270 B.C. Colt(Anti-Roman Alliance) vs Hum



  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - RomanRepublic
                3 velitess moved from Capua to Croton
                3 velitess moved from Capua to Tarentum
                1 velites moved from Capua to Tarentum
                1 velites moved from Capua to Croton
                1 legionaire and 5 velitess moved from Narbo to Barcino

    Purchase Units - RomanRepublic
                RomanRepublic buy 4 ballistas, 1 bireme, 4 cavalrys, 1 fort and 1 trireme; Remaining resources: 2 PUs;

    Combat - RomanRepublic
                Battle in Tarentum
                    RomanRepublic attack with 4 velitess
                    Carthage defend with 1 spearman
                    RomanRepublic win, taking Tarentum from Carthage with 2 velitess remaining. Battle score for attacker is -3
                    Casualties for Carthage: 1 spearman
                    Casualties for RomanRepublic: 2 velitess
                Battle in Croton
                    RomanRepublic attack with 4 velitess
                    Carthage defend with 1 spearman
                    RomanRepublic win, taking Croton from Carthage with 4 velitess remaining. Battle score for attacker is 3
                    Casualties for Carthage: 1 spearman

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 bireme and 1 trireme placed in SZ 28
                4 ballistas and 1 fort placed in Lilybaeum
                4 cavalrys placed in Massilia

    Turn Complete - RomanRepublic
                RomanRepublic collect 63 PUs; end with 65 PUs total

    triplea_40168_Rom5.tsvg



  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - GreekCityStates
                1 bireme moved from SZ 69 to SZ 70
                2 biremes moved from SZ 69 to SZ 68
                2 triremes moved from SZ 69 to SZ 68

    Non Combat Move - GreekCityStates

    Turn Complete - GreekCityStates

    triplea_40168_Gre5.tsvg



  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - Macedonia
                7 cavalrys moved from Thessalonica to Salonae

    Purchase Units - Macedonia
                Macedonia buy 4 biremes, 1 cavalry and 5 triremes; Remaining resources: 1 PUs;

    Combat - Macedonia
                Battle in Salonae
                    Macedonia attack with 7 cavalrys
                    Neutral defend with 3 axemen and 1 swordman
                    Macedonia loses 0 PUs for violating Salonaes neutrality.
                    Macedonia win, taking Salonae from Neutral with 6 cavalrys remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 axemen and 1 swordman
                    Casualties for Macedonia: 1 cavalry

    Non Combat Move - Macedonia
                2 peltastss moved from Larissa to Thessalonica
                1 peltasts and 3 swordmen moved from Larissa to Athens
                7 hoplites and 1 swordman moved from Sparta to Corinth
                4 cavalrys moved from Sparta to Athens
                1 swordman moved from Thessalonica to Pella

    Place Units - Macedonia
                2 biremes and 4 triremes placed in SZ 67
                1 cavalry placed in Thessalonica
                Turning on Edit Mode
                EDIT: Adding units owned by Macedonia to Thessalonica: 5 cavalrys
                EDIT: Adding units owned by Macedonia to Larissa: 1 peltasts and 1 swordman
                EDIT: Turning off Edit Mode
                2 biremes and 1 trireme were produced but were not placed

    Turn Complete - Macedonia
                Macedonia collect 50 PUs; end with 51 PUs total

    Territory Summary for Macedonia :

    Pella : 1 swordman
        Sparta : 1 flag, 1 city
        Thessalonica : 6 cavalrys, 1 city, 2 peltastss and 1 swordman
        Larissa : 1 city, 1 peltasts and 1 swordman
        Corinth : 7 hoplites and 1 swordman
        Salonae : 1 flag, 6 cavalrys
        Athens : 1 flag, 4 cavalrys, 3 hoplites, 4 peltastss and 3 swordmen
        Delphi : 1 flag
        SZ 67 : 2 biremes and 4 triremes

    triplea_40168_Mac5.tsvg



  • I didn’t know we can’t place ships in hostile SZs. That’s different from every other map i have played. This map lacks much information in the notes. I hope you don’t mind the replacement buy.



