@gamerman01 Hello I will take my turn soon,. I’m quite busy. I will get to it this weekend, it’s a busy week for me.
Desert Admiral (Axis) vs omega1759 (Allies+15)
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Finally got an Italian National Objective!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Dutch New Guinea to Java
1 fighter moved from Queensland to Java
1 fighter moved from Caroline Islands to 19 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 4 : 3/4 hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from Queensland to Philippines
2 fighters moved from Java to 42 Sea ZonePlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
Philippines : 1 fighter
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 43 / 63
Russians : 23 / 37
Japanese : 37 / 51
Americans : 57 / 82
Chinese : 11 / 8
British : 37 / 42
UK_Pacific : 22 / 28
Italians : 10 / 15
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Dutch New Guinea to Java
1 fighter moved from Queensland to Java
1 fighter moved from Caroline Islands to 19 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 4 : 3/4 hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from Queensland to Philippines
2 fighters moved from Java to 42 Sea ZonePlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Move - French
1 infantry moved from Libya to TobrukCombat - French
Battle in Tobruk
French attack with 1 infantry
Italians defend with 1 artillery
French roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits
1 infantry owned by the French lost in Tobruk
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for ANZAC and French :
Queensland : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
Philippines : 1 fighter
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
41 Sea Zone : 1 flag, 1 destroyer
Alexandria : 1 infantry
United Kingdom : 2 infantry
Libya : 1 flag, 2 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 43 / 63
Russians : 23 / 37
Japanese : 37 / 51
Americans : 57 / 82
Chinese : 11 / 8
British : 37 / 42
UK_Pacific : 22 / 28
Italians : 10 / 15
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer and 11 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
3 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 mech_infantry moved from Ukraine to Rostov
6 armour moved from Romania to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
10 armour moved from Ukraine to Rostov
1 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 artillery moved from Denmark to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Baltic States -
Done for the night! Stalin needs the sleep.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer and 11 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
3 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 mech_infantry moved from Ukraine to Rostov
6 armour moved from Romania to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
10 armour moved from Ukraine to Rostov
1 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 artillery moved from Denmark to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Baltic StatesCombat - Germans
Battle in Greece
Germans attack with 1 armour and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 armour and 3 infantry in Greece, round 2 : 1/4 hits
British roll dice for 2 infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the British lost in Greece
Germans roll dice for 1 armour and 3 infantry in Greece, round 3 : 1/4 hits
British roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 1 infantry
British defend with 2 infantry
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 2/3 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 7 armour and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 7 armour and 1 mech_infantry in Western Ukraine, round 2 : 3/8 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 10 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 10 armour and 1 mech_infantry in Rostov, round 2 : 3/11 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Western Germany
1 tactical_bomber moved from Baltic States to Western Germany
3 aaGuns moved from Germany to Western GermanyPlace Units - Germans
2 infantry placed in France
4 artilleries and 4 infantry placed in Western Germany
Germans undo move 2.
2 artilleries and 2 infantry placed in Western Germany
3 artilleries placed in Western Germany
1 destroyer placed in 112 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Ukraine
Germans undo move 3.
3 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 6 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Romania : 1 factory_major
Germany : 3 artilleries, 1 factory_major and 1 infantry
Denmark : 1 artillery and 1 infantry
Holland Belgium : 2 artilleries
Karelia : 1 flag
Baltic States : 1 flag, 1 artillery and 1 infantry
Bryansk : 1 flag, 1 mech_infantry
Rostov : 1 flag, 10 armour and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 9 armour, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 7 armour
Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
112 Sea Zone : 1 destroyer
113 Sea Zone : 1 cruiser
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 3 infantry
115 Sea Zone : 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 66
Russians : 17 / 37
Japanese : 37 / 51
Americans : 57 / 82
Chinese : 11 / 8
British : 32 / 42
UK_Pacific : 22 / 28
Italians : 10 / 15
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.682
Median : 4.000
Variance : 0.512
Standard Deviation : 0.715
Total rolls : 44Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.794
Median : 4.000
Variance : 0.303
Standard Deviation : 0.550
Total rolls : 34British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
Sleep well Stalin…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 24 PUs;
Russians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Archangel to Eastern Poland
Russians take Eastern Poland from Germans
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Archangel to Novosibirsk
Russians take Novosibirsk from Japanese
1 fighter moved from Russia to Bryansk
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
2 artilleries and 10 infantry moved from Manchuria to Amur
1 artillery and 8 infantry moved from Manchuria to KoreaCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 2 artilleries and 10 infantry
Japanese defend with 2 artilleries and 4 infantry
Russians roll dice for 2 artilleries and 10 infantry in Amur, round 2 : 2/12 hits
Japanese roll dice for 2 artilleries and 4 infantry in Amur, round 2 : 1/6 hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians roll dice for 2 artilleries and 9 infantry in Amur, round 3 : 3/11 hits
Japanese roll dice for 2 artilleries and 2 infantry in Amur, round 3 : 0/4 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Russians roll dice for 2 artilleries and 9 infantry in Amur, round 4 : 2/11 hits
Japanese roll dice for 1 artillery in Amur, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 17
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 artilleries and 4 infantry
Battle in Korea
Russians attack with 1 artillery and 8 infantry
Japanese defend with 1 aaGun and 5 infantry
Russians roll dice for 1 artillery and 8 infantry in Korea, round 2 : 0/9 hits
Japanese roll dice for 1 aaGun and 5 infantry in Korea, round 2 : 2/5 hits
2 infantry owned by the Russians lost in Korea
Russians roll dice for 1 artillery and 6 infantry in Korea, round 3 : 2/7 hits
