WCHAMPG40 Cow(L+15) vs AetV (X)


  • 2018 2017 2016

    Ah i see, you are going for the russian NO to increase your income.


  • TripleA

    Russians need money to buy cocaine from Bolivia.


  • 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 fighter moved from Southern Italy to Algeria
                1 infantry moved from Kenya to Ethiopia
                1 infantry moved from British Somaliland to Ethiopia

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    French defend with 2 infantry; British defend with 1 fighter
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 :  1/4 hits
                        French roll dice for 1 fighter and 2 infantry in Algeria, round 2 :  1/3 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Algeria, round 3 :  1/3 hits
                        French roll dice for 1 fighter and 1 infantry in Algeria, round 3 :  1/2 hits
                        1 fighter owned by the Italians and 1 infantry owned by the French lost in Algeria
                        Italians roll dice for 1 artillery and 1 bomber in Algeria, round 4 :  1/2 hits
                        French roll dice for 1 fighter in Algeria, round 4 :  1/1 hits
                        1 fighter owned by the British and 1 artillery owned by the Italians lost in Algeria
                    Italians win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
                    Casualties for British: 1 fighter
                Battle in Ethiopia
                    Italians attack with 2 infantry
                    British defend with 1 armour
                        Italians roll dice for 2 infantry in Ethiopia, round 2 :  0/2 hits
                        British roll dice for 1 armour in Ethiopia, round 2 :  0/1 hits
                        Italians roll dice for 2 infantry in Ethiopia, round 3 :  0/2 hits
                        British roll dice for 1 armour in Ethiopia, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Ethiopia
                        Italians roll dice for 1 infantry in Ethiopia, round 4 :  0/1 hits
                        British roll dice for 1 armour in Ethiopia, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 5 :  1/1 hits
                        British roll dice for 1 armour in Ethiopia, round 5 :  0/1 hits
                        1 armour owned by the British lost in Ethiopia
                    Italians win, taking Ethiopia from British with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to Northern Italy
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 1 artillery and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 infantry moved from Alexandria to Tobruk

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_40212_Ita2.tsvg


  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_40212_ANZ2.tsvg


  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 78 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    triplea_40212_Fre2.tsvg


  • 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Morocco to Algeria
                      Germans take Algeria from French

    Combat - Germans

    Non Combat Move - Germans
                1 infantry moved from Southern France to Northern Italy
                1 artillery moved from Normandy Bordeaux to Southern France
                1 armour and 1 mech_infantry moved from Southern France to Southern Italy
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Holland Belgium to Germany
                1 artillery moved from Holland Belgium to Western Germany
                12 armour moved from Germany to Eastern Poland
                1 armour, 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
                3 infantry moved from Romania to Eastern Poland
                1 artillery and 6 infantry moved from Finland to Karelia
                1 battleship moved from 91 Sea Zone to 112 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Yugoslavia to Northern Italy

    Place Units - Germans
                5 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                2 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
                Germans collect 55 PUs (1 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_40212_Ger3.tsvg


  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Szechwan to Yunnan
                1 fighter moved from Russia to Yunnan
                1 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
                1 armour moved from Caucasus to Iraq
                1 fighter moved from Archangel to Novgorod
                2 infantry moved from Archangel to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                3 artilleries and 2 infantry moved from Archangel to Vologda
                2 artilleries and 8 infantry moved from Russia to Bryansk
                2 infantry moved from Volgograd to Rostov

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 2 armour and 4 mech_infantrys
                    Neutral_Axis defend with 1 infantry
                        Russians roll dice for 2 armour and 4 mech_infantrys in Iraq, round 2 :  3/6 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    triplea_40212_Rus3.tsvg


  • 2018 2017 2016

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 46 Sea Zone

    Combat - Japanese

    triplea_40212_Jap3.tsvg


  • 2018 2017 2016

    Scramble orders and Ool, please.


  • TripleA

    Full scramble. Best defense. (tilts then subs then destroyers since you have no subs attacking there then carrier tact cruiser fighter bship last.)


  • 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 46 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Celebes
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Java, round 3 :  2/2 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Celebes from Dutch with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
                    UK_Pacific win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 3 fighters
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 :  5/12 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 :  5/10 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 destroyer owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 :  7/11 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 :  3/9 hits
                        1 carrier owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 2 tactical_bombers owned by the Japanese, 2 fighters owned by the ANZAC and 1 fighter owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 54 Sea Zone, round 4 :  5/8 hits
                        Americans roll dice for 1 battleship, 1 fighter and 2 transports in 54 Sea Zone, round 4 :  1/2 hits
                        1 fighter owned by the Japanese, 1 battleship owned by the Americans, 2 transports owned by the Americans and 1 fighter owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 79
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Casualties for ANZAC: 3 fighters
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers

    Non Combat Move - Japanese
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                1 carrier moved from 43 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun, 1 artillery and 9 infantry moved from Manchuria to Korea
                1 fighter moved from French Indo China to 6 Sea Zone
                1 fighter moved from Japan to Korea
                3 artilleries and 7 infantry moved from Hunan to Kiangsi
                1 mech_infantry moved from Chahar to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from French Indo China to Philippines
                1 fighter moved from French Indo China to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs

    triplea_40212_Jap3.tsvg


  • 2018 2017 2016

    Islands grabbing didn’t go well. 😢


  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                4 fighters moved from Midway to 54 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from United Kingdom to Gibraltar
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
                    Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
                        Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 54 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 :  5/8 hits
                        1 destroyer owned by the Japanese, 1 cruiser owned by the Japanese, 2 carriers owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 1 cruiser and 4 fighters in 54 Sea Zone, round 3 :  4/5 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 2 fighters in 54 Sea Zone, round 3 :  4/6 hits
                        2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 54 Sea Zone
                    retreated to 54 Sea Zone
                    Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is -26
                    Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Gibraltar, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 artillery and 2 bombers in Gibraltar, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 2 bombers in Gibraltar, round 4 :  1/3 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 54 Sea Zone: 1 fighter
                    EDIT: Adding units owned by Americans to 53 Sea Zone: 1 cruiser
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from Gibraltar to French West Africa
                1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
                1 armour and 1 infantry moved from 85 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                EDIT: 1 cruiser moved from 53 Sea Zone to 63 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Eastern United States to Western United States

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_40212_Ame3.tsvg


  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan
                1 fighter moved from Suiyuyan to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    triplea_40212_Chi3.tsvg


  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                4 fighters moved from Midway to 54 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from United Kingdom to Gibraltar
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
                    Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
                        Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 54 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 :  5/8 hits
                        1 destroyer owned by the Japanese, 1 cruiser owned by the Japanese, 2 carriers owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 1 cruiser and 4 fighters in 54 Sea Zone, round 3 :  4/5 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 2 fighters in 54 Sea Zone, round 3 :  4/6 hits
                        2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 54 Sea Zone
                    retreated to 54 Sea Zone
                    Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is -26
                    Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Gibraltar, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 artillery and 2 bombers in Gibraltar, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 2 bombers in Gibraltar, round 4 :  1/3 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 54 Sea Zone: 1 fighter
                    EDIT: Adding units owned by Americans to 53 Sea Zone: 1 cruiser
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from Gibraltar to French West Africa
                1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
                1 armour and 1 infantry moved from 85 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                EDIT: 1 cruiser moved from 53 Sea Zone to 63 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Eastern United States to Western United States

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan
                1 fighter moved from Suiyuyan to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 mech_infantry moved from Trans-Jordan to Egypt
                3 infantry moved from Persia to Iraq
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Kenya
                2 fighters moved from Union of South Africa to Egypt
                1 battleship moved from 76 Sea Zone to 79 Sea Zone
                1 cruiser and 2 destroyers moved from 81 Sea Zone to 79 Sea Zone
                1 bomber moved from Egypt to India
                1 fighter moved from Yunnan to 41 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Morocco
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 destroyer and 1 transport
                        British roll dice for 1 fighter in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 fighter in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 fighter in 41 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 fighter in 41 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 6 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win, taking Morocco from Germans with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to Sumatra
                10 infantry moved from India to Burma

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                1 factory_minor placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
                British collect 27 PUs (4 lost to blockades); end with 27 PUs

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys

    triplea_40212_UK_3.tsvg


  • 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery
                        Italians roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to Tunisia
                1 armour moved from Eastern Poland to Western Ukraine
                1 aaGun, 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Italians
                1 fighter and 1 transport placed in 95 Sea Zone
                1 artillery placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 95 Sea Zone: 1 transport
                EDIT: Removing units owned by Italians from 95 Sea Zone: 2 infantry
                EDIT: Adding units owned by Germans to 95 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_40212_Ita3.tsvg


  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese could not land and were killed

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery moved from 63 Sea Zone to New Zealand

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,3
                ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    triplea_40212_Fre3.tsvg


  • 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 factory_minor, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 armour moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to Morocco
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 carrier and 1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Vyborg to Novgorod
                1 artillery and 6 infantry moved from Karelia to Novgorod
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 bombers moved from Southern Italy to 125 Sea Zone
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport; Americans defend with 1 transport
                        1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 transport
                Battle in Morocco
                    Germans attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Morocco, round 2 :  0/6 hits
                        British roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the British lost in Morocco
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Morocco, round 3 :  1/4 hits
                        British roll dice for 1 artillery in Morocco, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Morocco
                    Germans win, taking Morocco from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 3 bombers and 1 destroyer
                    Russians defend with 1 submarine
                        Germans roll dice for 3 bombers and 1 destroyer in 125 Sea Zone, round 2 :  2/4 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 1 artillery and 7 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 7 infantry in Novgorod, round 2 :  2/8 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from 125 Sea Zone to Western Germany
                2 fighters and 1 tactical_bomber moved from Western Germany to Western Ukraine
                3 aaGuns, 15 armour, 4 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine
                6 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                1 fighter moved from Morocco to 92 Sea Zone
                2 submarines moved from 93 Sea Zone to 92 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                1 destroyer placed in 112 Sea Zone
                9 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_40212_Ger4.tsvg


