Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Tue vs Morten balance mod 2.0 2nd game
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - British
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
3 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
2 infantry moved from India to 39 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Kenya
2 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Malta to KenyaPurchase Units - British
British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British win, taking Kenya from Italians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 bomber moved from Kenya to Belgian Congo
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Malta to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Rhodesia to Belgian Congo
2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from Burma to Shan State
1 mech_infantry moved from India to Burma
1 infantry moved from Rhodesia to Belgian CongoPlace Units - British
2 fighters placed in United Kingdom
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 28 PUs (2 lost to blockades); end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 submarine moved from 93 Sea Zone to 87 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to AlgeriaPurchase Units - Italians
Italians buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in GibraltarNon Combat Move - Italians
1 artillery and 3 infantry moved from Libya to Tobruk
2 infantry moved from Yugoslavia to Romania
1 armour moved from Southern France to Yugoslavia
4 infantry moved from Southern Italy to Northern Italy
2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 bomber moved from Algeria to Southern Italy
2 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
1 infantry and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to EgyptPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 6 PUs;Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales
1 infantry moved from Northern Territory to South Australia
3 fighters moved from New Zealand to New South Wales
1 cruiser moved from 63 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 artillery, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5,4,1,4,6,3,2,3,2
ANZAC collect 8 PUs (2 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - French
1 destroyer moved from 58 Sea Zone to 41 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
2 armour moved from Yugoslavia to Bessarabia
2 infantry moved from Finland to Karelia
2 infantry moved from Finland to Vyborg
2 bombers moved from Western Germany to Karelia
3 bombers moved from Western Germany to Vyborg
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to VyborgPurchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Bessarabia
Germans attack with 3 armour, 2 artilleries and 9 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 2 bombers and 3 infantry
Russians defend with 3 infantry
Germans win, taking Karelia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Vyborg
Germans attack with 3 bombers and 3 infantry
Russians defend with 3 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 infantry moved from Norway to Finland
1 infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Germany to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
3 bombers moved from Vyborg to Norway
2 bombers moved from Karelia to Norway
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
2 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Poland to Bessarabia
3 aaGuns, 2 artilleries and 13 infantry moved from Poland to Baltic States
2 mech_infantrys moved from Germany to Romania
4 armour and 5 mech_infantrys moved from Germany to Baltic States
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 armour moved from Western Germany to Poland
2 fighters and 2 tactical_bombers moved from Southern Italy to GibraltarPlace Units - Germans
1 destroyer placed in 113 Sea Zone
2 bombers placed in Western Germany
3 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
4 artilleries and 12 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
17 infantry moved from Amur to Manchuria
1 infantry moved from Korea to ManchuriaPurchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Karelia
Russians attack with 4 artilleries and 12 infantry
Germans defend with 2 infantry
Russians win, taking Karelia from Germans with 4 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 2 infantry
Russians win, taking Manchuria from Japanese with 18 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 artillery and 2 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Belarus
2 aaGuns, 2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Rostov
2 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Bryansk to Smolensk
3 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Eastern Poland to BryanskPlace Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Novgorod
1 artillery and 7 infantry placed in Russia
2 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - Japanese
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 21 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Shan State
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter moved from Shantung to Yunnan
1 fighter moved from Yunnan to Shan State
1 bomber moved from Japan to YunnanPurchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 cruiser and 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 transport in 41 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 41 Sea Zone
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
British defend with 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Malaya, round 2 : 3/6 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Malaya, round 3 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 aaGun and 3 infantry
AA fire in Shan State : 1/3 hits
1 fighter owned by the Japanese lost in Shan State
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 3/9 hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 3 : 4/8 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 aaGun and 3 infantry
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to Jehol
2 bombers moved from Malaya to Kwangsi
1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
2 fighters moved from 41 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Hunan
2 fighters moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to Jehol
4 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 artillery moved from Chahar to Jehol
1 infantry moved from Hunan to Anhwe
1 artillery and 3 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 factory_minor placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs