Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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TRS! dawg (Allies) v Entek Axis
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Here we go again!
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Yamamoto
2 Submarines moved from sz30 to sz25
1 Submarine moved from sz21 to sz25
2 EarlyFighters moved from sz20 to sz25
3 Submarines moved from sz20 to sz25
1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25
1 Submarine moved from sz12 to sz25
1 EarlyFighter moved from Marcus to sz45
1 Submarine moved from sz17 to sz45
1 Submarine moved from sz76 to sz70
1 EarlyFighter moved from Iwo Jima to sz70
2 Submarines moved from sz67 to sz60
1 Infantry moved from Hainan to sz67
1 Infantry and 1 T.Boat moved from sz67 to sz68
1 Infantry moved from sz68 to Spralty
1 Artillery and 1 Infantry moved from Kwangsi to Macau
1 Artillery, 2 Infantrys and 1 Tank moved from Kwangsi to N.French I.
2 EarlyFighters moved from sz74 to sz60
1 Bomber moved from Tokyo to sz60
1 Bomber moved from Japan to sz60
2 EarlyFighters moved from sz78 to sz70
1 Battleship moved from sz78 to sz71
1 Destroyer moved from sz78 to sz71
1 Carrier and 1 Submarine moved from sz78 to sz71
1 Artillery and 2 Tanks moved from Tokyo to sz78
1 Infantry moved from Tokyo to sz78
1 Artillery and 2 Tanks moved from Japan to sz16
2 Infantrys moved from Tokyo to sz78
1 Artillery and 1 Transport moved from sz16 to sz78
1 Infantry moved from Ani Jima to sz78
2 Tanks and 2 Transports moved from sz16 to sz78
2 Infantrys moved from S.Japan to sz78
2 Artillerys, 6 Infantrys, 4 Tanks and 6 Transports moved from sz78 to sz75
6 Infantrys moved from Japan to S.Japan
1 Artillery and 1 Infantry moved from Nagasaki to sz74
1 Artillery and 1 Infantry moved from sz74 to Kwangtung
1 Destroyer moved from sz74 to sz68
1 Infantry moved from S.Japan to sz78
1 Infantry and 1 T.Boat moved from sz78 to sz75
2 Artillerys, 7 Infantrys and 4 Tanks moved from sz75 to Manila
1 Artillery moved from Naha to Nagasaki
1 Tank moved from Kochi to Nagasaki
2 Artillerys, 3 Infantrys and 2 Tanks moved from S.Japan to Nagasaki
2 Tanks moved from Japan to Nagasaki
4 Tanks moved from Hopeh to Kichedung
1 EarlyFighter moved from Korea to Kichedung
2 Infantrys moved from Hopeh to Shantung
2 Infantrys moved from Hopeh to Shansi
1 Infantry moved from Hopeh to E.Shansi
1 Tank moved from Korea to Hopeh
2 Artillerys and 4 Infantrys moved from Korea to TientsinPurchase Units - Yamamoto
Yamamoto buy 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in N.French I.
Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French I., round 2 : 0/4 hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 2/3 hits
2 Infantrys owned by the Yamamoto lost in N.French I.
Yamamoto roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 1/2 hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 3 : 0/3 hits
1 Infantry owned by the Dutch lost in N.French I.
Yamamoto roll dice for 1 Artillery and 1 Tank in N.French I., round 4 : 2/2 hits
Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 4 : 0/2 hits
1 Artillery owned by the Dutch and 1 Tank owned by the Dutch lost in N.French I.
Yamamoto win, taking N.French I. from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 7
Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Yamamoto: 2 Infantrys
Battle in sz45
Yamamoto attack with 1 EarlyFighter and 1 Submarine
Americans defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits
Yamamoto roll dice for 1 EarlyFighter in sz45, round 2 : 1/1 hits
Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 1/2 hits
1 Transport owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz45
Yamamoto roll dice for 1 EarlyFighter in sz45, round 3 : 0/1 hits
Americans roll dice for 1 Destroyer in sz45, round 3 : 1/1 hits
1 EarlyFighter owned by the Yamamoto lost in sz45
Americans win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 Transport
Casualties for Yamamoto: 1 EarlyFighter and 1 Submarine
Battle in sz60
Yamamoto attack with 2 Bombers, 2 EarlyFighters and 2 Submarines
Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
Yamamoto roll dice for 2 Submarines in sz60, round 2 : 1/2 hits
Dutch roll dice for 1 Submarine in sz60, round 2 : 1/1 hits
Yamamoto roll dice for 2 Bombers and 2 EarlyFighters in sz60, round 2 : 0/4 hits
Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 3/4 hits
2 EarlyFighters owned by the Yamamoto, 2 Submarines owned by the Yamamoto and 1 Transport owned by the Dutch lost in sz60
1 Submarine owned by the Dutch Submerged
retreated to sz60
Dutch win with 2 Destroyers and 1 Transport remaining. Battle score for attacker is -22
Casualties for Dutch: 1 Transport
Casualties for Yamamoto: 2 EarlyFighters and 2 Submarines
Battle in sz71
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in sz71, round 2 : 1/1 hits
Americans roll dice for 1 Submarine in sz71, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Submarine owned by the Americans lost in sz71
Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in Macau
Yamamoto attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Macau, round 2 : 1/2 hits
Chinese roll dice for 1 Infantry in Macau, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Macau
Yamamoto win, taking Macau from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in sz70
Yamamoto attack with 3 EarlyFighters and 1 Submarine
Americans defend with 1 Destroyer, 1 Submarine and 1 Transport
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits
Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits
Yamamoto roll dice for 3 EarlyFighters in sz70, round 2 : 2/3 hits
Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 2/2 hits
1 EarlyFighter owned by the Yamamoto, 1 Transport owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz70
Yamamoto roll dice for 2 EarlyFighters in sz70, round 3 : 0/2 hits
Americans roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits
Yamamoto roll dice for 2 EarlyFighters in sz70, round 4 : 0/2 hits
Americans roll dice for 1 Destroyer in sz70, round 4 : 1/1 hits
1 EarlyFighter owned by the Yamamoto lost in sz70
retreated to sz70
Americans win with 1 Destroyer remaining. Battle score for attacker is -10
Casualties for Americans: 1 Submarine and 1 Transport
Casualties for Yamamoto: 2 EarlyFighters and 1 Submarine
Battle in Kwangtung
Yamamoto attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 2/2 hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Manila
Yamamoto attack with 2 Artillerys, 7 Infantrys and 4 Tanks
Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Yamamoto roll dice for 2 Artillerys, 7 Infantrys and 4 Tanks in Manila, round 2 : 4/13 hits
Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits
2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Manila
Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 4 Tanks in Manila, round 3 : 6/11 hits
Americans roll dice for 1 EarlyFighter in Manila, round 3 : 0/1 hits
1 EarlyFighter owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 2 Artillerys, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 17
Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Casualties for Yamamoto: 2 Infantrys
Battle in sz68
Yamamoto attack with 1 Destroyer and 1 T.Boat
British defend with 1 Submarine
British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 1 T.Boat in sz68, round 2 : 1/2 hits
1 Submarine owned by the British lost in sz68
Yamamoto win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for British: 1 Submarine
Battle in Spralty
Battle in Kichedung
Yamamoto attack with 1 EarlyFighter and 4 Tanks
Chinese defend with 2 Infantrys
Yamamoto roll dice for 1 EarlyFighter and 4 Tanks in Kichedung, round 2 : 5/5 hits
Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 1/2 hits
1 EarlyFighter owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Kichedung
Yamamoto win, taking Spralty from Americans, taking Kichedung from Chinese with 4 Tanks remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 EarlyFighter
