Test summary from TripleA, engine version: 2.6.14716, time: 1:37:17 PM
Savegame
Garganuta vs Karl7 Live in Vancouver BC
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Ok, here is the map.
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Joel, please review for your approval. USA was not a 100, but 99… alas…
Actually, looking at it on the computer, it’s a weird game… Allies have bigger numbers but slightly lower income, and not so great position… Russia is a beast but locked in.
It’s China’s turn. Once you give me the go, I will start moving here.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Changing PUs for Germans from 199 to 100
EDIT: Changing PUs for Russians from 148 to 20
EDIT: Changing PUs for Japanese from 179 to 71
EDIT: Changing PUs for Americans from 318 to 100
EDIT: Changing PUs for Chinese from 39 to 13
EDIT: Changing PUs for British from 96 to 35
EDIT: Changing PUs for British from 35 to 31
EDIT: Changing PUs for Italians from 30 to 18
EDIT: Changing PUs for ANZAC from 42 to 20
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 100 to 99
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Malaya: 1 fighter
EDIT: Adding units owned by Germans to Volgograd: 2 tactical_bombers
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 8
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Hunan: 4 infantry
EDIT: Adding units owned by British to Hunan: 3 aaGuns and 2 infantry
EDIT: Removing units owned by British from Hunan: 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 armour
EDIT: Turning off Edit Mode
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Anhwe
2 infantry moved from Hunan to Yunnan
3 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 airfield, 1 harbour and 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 122 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
5 infantry moved from Hunan to KiangsiCombat - British
Battle in 41 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 1 cruiser and 1 transport
British win, taking 41 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 11
Casualties for British: 1 destroyer
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 122 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 3 armour and 1 mech_infantry
1 armour owned by the British retreated to Trans-Jordan
Germans win with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Kiangsi
British attack with 5 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Normandy BordeauxNon Combat Move - British
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Tunisia to Morocco
1 fighter moved from Tunisia to Egypt
1 fighter moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Eastern Persia to Turkmenistan
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
2 armour and 1 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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Oh god! Not this game again! GRRR! THis game has too much pain, too much violence!! Can there be an end to the bleeding?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Syria to Trans-Jordan
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 marine moved from 98 Sea Zone to Trans-Jordan
3 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Southern Italy to France
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Greece to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
3 submarines moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Tobruk to Libya
Italians take Libya from Americans
1 armour moved from Libya to TobrukCombat - Italians
Battle in Trans-Jordan
Italians attack with 3 artilleries, 4 infantry and 1 marine
British defend with 1 armour
Italians win, taking Trans-Jordan from British with 3 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 aaGun
EDIT: Adding units owned by Italians to Libya: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 aaGun
EDIT: Adding units owned by Italians to Tobruk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Alexandria: 1 infantry
EDIT: Changing ownership of Alexandria from British to Italians
EDIT: Removing units owned by Italians from Tobruk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 aaGun
EDIT: Adding units owned by Italians to Libya: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs -
Better start crying into that Pillow tonight Curtmungus!
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oh FFS, the Italian Bomber wasn’t added Karl.
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F it!
I’m sending the Italian Bomber at Samara vs 1 inf.
Attacker
Rolls: 1@4; Total Hits: 11@4: (3)Defender
Rolls: 1@2; Total Hits: 01@2: (4) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Syria to Trans-Jordan
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 marine moved from 98 Sea Zone to Trans-Jordan
3 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Southern Italy to France
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Greece to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
3 submarines moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Tobruk to Libya
Italians take Libya from Americans
1 armour moved from Libya to TobrukCombat - Italians
Battle in Trans-Jordan
Italians attack with 3 artilleries, 4 infantry and 1 marine
British defend with 1 armour
Italians win, taking Trans-Jordan from British with 3 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 aaGun
EDIT: Adding units owned by Italians to Libya: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 aaGun
EDIT: Adding units owned by Italians to Tobruk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Alexandria: 1 infantry
EDIT: Changing ownership of Alexandria from British to Italians
EDIT: Removing units owned by Italians from Tobruk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 aaGun
EDIT: Adding units owned by Italians to Libya: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Volgograd: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Hunan: 2 aaGuns
EDIT: Adding units owned by British to Kiangsi: 2 aaGuns
EDIT: Turning off Edit Mode
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from Philippines to Caroline IslandsCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 fighter, 6 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Tsinghai to Shensi
Germans take Shensi from Chinese
1 mech_infantry moved from Sikang to Szechwan
Germans take Szechwan from Chinese
1 mech_infantry moved from Western Ukraine to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
3 mech_infantrys moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Eastern Poland to Belarus
2 tactical_bombers moved from Volgograd to Vologda
2 armour and 2 mech_infantrys moved from Volgograd to Vologda
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
2 bombers moved from Eastern Poland to Vologda
2 bombers moved from Eastern Poland to Archangel
1 bomber moved from Western Germany to Archangel
1 fighter moved from Western Germany to Belarus
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 105 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 105 Sea Zone
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Germans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Vologda
Germans attack with 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 2 artilleries and 2 infantry