  • No worries. I blockaded you on purpose.



  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - Egypt
                2 chariots and 22 spearmen moved from Pharan to Jerusalem
                5 spearmen moved from Paraetonium to Siwa
                1 spearman moved from Siwa to Berenice
                4 spearmen moved from Berenice to Siwa
                3 chariots moved from Berenice to Siwa
                1 archer moved from Berenice to Siwa
                3 axemen moved from Berenice to Siwa
                9 spearmen moved from Alexandria to Paraetonium
                1 bireme and 2 triremes moved from SZ 62 to SZ 64

    Purchase Units - Egypt
                Egypt buy 1 archer, 3 axemen and 5 spearmen; Remaining resources: 1 PUs;

    Combat - Egypt
                Battle in Jerusalem
                    Egypt attack with 2 chariots and 22 spearmen
                    Seleucid defend with 1 hoplite
                    Egypt win, taking Jerusalem from Seleucid with 2 chariots and 21 spearmen remaining. Battle score for attacker is 2
                    Casualties for Egypt: 1 spearman
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Egypt

    Place Units - Egypt
                1 archer, 3 axemen and 5 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 36 PUs; end with 37 PUs total

    triplea_40168_Egy5.tsvg



  • Very savvy with the Greek biremes



  • Savvy in defeat! Next time I need to be savvy in combat. 🙂



  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - Seleucid
                1 cataphract, 1 cavalry, 6 hoplites, 4 legionaires and 6 peltastss moved from Damascus to Jerusalem
                2 cataphracts moved from Sardis to Pergamum
                11 cataphracts moved from Antioch to Jerusalem

    Purchase Units - Seleucid
                Seleucid buy 7 cataphracts, 4 legionaires and 1 peltasts; Remaining resources: 1 PUs;

    Combat - Seleucid
                Battle in Pergamum
                    Seleucid attack with 2 cataphracts
                    GreekCityStates defend with 1 city and 3 slingerss
                    Seleucid win, taking Pergamum from GreekCityStates with 1 cataphract remaining. Battle score for attacker is -1
                    Casualties for Seleucid: 1 cataphract
                    Casualties for GreekCityStates: 3 slingerss
                Battle in Jerusalem
                    Seleucid attack with 12 cataphracts, 1 cavalry, 6 hoplites, 4 legionaires and 6 peltastss
                    Egypt defend with 2 chariots and 21 spearmen
                    Seleucid win, taking Jerusalem from Egypt with 12 cataphracts, 1 cavalry, 1 hoplite and 4 legionaires remaining. Battle score for attacker is 38
                    Casualties for Egypt: 2 chariots and 21 spearmen
                    Casualties for Seleucid: 5 hoplites and 6 peltastss

    Non Combat Move - Seleucid
                10 cataphracts, 4 hoplites and 8 legionaires moved from Hatra to Emesa
                10 cataphracts moved from Emesa to Damascus

    Place Units - Seleucid
                4 legionaires placed in Emesa
                7 cataphracts and 1 peltasts placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 74 PUs; end with 75 PUs total

    Territory Summary for Seleucid :

    Jerusalem : 1 flag, 12 cataphracts, 1 cavalry, 1 hoplite and 4 legionaires
        Pergamum : 1 flag, 1 cataphract and 1 city
        Damascus : 10 cataphracts
        Salamis : 1 flag
        Antioch : 7 cataphracts, 1 city and 1 peltasts
        Hatra : 1 hoplite
        Sidon : 1 flag
        Emesa : 1 city, 4 hoplites and 12 legionaires

    triplea_40168_Sel5.tsvg



  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - Parthia
                11 archers, 2 cataphracts, 6 cavalrys, 5 horsearchers and 5 spearmen moved from Seleucia to Hatra
                1 cataphract moved from Persepolis to Seleucia

    Purchase Units - Parthia
                Parthia buy 2 cataphracts and 8 cavalrys; Remaining resources: 2 PUs;