Casualties for Chinese: 2 Infantrys
Battle in sz25
Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 8 Submarines
Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 8 Submarines in sz25, round 2 : 4/8 hits
Units damaged: 3 Battleships owned by the Americans
Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 1/5 hits
Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 5/7 hits
1 Cruiser owned by the Americans, 1 Destroyer owned by the Americans and 5 Submarines owned by the Yamamoto lost in sz25
Yamamoto roll dice for 3 Submarines in sz25, round 3 : 1/3 hits
1 Carrier owned by the Americans lost in sz25
Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 2/5 hits
Americans roll dice for 3 Battleships and 1 Carrier in sz25, round 3 : 4/4 hits
1 Cruiser owned by the Yamamoto, 1 Battleship owned by the Americans, 3 Submarines owned by the Yamamoto and 1 Carrier owned by the Americans lost in sz25
Yamamoto roll dice for 4 EarlyFighters in sz25, round 4 : 0/4 hits
Americans roll dice for 2 Battleships in sz25, round 4 : 2/2 hits
2 EarlyFighters owned by the Yamamoto lost in sz25
Yamamoto roll dice for 2 EarlyFighters in sz25, round 5 : 1/2 hits
Americans roll dice for 2 Battleships in sz25, round 5 : 1/2 hits
1 EarlyFighter owned by the Yamamoto and 1 Battleship owned by the Americans lost in sz25
Yamamoto roll dice for 1 EarlyFighter in sz25, round 6 : 0/1 hits
Americans roll dice for 1 Battleship in sz25, round 6 : 0/1 hits
Yamamoto roll dice for 1 EarlyFighter in sz25, round 7 : 0/1 hits
Americans roll dice for 1 Battleship in sz25, round 7 : 1/1 hits
1 EarlyFighter owned by the Yamamoto lost in sz25
Americans win with 1 Battleship remaining. Battle score for attacker is -4
Casualties for Americans: 2 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
Casualties for Yamamoto: 1 Cruiser, 4 EarlyFighters and 8 SubmarinesNon Combat Move - Yamamoto
1 Carrier moved from sz11 to sz17
1 Carrier moved from sz20 to sz17
1 Submarine moved from sz16 to sz17
1 Destroyer moved from sz16 to sz17
2 EarlyFighters moved from Tokyo to sz17
1 EarlyFighter moved from sz70 to sz71
1 Carrier moved from sz74 to sz75
2 Bombers moved from sz60 to Phuket
1 Artillery and 1 Infantry moved from Japan to S.Japan
3 Infantrys moved from Tokyo to S.Japan
1 Infantry moved from Japan to S.JapanPlace Units - Yamamoto
1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport placed in sz78Turn Complete - Yamamoto
Yamamoto collect 50 PUs; end with 50 PUs totalTerritory Summary for Yamamoto :
Ototo Jima : 1 Infantry
Marcus : 1 Infantry and 1 Tank
Tokyo : 1 AAGun, 1 Bunker and 1 Factory
Hainan : 2 Artillerys and 3 Infantrys
Bonin : 1 Artillery and 1 Infantry
Iwo Jima : 1 AAGun, 1 Artillery, 1 Bunker, 4 Infantrys and 2 Tanks
Nagasaki : 3 Artillerys, 6 Infantrys and 5 Tanks
Hopeh : 1 Tank
S.Japan : 1 Artillery and 11 Infantrys
Macau : 1 flag, 1 Artillery
Kichedung : 1 flag, 4 Tanks
Kwangtung : 1 flag, 1 Artillery and 1 Infantry
Shansi : 2 Infantrys
Tientsin : 2 Artillerys and 4 Infantrys
Shantung : 2 Infantrys
E.Shansi : 1 Infantry
N.French I. : 1 flag, 1 Artillery and 1 Tank
Phuket : 2 Bombers
Manila : 1 flag, 2 Artillerys, 5 Infantrys and 4 Tanks
Spralty : 1 flag, 1 Infantry
sz17 : 2 Carriers, 1 Destroyer, 2 EarlyFighters and 1 Submarine
sz68 : 1 Destroyer and 1 T.Boat
sz75 : 1 Carrier, 1 T.Boat and 6 Transports
sz74 : 1 Transport
sz71 : 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter and 1 Submarine
sz78 : 1 Battleship, 1 Destroyer, 1 Submarine and 1 TransportProduction/PUs Summary :
Yamamoto : 50 / 50
Chinese : 34 / 6
Hisaichi : 31 / 40
Dutch : 29 / 6
Thai : 9 / 12
British : 67 / 26
Anzac : 26 / 8
Americans : 95 / 18
Masaharu : 19 / 20
Russians : 44 / 6 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Chunking to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Infantry moved from N.Chunking to Hanan
2 Infantrys moved from Hanan to Sian
1 Infantry moved from N.Chunking to W.Sian
1 Infantry moved from W.Sian to Sian
1 Tank moved from Kiangsi to Sian
1 Artillery, 3 Infantrys and 1 Tank moved from Szechwan to Sian
1 Infantry moved from Gansu to N.Shangsi
1 Infantry moved from N.Shangsi to Shangsi
1 Infantry moved from Shangsi to Sian
1 Infantry moved from Sikang to Szechwan
1 Tank moved from Tsingnan to Szechwan
1 Infantry moved from Nancheng to Sikang
1 Infantry moved from Tsingnan to Gansu
1 EarlyFighter moved from Xining to Sian
2 Tanks moved from Xining to Sikang
1 Artillery and 3 Infantrys moved from Xining to Tsingnan
1 Artillery and 2 Infantrys moved from Xining to Nancheng
1 Infantry moved from Ming Jong to Nancheng
1 Artillery moved from Cheng to Ming Jong
1 Infantry moved from Quyan to Ming Jong
1 Infantry moved from Haixi to Quyan
1 Infantry moved from Yecheng to Quyan
1 Infantry moved from Urumal to Quyan
1 Artillery moved from Urumal to Quyan
2 Tanks moved from Urumal to Ming Jong
1 EarlyFighter moved from Urumal to Sikang
1 Tank moved from W.Chunking to W.SianPurchase Units - Chinese
Chinese buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 Infantrys placed in XiningTurn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Hisaichi
2 Artillerys and 3 Tanks moved from Seoul to sz79
2 Tanks moved from Tientsin to sz74
5 Infantrys moved from Seoul to sz79
2 Infantrys moved from Tientsin to sz74
3 Infantrys, 3 Tanks and 3 Transports moved from sz79 to sz67
1 Infantry moved from Tientsin to sz74
1 Infantry and 1 T.Boat moved from sz74 to sz67
1 Infantry moved from sz67 to Hongkong
2 Infantrys, 2 Tanks and 2 Transports moved from sz74 to sz60
1 Bomber moved from Formosa to sz60
2 EarlyFighters moved from Formosa to sz60
2 Infantrys and 2 Tanks moved from sz60 to S.Borneo
1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60
1 EarlyFighter moved from Fukien to sz60
3 Infantrys and 3 Tanks moved from sz67 to Hongkong
2 Artillerys, 2 Infantrys and 2 Transports moved from sz79 to sz67
2 Artillerys and 2 Infantrys moved from sz67 to Frenchindochina
1 Transport moved from sz79 to sz74
1 Artillery and 1 Infantry moved from Formosa to sz74
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz67
1 Artillery and 1 Infantry moved from sz67 to Kwangsi
1 Bomber moved from Seoul to sz70
1 Artillery and 1 Infantry moved from E.Shansi to N.Shangsi
2 Infantrys moved from E.Shansi to Shangsi
2 Artillerys, 6 Infantrys and 5 Tanks moved from Fukien to Hankou
1 Infantry and 1 Tank moved from Shantung to Nanking
1 Artillery moved from Shansi to Shangsi
1 EarlyFighter moved from Peking to ShangsiPurchase Units - Hisaichi
Hisaichi buy 2 Factorys and 5 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz60
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 3 EarlyFighters, 1 Submarine and 2 Transports
Dutch defend with 2 Destroyers, 1 Submarine and 1 Transport
Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits
Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 3 EarlyFighters and 2 Transports in sz60, round 2 : 1/6 hits
Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 2 : 2/3 hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Submarine owned by the Hisaichi and 1 Transport owned by the Dutch lost in sz60
Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 3 EarlyFighters and 2 Transports in sz60, round 3 : 4/6 hits
Dutch roll dice for 2 Destroyers in sz60, round 3 : 2/2 hits
1 EarlyFighter owned by the Hisaichi, 2 Destroyers owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Hisaichi lost in sz60
Hisaichi win with 1 Battleship, 1 Bomber, 2 EarlyFighters and 2 Transports remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Destroyer, 1 EarlyFighter and 1 Submarine
Casualties for Dutch: 2 Destroyers, 1 Submarine and 1 Transport
Battle in Hongkong
Hisaichi attack with 4 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
Hisaichi roll dice for 4 Infantrys and 3 Tanks in Hongkong, round 2 : 1/7 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 1/3 hits
