Karl7 (Allies) vs Shin Ji (Axis +6) BM 3.2 Round 3!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Germans

    triplea_39555_Ger9.tsvg

  • '15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 bombers moved from Western Germany to 91 Sea Zone
                3 fighters moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                3 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 tactical_bomber moved from Bryansk to Caucasus
                1 tactical_bomber moved from Bryansk to Volgograd
                1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Volgograd
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus

    triplea_39555_Ger9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    full scram all battles

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 bombers moved from Western Germany to 91 Sea Zone
                3 fighters moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                3 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 tactical_bomber moved from Bryansk to Caucasus
                1 tactical_bomber moved from Bryansk to Volgograd
                1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Volgograd
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus

    Combat - Germans
                Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
                British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 91 Sea Zone
                    Germans attack with 10 bombers and 4 fighters
                    French defend with 1 fighter; British defend with 1 battleship, 1 cruiser, 2 submarines and 2 transports; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 5 transports
                    2 submarines owned by the British Submerged
                        Germans roll dice for 10 bombers and 4 fighters in 91 Sea Zone, round 2 :  7/14 hits
                    Units damaged: 1 battleship owned by the British
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 7 transports in 91 Sea Zone, round 2 :  7/11 hits
                        3 bombers owned by the Germans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 7 bombers in 91 Sea Zone, round 3 :  5/7 hits
                        Americans roll dice for 1 battleship, 2 cruisers, 4 fighters and 7 transports in 91 Sea Zone, round 3 :  5/7 hits
                        5 bombers owned by the Germans, 1 cruiser owned by the Americans, 1 cruiser owned by the British and 3 fighters owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 4 :  2/2 hits
                        Americans roll dice for 1 battleship, 1 fighter and 7 transports in 91 Sea Zone, round 4 :  1/2 hits
                        1 battleship owned by the British, 1 bomber owned by the Germans and 1 fighter owned by the French lost in 91 Sea Zone
                        2 transports owned by the British and 5 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 36
                    Casualties for French: 1 fighter
                    Casualties for Germans: 9 bombers and 4 fighters
                    Casualties for British: 1 battleship, 1 cruiser and 2 transports
                    Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 5 transports
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer and 5 fighters
                    British defend with 1 destroyer and 2 fighters
                        Germans roll dice for 1 destroyer and 5 fighters in 110 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  1/3 hits
                        2 fighters owned by the British, 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 5 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer and 2 fighters
                Battle in Volgograd
                    Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  3/5 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Caucasus to Bryansk
                1 tactical_bomber moved from Volgograd to Bryansk
                5 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                1 bomber moved from 91 Sea Zone to Holland Belgium

    Place Units - Germans
                5 fighters placed in Western Germany
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_39555_Ger9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Russia
                3 infantry moved from Samara to Volgograd
                4 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
                    Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                4 infantry moved from Russia to Samara

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    triplea_39555_Rus9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 armour and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 armour moved from 43 Sea Zone to Borneo
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from 44 Sea Zone to Celebes
                3 fighters moved from 36 Sea Zone to Borneo
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter moved from Kwangsi to 43 Sea Zone
                3 fighters moved from Kwangsi to 37 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 fighter moved from Japan to Buryatia
                2 battleships, 11 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                6 fighters moved from Kwangsi to Anhwe
                2 fighters moved from Kiangsu to Kiangsi
                1 fighter moved from Kiangsu to Anhwe
                2 fighters moved from Japan to Buryatia

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 1 armour and 3 fighters
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 3 fighters in Borneo, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Borneo, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 mech_infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 armour and 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 fighter
                Battle in Celebes
                Battle in 37 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 1 transport
                    ANZAC defend with 1 carrier
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        Japanese roll dice for 4 fighters and 1 transport in 37 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 carrier in 37 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking Celebes from ANZAC, taking 37 Sea Zone from Neutral with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 carrier
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 2 battleships in Philippines, round 2 :  2/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 7 fighters and 1 mech_infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 7 fighters and 1 mech_infantry in Anhwe, round 2 :  3/9 hits
                        Chinese roll dice for 4 infantry in Anhwe, round 2 :  0/4 hits
                        3 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 armour, 7 fighters and 1 mech_infantry in Anhwe, round 3 :  3/9 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Malaya
                Battle in Kiangsi
                    Japanese attack with 2 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Malaya from UK_Pacific, taking Kiangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun and 6 infantry
                        AA fire in Buryatia :  0/3 hits
                        Japanese roll dice for 1 armour, 3 fighters, 2 infantry and 1 mech_infantry in Buryatia, round 2 :  3/7 hits
                        Russians roll dice for 1 aaGun and 6 infantry in Buryatia, round 2 :  1/6 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Russians and 2 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 1 mech_infantry in Buryatia, round 3 :  1/6 hits
                        Russians roll dice for 4 infantry in Buryatia, round 3 :  2/4 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 armour and 3 fighters in Buryatia, round 4 :  2/4 hits
                        Russians roll dice for 3 infantry in Buryatia, round 4 :  1/3 hits
                        1 armour owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 3 fighters in Buryatia, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 5 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                    Japanese win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 aaGun and 6 infantry
                    Casualties for Japanese: 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                4 fighters moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                2 fighters moved from Borneo to 35 Sea Zone
                2 fighters moved from Kiangsi to 35 Sea Zone
                1 aaGun moved from Kwangsi to Kiangsi
                1 fighter moved from Anhwe to 35 Sea Zone
                6 fighters moved from Anhwe to Kiangsu
                2 fighters moved from Buryatia to Amur

    Place Units - Japanese
                3 fighters and 1 infantry placed in Japan
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
                Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs

    triplea_39555_Jap9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 5 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 marine, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 marine and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Caroline Islands to 6 Sea Zone
                9 fighters moved from 33 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Korea

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 3 fighters and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
                2 bombers moved from 6 Sea Zone to Midway
                1 bomber moved from Western United States to Hawaiian Islands
                1 aaGun moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Korea
                1 infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
                1 mech_infantry moved from Tunisia to Algeria
                2 fighters moved from 101 Sea Zone to Gibraltar
                1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_39555_Ame9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 2 infantry moved from Kweichow to Anhwe
                1 fighter moved from Kweichow to Chahar
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Chahar to Kweichow

    Place Units - Chinese
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_39555_Chi9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Northwest Persia to Ukraine
                2 fighters moved from Sikang to Caucasus
                1 fighter moved from Sikang to Caucasus
                1 fighter moved from India to 37 Sea Zone

    Combat - British
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.
                Battle in Caucasus
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 armour
                    British win, taking Caucasus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to Shan State
                1 infantry moved from Siam to Shan State
                1 infantry moved from French Indo China to Shan State
                1 aaGun moved from Burma to Shan State
                6 infantry moved from Burma to Shan State
                5 infantry moved from Burma to Yunnan
                3 artilleries moved from Burma to Yunnan
                1 artillery moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to India
                2 armour moved from West India to Burma
                2 artilleries moved from India to Burma
                1 fighter moved from India to Shan State
                3 fighters moved from Caucasus to Sikang
                1 fighter moved from Persia to Sikang
                2 armour moved from Persia to Northwest Persia
                1 armour moved from Iraq to Northwest Persia
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Tunisia to Algeria
                2 infantry moved from Tunisia to Algeria
                1 bomber moved from Ukraine to Northwest Persia

    Place Units - British
                2 fighters placed in United Kingdom
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Egypt
                British undo move 1.
                British undo move 2.
                British undo move 1.
                1 fighter and 2 infantry placed in Egypt
                1 fighter placed in United Kingdom
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 3 armour

    triplea_39555_UK_9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 9 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov
                1 armour moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Rostov
                1 armour moved from Bryansk to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Crete

    Non Combat Move - Italians
                2 carriers, 1 destroyer, 1 fighter and 3 submarines moved from 95 Sea Zone to 99 Sea Zone

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Italians collect 14 PUs (2 lost to blockades); end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_39555_Ita9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                2 artilleries moved from Caroline Islands to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 19 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                      ANZAC take 6 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                3 fighters moved from Caroline Islands to Korea

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 carrier moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 fighters placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    triplea_39555_ANZ9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    triplea_39555_Fre9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 76 PUs;
                Germans buy 3 artilleries, 1 destroyer and 14 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 fighters moved from Western Germany to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                3 armour and 10 mech_infantrys moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 tactical_bomber moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                1 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                3 armour moved from Novgorod to Bryansk
                2 fighters moved from Western Germany to Bryansk
                1 bomber moved from Holland Belgium to Novgorod

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Caucasus to Bryansk
                1 tactical_bomber moved from Tambov to Bryansk
                2 artilleries and 5 infantry moved from France to Western Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod
                8 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_39555_Ger10.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Russia
                1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Vologda to Urals
                1 infantry moved from Russia to Samara
                1 infantry moved from Samara to Kazakhstan
                2 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Novosibirsk
                3 fighters moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_39555_Rus10.tsvg

  • '15

    I think you’ve got me here - I’m gonna concede.  I just could not keep up in the Pacific!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Tight game!

    GG

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