  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Yunnan to 42 Sea Zone
                1 mech_infantry moved from Yunnan to Shan State
                2 armour and 4 mech_infantrys moved from Iraq to Egypt
                1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                2 infantry moved from Rostov to Ukraine

    Combat - Russians
                Battle in 42 Sea Zone
                    Russians attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                3 artilleries and 2 infantry moved from Vologda to Russia
                2 infantry moved from Volgograd to Tambov
                4 aaGuns, 8 artilleries and 28 infantry moved from Bryansk to Russia

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs

    triplea_40212_Rus4.tsvg


  • 2018 2017 2016

    Hey Cow, i accidently took my Armour into Battle on Kwangsi.
    Initially 1x Inf 1x Ftr, and 1x TacB.
    Hope you don’t mind editing the tank back.


  • 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 armour and 1 fighter moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                3 artilleries and 6 infantry moved from Kiangsi to Kwangtung
                2 battleships and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 55 Sea Zone to 35 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from Japan to Korea

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 armour
                EDIT: Adding units owned by Japanese to French Indo China: 1 armour
                EDIT: Turning off Edit Mode
                3 infantry placed in French Indo China
                1 destroyer and 1 transport placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs

    triplea_40212_Jap4.tsvg


  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from French West Africa to 91 Sea Zone
                1 bomber moved from French West Africa to Western United States
                2 fighters moved from Western United States to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Eastern United States to Central United States

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 25 Sea Zone to 15 Sea Zone
                1 bomber moved from 91 Sea Zone to Eastern United States
                2 mech_infantrys moved from Eastern United States to Southeast Mexico
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 15 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone
                1 armour and 1 infantry moved from Brazil to 85 Sea Zone
                1 carrier moved from 106 Sea Zone to 64 Sea Zone
                2 fighters moved from 106 Sea Zone to 64 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 85 Sea Zone to 51 Sea Zone
                1 armour and 1 infantry moved from 51 Sea Zone to Samoa

    Place Units - Americans
                1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_40212_Ame4.tsvg


  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 artillery moved from Chahar to Anhwe
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 fighter and 2 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Anhwe
                        Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                4 artilleries and 8 infantry moved from Yunnan to Hunan
                1 fighter moved from Kwangsi to Hunan

    Place Units - Chinese
                6 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    triplea_40212_Chi4.tsvg


  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from French West Africa to 91 Sea Zone
                1 bomber moved from French West Africa to Western United States
                2 fighters moved from Western United States to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Eastern United States to Central United States

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 25 Sea Zone to 15 Sea Zone
                1 bomber moved from 91 Sea Zone to Eastern United States
                2 mech_infantrys moved from Eastern United States to Southeast Mexico
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 15 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone
                1 armour and 1 infantry moved from Brazil to 85 Sea Zone
                1 carrier moved from 106 Sea Zone to 64 Sea Zone
                2 fighters moved from 106 Sea Zone to 64 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 85 Sea Zone to 51 Sea Zone
                1 armour and 1 infantry moved from 51 Sea Zone to Samoa

    Place Units - Americans
                1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 artillery moved from Chahar to Anhwe
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 fighter and 2 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Anhwe
                        Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                4 artilleries and 8 infantry moved from Yunnan to Hunan
                1 fighter moved from Kwangsi to Hunan

    Place Units - Chinese
                6 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Purchase Units - British
                British buy 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Rhodesia to Belgian Congo
                5 fighters and 2 tactical_bombers moved from Egypt to Tobruk
                1 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 bomber moved from India to 35 Sea Zone
                1 fighter moved from Sumatra to Shan State
                2 infantry moved from Burma to Shan State
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in 35 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 carrier and 1 transport
                        British roll dice for 1 bomber in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British lost in 35 Sea Zone
                    Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber
                Battle in Tobruk
                    British attack with 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Italians defend with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                        British roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tobruk, round 2 :  2/9 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Tobruk, round 2 :  4/7 hits
                        1 mech_infantry owned by the British, 2 fighters owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                    retreated to Tobruk
                    Italians win with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -21
                    Casualties for British: 2 fighters, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Yunnan
                8 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
                3 fighters and 2 tactical_bombers moved from Tobruk to Alexandria
                3 fighters and 2 tactical_bombers moved from Alexandria to Egypt
                2 infantry moved from Kenya to Anglo Egyptian Sudan

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Persia
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Some Units in India change ownership: 2 artilleries and 2 infantry

    triplea_40212_UK_4.tsvg


  • 2018 2017 2016

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                1 armour moved from Western Ukraine to Bryansk
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 fighter moved from 92 Sea Zone to 99 Sea Zone
                1 bomber moved from Tunisia to 99 Sea Zone
                1 fighter moved from Tobruk to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    British defend with 1 submarine
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Bryansk
                    Italians attack with 1 armour
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 armour owned by the Italians lost in Bryansk
                    Russians win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 aaGun, 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from 99 Sea Zone to Tobruk
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 fighter moved from 99 Sea Zone to Greece
                1 aaGun moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_40212_Ita4.tsvg


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