Each unit may be paired with only one other unit in the same turn phase, but it may be paired with a different unit in another turn phase. In Miker49’s example, the tank may be paired with the mechanized infantry in the Combat Move phase, then be paired with the tactical bomber in the Conduct Combat phase. In Jeffdestroyer’s example, the tank may be paired with the mechanized infantry in the Combat Move phase, then be paired with either the mechanized infantry or tactical bomber in the Conduct Combat phase, but not both. See the Combined Arms sidebar on page 16 of the Rulebook.
Naval Questions
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A few naval questions. I’ll also be posting similar questions on the 1941 board, because we played both games last weekend.
1) When placing a just-built Aircraft Carrier, can I also place fighters that I just built on it? Can I Non-combat move a fighter I already have on the new carrier when I place new units?
2) If I’m attacking boats from 2 or more countries in the same seazone (ex-UK and France in 110) but I’m not using surface warships (Just planes and subs) can I choose to only attack the ships belonging to one power?
3) If yes, would a destroyer belonging to the country I’m NOT attacking still negate my subs surprise strike capabilities?
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I just answered these on the 1941 board CB
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Same rules apply to Global and 1941 games?
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Generally the rules are the same but with additional complexity as you move to the bigger games.
I say generally as there are lots of exceptions. But the basic game concepts do not change.
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Generally speaking powers defend together. However in G40 there are powers that start off neutral (Russia and USA) or not at war with each other (like Japan and UK/France). You could have a case at sea when you attack a sz with units from multiple powers, and can ignore the units that belong to a power that you aren’t yet at war with.