Expanding on the amazing set of Custom National Advantages Cards that “Dagon81” created along with an “Anniversary Upgraded version”, at the: https://www.axisandallies.org/forums/post/352353
I’ve created a few extra sets for all editions, by editing these cards in my computer. These extra cards as well as many initials, are based mainly on the Axis & Allies Revised Rulebook but also of the other editions, and include in addition to their National Advantages and Technologies. They appear in my related comment archives: The Cards Book (pdf): https://www.axisandallies.org/forums/post/1618056 The Extra Cards Sets (jpg): https://www.axisandallies.org/forums/post/1618116
A sample of them is shown below:
AA 50 Upgrade Combo p.33.jpg
i suggest making your game and then bringing it into “table top simulator”. you can test selfmade games there to your own liking. it provides you with all the tools you need. :)
i did that too with mine:
6d2f8f65-591f-4948-88dc-3a3c708b44de-image.png
Try placing them in the northern Canadian territories, Alaska, and the northern Soviet Union. These are large territories that see little action in the game, so it’s justifiable to create blowup boxes in them, probably 8 or more.
Everyone has their own unique way of painting the pieces. No matter how we paint the pieces they must still be playable within the game.
And the nice difference between game sculpts and real military equipment is that sculpts are rarely lost or damaged in combat. If that wasn’t the case, people might actually hesitate to risk sending their painted sculpts into battle on the game map, given the large amount of time they’ve spent on customizing them. :-)