1 Infantry owned by the Hisaichi lost in Hongkong
Hisaichi roll dice for 3 Infantrys and 3 Tanks in Hongkong, round 3 : 3/6 hits
British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 3 : 1/3 hits
1 Infantry owned by the Hisaichi, 2 Infantrys owned by the British and 1 Bunker owned by the British lost in Hongkong
Hisaichi win, taking Hongkong from British with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 1 Bunker and 2 Infantrys
Battle in sz70
Hisaichi attack with 1 Bomber
Americans defend with 1 Destroyer
Hisaichi roll dice for 1 Bomber in sz70, round 2 : 1/1 hits
Americans roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits
1 Destroyer owned by the Americans lost in sz70
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in S.Borneo
Hisaichi attack with 2 Infantrys and 2 Tanks
Dutch defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 1 Infantry and 1 Tank
Hisaichi roll dice for 2 Infantrys and 2 Tanks in S.Borneo, round 2 : 0/4 hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 2 : 3/4 hits
2 Infantrys owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 1 Tank in S.Borneo, round 3 : 0/1 hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 3 : 1/4 hits
1 Tank owned by the Hisaichi lost in S.Borneo
Dutch win with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is -14
Casualties for Hisaichi: 2 Infantrys and 2 Tanks
Battle in Frenchindochina
Hisaichi attack with 2 Artillerys and 2 Infantrys
Dutch defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Frenchindochina, round 2 : 1/4 hits
Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 1/3 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Frenchindochina
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Frenchindochina, round 3 : 1/3 hits
Dutch roll dice for 1 Artillery and 1 Infantry in Frenchindochina, round 3 : 1/2 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Frenchindochina
Hisaichi roll dice for 2 Artillerys in Frenchindochina, round 4 : 1/2 hits
Dutch roll dice for 1 Artillery in Frenchindochina, round 4 : 0/1 hits
1 Artillery owned by the Dutch lost in Frenchindochina
Hisaichi win, taking Frenchindochina from Dutch with 2 Artillerys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Casualties for Dutch: 1 Artillery and 2 Infantrys
Battle in Hankou
Hisaichi attack with 2 Artillerys, 6 Infantrys and 5 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in Hankou, round 2 : 3/13 hits
Chinese roll dice for 1 Infantry in Hankou, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou
Hisaichi win, taking Hankou from Chinese with 2 Artillerys, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Kwangsi
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 : 0/2 hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
1 Artillery retreated to E.Shansi
Chinese win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/4 hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 2/4 hits
Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Nanking
Hisaichi attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tank in Nanking, round 2 : 0/2 hits
Chinese roll dice for 1 Infantry in Nanking, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Nanking
1 Tank retreated to Shantung
Chinese win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Hisaichi
2 EarlyFighters could not land in sz60 and were removed
1 Tank moved from E.Shansi to Shansi
1 Tank moved from Peking to Shansi
1 Infantry moved from Peking to E.Shansi
1 EarlyFighter moved from Shangsi to Shansi
1 Infantry moved from Shantung to Shansi
1 Infantry moved from Tientsin to Hopeh
3 Infantrys moved from Peking to E.Shansi
2 Carriers, 2 Destroyers, 4 EarlyFighters and 3 Submarines moved from sz79 to sz67
1 EarlyFighter moved from Seoul to sz75
1 Bomber moved from sz60 to Phuket
1 Bomber moved from sz70 to ManilaPlace Units - Hisaichi
1 Factory placed in Tientsin
1 Factory placed in Peking
5 Infantrys placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 41 PUs; end with 41 PUs totalTerritory Summary for Hisaichi :
Hopeh : 1 Infantry
Kwangsi : 1 Artillery and 1 Infantry
Shangsi : 1 flag, 1 Artillery and 2 Infantrys
Hankou : 1 flag, 2 Artillerys, 5 Infantrys and 5 Tanks
Shansi : 1 Artillery, 1 EarlyFighter, 5 Infantrys and 2 Tanks
Formosa : 2 Artillerys, 3 Infantrys and 2 Tanks
Seoul : 1 AAGun, 1 Factory and 6 Infantrys
Tientsin : 1 Factory
Shantung : 1 Infantry and 1 Tank
Hongkong : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 3 Tanks
E.Shansi : 1 Artillery and 4 Infantrys
Peking : 1 Factory
Frenchindochina : 1 flag, 2 Artillerys
Phuket : 1 Bomber
Manila : 1 Bomber
sz67 : 2 Carriers, 2 Destroyers, 4 EarlyFighters, 3 Submarines, 1 T.Boat and 6 Transports
sz60 : 1 Battleship and 2 Transports
sz75 : 1 EarlyFighterProduction/PUs Summary :
Yamamoto : 50 / 50
Chinese : 32 / 37
Hisaichi : 41 / 41
Dutch : 27 / 6
Thai : 9 / 12
British : 61 / 26
Anzac : 26 / 8
Americans : 95 / 18
Masaharu : 19 / 20
Russians : 44 / 6 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Dutch
1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo
2 Infantrys moved from Borneo to E.Borneo
1 Artillery moved from Sumatra to N.S
1 Infantry moved from Sumatra to N.S
1 Tank moved from Sumatra to N.S
1 Infantry moved from Java to Sumatra
1 Infantry moved from Nayumo to sz81
1 Artillery moved from Flores to sz81
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz81 to sz50
1 Infantry moved from Halma to sz58
1 Infantry and 1 T.Boat moved from sz58 to sz50
1 Transport moved from sz57 to sz59
1 Infantry moved from Bava to sz59
1 Infantry moved from Celebs to sz59
2 Infantrys and 1 Transport moved from sz59 to sz50
1 T.Boat moved from sz57 to sz50
1 Artillery and 4 Infantrys moved from sz50 to Soem
1 Infantry moved from Soem to Lambok
1 Infantry moved from Lambok to Bali
1 EarlyFighter moved from Sarong to Soem
1 EarlyFighter moved from S.Borneo to N.SPurchase Units - Dutch
Dutch buy 3 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Dutch
Place Units - Dutch
3 Infantrys placed in S.BorneoTurn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Thai
2 Artillerys, 1 EarlyFighter, 6 Infantrys and 1 Tank moved from Phuket to Malaya
2 Infantrys and 1 Tank moved from Thailand to Malaya
1 Destroyer, 1 T.Boat and 2 Transports moved from sz73 to sz60Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in Malaya
Thai attack with 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 2 Tanks
British defend with 1 Bunker, 1 EarlyFighter, 4 Infantrys and 2 Tanks
Thai roll dice for 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 2 Tanks in Malaya, round 2 : 5/13 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Malaya, round 2 : 3/8 hits
4 Infantrys owned by the British and 3 Infantrys owned by the Thai lost in Malaya
Thai roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 2 Tanks in Malaya, round 3 : 3/10 hits
British roll dice for 1 Bunker, 1 EarlyFighter and 2 Tanks in Malaya, round 3 : 2/4 hits
1 Bunker owned by the British, 2 Infantrys owned by the Thai and 2 Tanks owned by the British lost in Malaya
Thai roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 2 Tanks in Malaya, round 4 : 2/8 hits
British roll dice for 1 EarlyFighter in Malaya, round 4 : 0/1 hits
1 EarlyFighter owned by the British lost in Malaya
Thai win, taking Malaya from British with 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 22
Casualties for British: 1 Bunker, 1 EarlyFighter, 4 Infantrys and 2 Tanks
Casualties for Thai: 5 InfantrysNon Combat Move - Thai
1 EarlyFighter moved from Malaya to PhuketPlace Units - Thai
6 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 15 PUs; end with 15 PUs totalTerritory Summary for Thai :
Thailand : 1 Artillery and 1 Infantry
Phuket : 1 AAGun, 1 EarlyFighter, 1 Factory and 6 Infantrys
Malaya : 1 flag, 2 Artillerys, 3 Infantrys and 2 Tanks
sz60 : 1 Destroyer, 1 T.Boat and 2 TransportsProduction/PUs Summary :
