Agree with GHG, the limitation there is because you spend so many resources and so much time building up as the USA, it just wouldn’t seem fair that you could just pick off his invasion force, which in some situations, the USA player can not replace for 2 turns or possibly, ever. Of course, its still pretty much impossible to invade japan proper unless you are demolishing him economically and even then, it takes quite a bit of time to get the forces over there–however, japan is not the only place he can kami --how is it fair to let him kami a transport that’s coming into iwo jima to set up a US strongpoint there?
The true limitation of the kamikaze is that there are really only 4 units that can be hit by it; dd ca cv bb (no subs, transports, or planes, so its a long list), and 2 of those things aren’t sunk by just 1 hit.
Carriers are the most vulnerable, but they don’t even have to come along, they can wait in the wings and all they bring to the battle is soak hits.
Plenty of times when the allies attack SZ 6 they do it with like 2-3 naval units and 10+ planes, so the kami isn’t effective alone in stopping him.
The reason to keep it around in Japan’s pocket is that it ruins his support shots, iirc
Its a fun flavorful rule but its just piling on because Japan doesn’t really need it in order to survive or thrive, and usually when you try to depend on it it fails miserably in a gigantic blaze of glory. I say try n dump it (we do in G42 G41 at times)!