270 B.C. Colt(Anti-Roman Alliance) vs Hum

  • '20

    Everything is going Anti-Romans’ way except for that bloody island!  :mrgreen:


  • You have way too many boats.


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - RomanRepublic
                1 legionaire and 5 velitess moved from Genua to Massilia
                1 ballista, 1 cavalry, 5 legionaires and 5 velitess moved from Massilia to Narbo

    Purchase Units - RomanRepublic
                RomanRepublic buy 7 biremes and 1 fort; Remaining resources: 1 PUs;

    Combat - RomanRepublic
                Battle in Narbo
                    RomanRepublic attack with 1 ballista, 1 cavalry, 5 legionaires and 5 velitess
                    Neutral defend with 1 cavalry and 2 swordmen
                    RomanRepublic loses 0 PUs for violating Narbos neutrality.
                    RomanRepublic win, taking Narbo from Neutral with 1 ballista, 1 cavalry, 5 legionaires and 5 velitess remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 cavalry and 2 swordmen

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 fort placed in Lilybaeum
                7 biremes placed in SZ 25

    Turn Complete - RomanRepublic
                RomanRepublic collect 59 PUs; end with 60 PUs total

    triplea_40168_Rom3.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - GreekCityStates
                3 biremes and 2 triremes moved from SZ 68 to SZ 69
                2 biremes moved from SZ 70 to SZ 69
                2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis

    Purchase Units - GreekCityStates
                GreekCityStates buy 5 archers and 5 slingerss; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in SZ 69
                    GreekCityStates attack with 5 biremes and 2 triremes
                    Macedonia defend with 4 biremes and 1 trireme
                    GreekCityStates win with 4 biremes and 2 triremes remaining. Battle score for attacker is 33
                    Casualties for Macedonia: 4 biremes and 1 trireme
                    Casualties for GreekCityStates: 1 bireme
                Battle in Sardis
                    GreekCityStates attack with 2 archers, 3 hoplites and 4 slingerss
                    Seleucid defend with 4 hoplites and 4 peltastss
                    GreekCityStates win, taking Sardis from Seleucid with 3 hoplites remaining. Battle score for attacker is 12
                    Casualties for Seleucid: 4 hoplites and 4 peltastss
                    Casualties for GreekCityStates: 2 archers and 4 slingerss

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                5 archers placed in Sparta
                1 slingers placed in Sparta
                4 slingerss placed in Pergamum

    Turn Complete - GreekCityStates
                GreekCityStates collect 24 PUs; end with 24 PUs total

    triplea_40168_Gre3.tsvg


  • Close shave … I was not counting on winning in Sardis. But breathing easier that I did.

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Purchase Units - Macedonia
                Macedonia buy 7 cavalrys and 3 swordmen; Remaining resources: 1 PUs;

    Non Combat Move - Macedonia
                2 hoplites and 8 peltastss moved from Athens to Corinth
                1 cavalry, 3 hoplites and 3 peltastss moved from Larissa to Athens
                1 cavalry moved from Corinth to Athens
                5 cavalrys moved from Larissa to Athens
                2 cavalrys moved from Thessalonica to Athens

    Place Units - Macedonia
                3 cavalrys and 3 swordmen placed in Thessalonica
                4 cavalrys placed in Larissa

    Turn Complete - Macedonia
                Macedonia collect 40 PUs; end with 41 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 3 cavalrys, 1 city, 4 peltastss and 3 swordmen
        Larissa : 4 cavalrys and 1 city
        Corinth : 7 hoplites, 8 peltastss and 3 swordmen
        Athens : 1 flag, 9 cavalrys, 3 hoplites and 3 peltastss
        Delphi : 1 flag

    triplea_40168_Mac3.tsvg

  • '20

    Yeah, that was a powerful victory for you


  • Care to give me an OOL in Berenice? I may stick around longer than 1 round, may not. I have 5 hits on first roll.

  • '20

    Let’s do 3 spear 2 cav lost. Ask again if applicable, please.


  • I’m staying, maybe till the end. 3 more hits.

  • '20

    Tell me my defensive hits and your casualties please


  • Oh. Don’t recall exactly. Several spearmen … 2 or 3? I have 6 axe, 2 spear, 4 archer, and 3 chariots left.

  • '20

    Yikes. Max D throughout


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Egypt
                3 biremes and 2 triremes moved from SZ 60 to SZ 61
                1 axeman moved from Paraetonium to Paliurus
                2 spearmen moved from Paraetonium to Paliurus
                1 archer and 2 spearmen moved from Paraetonium to Siwa
                4 spearmen moved from Siwa to Berenice
                4 archers moved from Siwa to Berenice
                6 axemen moved from Siwa to Berenice
                3 chariots moved from Siwa to Berenice
                1 spearman moved from Alexandria to Paraetonium
                8 spearmen moved from Alexandria to Memphis

    Purchase Units - Egypt
                Egypt buy 2 chariots and 11 spearmen; Remaining resources: 0 PUs;

