyan
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese winJapanese win with 1 mech_infantry remaining with 1 aaGun and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    triplea_40560_Chi11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Germany
                1 infantry moved from 113 Sea Zone to Germany
                3 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 113 Sea Zone

    triplea_40560_Bri11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 harbour, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Southern France
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Americans creates battle in territory 17 Sea Zone
                Battle in Denmark
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 :  1/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking Denmark from Germans with 5 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 :  3/3 hits
                        Italians roll dice for 2 mech_infantrys in Southern France, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Italians and 1 fighter owned by the Americans lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Americans: 1 fighter
                Battle in Normandy Bordeaux
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                2 carriers, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                1 bomber moved from 112 Sea Zone to United Kingdom
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 16 Sea Zone to 25 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 marine moved from 25 Sea Zone to Midway
                2 carriers, 1 cruiser, 4 destroyers and 1 marine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 marine moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 marine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                3 fighters moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                2 fighters moved from Western United States to Midway
                1 submarine moved from 22 Sea Zone to 20 Sea Zone
                1 submarine moved from 17 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 marine moved from 25 Sea Zone to Midway
                1 artillery moved from 25 Sea Zone to Midway
                1 fighter moved from Eastern United States to 110 Sea Zone

    Place Units - Americans
                1 bomber and 6 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                2 infantry placed in Western United States
                4 infantry placed in Eastern United States
                1 bomber placed in Western United States
                1 harbour placed in Midway

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 :  0/1 hits
                    1 infantry owned by the Chinese retreated to Suiyuyan
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese winJapanese win with 1 mech_infantry remaining with 1 aaGun and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Germany
                1 infantry moved from 113 Sea Zone to Germany
                3 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 113 Sea Zone

    Combat - British
                Battle in Germany
                    British captures 70PUs while taking Germans capital
                    British converts factory_major into different units
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 cruiser in Holland Belgium, round 2 :  1/1 hits
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Holland Belgium
                    British win, taking Germany from Germans, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans

    Non Combat Move - British
                4 fighters moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Tunisia to Libya
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 artillery and 2 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 108 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 111 PUs

    Turn Complete - UK_Pacific

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 infantry
        Suiyuyan : 1 infantry
        Tsinghai : 2 infantry
        Queensland : 1 infantry, 1 marine and 1 mech_infantry
        Guam : 1 airfield and 1 artillery
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 1 infantry and 2 marines
        Java : 1 flag, 1 infantry and 1 mech_infantry
        35 Sea Zone : 1 submarine
        25 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 marine and 2 transports
        20 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 2 destroyers and 1 transport
        19 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Belgian Congo : 3 artilleries and 7 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        French Equatorial Africa : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        French Guiana : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French West Africa : 1 flag
        Tunisia : 1 flag, 1 infantry
        Germany : 1 flag, 1 factory_minor and 2 infantry
        Denmark : 1 flag, 1 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Libya : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 destroyer and 1 transport
        80 Sea Zone : 1 flag, 2 submarines
        113 Sea Zone : 1 destroyer and 1 transport
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine and 1 transport
        Eire : 1 flag
        97 Sea Zone : 3 submarines
        92 Sea Zone : 1 destroyer
        72 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer and 2 transports
        Brazil : 1 flag
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 transport
        107 Sea Zone : 1 transport
        110 Sea Zone : 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 4 transports

    Production/PUs Summary :

    Germans : 32 / 0
        Russians : 27 / 37
        Japanese : 56 / 54
        Americans : 68 / 103
        Chinese : 5 / 7
        British : 37 / 111
        UK_Pacific : 4 / 0
        Italians : 18 / 24
        ANZAC : 17 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40560_UK_11.tsvg

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