@zooooma:
As for 1942 2nd edition, is it really that much quicker than AA50? Regardless, I suggested recently buying 1942 2nd for a faster game, but that friend would rather play AA50. That’s the only reason I can think to play 1942 2nd over AA50.
Is 1942.2 quicker than AA50? It is certainly quicker… how much quicker is relative… AA50 has more nations to control… that alone is going to extend playtime (7 nations a turn vs 5 nations a turn)… AA50 also has more territories and higher incomes than 1942.2 if memory serves me correctly… so you’re looking at more nations to play, more territories to conquer, more money to spend, which leads to more units to place, move and kill… these all add to the playtime of the game, which is one of the main reasons (though not on the same scale) that Global takes more time to play than AA50 or 1942.2… its simply bigger, with more nations, more territories, more income and more units to place/move/kill.
For these reasons, 1942.2 is going to play quicker than AA50… but I can’t give you a relative number like “oh, well you’ll definitely save a couple hours a session playing 42.2 over AA50”… I can’t definitively say exactly how much quicker, but the simple logistics that AA50 is a more in-depth game than 42.2 yes, 42.2 will be quicker to play.
@zooooma:
Honestly I’m looking at 1941 before getting 1942 2nd. That game is even faster, and would be great for recruiting players!
Well, there’s a lot of haters of 1941 on this Global-dominated forum, but myself and at least one other guy really appreciate 1941 for what it is… a stripped-down version of A&A, built for speed, ease and a basis to introduce new blood to the A&A world.
If you’re looking to save on the time commitment of playing A&A, if you can stomach the streamlined play, 1941 is by far the shortest-playing version of A&A that there is… as I mentioned above, the main reason is fewer territories, less income and fewer units means you have less purchases, less units to move and fight with, and less territories to conquer… all this adds up to a much smaller time commitment than its bigger brothers… and with the “fewer rules”, it makes 1941 an excellent candidate to teach people new to the world of A&A the “ropes” of the game.
Personally… I really don’t like 1941… I think its “too stripped down” for my liking, and I like spending money, of which there is little to spend in 1941. 1942.2 is more my speed/pacing, and my personal favorite of the A&A franchise (though I may cobble together an AA50 at some point… AA50 has high appeal to me thematically, scale and rules-wise). Having said that, I still appreciate 1941 for what I view it to be… a time saver and teaching/introduction tool to the A&A world, and though I don’t like 1941 personally, I’ve played it more than 1942.2 because I’ve been introducing a few friends/family to the franchise, and I always break-out 1941 to do that with.
As for you, your friends, your time commitments and the fact you already own AA50… I dunno… I still think 1942.2 is a quicker game than AA50, for the very same reasons 1941 is a quicker game than 1942.2. It’s really up to you how much time you want to save, in exchange for how much depth of A&A you’re willing to give up. 1941 is by far the quickest and shortest-playing game of the franchise, but at the same time the game that gives up the most in detail and things to do. The choice is up to you, but realize I think 1941 runs for about $15 on Amazon now… heck, just for the unique unit sculpts alone, its worth the purchase… 1942.2 is of course more expensive, but it’s about half-way between 1941 and AA50 in scale, detail and time commitment… up to you to make the final call of course…