Japanese roll dice for 1 aaGun and 5 infantry in Korea, round 3 : 3/5 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Russians roll dice for 1 artillery and 3 infantry in Korea, round 4 : 0/4 hits
Japanese roll dice for 4 infantry in Korea, round 4 : 3/4 hits
3 infantry owned by the Russians lost in Korea
1 artillery owned by the Russians retreated to Manchuria
Japanese win with 4 infantry remaining. Battle score for attacker is -16
Casualties for Russians: 8 infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Russians
1 infantry moved from Tsagaan Olom to Olgiy
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
2 mech_infantrys moved from Archangel to RussiaPlace Units - Russians
2 fighters and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUsTerritory Summary for Russians :
Shantung : 1 infantry
Manchuria : 2 aaGuns and 1 artillery
Suiyuyan : 1 infantry
Hopei : 1 infantry
Amur : 2 artilleries and 9 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Eastern Poland : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 4 fighters, 18 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 1 mech_infantry
Volgograd : 1 factory_minor
Samara : 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 66
Russians : 20 / 31
Japanese : 31 / 51
Americans : 57 / 82
Chinese : 15 / 8
British : 32 / 42
UK_Pacific : 22 / 28
Italians : 10 / 15
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 19 times
6 was rolled 16 times
Average roll : 3.631
Median : 4.000
Variance : 1.133
Standard Deviation : 1.064
Total rolls : 84Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.724
Median : 4.000
Variance : 0.561
Standard Deviation : 0.749
Total rolls : 58Japanese Combat
1 was rolled 9 times
3 was rolled 4 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.520
Median : 3.000
Variance : 2.792
Standard Deviation : 1.671
Total rolls : 25 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from Japan to 17 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
3 bombers moved from Kansu to Russia
1 tactical_bomber moved from Kansu to Russia
1 fighter moved from Kansu to Russia
2 infantry moved from Kazakhstan to Novosibirsk
1 artillery moved from Kazakhstan to Novosibirsk
3 infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Kazakhstan to Samara
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone -
Moscow intercept?
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Nope!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from Japan to 17 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
3 bombers moved from Kansu to Russia
1 tactical_bomber moved from Kansu to Russia
1 fighter moved from Kansu to Russia
2 infantry moved from Kazakhstan to Novosibirsk
1 artillery moved from Kazakhstan to Novosibirsk
3 infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Kazakhstan to Samara
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea ZoneCombat - Japanese
Air Battle in Russia
Japanese attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total. Damaged units is as follows: airfield = 3, factory_major = 12
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novosibirsk
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Samara
Japanese attack with 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 3 infantry and 1 mech_infantry in Samara, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 bombers moved from Russia to Rostov
1 tactical_bomber moved from 17 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,1,6
Japanese collect 32 PUs (4 lost to blockades); end with 32 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Korea : 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Shensi : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag
Sikang : 1 flag
Sakha : 1 flag, 1 infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
37 Sea Zone : 1 flag
Dzavhan : 1 flag, 1 armour
20 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Bryansk : 1 fighter and 1 tactical_bomber
Rostov : 2 bombers
Urals : 1 flag
Novosibirsk : 1 flag, 1 artillery and 2 infantry
Vologda : 1 flag, 1 infantry
Samara : 1 flag, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 53 / 66
Russians : 15 / 31
Japanese : 36 / 32
Americans : 57 / 82
Chinese : 15 / 8
British : 32 / 42
UK_Pacific : 22 / 28
Italians : 10 / 15
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.167
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Null / Other
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.200
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
In the last 2 rounds, Stalin has shot down 2 of the Jap strat bombers!
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In the last 2 rounds, Stalin has shot down 2 of the ��� strat bombers!
That’s pretty average. Look at the British in Romania…
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Good point
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Kwangtung to Kiangsi
2 fighters moved from Western United States to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 bomber moved from Manchuria to Japan
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes -
The B-17s are entering action, need scramble orders in 112, 6 and intercept orders in Japan.
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Scramble in both for naval battles. No intercept in Japan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Kwangtung to Kiangsi
2 fighters moved from Western United States to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 bomber moved from Manchuria to Japan
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Air Battle in Japan
Americans attacks with 1 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan causes 5 damage total.
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers and 4 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 battleship, 2 bombers, 2 carriers and 4 fighters in 6 Sea Zone, round 2 : 5/7 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Japanese, 2 bombers owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 2 carriers and 3 fighters remaining. Battle score for attacker is 18
Casualties for Americans: 2 bombers and 1 fighter
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Norway
Battle in Celebes
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 armour in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 armour in Celebes, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Celebes
Japanese win, taking Norway from Germans with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 110 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to British Guiana
3 bombers moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Japan to ManchuriaPlace Units - Americans
1 transport placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
4 bombers placed in Eastern United States
3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Kiangsi : 1 artillery and 1 infantry
Manchuria : 1 bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 2 carriers and 3 fighters
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
British Guiana : 2 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
92 Sea Zone : 1 submarine
101 Sea Zone : 3 submarines
Brazil : 1 flag
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 47 / 66
Russians : 15 / 31
Japanese : 35 / 32
Americans : 63 / 88
Chinese : 16 / 8
British : 32 / 42
UK_Pacific : 22 / 28
Italians : 10 / 15
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