    Combat - Parthia
                Battle in Hatra
                    Parthia attack with 11 archers, 2 cataphracts, 6 cavalrys, 5 horsearchers and 5 spearmen
                    Seleucid defend with 1 hoplite
                    Parthia win, taking Hatra from Seleucid with 11 archers, 2 cataphracts, 6 cavalrys, 5 horsearchers and 4 spearmen remaining. Battle score for attacker is 2
                    Casualties for Parthia: 1 spearman
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Parthia

    Place Units - Parthia
                2 cataphracts and 8 cavalrys placed in Seleucia

    Turn Complete - Parthia
                Parthia collect 53 PUs; end with 55 PUs total

    triplea_40168_Par5.tsvg



  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - Numidia
                9 cavalrys, 4 spearmen and 8 swordmen moved from Leptis Magna to Berenice

    Purchase Units - Numidia
                Numidia buy 4 swordmen; Remaining resources: 11 PUs;

    Combat - Numidia
                Battle in Berenice
                    Numidia attack with 9 cavalrys, 4 spearmen and 8 swordmen
                    Egypt defend with 1 spearman
                    Numidia win, taking Berenice from Egypt with 9 cavalrys, 4 spearmen and 8 swordmen remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 spearman

    Non Combat Move - Numidia
                1 archer and 6 spearmen moved from Oea to Leptis Magna
                2 archers, 9 spearmen and 3 swordmen moved from Sabrata to Oea
                2 biremes moved from SZ 26 to SZ 24

    Place Units - Numidia
                4 swordmen placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 18 PUs; end with 29 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 2 archers, 9 spearmen and 3 swordmen
        Thenae : 1 flag
        Berenice : 9 cavalrys, 4 spearmen and 8 swordmen
        Sabrata : 1 flag
        SZ 24 : 2 biremes
        Leptis Magna : 1 archer, 1 city, 6 spearmen and 4 swordmen

    triplea_40168_Num5.tsvg



  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - Carthage
                4 swordmen moved from Syracuse to SZ 35
                4 swordmen moved from SZ 34 to Capua
                3 triremes moved from SZ 34 to SZ 35
                1 warelephant moved from Syracuse to SZ 35
                1 cavalry, 2 spearmen and 3 swordmen moved from Syracuse to SZ 35
                1 cavalry, 2 spearmen, 3 swordmen and 1 warelephant moved from SZ 35 to Capua
                4 biremes and 4 swordmen moved from SZ 35 to SZ 34
                4 swordmen moved from SZ 34 to Capua
                3 biremes, 2 spearmen and 1 swordman moved from SZ 33 to SZ 34
                2 spearmen and 1 swordman moved from SZ 34 to Capua

    Purchase Units - Carthage
                Carthage buy 5 hoplites, 6 spearmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Capua
                    Carthage attack with 1 cavalry, 4 spearmen, 12 swordmen and 1 warelephant
                    RomanRepublic defend with 1 cavalry, 5 legionaires and 3 velitess
                    Units damaged: 1 warelephant owned by the Carthage
                    Carthage win, taking Capua from RomanRepublic with 1 cavalry, 1 spearman, 12 swordmen and 1 warelephant remaining. Battle score for attacker is 24
                    Casualties for Carthage: 3 spearmen
                    Casualties for RomanRepublic: 1 cavalry, 5 legionaires and 3 velitess

    Non Combat Move - Carthage
                1 bireme moved from SZ 44 to SZ 35
                5 spearmen moved from Carthago to SZ 36
                5 spearmen and 2 triremes moved from SZ 36 to SZ 38
                5 spearmen moved from SZ 38 to Syracuse
                2 spearmen moved from Caralis to SZ 24
                1 bireme moved from SZ 31 to SZ 32

    Place Units - Carthage
                5 hoplites and 1 warelephant placed in Syracuse
                3 spearmen placed in Valentia
                3 spearmen placed in Carthago
                1 trireme placed in SZ 36

    Turn Complete - Carthage
                Carthage collect 66 PUs; end with 66 PUs total
                1 unit repaired.