    Combat - Egypt
                Battle in SZ 61
                    Egypt attack with 3 biremes and 2 triremes
                    Seleucid defend with 1 bireme and 1 trireme
                    Egypt win with 1 bireme and 2 triremes remaining. Battle score for attacker is 5
                    Casualties for Egypt: 2 biremes
                    Casualties for Seleucid: 1 bireme and 1 trireme
                Battle in Paliurus
                    Egypt attack with 1 axeman and 2 spearmen
                    Numidia defend with 1 spearman
                    Egypt win, taking Paliurus from Numidia with 1 axeman and 2 spearmen remaining. Battle score for attacker is 3
                    Casualties for Numidia: 1 spearman
                Battle in Berenice
                    Egypt attack with 4 archers, 6 axemen, 3 chariots and 4 spearmen
                    Numidia defend with 2 archers, 4 cavalrys, 6 spearmen and 4 swordmen
                    Egypt win, taking Berenice from Numidia with 6 axemen and 3 chariots remaining. Battle score for attacker is 30
                    Casualties for Egypt: 4 archers and 4 spearmen
                    Casualties for Numidia: 2 archers, 4 cavalrys, 6 spearmen and 4 swordmen

    Non Combat Move - Egypt

    Place Units - Egypt
                2 chariots and 6 spearmen placed in Memphis
                5 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 28 PUs; end with 28 PUs total

    triplea_40168_Egy3.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Seleucid
                1 hoplite and 2 legionaires moved from Emesa to Hatra
                1 cavalry moved from Jerusalem to Pharan
                      Seleucid take Pharan from Egypt
                1 cavalry moved from Pharan to Jerusalem

    Purchase Units - Seleucid
                Seleucid buy 7 cataphracts, 4 legionaires and 1 peltasts; Remaining resources: 1 PUs;

    Combat - Seleucid
                Battle in Hatra
                    Seleucid attack with 1 hoplite and 2 legionaires
                    Parthia defend with 1 cataphract
                    Seleucid win, taking Hatra from Parthia with 1 hoplite and 2 legionaires remaining. Battle score for attacker is 7
                    Casualties for Parthia: 1 cataphract

    Non Combat Move - Seleucid
                5 hoplites moved from Jerusalem to Damascus
                2 cataphracts moved from Jerusalem to Emesa
                1 cataphract moved from Damascus to Emesa
                3 cataphracts moved from Antioch to Attalia
                1 cataphract moved from Antioch to Attalia
                3 hoplites, 4 legionaires and 3 peltastss moved from Antioch to Emesa
                1 cataphract moved from Antioch to Damascus
                2 hoplites, 3 legionaires and 5 peltastss moved from Sidon to Antioch

    Place Units - Seleucid
                4 legionaires placed in Emesa
                7 cataphracts and 1 peltasts placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 62 PUs; end with 63 PUs total

    Territory Summary for Seleucid :

    Jerusalem : 1 flag, 1 cavalry and 1 legionaire
        Damascus : 1 cataphract and 5 hoplites
        Salamis : 1 flag
        Antioch : 7 cataphracts, 1 city, 2 hoplites, 3 legionaires and 6 peltastss
        Hatra : 1 hoplite and 2 legionaires
        Sidon : 1 flag
        Emesa : 3 cataphracts, 1 city, 5 hoplites, 10 legionaires and 3 peltastss
        Pharan : 1 flag
        Attalia : 4 cataphracts

    triplea_40168_Sel3.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Parthia
                11 spearmen moved from Seleucia to Babylon
                6 cavalrys moved from Persepolis to Babylon
                4 archers and 7 cavalrys moved from Seleucia to Hatra

    Purchase Units - Parthia
                Parthia buy 3 archers, 5 horsearchers and 2 spearmen; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Babylon
                    Parthia attack with 6 cavalrys and 11 spearmen
                    Neutral defend with 3 archers and 7 spearmen
                    Parthia loses 0 PUs for violating Babylons neutrality.
                    Parthia win, taking Babylon from Neutral with 6 cavalrys and 3 spearmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 archers and 7 spearmen
                    Casualties for Parthia: 8 spearmen
                Battle in Hatra
                    Parthia attack with 4 archers and 7 cavalrys
                    Seleucid defend with 1 hoplite and 2 legionaires
                    Parthia win, taking Hatra from Seleucid with 3 archers and 7 cavalrys remaining. Battle score for attacker is 9
                    Casualties for Parthia: 1 archer
                    Casualties for Seleucid: 1 hoplite and 2 legionaires

    Non Combat Move - Parthia

    Place Units - Parthia
                3 archers, 5 horsearchers and 2 spearmen placed in Seleucia

    Turn Complete - Parthia
                Parthia collect 53 PUs; end with 53 PUs total

    triplea_40168_Par3.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Numidia
                1 archer and 6 spearmen moved from Thenae to Sabrata
                2 cavalrys moved from Thenae to Sabrata

    Purchase Units - Numidia
                Numidia buy 4 spearmen; Remaining resources: 9 PUs;