Yamamoto : 50 / 50
Chinese : 32 / 37
Hisaichi : 41 / 41
Dutch : 27 / 27
Thai : 15 / 15
British : 55 / 26
Anzac : 26 / 8
Americans : 95 / 18
Masaharu : 19 / 20
Russians : 44 / 6 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - British
1 Infantry moved from E.India to sz64
1 Infantry moved from Amdanam to sz64
1 EarlyFighter moved from Calcutta to Thailand
1 Artillery moved from Ceylon to sz63
1 Infantry moved from Ceylon to sz63
1 Infantry moved from Calcutta to sz63
1 Artillery, 2 Infantrys and 2 Transports moved from sz63 to sz65
1 Artillery moved from S.A to sz65
2 Artillerys, 2 Infantrys and 2 Transports moved from sz65 to sz64
1 Artillery moved from sz64 to Thailand
2 Infantrys moved from Burma to N.French I.
1 Artillery moved from Burma to N.French I.
1 EarlyFighter moved from Burma to N.French I.
1 Infantry moved from Burma to N.French I.
1 Artillery moved from sz64 to Burma
1 Infantry moved from sz64 to Thailand
1 Infantry moved from sz64 to Burma
2 Destroyers moved from sz63 to sz64
1 Infantry and 1 T.Boat moved from sz64 to sz66
1 Infantry moved from sz66 to Thailand
1 Infantry moved from sz64 to Thailand
1 Submarine moved from sz63 to sz64
1 Submarine moved from sz47 to sz49Purchase Units - British
British buy 13 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Thailand
British attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys
Thai defend with 1 Artillery and 1 Infantry
British win, taking Thailand from Thai with 1 Artillery, 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Thai: 1 Artillery and 1 Infantry
Battle in N.French I.
British attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys
Yamamoto defend with 1 Artillery and 1 Tank
British win, taking N.French I. from Yamamoto with 1 Artillery remaining. Battle score for attacker is -5
Casualties for British: 1 EarlyFighter and 3 Infantrys
Casualties for Yamamoto: 1 Artillery and 1 TankNon Combat Move - British
1 Artillery and 1 Infantry moved from Bengal to Burma
1 Infantry moved from Nepal to Bengal
1 Infantry moved from Nagpur to E.India
1 Artillery and 1 Infantry moved from C.India to E.India
1 Artillery and 1 Infantry moved from Bhopa to Nepal
1 EarlyFighter moved from Dheli to Burma
1 EarlyFighter moved from Thailand to Burma
1 EarlyFighter moved from Bhopa to Burma
1 Tank moved from Dheli to Nepal
2 Infantrys moved from Dheli to Bhopa
1 Artillery and 1 Infantry moved from Bhopal to Bhopa
1 Infantry moved from W.India to Bhopa
2 Infantrys moved from India to Bhopa
1 Infantry moved from M.India to C.India
1 Tank moved from S.India to C.India
1 Tank moved from Calcutta to E.India
1 Artillery moved from Calcutta to C.India
3 Infantrys moved from Calcutta to C.IndiaPlace Units - British
8 Infantrys placed in Calcutta
3 Infantrys placed in Dheli
2 Infantrys placed in MoresbyTurn Complete - British
British collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Americans
1 unit repaired.
1 Destroyer moved from sz45 to sz49
2 Submarines moved from sz40 to sz30
1 Destroyer and 1 Submarine moved from sz31 to sz30
1 Battleship moved from sz25 to sz30
2 Infantrys moved from Los Angeles to sz27
1 Destroyer, 2 Infantrys and 1 Transport moved from sz27 to sz13
1 Submarine moved from sz13 to sz12
1 Infantry and 1 Tank moved from San Francisco to sz23
1 Battleship, 1 Carrier, 1 Infantry, 1 Tank and 1 Transport moved from sz23 to sz12
1 EarlyFighter moved from Kauai to sz12
1 EarlyFighter moved from Johnston to sz12
1 Artillery moved from Fais to Ifalk
2 Infantrys moved from Weno to Lasap
1 Infantry moved from Pula to Lasap
1 Artillery moved from Pikelot to Pula
1 Tank moved from Phonpei to Lasap
1 EarlyFighter moved from Midway to Alaska
1 EarlyFighter moved from San Francisco to N.Canada
1 Bomber moved from Portland to Alaska
2 Artillerys, 2 Infantrys and 1 Tank moved from San Francisco to Nor Cal
2 Infantrys and 1 Tank moved from Nor Cal to Portland
2 Infantrys and 1 Tank moved from Central Valley to Portland
1 Tank moved from High Desert to Rocky Mt
1 Tank moved from Portland to Rocky Mt
3 Infantrys moved from Seattle to Canada
2 Artillerys, 2 Infantrys and 1 Tank moved from Rocky Mt to Canada
1 Infantry moved from Anchorage to Alaska
1 Infantry moved from Mindor to Punay
2 Infantrys moved from Samar to S
1 Artillery and 1 Infantry moved from Mindanao to Davao
1 EarlyFighter moved from Davao to N.SPurchase Units - Americans
Americans buy 1 Factory and 1 Marine; Remaining resources: 0 PUs;Non Combat Move - Americans
Place Units - Americans
1 Factory placed in Rocky Mt
1 Marine placed in San FranciscoTurn Complete - Americans
Americans collect 95 PUs; end with 95 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Masaharu
2 Artillerys and 2 Infantrys moved from N.Japan to sz1
2 Artillerys and 2 Infantrys moved from sz1 to Amursk
1 Infantry and 1 Tank moved from Akina to sz15
1 Infantry moved from Akina to sz15
2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from sz15 to sz1
1 Artillery and 1 Infantry moved from Sukhalin to sz7
1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz2
1 Artillery and 1 Infantry moved from sz2 to Palana
1 Destroyer and 1 Submarine moved from sz7 to sz4
1 Bomber moved from Akina to Amursk
1 Artillery and 4 Infantrys moved from Manchuria to Belogorsk
2 Artillerys and 2 Infantrys moved from Hsingan to QuingdaoPurchase Units - Masaharu
Masaharu buy 1 Factory and 2 Infantrys; Remaining resources: 1 PUs;Combat - Masaharu
Battle in Quingdao
Masaharu attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Bunker
Masaharu roll dice for 2 Artillerys and 2 Infantrys in Quingdao, round 2 : 2/4 hits
Russians roll dice for 1 Bunker in Quingdao, round 2 : 0/1 hits
1 Bunker owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Amursk
Masaharu attack with 2 Artillerys, 1 Bomber and 2 Infantrys
Russians defend with 1 AAGun, 1 Bunker and 1 Factory
AA fire in Amursk : 0/1 hits
Masaharu roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Amursk, round 2 : 1/5 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Amursk, round 2 : 1/1 hits
1 Infantry owned by the Masaharu lost in Amursk
Masaharu roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Amursk, round 3 : 1/4 hits
Russians roll dice for 1 Bunker in Amursk, round 3 : 0/1 hits
1 Bunker owned by the Russians lost in Amursk
Masaharu win, taking Amursk from Russians with 2 Artillerys, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 1 Infantry
Battle in Palana
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Infantry in Palana, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Palana, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Palana
Masaharu win, taking Palana from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in sz4
Masaharu attack with 1 Destroyer and 1 Submarine
Russians defend with 1 Submarine
Masaharu roll dice for 1 Submarine in sz4, round 2 : 0/1 hits
Russians roll dice for 1 Submarine in sz4, round 2 : 0/1 hits
Masaharu roll dice for 1 Destroyer in sz4, round 2 : 1/1 hits
1 Submarine owned by the Russians lost in sz4
Masaharu win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 Submarine
Battle in Belogorsk
Masaharu attack with 1 Artillery and 4 Infantrys
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery and 4 Infantrys in Belogorsk, round 2 : 3/5 hits
Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 1 InfantryNon Combat Move - Masaharu
1 Bomber moved from Amursk to Akina
2 Infantrys and 1 Tank moved from sz1 to AmurskPlace Units - Masaharu
1 Factory placed in Manchuria
2 Infantrys placed in AkinaTurn Complete - Masaharu
Masaharu collect 29 PUs; end with 30 PUs totalTerritory Summary for Masaharu :
N.Japan : 1 Tank
Sukhalin : 1 Infantry and 1 Tank
Manchuria : 1 Factory
Akina : 1 AAGun, 1 Bomber, 1 Bunker, 1 EarlyFighter, 1 Factory, 6 Infantrys and 1 Tank
Hsingan : 2 Infantrys and 2 Tanks
Quingdao : 1 flag, 2 Artillerys and 2 Infantrys
Palana : 1 flag, 1 Artillery and 1 Infantry
Belogorsk : 1 flag, 1 Artillery and 3 Infantrys
Amursk : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 3 Infantrys and 1 Tank
sz4 : 1 Destroyer and 1 Submarine
sz2 : 1 Transport
sz1 : 1 Destroyer, 1 T.Boat and 3 TransportsProduction/PUs Summary :
Yamamoto : 47 / 50
Chinese : 32 / 37
Hisaichi : 41 / 41
Dutch : 30 / 27
Thai : 12 / 15
British : 58 / 58
Anzac : 26 / 26
Americans : 95 / 95
Masaharu : 29 / 30
Russians : 34 / 6 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Russians
2 Infantrys moved from Irkutsk to Ulaan Ude
1 Artillery moved from Ustkut to Ulaan Ude
1 Infantry moved from Ustkut to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
3 Infantrys moved from Tulun to Ulaan Ude
2 Tanks moved from Kaask to Ulaan Ude
1 EarlyFighter moved from Kaask to Ulaan Ude
2 Artillerys and 4 Infantrys moved from Kaask to Kyzal
1 Infantry moved from Jinquan to Kyzal
1 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Bratsk to Ustkut
1 Infantry moved from Magadan to Yakutsk
1 Infantry moved from Vostok to Angarsk
1 Infantry moved from Yakutsk to Angarsk
1 Infantry moved from Angarsk to Ustkut
1 Infantry moved from Kyzyl to Jinquan
1 Tank moved from Abakan to Jinquan
1 Tank moved from Achinsk to Kaask
1 Artillery and 1 Infantry moved from Achinsk to Kyzyl
1 Infantry moved from Maltan to AbakanPurchase Units - Russians
Russians buy 3 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Russians
Place Units - Russians
3 Infantrys placed in KaaskTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Research Technology - Yamamoto
Combat Move - Yamamoto
1 unit repaired.
2 Artillerys and 4 Tanks moved from Manila to sz75
1 Infantry moved from Iwo Jima to sz75
2 Infantrys moved from Shantung to Nanking
1 Artillery and 1 Infantry moved from Kwangtung to Kiangsi
1 Artillery moved from Macau to Kiangsi
3 Infantrys moved from Manila to sz75
1 Infantry moved from Manila to sz75
2 Infantrys moved from Iwo Jima to sz75
2 Artillerys, 1 Carrier, 1 EarlyFighter, 6 Infantrys, 4 Tanks and 6 Transports moved from sz75 to sz70
2 Artillerys, 6 Infantrys and 4 Tanks moved from sz70 to Davao
1 Infantry and 1 T.Boat moved from sz75 to sz71
1 Infantry moved from sz71 to Mindor
Yamamoto take Mindor from Americans
1 Infantry moved from Manila to sz68
1 Infantry and 1 T.Boat moved from sz68 to sz70
1 Infantry moved from sz70 to Mindanao
Yamamoto take Mindanao from Americans
1 Transport moved from sz74 to sz67
1 Artillery and 1 Infantry moved from Hainan to sz67
1 Artillery and 1 Infantry moved from sz67 to N.French I.
1 Tank moved from Kichedung to Kiangsi
2 Infantrys moved from Shansi to Nanking
3 Tanks moved from Kichedung to Nanking
1 Infantry moved from E.Shansi to N.Shangsi
1 Tank moved from Hopeh to N.Shangsi
1 EarlyFighter moved from sz71 to Davao
1 Artillery and 1 Infantry moved from Nagasaki to sz78
1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz67
1 Artillery and 1 Infantry moved from sz67 to N.French I.
1 Submarine moved from sz71 to sz45
1 Destroyer moved from sz71 to sz72
1 Battleship moved from sz71 to sz70
1 Submarine moved from sz78 to sz18Purchase Units - Yamamoto
Yamamoto buy 1 Carrier, 1 Destroyer, 2 EarlyFighters and 2 Transports; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in N.French I.
Yamamoto attack with 2 Artillerys and 2 Infantrys
British defend with 1 Artillery
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in N.French I., round 2 : 1/4 hits
