Here goes.
Pherman1215 (Axis) vs Adam514 (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
1 aaGun, 9 armour, 4 artilleries, 21 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns, 2 artilleries and 11 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Germany to Poland
1 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to Western Germany
1 bomber moved from Syria to Western Germany
2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy
1 marine moved from Western Germany to 112 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea ZonePlace Units - Germans
1 carrier placed in 110 Sea Zone
3 infantry and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Russia
1 tactical_bomber moved from Novgorod to Russia
2 aaGuns, 5 artilleries and 14 infantry moved from Novgorod to Belarus
2 artilleries and 6 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 artilleries and 5 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Amur to BuryatiaPlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Russia
1 tactical_bomber moved from Novgorod to Russia
2 aaGuns, 5 artilleries and 14 infantry moved from Novgorod to Belarus
2 artilleries and 6 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 artilleries and 5 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Amur to BuryatiaPlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 103 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Changing PUs for Russians from 43 to 41
EDIT: Turning off Edit Mode