    Combat - Numidia
                Battle in Sabrata
                    Numidia attack with 1 archer, 2 cavalrys and 6 spearmen
                    Neutral defend with 1 archer and 1 spearman
                    Numidia loses 0 PUs for violating Sabratas neutrality.
                    Numidia win, taking Sabrata from Neutral with 1 archer, 2 cavalrys and 6 spearmen remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 1 spearman

    Non Combat Move - Numidia
                7 cavalrys moved from Thenae to Oea
                2 archers, 9 spearmen and 3 swordmen moved from Thapsus to Thenae
                2 biremes and 2 spearmen moved from SZ 31 to SZ 32

    Place Units - Numidia
                4 spearmen placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 17 PUs; end with 26 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 7 cavalrys
        Thenae : 1 flag, 2 archers, 9 spearmen and 3 swordmen
        Sabrata : 1 flag, 1 archer, 2 cavalrys and 6 spearmen
        SZ 32 : 2 biremes
        Leptis Magna : 1 city, 6 spearmen and 4 swordmen

    triplea_40168_Num3.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Purchase Units - Carthage
                Carthage buy 3 biremes, 2 citys, 2 spearmen and 1 swordman; Remaining resources: 0 PUs;

    Non Combat Move - Carthage
                3 biremes, 6 spearmen and 1 trireme moved from SZ 34 to SZ 35
                6 spearmen moved from SZ 35 to Syracuse
                1 bireme, 4 swordmen and 1 trireme moved from SZ 33 to SZ 34
                4 swordmen and 1 warelephant moved from Carthago to SZ 36
                1 cavalry moved from Carthago to SZ 36
                1 bireme, 1 cavalry, 4 swordmen, 2 triremes and 1 warelephant moved from SZ 36 to SZ 38
                4 swordmen and 1 warelephant moved from SZ 38 to Syracuse
                2 spearmen moved from SZ 32 to Caralis
                1 bireme moved from SZ 38 to SZ 40
                2 biremes and 2 triremes moved from SZ 28 to SZ 34
                1 cavalry moved from SZ 38 to Syracuse
                1 bireme moved from SZ 29 to SZ 30

    Place Units - Carthage
                1 city placed in Valentia
                1 city placed in Syracuse
                2 spearmen and 1 swordman placed in Carthago
                3 biremes placed in SZ 32

    Turn Complete - Carthage
                Carthage collect 59 PUs; end with 59 PUs total

    Territory Summary for Carthage :

    Caralis : 2 spearmen
        Aleria : 2 spearmen
        Castulo : 1 flag
        Carthago : 1 city, 2 spearmen and 1 swordman
        Syracuse : 1 flag, 1 cavalry, 1 city, 7 spearmen, 4 swordmen and 1 warelephant
        SZ 30 : 1 bireme
        SZ 38 : 1 bireme and 2 triremes
        SZ 32 : 3 biremes
        SZ 35 : 3 biremes and 1 trireme
        SZ 34 : 3 biremes, 4 swordmen and 3 triremes
        SZ 40 : 1 bireme
        Valentia : 1 flag, 2 cavalrys, 1 city, 8 spearmen and 8 swordmen
        SZ 17 : 1 bireme

    triplea_40168_Car4.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - RomanRepublic
                7 biremes moved from SZ 25 to SZ 28
                1 legionaire and 5 velitess moved from Massilia to Narbo
                1 ballista, 1 cavalry, 5 legionaires and 5 velitess moved from Narbo to Barcino

    Purchase Units - RomanRepublic
                RomanRepublic buy 3 biremes, 1 city, 3 forts and 2 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Barcino
                    RomanRepublic attack with 1 ballista, 1 cavalry, 5 legionaires and 5 velitess
                    Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
                    RomanRepublic loses 0 PUs for violating Barcinos neutrality.
                    RomanRepublic win, taking Barcino from Neutral with 1 ballista, 1 cavalry, 5 legionaires and 4 velitess remaining. Battle score for attacker is 16
                    Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - RomanRepublic
                1 legionaire moved from Lilybaeum to Messana

    Place Units - RomanRepublic
                1 city placed in Massilia
                1 fort placed in Messana
                1 fort placed in Narbo
                1 fort and 2 velitess placed in Lilybaeum
                3 biremes placed in SZ 28

    Turn Complete - RomanRepublic
                RomanRepublic collect 63 PUs; end with 63 PUs total

    triplea_40168_Rom4.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - GreekCityStates
                1 slingers moved from Pergamum to Sardis
                3 hoplites moved from Sardis to SZ 69
                2 hoplites moved from SZ 69 to Larissa
                1 hoplite moved from SZ 69 to Larissa

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 archers; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Larissa
                    GreekCityStates attack with 3 hoplites
                    Macedonia defend with 4 cavalrys and 1 city
                    GreekCityStates win, taking Larissa from Macedonia with 2 hoplites remaining. Battle score for attacker is 11
                    Casualties for Macedonia: 4 cavalrys
                    Casualties for GreekCityStates: 1 hoplite

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                6 archers placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 30 PUs; end with 30 PUs total

    triplea_40168_Gre4.tsvg

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