Dutch roll dice for 1 Artillery in N.French I., round 2 : 0/1 hits
1 Artillery owned by the British lost in N.French I.
Yamamoto win, taking N.French I. from Dutch with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Battle in Davao
Yamamoto attack with 2 Artillerys, 1 EarlyFighter, 6 Infantrys and 4 Tanks
Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks
AA fire in Davao : 0/1 hits
Yamamoto roll dice for 1 Battleship in Davao, round 2 : 1/1 hits
1 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 6 Infantrys and 4 Tanks in Davao, round 2 : 2/13 hits
Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Davao, round 2 : 3/4 hits
3 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 4 Tanks in Davao, round 3 : 5/10 hits
Americans roll dice for 2 Tanks in Davao, round 3 : 2/2 hits
2 Infantrys owned by the Yamamoto and 2 Tanks owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 2 Artillerys, 1 EarlyFighter, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 8
Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks
Casualties for Yamamoto: 5 Infantrys
Battle in Kiangsi
Yamamoto attack with 2 Artillerys, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/4 hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Nanking
Yamamoto attack with 4 Infantrys and 3 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys and 3 Tanks in Nanking, round 2 : 2/7 hits
Chinese roll dice for 1 Infantry in Nanking, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Nanking
Yamamoto win, taking Nanking from Chinese with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Yamamoto attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in N.Shangsi, round 2 : 0/2 hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in N.Shangsi
1 Tank retreated to E.Shansi
Chinese win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Yamamoto
1 Battleship and 1 Destroyer moved from sz78 to sz67
1 Carrier moved from sz71 to sz70
1 EarlyFighter moved from Davao to sz70Place Units - Yamamoto
1 Carrier, 1 Destroyer and 2 Transports placed in sz78
2 EarlyFighters placed in sz78Turn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 59 PUs totalTerritory Summary for Yamamoto :
Ototo Jima : 1 Infantry
Marcus : 1 Infantry and 1 Tank
Tokyo : 1 AAGun, 1 Bunker and 1 Factory
Hainan : 1 Artillery and 2 Infantrys
Bonin : 1 Artillery and 1 Infantry
Iwo Jima : 1 AAGun, 1 Artillery, 1 Bunker, 1 Infantry and 2 Tanks
Nagasaki : 2 Artillerys, 5 Infantrys and 5 Tanks
S.Japan : 1 Artillery and 11 Infantrys
Nanking : 1 flag, 3 Infantrys and 3 Tanks
Macau : 1 flag
Kichedung : 1 flag
Kiangsi : 1 flag, 2 Artillerys, 1 Infantry and 1 Tank
Kwangtung : 1 flag
Tientsin : 2 Artillerys and 4 Infantrys
E.Shansi : 1 Tank
N.French I. : 1 flag, 2 Artillerys and 2 Infantrys
Phuket : 2 Bombers
Mindor : 1 flag, 1 Infantry
Manila : 1 flag
Spralty : 1 flag, 1 Infantry
Mindanao : 1 flag, 1 Infantry
Davao : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 1 Infantry and 4 Tanks
sz18 : 1 Submarine
sz17 : 2 Carriers, 1 Destroyer, 2 EarlyFighters and 1 Submarine
sz45 : 1 Submarine
sz67 : 1 Battleship, 1 Destroyer and 2 Transports
sz68 : 1 Destroyer
sz71 : 1 T.Boat
sz70 : 1 Battleship, 2 Carriers, 1 EarlyFighter, 1 T.Boat and 6 Transports
sz72 : 1 Destroyer
sz78 : 1 Carrier, 1 Destroyer, 2 EarlyFighters and 2 TransportsProduction/PUs Summary :
Yamamoto : 59 / 59
Chinese : 30 / 37
Hisaichi : 41 / 41
Dutch : 27 / 27
Thai : 12 / 15
British : 58 / 58
Anzac : 26 / 26
Americans : 88 / 95
Masaharu : 29 / 30
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Chinese
2 Artillerys, 1 EarlyFighter and 2 Tanks moved from Sian to Szechwan
8 Infantrys moved from Sian to Szechwan
1 EarlyFighter, 1 Infantry and 2 Tanks moved from Sikang to Szechwan
1 Infantry moved from W.Sian to N.Chunking
1 Tank moved from W.Sian to Szechwan
1 Infantry moved from Gansu to Shangsi
1 Infantry moved from N.Shangsi to Shangsi
1 Infantry moved from Szechwan to Shangsi
2 EarlyFighters moved from Szechwan to Shangsi
1 Artillery moved from Tsingnan to Gansu
3 Infantrys moved from Tsingnan to Gansu
1 Artillery moved from Nancheng to Sikang
3 Infantrys moved from Nancheng to Sikang
3 Infantrys moved from Xining to Tsingnan
1 Tank moved from Ming Jong to Gansu
1 Tank moved from Ming Jong to Sikang
1 Artillery and 1 Infantry moved from Ming Jong to Nancheng
1 Artillery and 3 Infantrys moved from Quyan to Ming JongPurchase Units - Chinese
Chinese buy 1 Elite, 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shangsi
Chinese attack with 2 EarlyFighters and 3 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
1 Infantry retreated to Gansu
Hisaichi win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -4
Casualties for Chinese: 2 InfantrysNon Combat Move - Chinese
2 EarlyFighters moved from Shangsi to SzechwanPlace Units - Chinese
1 Elite and 5 Tanks placed in Xining
4 Infantrys placed in UrumalTurn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 unit repaired.
1 Artillery and 1 Infantry moved from Shansi to Sian
1 EarlyFighter moved from Shansi to Sian
1 Infantry moved from E.Shansi to N.Shangsi
Hisaichi take N.Shangsi from Chinese
2 Artillerys, 5 Infantrys and 5 Tanks moved from Hankou to Hanan
3 Transports moved from sz67 to sz74
1 Artillery, 3 Infantrys and 2 Tanks moved from Formosa to sz74
1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz74 to sz68
1 Artillery, 3 Infantrys and 2 Tanks moved from sz68 to Borneo
Hisaichi take Borneo from Dutch
2 Infantrys and 3 Tanks moved from Hongkong to sz67
2 Carriers, 2 Destroyers, 4 EarlyFighters, 2 Infantrys, 3 Submarines, 3 Tanks and 3 Transports moved from sz67 to sz60
2 EarlyFighters, 2 Infantrys and 3 Tanks moved from sz60 to N.S
1 Bomber moved from Phuket to N.S
1 Infantry moved from Shansi to SianPurchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 7 Infantrys and 2 Transports; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in N.S
Hisaichi attack with 1 Bomber, 2 EarlyFighters, 2 Infantrys and 3 Tanks
Dutch defend with 1 Artillery, 1 Bunker, 1 EarlyFighter, 2 Infantrys and 1 Tank; Americans defend with 1 EarlyFighter
Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 1 Bomber, 2 EarlyFighters, 2 Infantrys and 3 Tanks in N.S, round 2 : 5/8 hits
Dutch roll dice for 1 Artillery, 1 Bunker, 2 EarlyFighters, 2 Infantrys and 1 Tank in N.S, round 2 : 1/7 hits
1 Infantry owned by the Hisaichi, 2 Infantrys owned by the Dutch, 1 Bunker owned by the Dutch, 1 Artillery owned by the Dutch and 1 Tank owned by the Dutch lost in N.S
Hisaichi roll dice for 1 Bomber, 2 EarlyFighters, 1 Infantry and 3 Tanks in N.S, round 3 : 2/7 hits
Dutch roll dice for 2 EarlyFighters in N.S, round 3 : 2/2 hits
1 Infantry owned by the Hisaichi, 1 EarlyFighter owned by the Dutch, 1 EarlyFighter owned by the Hisaichi and 1 EarlyFighter owned by the Americans lost in N.S
Hisaichi win, taking N.S from Dutch with 1 Bomber, 1 EarlyFighter and 3 Tanks remaining. Battle score for attacker is 23
Casualties for Hisaichi: 1 EarlyFighter and 2 Infantrys
Casualties for Dutch: 1 Artillery, 1 Bunker, 1 EarlyFighter, 2 Infantrys and 1 Tank
Casualties for Americans: 1 EarlyFighter
Battle in Sian
Hisaichi attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Sian, round 2 : 3/4 hits
Chinese roll dice for 1 Infantry in Sian, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hanan
Hisaichi attack with 2 Artillerys, 5 Infantrys and 5 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in Hanan, round 2 : 6/12 hits
Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Hanan
Hisaichi win, taking Hanan from Chinese with 2 Artillerys, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
1 EarlyFighter moved from Sian to Shangsi
3 Infantrys and 2 Tanks moved from Shansi to Shangsi
1 Artillery and 3 Infantrys moved from E.Shansi to Shangsi
1 Tank moved from Shantung to Shangsi
1 Infantry moved from Shantung to Shansi
1 Infantry moved from Hopeh to E.Shansi
6 Infantrys moved from Seoul to Korea
1 T.Boat moved from sz67 to sz68
1 EarlyFighter moved from N.S to sz60
1 Bomber moved from N.S to PhuketPlace Units - Hisaichi
2 Transports placed in sz79
1 Artillery and 2 Infantrys placed in Peking
1 Artillery and 2 Infantrys placed in Tientsin
2 Artillerys and 3 Infantrys placed in Hongkong
Hisaichi undo move 1.
