@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
G41 HNS 1v1
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Norway: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 bombers moved from Norway to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Iraq to Northwest Persia
1 fighter moved from India to Northwest Persia
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Burma to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from India to Yunnan
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western GermanyCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 4 bombers and 1 destroyer
Italians defend with 2 destroyers, 2 fighters and 1 transport
British win with 2 bombers remaining. Battle score for attacker is 11
Casualties for British: 2 bombers and 1 destroyer
Casualties for Italians: 2 destroyers, 2 fighters and 1 transport
Battle in Western Germany
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 artillery
British win, taking Western Germany from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Northwest Persia
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Northwest Persia from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Denmark
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Japanese defend with 2 infantry
British win, taking Denmark from Germans, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Malta
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Northwest Persia to Iraq
2 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
2 infantry moved from India to West India
5 infantry moved from India to Burma
1 armour moved from Burma to India
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
3 fighters moved from Norway to Finland
1 fighter moved from Western Germany to Finland
2 fighters moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from 95 Sea Zone to Egypt
1 bomber moved from 95 Sea Zone to EgyptPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
5 infantry placed in United Kingdom
1 fighter and 2 infantry placed in EgyptTurn Complete - British
British collect 41 PUs; end with 41 PUs totalPlace Units - UK_Pacific
2 artilleries, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 2 artilleries, 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 armour moved from Rostov to Caucasus
1 armour moved from Caucasus to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 fighter moved from Ukraine to 96 Sea Zone
1 bomber moved from Germany to 96 Sea ZoneCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour and 1 fighter
British defend with 1 mech_infantry
Italians win, taking Northwest Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 transport; Americans defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 fighter moved from Northwest Persia to Caucasus
1 fighter moved from Ukraine to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 96 Sea Zone to MaltaPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 artillery placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
1 fighter moved from Burma to 37 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Burma to IndiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Turn Complete - Russians
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Oei, ik heb deze thuis openstaan en de ronde al gespeeld, maar moet denk ik nog op post turn summary klikken ;)
De kansen op sz 6 stijgen procentje voor procentje, wordt een fascinerende bouwbattle daar :P
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Ga je de vervelendste battles nu ff opnieuw rollen? :-P
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Ga je de vervelendste battles nu ff opnieuw rollen? :-P
Haha nee, er was 1 battle die goed moest lopen en daar had ik mazzel dus opnieuw rollen is geen optie ;)|
Je transportje bij Iwo Jima heeft niks meer om te transporteren :P
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Haha mooie actie. Ik wist dat Iwo Jima een harde noot was om te kraken maar dit hadden mijn mariniers niet verwacht
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Haha ja, je vloot leverde me een gecaluleerde 10% op, de mariniers met 9 vliegtuigen op 2 poppen iets meer :P
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TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
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TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
Mijn excuses voor het niet hebben van de turn summary, had 'm schijnbaar op done geklikt ipv post turn summary voordat ik naar werk ging.
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np, ik bekijk het toch altijd in het spel zelf
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
Purchase Units - Americans
Americans repair damage of 2x airfield; Remaining resources: 85 PUs;
Americans buy 1 armour, 2 destroyers, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
8 fighters and 2 tactical_bombers moved from 17 Sea Zone to Shantung
13 submarines moved from 17 Sea Zone to 19 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 7 Sea Zone to 16 Sea Zone
1 submarine moved from 15 Sea Zone to 16 Sea Zone
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to Southern ItalyCombat - Americans
Air Battle in Novgorod
Americans attacks with 1 units heading to Novgorod
Germans launches 2 interceptors out of Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Air Battle in Southern Italy
Americans attacks with 1 units heading to Southern Italy
Italians launches 2 interceptors out of Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
1 bomber killed by AA
Bombing raid in Southern Italy causes 0 damage total.
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 13 submarines
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 13 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shantung
Americans attack with 8 fighters and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 factory_minor, 1 infantry and 3 mech_infantrys
Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 aaGun, 1 infantry and 3 mech_infantrys
Cleaning up after air battlesNon Combat Move - Americans
5 fighters and 2 tactical_bombers moved from Shantung to 19 Sea Zone
5 carriers and 4 destroyers moved from 17 Sea Zone to 19 Sea Zone
1 transport moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia
1 aaGun and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 destroyers moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Novgorod to Finland
1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys moved from Norway to Finland
1 submarine moved from 91 Sea Zone to 105 Sea ZonePlace Units - Americans
1 armour, 1 fighter and 1 infantry placed in Western United States
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Finland
3 infantry placed in NorwayTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
Als je ergens niet had willen intercepten: edit er gerust op los. Ik ben er vanwege de positionering (beide fabrieken 2 fighters) maar vanuit gegaan dat je wilde intercepten als het zover zou komen.
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Als je ergens niet had willen intercepten: edit er gerust op los. Ik ben er vanwege de positionering (beide fabrieken 2 fighters) maar vanuit gegaan dat je wilde intercepten als het zover zou komen.
Klopt, ik zie in de summary niet of er fighters verloren zijn in de airbattles en ben op werk dus kan niet openen, maar gezien het verloop van Shantung en Zuid Italie heb ik weinig te mopperen ;)
Intercepten altijd als ik evenveel of meer fighters heb bij mn factory. Als ik in de minderheid ben wel even vragen en anders kan er gewoon geknald worden.
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Als je ergens niet had willen intercepten: edit er gerust op los. Ik ben er vanwege de positionering (beide fabrieken 2 fighters) maar vanuit gegaan dat je wilde intercepten als het zover zou komen.
Klopt, ik zie in de summary niet of er fighters verloren zijn in de airbattles en ben op werk dus kan niet openen, maar gezien het verloop van Shantung en Zuid Italie heb ik weinig te mopperen ;)
Intercepten altijd als ik evenveel of meer fighters heb bij mn factory. Als ik in de minderheid ben wel even vragen en anders kan er gewoon geknald worden.
Aight, zoiets hanteren we beide denk ik. Soms is het wat problematisch als je diepere plannen hebt met een bepaald vliegtuig en zijn verlies niet kan veroorloven.
En ja, Shantung was wat jammer… Heb je ook 'ns wat!
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
Je hoort mij trouwens niet klagen over Shantung of Zuid Italie: 1 vliegtuigje meer dan ik hoopte & op Italië een fighter meegenomen in mijn val :-)
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Je hoort mij trouwens niet klagen over Shantung of Zuid Italie: 1 vliegtuigje meer dan ik hoopte & op Itali� een fighter meegenomen in mijn val :-)
Ahh een Italiaanse fighter, dat mocht ook wel een keer, die dingen hebben geen enkel recht meer om nog te leven ;) Je bombers blijven wel bij bosjes vallen (of 3 schade doen). Ik ga nu in de mentale kaart mijn duitse zet uitwerken. Moet tot 23:00 werken vanavond. Ik overweeg een big gamble op Irak maar dat kan ook desastreus aflopen.