    Territory Summary for Carthage :

    Aleria : 2 spearmen
        Castulo : 1 flag
        Carthago : 1 city and 3 spearmen
        Syracuse : 1 flag, 1 city, 5 hoplites, 8 spearmen and 1 warelephant
        Capua : 1 flag, 1 cavalry, 1 spearman, 12 swordmen and 1 warelephant
        SZ 36 : 1 bireme and 1 trireme
        SZ 38 : 2 triremes
        SZ 32 : 1 bireme
        SZ 35 : 1 bireme and 3 triremes
        SZ 34 : 12 biremes and 1 trireme
        SZ 24 : 2 spearmen
        Valentia : 1 flag, 2 cavalrys, 1 city, 12 spearmen and 10 swordmen
        SZ 17 : 1 bireme

    triplea_40168_Car6.tsvg



  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - GreekCityStates
                2 biremes and 2 triremes moved from SZ 68 to SZ 67

    Combat - GreekCityStates
                Battle in SZ 67
                    GreekCityStates attack with 2 biremes and 2 triremes
                    Macedonia defend with 2 biremes and 4 triremes
                    Macedonia win with 1 trireme remaining. Battle score for attacker is 12
                    Casualties for Macedonia: 2 biremes and 3 triremes
                    Casualties for GreekCityStates: 2 biremes and 2 triremes

    Non Combat Move - GreekCityStates

    Turn Complete - GreekCityStates

    triplea_40168_Gre6.tsvg



  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - Macedonia
                1 peltasts moved from Athens to SZ 67
                1 peltasts moved from SZ 67 to Rhodos
                      Macedonia take Rhodos from GreekCityStates
                6 cavalrys moved from Salonae to Apollonia
                1 swordman moved from Pella to Apollonia
                6 cavalrys moved from Thessalonica to Apollonia

    Purchase Units - Macedonia
                Macedonia buy 4 triremes; Remaining resources: 3 PUs;

    Combat - Macedonia
                Battle in Apollonia
                    Macedonia attack with 12 cavalrys and 1 swordman
                    Neutral defend with 1 archer and 4 swordmen
                    Macedonia loses 0 PUs for violating Apollonias neutrality.
                    Macedonia win, taking Apollonia from Neutral with 11 cavalrys and 1 swordman remaining. Battle score for attacker is 16
                    Casualties for Neutral: 1 archer and 4 swordmen
                    Casualties for Macedonia: 1 cavalry

    Non Combat Move - Macedonia
                2 peltastss and 1 swordman moved from Thessalonica to Pella
                1 peltasts and 1 swordman moved from Larissa to Athens
                4 cavalrys, 3 hoplites, 3 peltastss and 3 swordmen moved from Athens to Corinth
                4 cavalrys moved from Corinth to Sparta
                7 hoplites and 1 swordman moved from Corinth to Sparta

    Place Units - Macedonia
                4 triremes placed in SZ 50

    Turn Complete - Macedonia
                Macedonia collect 59 PUs; end with 62 PUs total

    Territory Summary for Macedonia :

    Pella : 2 peltastss and 1 swordman
        Sparta : 1 flag, 4 cavalrys, 1 city, 7 hoplites and 1 swordman
        Thessalonica : 1 city
        Larissa : 1 city
        Corinth : 3 hoplites, 3 peltastss and 3 swordmen
        Salonae : 1 flag
        Athens : 1 flag, 1 peltasts and 1 swordman
        Delphi : 1 flag
        SZ 67 : 1 trireme
        SZ 50 : 4 triremes
        Rhodos : 1 flag, 1 peltasts
        Apollonia : 1 flag, 11 cavalrys and 1 swordman

    triplea_40168_Mac6.tsvg



  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - Egypt
                1 spearman moved from Siwa to Paliurus
                6 spearmen moved from Siwa to Paraetonium
                1 spearman moved from Siwa to Paraetonium
                3 chariots moved from Siwa to Alexandria
                3 axemen moved from Siwa to Paraetonium
                1 archer moved from Siwa to Paraetonium
                9 spearmen moved from Paraetonium to Alexandria
                1 archer, 3 axemen and 5 spearmen moved from Alexandria to Memphis

    Purchase Units - Egypt
                Egypt buy 1 archer and 11 spearmen; Remaining resources: 0 PUs;