1 Transport placed in sz67
1 Transport placed in sz79Turn Complete - Hisaichi
Hisaichi collect 51 PUs; end with 52 PUs totalTerritory Summary for Hisaichi :
Korea : 6 Infantrys
Kwangsi : 1 Artillery and 1 Infantry
N.Shangsi : 1 flag, 1 Infantry
Hanan : 1 flag, 2 Artillerys, 5 Infantrys and 5 Tanks
Sian : 1 flag, 1 Artillery and 1 Infantry
Shangsi : 1 flag, 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 3 Tanks
Hankou : 1 flag
Shansi : 1 Infantry
Formosa : 1 Artillery
Seoul : 1 AAGun and 1 Factory
Tientsin : 1 Artillery, 1 Factory and 2 Infantrys
Hongkong : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 3 Infantrys
E.Shansi : 1 Infantry
Peking : 1 Artillery, 1 Factory and 2 Infantrys
Frenchindochina : 1 flag, 2 Artillerys
N.S : 1 flag, 3 Tanks
Borneo : 1 flag, 1 Artillery, 3 Infantrys and 2 Tanks
Phuket : 1 Bomber
Manila : 1 Bomber
sz67 : 1 Transport
sz68 : 1 T.Boat and 3 Transports
sz60 : 1 Battleship, 2 Carriers, 2 Destroyers, 3 EarlyFighters, 3 Submarines and 5 Transports
sz70 : 1 EarlyFighter
sz79 : 1 TransportProduction/PUs Summary :
Yamamoto : 59 / 59
Chinese : 25 / 30
Hisaichi : 51 / 52
Dutch : 22 / 27
Thai : 12 / 15
British : 58 / 58
Anzac : 26 / 26
Americans : 88 / 95
Masaharu : 29 / 30
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Dutch
1 Transport moved from sz50 to sz81
1 Artillery and 1 Infantry moved from Sarong to sz81
1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz50
1 Artillery moved from Soem to sz50
2 Infantrys moved from Soem to sz50
1 Artillery, 2 Infantrys, 2 T.Boats and 1 Transport moved from sz50 to sz57
1 Artillery and 1 Infantry moved from sz50 to Soem
1 Destroyer moved from sz50 to sz57
1 Artillery and 2 Infantrys moved from sz57 to Java
1 Infantry moved from Sumatra to Java
1 EarlyFighter moved from Soem to Java
1 EarlyFighter moved from Java to S.Borneo
1 Infantry moved from E.Borneo to S.BorneoPurchase Units - Dutch
Dutch buy 2 Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;Non Combat Move - Dutch
Place Units - Dutch
2 Fighters, 1 Infantry and 1 Tank placed in S.BorneoTurn Complete - Dutch
Dutch collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Thai
2 Artillerys and 3 Infantrys moved from Malaya to sz60
1 Infantry moved from sz60 to Sumatra
Thai take Sumatra from Dutch
2 Artillerys and 2 Infantrys moved from sz60 to Java
1 EarlyFighter moved from Phuket to JavaPurchase Units - Thai
Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Thai
Battle in Java
Thai attack with 2 Artillerys, 1 EarlyFighter and 2 Infantrys
Dutch defend with 1 Artillery and 3 Infantrys
Thai roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Java, round 2 : 3/5 hits
Dutch roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 0/4 hits
3 Infantrys owned by the Dutch lost in Java
Thai roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Java, round 3 : 2/5 hits
Dutch roll dice for 1 Artillery in Java, round 3 : 0/1 hits
1 Artillery owned by the Dutch lost in Java
Thai win, taking Java from Dutch with 2 Artillerys, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for Dutch: 1 Artillery and 3 InfantrysNon Combat Move - Thai
3 Infantrys moved from Phuket to Malaya
2 Tanks moved from Malaya to Phuket
3 Infantrys moved from Phuket to Malaya
1 EarlyFighter moved from Java to sz60Place Units - Thai
5 Infantrys and 1 Tank placed in PhuketTurn Complete - Thai
Thai collect 16 PUs; end with 16 PUs totalTerritory Summary for Thai :
Java : 1 flag, 2 Artillerys and 2 Infantrys
Sumatra : 1 flag, 1 Infantry
Phuket : 1 AAGun, 1 Factory, 5 Infantrys and 3 Tanks
Malaya : 1 flag, 6 Infantrys
sz60 : 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 2 TransportsProduction/PUs Summary :
Yamamoto : 59 / 59
Chinese : 25 / 30
Hisaichi : 51 / 52
Dutch : 18 / 22
Thai : 16 / 16
British : 58 / 58
Anzac : 26 / 26
Americans : 88 / 95
Masaharu : 29 / 30
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - British
1 Infantry moved from Thailand to sz66
1 Tank moved from E.India to sz64
1 Artillery moved from E.India to sz64
2 Infantrys moved from E.India to sz64
1 Infantry moved from Bengal to sz64
1 Artillery, 3 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from sz64 to sz66
1 Artillery, 4 Infantrys and 1 Tank moved from sz66 to N.S
2 Submarines moved from sz64 to sz66
2 Destroyers moved from sz64 to sz66
1 Infantry moved from Thailand to Burma
1 Infantry moved from Thailand to Burma
1 Artillery moved from Thailand to Burma
1 Tank moved from Nepal to Burma
1 Artillery and 1 Infantry moved from Nepal to Bengal
1 Artillery, 4 Infantrys and 1 Tank moved from C.India to E.India
8 Infantrys moved from Calcutta to C.India
1 Artillery and 6 Infantrys moved from Bhopa to Nagpur
3 Infantrys moved from Dheli to Bhopa
1 Destroyer and 1 Submarine moved from sz49 to sz57
1 Transport moved from sz49 to sz46
1 Infantry moved from Arawa to sz46
1 Infantry moved from Gizo to sz46
2 Infantrys and 1 Transport moved from sz46 to sz49
2 Infantrys moved from sz49 to Moresby
1 Infantry moved from N.G to New Guinea
1 Artillery moved from E.G to Moresby
1 Infantry moved from New Guinea to Moresby
1 Infantry moved from Vancouver to sz6
1 Infantry moved from British Columbia to sz6
1 Infantry moved from Canada to N.Canada
2 Infantrys and 1 Transport moved from sz6 to sz5
2 Infantrys moved from sz5 to Alaska
1 Infantry moved from N.Canada to AnchoragePurchase Units - British
British buy 2 Artillerys, 2 B.Transports, 1 Cruiser, 1 Destroyer, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in N.S
British attack with 1 Artillery, 4 Infantrys and 1 Tank
Hisaichi defend with 3 Tanks
British win, taking N.S from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
Casualties for Hisaichi: 3 Tanks
Casualties for British: 3 InfantrysNon Combat Move - British
Place Units - British
2 B.Transports, 1 Cruiser and 1 Destroyer placed in sz63
4 Infantrys placed in Calcutta
1 Artillery, 1 Infantry and 1 Tank placed in Dheli
1 Artillery and 1 Infantry placed in MoresbyTurn Complete - British
British collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Anzac
1 Tank moved from Derby to sz49
1 Artillery moved from Derby to sz50
1 Infantry moved from W.Australia to sz50
1 Infantry moved from Derby to sz49
1 Infantry, 1 Tank and 1 Transport moved from sz49 to sz57
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57
2 EarlyFighters moved from sz50 to Java
1 Artillery, 2 Infantrys and 1 Tank moved from sz57 to Java
1 EarlyFighter moved from Soem to Java
1 Artillery and 1 Infantry moved from Soem to Lambok
1 Submarine moved from sz49 to sz57
1 Submarine moved from sz37 to sz50
1 Artillery and 3 Infantrys moved from S.W.Australia to W.Australia
1 Infantry moved from Darwin to Derby
2 Infantrys moved from N.Australia to Derby
1 Infantry moved from Townsville to N.Australia
2 T.Boats moved from sz37 to sz51
1 Transport moved from sz37 to sz36
2 Transports moved from sz37 to sz51Purchase Units - Anzac
Anzac buy 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 3 EarlyFighters, 2 Infantrys and 1 Tank
Thai defend with 2 Artillerys and 2 Infantrys
Anzac win, taking Java from Thai with 3 EarlyFighters and 1 Tank remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Artillery and 2 Infantrys
Casualties for Thai: 2 Artillerys and 2 InfantrysNon Combat Move - Anzac
2 EarlyFighters moved from Java to sz57
2 EarlyFighters moved from sz57 to sz50
1 EarlyFighter moved from Java to LambokPlace Units - Anzac
2 Infantrys placed in Wellington
5 Infantrys placed in Melbourne
1 Submarine placed in sz37
