Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
L17 BM Marshmallow of War (Axis) vs Simon33 (Allies)
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Oh bother. Forgot to ask about the scramble in the Philippines.
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Yes, scramble the Philippines.
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3rd time lucky. Kamikaze in the Philippines?
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ooh, I forgot about those. Scramble and drop three kamikazes on the carrier.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 83 PUs;
Americans buy 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Philippines
1 carrier, 2 destroyers and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter moved from Caroline Islands to 35 Sea Zone
1 bomber moved from Norway to Novgorod
2 bombers and 1 fighter moved from Norway to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
2 artilleries and 1 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - Americans
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Japanese scrambles to create a battle in territory 35 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,2,5
Units damaged: 1 carrier owned by the Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 1/5 hits
Defenders Fire, : 0/3 hits
1 fighter owned by the Germans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 3,6,6 and causes: 15 damage to unit: factory_major
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 21 damage total. Damaged units is as follows: factory_major = 15, airfield = 6
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Japanese defend with 1 fighter
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win with 1 carrier, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 fighter
Battle in Philippines
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield and 1 harbour
Cleaning up after air battlesNon Combat Move - Americans
1 fighter could not land in Philippines and was removed
1 fighter moved from 35 Sea Zone to Celebes
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Novgorod to Norway
4 bombers and 1 fighter moved from Western Germany to Norway
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery and 2 infantry moved from Norway to Finland
2 destroyers moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 factory_minor placed in Finland
1 armour, 1 artillery and 1 infantry placed in Norway
1 artillery, 4 fighters and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 3 infantry moved from Shantung to Anhwe
1 artillery and 5 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 6 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Tobruk to Egypt
5 artilleries, 7 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 bomber
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 bomber in Borneo, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Egypt
British attack with 5 artilleries, 7 infantry and 5 mech_infantrys
Germans defend with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber; Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
British roll dice for 5 artilleries, 7 infantry and 5 mech_infantrys in Egypt, round 2 : 5/17 hits
Italians roll dice for 2 armour, 2 artilleries, 11 infantry and 1 tactical_bomber in Egypt, round 2 : 7/16 hits
2 infantry owned by the Germans, 7 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
British roll dice for 5 artilleries and 5 mech_infantrys in Egypt, round 3 : 4/10 hits
Italians roll dice for 2 armour, 2 artilleries, 6 infantry and 1 tactical_bomber in Egypt, round 3 : 4/11 hits
4 mech_infantrys owned by the British and 4 infantry owned by the Italians lost in Egypt
1 mech_infantry owned by the British and 5 artilleries owned by the British retreated to Anglo Egyptian Sudan
Italians win with 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for British: 7 infantry and 4 mech_infantrys
Casualties for Italians: 7 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Tobruk to Alexandria
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Finland
3 artilleries, 6 infantry and 1 mech_infantry moved from Eastern Persia to Persia
3 infantry moved from India to West India
2 artilleries and 3 infantry moved from Kiangsu to Kiangsi
1 aaGun and 3 infantry moved from Kiangsi to Kwangtung
1 aaGun, 1 armour and 1 mech_infantry moved from Yunnan to Hunan
3 artilleries and 2 infantry moved from Burma to India
1 infantry moved from Shan State to BurmaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,5
British collect 29 PUs (1 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
You win. I play Japan horribly and that cost me the game. I’ll go post and start a new game.
Marsh
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New game is up.
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@Marshmallow:
You win. I play Japan horribly and that cost me the game. I’ll go post and start a new game.
Marsh
I think I won the game when I used the Kiwis to retake Sydney.