BATTLE FOR THE WASTELAND! Capt. Walker vs Curtmungus! 2 will enter, 1 will leave


  • I reposted for a NCM for UK.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Western Germany
                2 aaGuns moved from Bryansk to Rostov
                1 armour moved from Southern Italy to Western Germany

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,5,6,5,3,2,3,2,1,1,3,4
                Italians collect 15 PUs (1 lost to blockades); end with 16 PUs total

    triplea_40169_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 60 / 92
        Russians : 0 / 0
        Japanese : 75 / 81
        Americans : 63 / 103
        Chinese : 0 / 4
        British : 32 / 38
        UK_Pacific : 6 / 9
        Italians : 16 / 16
        ANZAC : 10 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40169_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
                EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 60 / 92
        Russians : 0 / 0
        Japanese : 75 / 81
        Americans : 63 / 103
        Chinese : 0 / 4
        British : 32 / 38
        UK_Pacific : 6 / 9
        Italians : 16 / 16
        ANZAC : 10 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40169_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 60 / 92
        Russians : 0 / 0
        Japanese : 75 / 81
        Americans : 63 / 103
        Chinese : 0 / 4
        British : 32 / 38
        UK_Pacific : 6 / 9
        Italians : 16 / 16
        ANZAC : 10 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40169_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 factory_minor, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 artilleries and 10 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Southern France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Novgorod to Holland Belgium
                7 armour and 6 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Novgorod to Holland Belgium
                2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 armour moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from Russians
                23 armour and 3 mech_infantrys moved from Rostov to Northwest Persia

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    1 submarine owned by the Americans Submerged
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 2 infantry
                    Americans defend with 1 infantry
                    Germans winAmericans win with no units remaining, taking Holland Belgium from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Eastern Persia
                    Germans attack with 1 armour
                    British defend with 1 armour
                    British win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 armour
                Battle in Northwest Persia
                    Germans attack with 25 armour and 4 mech_infantrys
                    Americans defend with 1 mech_infantry
                    Germans win, taking Northwest Persia from Americans with 25 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 7 armour, 6 artilleries, 2 bombers, 1 fighter, 13 infantry and 6 mech_infantrys
                    British defend with 1 fighter and 4 infantry; Americans defend with 1 aaGun, 5 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 7 armour, 6 artilleries, 1 bomber, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 bomber, 1 fighter and 12 infantry
                    Casualties for British: 1 fighter and 4 infantry
                    Casualties for Americans: 1 aaGun, 5 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun moved from France to Normandy Bordeaux
                1 bomber moved from Normandy Bordeaux to Western Germany
                2 bombers moved from Holland Belgium to Western Germany
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 armour and 1 mech_infantry moved from Nenetsia to Russia
                4 artilleries moved from Bryansk to Rostov
                4 tactical_bombers moved from Rostov to Caucasus
                3 aaGuns moved from Caucasus to Northwest Persia
                4 infantry moved from Rostov to Caucasus
                2 infantry moved from Ukraine to Rostov
                5 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia

    Place Units - Germans
                1 factory_minor placed in Caucasus
                1 fighter placed in Germany
                1 fighter and 9 infantry placed in Western Germany
                1 infantry placed in France
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Germans collect 62 PUs (3 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_40169_Ger11.tsvg


  • I don’t believe the Russians have any units left so you might as well play through to Japan.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Yunnan to Burma
                2 bombers and 1 tactical_bomber moved from French Indo China to Burma
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking 22 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 bombers, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 23 Sea Zone
                    Japanese attack with 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 armour moved from Hopei to Yunnan
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Kansu
                1 armour moved from Kansu to Kweichow
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Kweichow
                1 armour moved from Sikang to Yunnan
                1 armour moved from Tsinghai to Szechwan
                1 infantry moved from Novosibirsk to Kansu
                1 artillery moved from Kansu to Tsinghai
                1 mech_infantry moved from Tsinghai to Kweichow
                1 mech_infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Hunan
                3 armour moved from Kwangtung to Yunnan
                3 infantry moved from French Indo China to Yunnan
                2 bombers and 1 tactical_bomber moved from Burma to French Indo China
                2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                Japanese undo move 2.
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    triplea_40169_Jap11.tsvg


  • I’m giving up on this one…Germany is unstoppable.
    Good game…I’ll report the loss.


  • GG

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