3 Infantrys placed in DarwinTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Americans
1 Infantry and 1 Tank moved from Alaska to sz5
1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4
1 Infantry, 1 Tank and 1 Transport moved from sz12 to sz4
1 Battleship, 1 Carrier, 2 EarlyFighters and 1 Submarine moved from sz12 to sz4
1 Destroyer moved from sz5 to sz4
2 Infantrys and 2 Tanks moved from sz4 to Palana
1 Bomber moved from Alaska to sz2
2 EarlyFighters moved from Alaska to Palana
1 EarlyFighter moved from N.Canada to sz4
2 Artillerys, 5 Infantrys and 1 Tank moved from Canada to N.Canada
1 Tank moved from N.Canada to Anchorage
1 Tank moved from Rocky Mt to N.Canada
1 Infantry moved from Olympic Penn to Seattle
4 Infantrys and 1 Tank moved from Portland to Seattle
1 Tank moved from Seattle to British Columbia
2 Artillerys and 2 Infantrys moved from Nor Cal to Portland
1 Marine moved from San Francisco to Nor Cal
1 Destroyer, 2 Infantrys and 1 Transport moved from sz13 to sz5
2 Infantrys moved from sz5 to Alaska
1 Destroyer moved from sz49 to sz57Purchase Units - Americans
Americans buy 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Factory, 2 Fighters and 14 Infantrys; Remaining resources: 0 PUs;Combat - Americans
Battle in sz4
Americans attack with 1 Battleship, 1 Carrier, 1 Destroyer, 3 EarlyFighters, 1 Submarine and 2 Transports
Masaharu defend with 1 Destroyer and 1 Submarine
Americans win with 1 Battleship, 1 Carrier, 1 Destroyer, 3 EarlyFighters, 1 Submarine and 2 Transports remaining. Battle score for attacker is 14
Casualties for Masaharu: 1 Destroyer and 1 Submarine
Battle in sz2
Americans attack with 1 Bomber
Masaharu defend with 1 Transport
Americans win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Masaharu: 1 Transport
Battle in Palana
Americans attack with 2 EarlyFighters, 2 Infantrys and 2 Tanks
Masaharu defend with 1 Artillery and 1 Infantry
Americans win, taking Palana from Masaharu with 2 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Masaharu: 1 Artillery and 1 InfantryNon Combat Move - Americans
1 Bomber moved from sz2 to Alaska
2 EarlyFighters moved from Palana to Alaska
1 EarlyFighter moved from sz4 to AlaskaPlace Units - Americans
14 Infantrys placed in Rocky Mt
1 Factory placed in Alaska
1 Carrier and 1 Cruiser placed in sz25
2 Fighters placed in sz25
1 Destroyer placed in sz23Turn Complete - Americans
Americans collect 88 PUs; end with 88 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Masaharu
1 Artillery and 1 Infantry moved from Amursk to sz1
1 Infantry and 1 Tank moved from Sukhalin to sz1
1 Artillery, 1 Destroyer, 2 Infantrys, 1 T.Boat, 1 Tank and 3 Transports moved from sz1 to sz2
1 Artillery, 2 Infantrys and 1 Tank moved from sz2 to Palana
1 Infantry moved from Belogorsk to Vostok
Masaharu take Vostok from Russians
1 Artillery and 2 Infantrys moved from Amursk to Vladivostok
2 Infantrys moved from Hsingan to Jinan
1 Artillery moved from Quingdao to Jinan
1 Bomber moved from Akina to Jinan
1 EarlyFighter moved from Akina to VladivostokPurchase Units - Masaharu
Masaharu buy 1 Carrier and 2 EarlyFighters; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Palana
Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
Americans defend with 1 Infantry and 2 Tanks
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Palana, round 2 : 3/4 hits
Russians roll dice for 1 Infantry and 2 Tanks in Palana, round 2 : 1/3 hits
1 Infantry owned by the Masaharu, 1 Infantry owned by the Americans and 2 Tanks owned by the Americans lost in Palana
Masaharu win, taking Palana from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for Masaharu: 1 Infantry
Casualties for Americans: 1 Infantry and 2 Tanks
Battle in Vladivostok
Masaharu attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Vladivostok, round 2 : 1/4 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits
1 Infantry owned by the Masaharu lost in Vladivostok
Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Vladivostok, round 3 : 2/3 hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits
1 Bunker owned by the Russians lost in Vladivostok
Masaharu win, taking Vladivostok from Russians with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 1 Infantry
Battle in Jinan
Masaharu attack with 1 Artillery, 1 Bomber and 2 Infantrys
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Jinan, round 2 : 2/4 hits
Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits
1 Bunker owned by the Russians lost in Jinan
Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 BunkerNon Combat Move - Masaharu
1 Bomber moved from Jinan to Hsingan
2 Tanks moved from Hsingan to Belogorsk
1 Artillery and 1 Infantry moved from Quingdao to Belogorsk
1 Tank moved from Amursk to Belogorsk
1 EarlyFighter moved from Vladivostok to BelogorskPlace Units - Masaharu
1 Carrier placed in sz1
2 EarlyFighters placed in sz1Turn Complete - Masaharu
Masaharu collect 35 PUs; end with 35 PUs totalTerritory Summary for Masaharu :
N.Japan : 1 Tank
Manchuria : 1 Factory
Akina : 1 AAGun, 1 Bunker, 1 Factory, 6 Infantrys and 1 Tank
Hsingan : 1 Bomber
Vladivostok : 1 flag, 1 Artillery and 1 Infantry
Vostok : 1 flag, 1 Infantry
Quingdao : 1 flag, 1 Infantry
Palana : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
Jinan : 1 flag, 1 Artillery and 2 Infantrys
Belogorsk : 1 flag, 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 3 Tanks
Amursk : 1 flag, 1 AAGun and 1 Factory
sz2 : 1 Destroyer, 1 T.Boat and 3 Transports
sz1 : 1 Carrier and 2 EarlyFightersProduction/PUs Summary :
Yamamoto : 59 / 59
Chinese : 25 / 30
Hisaichi : 49 / 52
Dutch : 22 / 22
Thai : 14 / 16
British : 58 / 58
Anzac : 26 / 26
Americans : 88 / 88
Masaharu : 35 / 35
Russians : 28 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Russians
1 Infantry moved from Yakutsk to Vostok
2 Infantrys moved from Angarsk to Vostok
3 Infantrys moved from Ulaan Ude to Quingdao
1 EarlyFighter moved from Ulaan Ude to Hsingan
1 Artillery, 6 Infantrys and 2 Tanks moved from Ulaan Ude to JinanPurchase Units - Russians
Russians buy 1 Fighter, 7 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Jinan
Russians attack with 1 Artillery, 6 Infantrys and 2 Tanks
Masaharu defend with 1 Artillery and 2 Infantrys
Russians win, taking Jinan from Masaharu with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Masaharu: 1 Artillery and 2 Infantrys
Battle in Hsingan
Russians attack with 1 EarlyFighter
Masaharu defend with 1 Bomber
Masaharu win with 1 Bomber remaining. Battle score for attacker is -8
Casualties for Russians: 1 EarlyFighter
Battle in Vostok
Russians attack with 3 Infantrys
Masaharu defend with 1 Infantry
Russians win, taking Vostok from Masaharu with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in Quingdao
Russians attack with 3 Infantrys
Masaharu defend with 1 Infantry
Russians win, taking Quingdao from Masaharu with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 InfantryNon Combat Move - Russians
2 Artillerys and 5 Infantrys moved from Kyzal to Ulaan Ude
1 Artillery and 1 Infantry moved from Kyzyl to Jinquan
1 Infantry moved from Kaask to Jinquan
2 Infantrys and 1 Tank moved from Kaask to Kyzal
1 Infantry moved from Ustkut to Angarsk
1 Infantry moved from Ustkut to Angarsk
1 Infantry moved from Bratsk to Ustkut
1 Infantry moved from Abakan to Kyzyl
1 Tank moved from Kyzal to Ulaan Ude
1 Tank moved from Jinquan to Ulaan UdePlace Units - Russians
1 Fighter, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Kaask
4 Infantrys placed in AchinskTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total