L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30)

  • '17 '16 '13 '12

    2 more hits.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Lose AC and ftr

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                3 fighters moved from Java to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                    Japanese defend with 2 carriers and 2 fighters
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 2 carriers and 2 fighters in 37 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                        ANZAC roll dice for 1 cruiser and 2 fighters in 37 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 carrier and 2 fighters in 37 Sea Zone, round 3 :  1/3 hits
                        1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                        ANZAC roll dice for 1 cruiser and 1 fighter in 37 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 fighter in 37 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 3 fighters
                    Casualties for Japanese: 2 carriers and 2 fighters

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 flag, 1 cruiser
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 37
        Japanese : 27 / 32
        Americans : 55 / 80
        Chinese : 10 / 17
        British : 30 / 28
        UK_Pacific : 21 / 23
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.389
            Median : 4.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    triplea_39603_ANZ2.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 cruiser and 1 destroyer
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 98 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is 0
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        Libya : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 37
        Japanese : 27 / 32
        Americans : 55 / 80
        Chinese : 10 / 17
        British : 30 / 28
        UK_Pacific : 21 / 23
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    French Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    triplea_39603_Fre2.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                2 bombers, 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
                1 submarine moved from 109 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Egypt
                    Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    French defend with 1 infantry; British defend with 1 harbour; ANZAC defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 :  2/6 hits
                        British roll dice for 3 infantry in Egypt, round 2 :  2/3 hits
                        1 fighter owned by the Germans, 2 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Egypt
                        Germans roll dice for 1 artillery, 2 bombers and 1 tactical_bomber in Egypt, round 3 :  3/4 hits
                        British roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Egypt
                    Germans win, taking Egypt from British with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for French: 1 infantry
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Egypt to Tobruk
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 tactical_bomber moved from Southern Italy to Tobruk
                1 tactical_bomber moved from Egypt to Syria
                1 fighter moved from Southern Italy to Tobruk
                1 tactical_bomber moved from Southern Italy to Tobruk
                1 carrier moved from 93 Sea Zone to 97 Sea Zone
                1 artillery moved from Southern France to France
                1 infantry moved from Normandy Bordeaux to France
                2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
                2 armour moved from Romania to Eastern Poland
                4 armour and 6 mech_infantrys moved from Germany to Baltic States
                4 aaGuns moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Baltic States
                1 artillery moved from Poland to Eastern Poland
                4 infantry moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 infantry moved from Poland to Baltic States
                5 artilleries and 11 infantry moved from Poland to Eastern Poland
                3 infantry moved from Romania to Eastern Poland
                3 infantry moved from Finland to Karelia
                3 infantry moved from Finland to Vyborg
                1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 mech_infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Romania
                1 artillery moved from Holland Belgium to France
                1 armour moved from Holland Belgium to Germany

    Place Units - Germans
                1 factory_minor placed in Yugoslavia
                2 armour and 2 mech_infantrys placed in Germany
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
                EDIT: Adding units owned by Germans to Baltic States: 1 armour
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Egypt : 1 flag, 1 artillery and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 armour, 1 infantry and 1 tactical_bomber
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Romania : 1 armour and 1 mech_infantry
        Germany : 3 armour, 1 factory_major and 2 mech_infantrys
        Tobruk : 2 bombers, 1 fighter and 2 tactical_bombers
        Southern Italy : 1 fighter
        Karelia : 1 flag, 4 infantry
        Baltic States : 1 aaGun, 5 armour, 5 infantry and 8 mech_infantrys
        Vyborg : 1 flag, 4 infantry
        Eastern Poland : 4 aaGuns, 2 armour, 8 artilleries and 19 infantry
        Bessarabia : 1 flag
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 2 infantry
        109 Sea Zone : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 carrier
        Yugoslavia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 34 / 37
        Japanese : 27 / 32
        Americans : 55 / 80
        Chinese : 10 / 17
        British : 28 / 28
        UK_Pacific : 21 / 23
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39603_Ger3.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries and 18 infantry moved from Amur to Korea
                1 mech_infantry moved from Szechwan to Yunnan
                2 mech_infantrys moved from Sikang to Yunnan
                1 armour moved from Szechwan to Yunnan
                1 armour moved from Sikang to Caucasus
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Volgograd to Caucasus
                1 artillery and 4 infantry moved from Ukraine to Bryansk
                2 aaGuns, 5 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                2 aaGuns, 3 artilleries and 17 infantry moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Archangel
                1 fighter moved from Russia to Yunnan
                3 fighters and 1 tactical_bomber moved from Suiyuyan to Yunnan
                1 armour and 1 mech_infantry moved from Suiyuyan to Novosibirsk

    Place Units - Russians
                7 infantry and 1 mech_infantry placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Korea : 2 aaGuns, 2 artilleries and 18 infantry
        Yunnan : 1 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber
        Bryansk : 2 aaGuns, 6 artilleries and 13 infantry
        Archangel : 3 infantry
        Russia : 1 airfield, 1 factory_major, 7 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor
        Novosibirsk : 1 armour and 1 mech_infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 armour and 1 mech_infantry
        Smolensk : 2 aaGuns, 3 artilleries and 17 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 mech_infantry
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 34 / 34
        Japanese : 27 / 32
        Americans : 55 / 80
        Chinese : 10 / 17
        British : 28 / 28
        UK_Pacific : 21 / 23
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39603_Rus3.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    Need more time. You broke my plans.

  • '17 '16 '13 '12

    @Me1945:

    Need more time. You broke my plans.

    No problem.  :wink:

  • '17 '16 '13 '12

    @Me1945:

    Need more time. You broke my plans.

    If I broke your plans I better write mine before I forget them.  :wink:

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 fighter moved from Manchuria to Kweichow
                3 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
                2 artilleries and 5 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 38 Sea Zone to 37 Sea Zone
                1 cruiser moved from 38 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Yunnan
                1 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 battleship moved from 36 Sea Zone to 6 Sea Zone

    triplea_39603_Jap3.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    Japanese buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 2 PUs;

    Chanding buy before rolling. I take mech + sub instead of ftr.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 fighter moved from Manchuria to Kweichow
                3 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
                2 artilleries and 5 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 38 Sea Zone to 37 Sea Zone
                1 cruiser moved from 38 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Yunnan
                1 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 battleship moved from 36 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                        Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 6 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Japanese, 2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  2/5 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 6 Sea Zone, round 3 :  2/3 hits
                        1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 4 :  1/3 hits
                        Americans roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 4 :  1/1 hits
                        1 battleship owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Americans: 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                    Casualties for Japanese: 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in Kweichow
                    Japanese attack with 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 fighter owned by the Japanese lost in Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter
                Battle in Borneo
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship and 1 cruiser
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from ANZAC with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Yunnan
                    Japanese attack with 1 armour, 8 artilleries, 2 bombers, 2 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 1 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber; Chinese defend with 3 artilleries and 16 infantry
                        Japanese roll dice for 1 armour, 8 artilleries, 2 bombers, 2 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 :  10/31 hits
                        Chinese roll dice for 1 armour, 3 artilleries, 4 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  9/28 hits
                        9 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour, 8 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 3 :  10/22 hits
                        Chinese roll dice for 1 armour, 3 artilleries, 4 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 :  7/18 hits
                        3 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 3 mech_infantrys owned by the Russians, 6 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 4 :  8/15 hits
                        Chinese roll dice for 1 armour, 2 artilleries, 4 fighters and 1 tactical_bomber in Yunnan, round 4 :  4/8 hits
                        1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 artilleries owned by the Chinese, 4 fighters owned by the Russians, 1 tactical_bomber owned by the Japanese and 1 armour owned by the Russians lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 55
                    Casualties for Russians: 1 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Chinese: 3 artilleries and 16 infantry
                    Casualties for Japanese: 6 artilleries, 13 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 infantry moved from Manchuria to Jehol
                2 tactical_bombers moved from Yunnan to French Indo China
                1 carrier moved from 38 Sea Zone to 36 Sea Zone
                1 destroyer moved from 38 Sea Zone to 36 Sea Zone
                1 transport moved from 38 Sea Zone to 36 Sea Zone
                1 fighter moved from Yunnan to French Indo China
                1 artillery moved from Manchuria to Jehol
                1 fighter moved from 6 Sea Zone to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 submarine moved from 38 Sea Zone to 36 Sea Zone
                1 fighter moved from Yunnan to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Shantung
                1 bomber moved from Yunnan to French Indo China

    Place Units - Japanese
                2 mech_infantrys placed in Manchuria
                1 fighter placed in Manchuria
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 36 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
                EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Kwangsi: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 tactical_bomber
        Kwangsi : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
        Kiangsu : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 12 infantry and 3 mech_infantrys
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 bomber, 1 factory_minor, 1 fighter and 1 tactical_bomber
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 battleship and 1 cruiser
        36 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 4 transports
        6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 34 / 34
        Japanese : 34 / 36
        Americans : 55 / 80
        Chinese : 7 / 17
        British : 28 / 28
        UK_Pacific : 17 / 23
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39603_Jap3.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    @Omega1759:

    @Me1945:

    Need more time. You broke my plans.

    If I broke your plans I better write mine before I forget them.   :wink:

    Yep, always good idea.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 factory_minor, 3 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 fighters moved from Gibraltar to 98 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone

    Combat - Americans
                Battle in 96 Sea Zone
                    British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 98 Sea Zone
                    Americans attack with 3 fighters
                    Germans defend with 1 transport; Italians defend with 1 cruiser
                        Americans roll dice for 3 fighters in 98 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Germans and 1 cruiser owned by the Italians lost in 98 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 cruiser

    Non Combat Move - Americans
                3 fighters moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 bomber moved from Western United States to Korea
                2 carriers and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Korea
                2 fighters moved from Midway to Korea
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                4 fighters moved from Western United States to 6 Sea Zone

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Korea
                3 fighters placed in Eastern United States
                1 carrier and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
                Americans collect 54 PUs (3 lost to blockades); end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 2 carriers, 4 fighters and 1 submarine
        Central United States : 1 armour, 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Trans-Jordan : 3 fighters
        Gibraltar : 1 artillery
        96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
        86 Sea Zone : 2 transports
        101 Sea Zone : 1 carrier and 1 submarine
        Brazil : 1 flag, 4 infantry
        91 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 34 / 34
        Japanese : 34 / 36
        Americans : 57 / 80
        Chinese : 7 / 17
        British : 28 / 28
        UK_Pacific : 17 / 23
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.727
            Median : 2.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    triplea_39603_Ame3.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 fighter moved from Sikang to Hunan
                1 fighter moved from Hunan to Kiangsi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Kiangsi : 1 fighter and 5 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 34 / 34
        Japanese : 33 / 36
        Americans : 57 / 80
        Chinese : 8 / 10
        British : 28 / 28
        UK_Pacific : 17 / 23
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.727
            Median : 2.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    triplea_39603_Chi3.tsvg

  • '17 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 unit repaired.
                1 battleship and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                      British take 93 Sea Zone from Italians
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Alexandria to 99 Sea Zone
                3 infantry moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                2 artilleries moved from Alexandria to Egypt
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Alexandria to Egypt

    triplea_39603_Bri3.tsvg

  • '17 '16 '13 '12

    Scramble in 97?

  • '17 '16 '13 '12

    @Me1945:

    @Omega1759:

    @Me1945:

    Need more time. You broke my plans.

    If I broke your plans I better write mine before I forget them.   :wink:

    Yep, always good idea.

    I didn’t recall that my plan was for you to take Yunnan without losing any planes, oh well!

  • '17 '16 '13 '12

    I can’t recall seeing a game in which the British hold Greece on turn 3, interesting!

  • '21 '20 '18 '17 '16 '15 '14 '13

    @Omega1759:

    Scramble in 97?

    No scramble.

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