    Non Combat Move - Egypt
                1 bireme moved from SZ 64 to SZ 66
                1 trireme moved from SZ 64 to SZ 66
                1 trireme moved from SZ 64 to SZ 57

    Place Units - Egypt
                1 archer and 7 spearmen placed in Memphis
                4 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 27 PUs; end with 27 PUs total

    triplea_40168_Egy6.tsvg



  • TripleA Manual Gamesave Post for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - Seleucid
                4 hoplites and 12 legionaires moved from Emesa to Hatra
                7 cataphracts moved from Antioch to Hatra
                10 cataphracts moved from Damascus to Hatra
                1 cavalry moved from Jerusalem to Pharan
                      Seleucid take Pharan from Egypt
                1 cavalry moved from Pharan to Jerusalem

    Purchase Units - Seleucid
                Seleucid buy 7 cataphracts, 5 legionaires and 3 peltastss; Remaining resources: 0 PUs;

    Combat - Seleucid
                Battle in Hatra
                    Seleucid attack with 17 cataphracts, 4 hoplites and 12 legionaires
                    Parthia defend with 11 archers, 2 cataphracts, 6 cavalrys, 5 horsearchers and 4 spearmen
                    Seleucid win, taking Hatra from Parthia with 13 cataphracts remaining. Battle score for attacker is 28
                    Casualties for Parthia: 11 archers, 2 cataphracts, 6 cavalrys, 5 horsearchers and 4 spearmen
                    Casualties for Seleucid: 4 cataphracts, 4 hoplites and 12 legionaires

    Non Combat Move - Seleucid
                1 peltasts moved from Antioch to Emesa
                12 cataphracts moved from Jerusalem to Emesa
                1 hoplite and 4 legionaires moved from Jerusalem to Damascus

    Place Units - Seleucid
                4 cataphracts placed in Emesa
                3 cataphracts, 5 legionaires and 3 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 75 PUs; end with 75 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Seleucid from Pergamum: 1 cataphract
                EDIT: Adding units owned by Seleucid to Attalia: 1 cataphract
                EDIT: Turning off Edit Mode

    triplea_40168_Sel6.tsvg



  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Purchase Units - Parthia
                Parthia buy 6 archers and 4 cataphracts; Remaining resources: 3 PUs;

    Place Units - Parthia
                6 archers and 4 cataphracts placed in Seleucia

    Turn Complete - Parthia
                Parthia collect 48 PUs; end with 51 PUs total

    triplea_40168_Par6.tsvg



  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - Numidia
                9 cavalrys, 4 spearmen and 8 swordmen moved from Berenice to Cyrene

    Purchase Units - Numidia
                Numidia buy 4 swordmen; Remaining resources: 13 PUs;

    Combat - Numidia
                Battle in Cyrene
                    Numidia attack with 9 cavalrys, 4 spearmen and 8 swordmen
                    Neutral defend with 1 archer and 3 spearmen
                    Numidia loses 0 PUs for violating Cyrenes neutrality.
                    Numidia win, taking Cyrene from Neutral with 9 cavalrys, 4 spearmen and 8 swordmen remaining. Battle score for attacker is 13
                    Casualties for Neutral: 1 archer and 3 spearmen

    Non Combat Move - Numidia
                1 archer, 6 spearmen and 4 swordmen moved from Leptis Magna to Berenice
                2 archers, 9 spearmen and 3 swordmen moved from Oea to Leptis Magna
                2 biremes and 2 spearmen moved from SZ 24 to SZ 21