Germans roll dice for 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 5/8 hits
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Vologda, round 2 : 2/5 hits
2 mech_infantrys owned by the Germans, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour, 2 artilleries and 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 6 infantry
Germans roll dice for 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 5/8 hits
Russians roll dice for 6 infantry in Archangel, round 2 : 3/6 hits
2 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the Germans and 5 infantry owned by the Russians lost in Archangel
Germans roll dice for 3 bombers, 1 fighter and 1 mech_infantry in Archangel, round 3 : 4/5 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 6 infantryNon Combat Move - Germans
1 fighter moved from Archangel to Novgorod
1 fighter moved from Belarus to Novgorod
2 tactical_bombers moved from Vologda to Novgorod
2 bombers moved from Vologda to Novgorod
3 bombers moved from Archangel to Novgorod
5 armour and 8 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Rostov to Volgograd
3 mech_infantrys moved from Volgograd to Kazakhstan
2 armour moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Persia to Trans-Jordan
3 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
2 aaGuns moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 carrier and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 122 Sea Zone to 119 Sea ZonePlace Units - Germans
1 submarine placed in 93 Sea Zone
2 infantry placed in Southern France
1 infantry placed in France
2 mech_infantrys placed in Persia
1 submarine placed in 80 Sea Zone
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Ukraine
3 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
2 bombers placed in Western Germany
1 artillery placed in FranceTurn Complete - Germans
Germans collect 79 PUs; end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs -
forgot to attack w/sub in baltic
sub vs cv
A
Rolls: 1@2; Total Hits: 01@2: (3)D
Rolls: 1@2; Total Hits: 01@2: (5) -
A
Rolls: 1@2; Total Hits: 11@2: (2)D
Rolls: 1@2; Total Hits: 01@2: (3) -
oH!
a
Rolls: 1@2; Total Hits: 01@2: (4)D
Rolls: 1@2; Total Hits: 11@2: (1) -
oh well, worth a try
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
9 infantry moved from Russia to Smolensk
8 artilleries moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Bryansk
7 infantry moved from Buryatia to Yakut S.S.R.Combat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 10 artilleries and 10 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 10 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 submarine
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 bombers moved from Japan to 33 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 fighters moved from Japan to Anhwe
2 armour and 1 mech_infantry moved from Burma to Yunnan
2 armour and 1 mech_infantry moved from India to Yunnan
1 fighter moved from Malaya to 42 Sea Zone
4 fighters moved from Malaya to 41 Sea Zone
2 armour moved from West India to Eastern PersiaCombat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 4 fighters
British defend with 1 battleship and 1 cruiser
Japanese roll dice for 4 fighters in 41 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 battleship and 1 cruiser in 41 Sea Zone, round 2 : 2/2 hits
2 fighters owned by the Japanese and 1 cruiser owned by the British lost in 41 Sea Zone
Japanese roll dice for 2 fighters in 41 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 battleship in 41 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 1 fighter in 41 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 battleship in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in 41 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 battleship in 41 Sea Zone, round 5 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 41 Sea Zone
British win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 battleship and 1 cruiser
Casualties for Japanese: 4 fighters
Battle in Yunnan
Japanese attack with 4 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 4 armour and 2 mech_infantrys in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Persia
Japanese attack with 2 armour
ANZAC defend with 1 infantry
Japanese roll dice for 2 armour in Eastern Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
Japanese roll dice for 2 armour in Eastern Persia, round 3 : 0/2 hits
British roll dice for 1 infantry in Eastern Persia, round 3 : 1/1 hits
1 armour owned by the Japanese lost in Eastern Persia
1 armour owned by the Japanese retreated to West India
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Anhwe, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Anhwe, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Anhwe, round 4 : 2/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 33 Sea Zone
Japanese attack with 2 bombers
Americans defend with 2 submarines and 1 transport; ANZAC defend with 2 fighters
2 submarines owned by the Americans Submerged
Japanese roll dice for 2 bombers in 33 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 2 fighters and 1 transport in 33 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in 33 Sea Zone
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 2 fighters
Casualties for Americans: 1 transport
Casualties for Japanese: 1 bomber
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2Non Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Iwo Jima
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to Shan State
2 fighters moved from Anhwe to KiangsuPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
1 infantry and 2 mech_infantrys placed in Malaya
2 infantry and 1 mech_infantry placed in Kiangsu
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 4 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 fighters moved from Morocco to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 armour, 1 artillery, 10 infantry, 1 marine and 3 mech_infantrys moved from Tunisia to Libya
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 39 Sea Zone
2 bombers moved from Caroline Islands to 39 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 39 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
1 submarine owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese
Americans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
Battle in 98 Sea Zone
Americans attack with 4 fighters
Italians defend with 2 cruisers, 3 destroyers and 2 transports
Italians win with 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is -24
Casualties for Italians: 2 destroyers
Casualties for Americans: 4 fighters
Battle in Libya
Americans attack with 1 armour, 1 artillery, 10 infantry, 1 marine and 3 mech_infantrys
Italians defend with 1 aaGun
Americans win, taking Libya from Italians with 1 armour, 1 artillery, 10 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - Americans
6 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 6 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 39 Sea Zone to Ceylon
1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 bombers moved from Western United States to Caroline Islands
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
4 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries, 4 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs