This is a very fortunate start for germany!
Russia is up (and dont forget the eastern units)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 1 fighter, 7 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from 110 Sea Zone to Western Germany
2 bombers and 8 fighters moved from Normandy Bordeaux to Western Germany
1 armour and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 marine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 marine moved from 112 Sea Zone to Western Germany
2 armour moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
4 fighters and 1 tactical_bomber moved from 43 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Celebes
Combat - Americans
Battle in Western Germany
Americans attack with 1 armour, 2 bombers, 11 fighters and 1 marine
Germans defend with 1 airfield, 3 armour, 1 factory_major, 1 harbour and 7 mech_infantrys
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 2 bombers and 10 fighters remaining. Battle score for attacker is 31
Casualties for Germans: 3 armour and 7 mech_infantrys
Casualties for Americans: 1 fighter and 1 marine
Battle in Holland Belgium
Americans attack with 2 armour
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in 44 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery, 7 fighters and 2 tactical_bombers
Japanese defend with 1 artillery
Americans win, taking Celebes from Japanese with 1 artillery, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 bombers moved from Western Germany to Normandy Bordeaux
3 artilleries and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
10 fighters moved from Western Germany to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
5 artilleries, 9 infantry, 2 mech_infantrys and 8 transports moved from 101 Sea Zone to 103 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 103 Sea Zone
1 destroyer moved from 110 Sea Zone to 103 Sea Zone
1 infantry moved from Central United States to Eastern United States
7 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 battleship, 8 carriers, 3 cruisers, 11 destroyers, 6 fighters and 10 submarines moved from 43 Sea Zone to 44 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
4 transports placed in 101 Sea Zone
2 armour, 1 fighter, 4 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
2 artilleries, 1 fighter and 20 infantry moved from Shensi to Hopei
5 infantry moved from Suiyuyan to Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
1 infantry placed in Kansu
1 artillery and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
2 mech_infantrys moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 armour moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Hunan to Jehol
2 mech_infantrys moved from Anhwe to Jehol
Combat - British
Battle in Kiangsi
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Kiangsi from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 armour
Battle in Jehol
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Jehol from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - British
8 artilleries and 18 infantry moved from Hunan to Yunnan
2 armour and 1 mech_infantry moved from Yunnan to India
1 fighter moved from Hunan to India
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
3 armour and 12 mech_infantrys moved from Anhwe to Kweichow
1 fighter moved from Jehol to Kweichow
1 tactical_bomber moved from Jehol to Kweichow
2 mech_infantrys moved from Hopei to Yunnan
3 armour and 2 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
4 mech_infantrys moved from Kweichow to Yunnan
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
Place Units - UK_Pacific
2 infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 infantry and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
3 infantry moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from Iraq to Northwest Persia
6 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Sardinia to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Tunisia to Algeria
1 armour moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 mech_infantry moved from Nigeria to French West Africa
Italians take French West Africa from French
1 artillery moved from Tanganyika Territory to Kenya
1 armour moved from Rhodesia to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Southern Italy to 112 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to Holland Belgium
1 fighter moved from 95 Sea Zone to Western Germany
2 infantry moved from France to Holland Belgium
2 infantry moved from France to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Western Germany
1 infantry moved from France to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 bomber, 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from Americans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 armour
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Gibraltar
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win, taking Gibraltar from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Holland Belgium to France
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to France
1 aaGun moved from Slovakia Hungary to Romania
1 armour moved from 99 Sea Zone to Syria
Place Units - Italians
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Egypt
10 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 34 PUs; end with 34 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 47 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 16 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 43 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 34 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 40 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 43 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Research Technology - Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 6 artilleries and 15 infantry; Remaining resources: 4 PUs;
Combat Move - Germans
6 fighters moved from France to 110 Sea Zone
2 infantry moved from Southern France to France
1 infantry moved from Southern France to Northern Italy
2 submarines moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour, 6 artilleries and 36 infantry moved from Romania to Eastern Poland
2 artilleries and 4 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 6 fighters and 2 submarines
Americans defend with 4 destroyers
Germans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 26
Casualties for Germans: 1 submarine
Casualties for Americans: 4 destroyers
Battle in Eastern Poland
Germans attack with 1 armour, 8 artilleries and 40 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 8 artilleries and 40 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Romania to Eastern Poland
4 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to France
Place Units - Germans
3 infantry placed in United Kingdom
1 aaGun and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
3 infantry placed in Southern France
5 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Caucasus
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
2 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from Japanese
1 artillery and 1 infantry moved from Belarus to Novgorod
2 fighters moved from Russia to Novgorod
1 fighter moved from Russia to Volgograd
1 infantry moved from Tambov to Volgograd
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
retreated to Novgorod
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians win, taking Caucasus from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Novgorod to Bryansk
1 infantry moved from Russia to Samara
1 aaGun, 5 artilleries and 10 infantry moved from Yenisey to Timguska
1 artillery moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
1 fighter moved from Volgograd to Russia
1 artillery moved from Belarus to Bryansk
5 artilleries moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
20 infantry moved from Ukraine to Rostov
11 infantry moved from Ukraine to Bryansk
1 infantry moved from Tambov to Russia
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
14 fighters and 6 tactical_bombers moved from 35 Sea Zone to Guam
1 fighter moved from Japan to 6 Sea Zone
2 armour moved from Yakut S.S.R. to Timguska
Japanese take Yenisey from Russians
2 armour, 2 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys moved from Novosibirsk to Timguska
2 artilleries, 11 infantry and 6 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 armour moved from Buryatia to Yenisey
2 mech_infantrys moved from Buryatia to Yenisey
2 mech_infantrys moved from Manchuria to Korea
1 infantry moved from Turkmenistan to Eastern Persia
Combat - Japanese
Battle in Timguska
Japanese attack with 4 armour, 2 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys
Russians defend with 1 aaGun, 5 artilleries and 11 infantry
Japanese win, taking Timguska from Russians with 4 armour, 2 artilleries, 1 fighter, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Russians: 1 aaGun, 5 artilleries and 11 infantry
Casualties for Japanese: 10 infantry
Battle in Guam
Japanese attack with 1 artillery, 14 fighters, 1 infantry and 6 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese win, taking Guam from Americans with 1 artillery, 14 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
14 fighters moved from Guam to 35 Sea Zone
6 tactical_bombers moved from Guam to 35 Sea Zone
1 fighter moved from Timguska to Yakut S.S.R.
Place Units - Japanese
1 destroyer, 1 fighter, 1 submarine and 2 transports placed in 6 Sea Zone
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total
Hi guys, I have a job that is commission based and I work in bursts. Right now I’ve got an intense load so if you could let me have longer than the normal period of time between turns I would appreciate it. Thank you!
sure, np
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
6 fighters and 2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 103 Sea Zone to 110 Sea Zone
2 bombers moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from 44 Sea Zone to 21 Sea Zone
13 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 87 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in 113 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 carrier, 1 destroyer, 1 submarine and 4 transports
1 submarine owned by the Germans Submerged
Units damaged: 1 carrier owned by the Germans
Germans win with 4 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for Americans: 2 bombers
Battle in 110 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters
Germans defend with 1 submarine
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
retreated to Holland Belgium
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Philippines
Americans attack with 13 fighters and 2 tactical_bombers
Japanese defend with 1 airfield, 3 fighters and 1 harbour
Americans win with 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 3 fighters
Battle in French West Africa
Americans attack with 2 armour, 4 infantry and 2 mech_infantrys
Italians defend with 1 mech_infantry
Americans win, taking French West Africa from Italians with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Southern France
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Southern France from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 carrier moved from 103 Sea Zone to 87 Sea Zone
1 carrier moved from 103 Sea Zone to 110 Sea Zone
5 artilleries, 9 infantry, 2 mech_infantrys and 8 transports moved from 103 Sea Zone to 110 Sea Zone
5 artilleries, 9 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
6 fighters moved from Southern France to Normandy Bordeaux
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 8 carriers, 3 cruisers, 11 destroyers, 10 submarines and 1 transport moved from 44 Sea Zone to 34 Sea Zone
1 fighter moved from 21 Sea Zone to 34 Sea Zone
12 fighters and 1 tactical_bomber moved from Philippines to 34 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 110 Sea Zone
1 artillery placed in Normandy Bordeaux
1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
2 artilleries, 1 fighter and 25 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
Place Units - Chinese
4 artilleries placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_upgrade and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to West India
UK_Pacific take West India from Italians
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - British
Non Combat Move - British
2 fighters moved from India to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Kweichow to India
8 artilleries and 18 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsi to Hopei
2 infantry moved from Kwangsi to Yunnan
3 armour and 10 mech_infantrys moved from Yunnan to Shensi
2 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from Kwangtung to Kwangsi
Place Units - UK_Pacific
Units in India being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 artilleries, 1 bomber, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from United Kingdom to 87 Sea Zone
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from French Central Africa to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
2 fighters moved from France to Southern France
3 infantry moved from Northern Italy to Southern France
1 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to Southern Italy
7 infantry moved from Northern Italy to France
1 fighter moved from United Kingdom to Southern France
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Eastern Persia to West India
2 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Eastern Persia to West India
1 armour moved from Eastern Persia to Kazakhstan
1 armour moved from Syria to Northwest Persia
2 infantry moved from Iraq to Persia
1 artillery moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
Combat - Italians
Battle in Kazakhstan
Italians attack with 1 armour
Russians defend with 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in West India
Italians attack with 2 infantry
British defend with 1 infantry
1 infantry owned by the Italians retreated to Eastern Persia
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Italians win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantry
Battle in 87 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 carrier and 4 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier and 4 transports remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Southern France
Italians attack with 3 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to France
1 aaGun moved from Romania to Eastern Poland
Place Units - Italians
1 submarine placed in 81 Sea Zone
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Southern Italy
Italians undo move 5.
1 artillery, 1 bomber and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 37 PUs; end with 37 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 50 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 44 Sea Zone to 34 Sea Zone
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 carrier and 3 submarines moved from 62 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea Zone
Place Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea Zone
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 20
Research Technology - Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber and 17 infantry; Remaining resources: 4 PUs;
Combat Move - Germans
1 artillery moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Novgorod
8 artilleries and 40 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Poland to Eastern Poland
5 artilleries and 5 infantry moved from Germany to Poland
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from United Kingdom to France
4 transports moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
3 infantry placed in Western Germany
3 artilleries, 1 bomber and 6 infantry placed in Germany
3 infantry placed in United Kingdom
Turn Complete - Germans
Germans collect 60 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
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