    Place Units - Numidia
                4 swordmen placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 22 PUs; end with 35 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag
        Thenae : 1 flag
        Berenice : 1 archer, 6 spearmen and 4 swordmen
        Sabrata : 1 flag
        Cyrene : 1 flag, 9 cavalrys, 4 spearmen and 8 swordmen
        SZ 21 : 2 biremes
        Leptis Magna : 2 archers, 1 city, 9 spearmen and 7 swordmen

    triplea_40168_Num6.tsvg



  • TripleA Manual Gamesave Post for game: 270BC, version: 1.6

    Game History

    Round: 7

    Combat Move - Carthage
                1 spearman moved from SZ 21 to Genua
                      Carthage take Genua from RomanRepublic
                1 spearman moved from SZ 21 to Arretium
                      Carthage take Arretium from RomanRepublic
                2 cavalrys, 12 spearmen and 10 swordmen moved from Valentia to Tarraco
                1 cavalry moved from Capua to Croton
                      Carthage take Croton from RomanRepublic
                1 cavalry moved from Croton to Tarentum
                1 warelephant moved from Capua to Tarentum
                1 spearman and 2 swordmen moved from Capua to Tarentum
                1 swordman moved from Capua to Tarentum

    Purchase Units - Carthage
                Carthage buy 1 city, 1 hoplite and 15 spearmen; Remaining resources: 1 PUs;

    Combat - Carthage
                Battle in Tarentum
                    Carthage attack with 1 cavalry, 1 spearman, 3 swordmen and 1 warelephant
                    RomanRepublic defend with 4 velitess
                    Units damaged: 1 warelephant owned by the Carthage
                    Carthage win, taking Tarentum from RomanRepublic with 1 cavalry, 3 swordmen and 1 warelephant remaining. Battle score for attacker is 9
                    Casualties for Carthage: 1 spearman
                    Casualties for RomanRepublic: 4 velitess
                Battle in Tarraco
                    Carthage attack with 2 cavalrys, 12 spearmen and 10 swordmen
                    RomanRepublic defend with 1 ballista, 1 cavalry, 6 legionaires and 7 velitess

    triplea_40168_Car7.tsvg



  • In case i get diced and need to retreat, ill ask OOL preference for Tarraco. Seven casualties to assign.



  • Max D is fine



  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 7

    Combat Move - Carthage
                1 spearman moved from SZ 21 to Genua
                      Carthage take Genua from RomanRepublic
                1 spearman moved from SZ 21 to Arretium
                      Carthage take Arretium from RomanRepublic
                2 cavalrys, 12 spearmen and 10 swordmen moved from Valentia to Tarraco
                1 cavalry moved from Capua to Croton
                      Carthage take Croton from RomanRepublic
                1 cavalry moved from Croton to Tarentum
                1 warelephant moved from Capua to Tarentum
                1 spearman and 2 swordmen moved from Capua to Tarentum
                1 swordman moved from Capua to Tarentum

    Purchase Units - Carthage
                Carthage buy 1 city, 1 hoplite and 15 spearmen; Remaining resources: 1 PUs;

    Combat - Carthage
                Battle in Tarentum
                    Carthage attack with 1 cavalry, 1 spearman, 3 swordmen and 1 warelephant
                    RomanRepublic defend with 4 velitess
                    Units damaged: 1 warelephant owned by the Carthage
                    Carthage win, taking Tarentum from RomanRepublic with 1 cavalry, 3 swordmen and 1 warelephant remaining. Battle score for attacker is 9
                    Casualties for Carthage: 1 spearman
                    Casualties for RomanRepublic: 4 velitess
                Battle in Tarraco
                    Carthage attack with 2 cavalrys, 12 spearmen and 10 swordmen
                    RomanRepublic defend with 1 ballista, 1 cavalry, 6 legionaires and 7 velitess
                    Carthage win, taking Tarraco from RomanRepublic with 2 cavalrys, 5 spearmen and 10 swordmen remaining. Battle score for attacker is 33
                    Casualties for Carthage: 7 spearmen
                    Casualties for RomanRepublic: 1 ballista, 1 cavalry, 6 legionaires and 7 velitess

    Non Combat Move - Carthage
                1 bireme moved from SZ 32 to SZ 33
                3 spearmen moved from Carthago to SZ 36
                2 triremes moved from SZ 38 to SZ 36
                3 spearmen and 1 trireme moved from SZ 36 to SZ 38
                3 spearmen moved from SZ 38 to Syracuse
                1 bireme moved from SZ 36 to SZ 33
                1 hoplite, 5 spearmen and 1 warelephant moved from Syracuse to SZ 35
                1 hoplite, 5 spearmen and 1 warelephant moved from SZ 35 to Capua

    Place Units - Carthage
                1 city placed in Capua
                1 hoplite and 5 spearmen placed in Syracuse
                3 spearmen placed in Valentia
                7 spearmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 89 PUs; end with 90 PUs total
                1 unit repaired.

