BM 3.0 Shin Ji (Axis) vs JuanSpain (Allies)

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                3 fighters moved from Vologda to Russia

    Place Units - Russians
                3 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs

    triplea_39980_Rus17.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 armour and 1 mech_infantry moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 mech_infantry moved from Sakha to Amur
                1 mech_infantry moved from Malaya to Shan State
                1 infantry moved from Siam to Shan State
                1 bomber moved from Anhwe to Shan State
                1 mech_infantry moved from Suiyuyan to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Kiangsu to Chahar
                1 artillery and 1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Shantung to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Shantung to Hopei
                7 fighters moved from 36 Sea Zone to 20 Sea Zone
                18 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Japan to Amur

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 7 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 7 fighters in 20 Sea Zone, round 2 :  6/8 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 18 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 18 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  11/19 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in Shan State
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Shan State, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Shan State, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Amur, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Amur, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Yunnan, round 2 :  1/3 hits
                        Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 :  2/2 hits
                        1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 3 :  1/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win with 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 2 mech_infantrys

    Non Combat Move - Japanese
                1 bomber moved from Shan State to Anhwe
                17 fighters and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
                7 fighters moved from 20 Sea Zone to 19 Sea Zone
                1 battleship, 13 carriers, 2 destroyers, 15 submarines and 4 transports moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Amur to 19 Sea Zone
                1 aaGun moved from Tsagaan Olom to Suiyuyan

    Place Units - Japanese
                4 fighters placed in Japan
                1 destroyer placed in 19 Sea Zone
                3 infantry placed in Shantung
                1 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs

    triplea_39980_Jap17.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 armour and 1 mech_infantry moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 mech_infantry moved from Sakha to Amur
                1 mech_infantry moved from Malaya to Shan State
                1 infantry moved from Siam to Shan State
                1 bomber moved from Anhwe to Shan State
                1 mech_infantry moved from Suiyuyan to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Kiangsu to Chahar
                1 artillery and 1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Shantung to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Shantung to Hopei
                7 fighters moved from 36 Sea Zone to 20 Sea Zone
                18 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Japan to Amur

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 7 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 7 fighters in 20 Sea Zone, round 2 :  6/8 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 18 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 18 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  11/19 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in Shan State
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Shan State, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Shan State, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Amur, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Amur, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Yunnan, round 2 :  1/3 hits
                        Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 :  2/2 hits
                        1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 3 :  1/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win with 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 2 mech_infantrys

    Non Combat Move - Japanese
                1 bomber moved from Shan State to Anhwe
                17 fighters and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
                7 fighters moved from 20 Sea Zone to 19 Sea Zone
                1 battleship, 13 carriers, 2 destroyers, 15 submarines and 4 transports moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Amur to 19 Sea Zone
                1 aaGun moved from Tsagaan Olom to Suiyuyan

    Place Units - Japanese
                4 fighters placed in Japan
                1 destroyer placed in 19 Sea Zone
                3 infantry placed in Shantung
                1 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_39980_Jap17.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 factory_minor and 7 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                14 fighters moved from 35 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                16 fighters moved from 35 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 15 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 15 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Korea

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Finland from Germans to Americans
                EDIT: Turning off Edit Mode
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 battleship, 17 carriers, 3 cruisers, 1 destroyer and 4 submarines moved from 35 Sea Zone to 6 Sea Zone
                15 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 carriers and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
                4 fighters moved from Western United States to 6 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
                2 transports moved from 102 Sea Zone to 64 Sea Zone
                3 fighters moved from Gibraltar to Norway
                4 fighters moved from United Kingdom to Norway
                1 fighter moved from United Kingdom to Norway
                4 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Norway: 6 infantry
                EDIT: Adding units owned by Americans to Finland: 6 infantry
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Norway
                1 destroyer placed in 10 Sea Zone
                7 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    triplea_39980_Ame17.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 4 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    triplea_39980_Chi17.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 bomber and 6 mech_infantrys; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from Burma to Malaya
                      UK_Pacific take Malaya from Japanese
                1 mech_infantry moved from Novosibirsk to Yenisey
                2 fighters moved from Russia to 115 Sea Zone
                10 fighters moved from Norway to 115 Sea Zone
                1 mech_infantry moved from Kazakhstan to Volgograd
                      Russians take Volgograd from Germans
                1 mech_infantry moved from Kazakhstan to Samara
                1 mech_infantry moved from Samara to Tambov
                      Russians take Tambov from Germans
                3 fighters moved from Kazakhstan to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus

    Combat - British
                Battle in 115 Sea Zone
                    British attack with 12 fighters
                    Germans defend with 4 carriers, 1 destroyer and 1 submarine
                    1 submarine owned by the Germans Submerged
                    Units damaged: 2 carriers owned by the Germans
                    British win with 9 fighters remaining. Battle score for attacker is 42
                    Casualties for Germans: 4 carriers and 1 destroyer
                    Casualties for British: 3 fighters
                Battle in Caucasus
                    British attack with 3 fighters and 3 mech_infantrys
                    Germans defend with 1 armour and 1 mech_infantry
                    British win, taking Caucasus from Germans with 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - British
                3 fighters moved from Caucasus to Russia
                2 mech_infantrys moved from Kazakhstan to Russia
                1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia
                4 infantry moved from Burma to Yunnan
                3 mech_infantrys moved from India to Yunnan
                9 fighters moved from 115 Sea Zone to Finland
                1 artillery moved from Norway to Finland
                5 infantry moved from Norway to Finland
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                6 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 bombers moved from Quebec to United Kingdom

    Place Units - British
                1 bomber placed in Quebec
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 42 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    triplea_39980_UK_17.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to Caucasus
                1 mech_infantry moved from Western Ukraine to Tambov
                1 mech_infantry moved from Bryansk to Vologda
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 fighter moved from Bryansk to Vologda
                1 fighter moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Caucasus
                3 mech_infantrys moved from Romania to Ukraine
                1 armour and 1 mech_infantry moved from Northern Italy to Romania

    Combat - Italians
                Battle in Vologda
                    Italians attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Vologda, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Vologda
                    retreated to Vologda
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry
                Battle in Caucasus
                    Italians attack with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys
                    British defend with 3 mech_infantrys
                        Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Caucasus, round 2 :  3/6 hits
                        Russians roll dice for 3 mech_infantrys in Caucasus, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Italians and 3 mech_infantrys owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for British: 3 mech_infantrys
                Battle in Tambov
                    Italians attack with 1 fighter and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Tambov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Tambov
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Tambov to Greece
                2 fighters moved from Caucasus to Greece
                1 bomber moved from Caucasus to Greece
                1 fighter moved from Vologda to Novgorod

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,3,5,5
                Italians collect 11 PUs (4 lost to blockades); end with 18 PUs total

    triplea_39980_Ita17.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in Borneo
                Battle in Guam
                Battle in Caucasus
                    ANZAC attack with 1 fighter and 2 infantry
                    Italians defend with 1 armour
                    ANZAC win, taking Borneo from Japanese, taking Guam from Japanese, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from Queensland to Philippines
                2 bombers moved from New South Wales to Caroline Islands
                2 infantry moved from South Australia to New South Wales
                1 fighter moved from Caucasus to Eastern Persia

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_39980_ANZ17.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

    triplea_39980_Fre17.tsvg

  • '15

    I apologize for the long wait.  I have been just SLAMMED lately with work and other commitments.

    In the next few hours I’ll decide whether there’s any reasonable way out of this hole I find myself in.

  • '15

    Yea, I got no options left here.

    Tight play, Juan!  I will keep this game in mind next time I play the Allies.

  • '19 '18 '17 '16 '15

    Thanks for the game Shin Ji. You have improved a lot since we last played I believe, was very tight.

  • '19 '18 '17 '16 '15

    My turn now for Axis, right? let me know if you want the game now or you prefer it in September. I will have to stop in August. Thx

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