    Territory Summary for Carthage :

    Croton : 1 flag
        Arretium : 1 flag, 1 spearman
        Tarraco : 1 flag, 2 cavalrys, 5 spearmen and 10 swordmen
        Aleria : 2 spearmen
        Castulo : 1 flag
        Carthago : 1 city and 7 spearmen
        Syracuse : 1 flag, 1 city, 5 hoplites and 11 spearmen
        Capua : 1 flag, 1 city, 1 hoplite, 5 spearmen, 9 swordmen and 1 warelephant
        SZ 36 : 2 triremes
        SZ 38 : 1 trireme
        SZ 33 : 2 biremes
        SZ 35 : 1 bireme and 3 triremes
        SZ 34 : 12 biremes and 1 trireme
        Genua : 1 flag, 1 spearman
        Tarentum : 1 flag, 1 cavalry, 3 swordmen and 1 warelephant
        Valentia : 1 flag, 1 city and 3 spearmen
        SZ 17 : 1 bireme

    triplea_40168_Car7.tsvg



  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 7

    Combat Move - RomanRepublic
                4 legionaires, 5 onagers and 1 velites moved from Roma to Capua
                2 velitess moved from Salapia to Capua
                11 biremes and 1 trireme moved from SZ 28 to SZ 34
                5 ballistas and 2 velitess moved from Lilybaeum to Syracuse
                2 legionaires moved from Messana to Syracuse
                1 cavalry moved from Massilia to Narbo
                4 cavalrys moved from Barcino to Narbo

    Purchase Units - RomanRepublic
                RomanRepublic buy 8 onagers and 2 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Capua
                    RomanRepublic attack with 4 legionaires, 5 onagers and 3 velitess
                    Carthage defend with 1 city, 1 hoplite, 5 spearmen, 9 swordmen and 1 warelephant
                    Units damaged: 1 warelephant owned by the Carthage
                    Carthage win with 1 hoplite, 2 swordmen and 1 warelephant remaining. Battle score for attacker is -17
                    Casualties for Carthage: 5 spearmen and 7 swordmen
                    Casualties for RomanRepublic: 4 legionaires, 5 onagers and 3 velitess
                Battle in SZ 34
                    RomanRepublic attack with 11 biremes and 1 trireme
                    Carthage defend with 12 biremes and 1 trireme
                    Carthage win with 7 biremes and 1 trireme remaining. Battle score for attacker is -54
                    Casualties for Carthage: 5 biremes
                    Casualties for RomanRepublic: 11 biremes and 1 trireme
                Battle in Syracuse
                    RomanRepublic attack with 5 ballistas, 2 legionaires and 2 velitess
                    Carthage defend with 1 city, 5 hoplites and 11 spearmen
                    Carthage win with 5 hoplites and 6 spearmen remaining. Battle score for attacker is -24
                    Casualties for Carthage: 5 spearmen
                    Casualties for RomanRepublic: 5 ballistas, 2 legionaires and 2 velitess

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                7 onagers and 2 velitess placed in Roma
                RomanRepublic undo move 1.
                8 onagers placed in Roma
                1 velites placed in Roma
                1 velites placed in Massilia

    Turn Complete - RomanRepublic
                RomanRepublic collect 37 PUs; end with 37 PUs total
                1 unit repaired.

    triplea_40168_Rom7.tsvg



  • Good game, I concede.

    Waltus Cronkitus has declared the war unwinnable.

    Promising start, squandered opportunities.

    Wounds to lick.



  • At least you went down in style with attacks everywhere  :lol:
    Good game!


Log in to reply
 

Suggested Topics

  • 96
  • 162
  • 195
  • 118
  • 64
  • 24
  • 158
  • 25
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys

52
Online

13.7k
Users

34.1k
Topics

1.3m
Posts