ABH (Axis) vs Ichabod (Allies + 30)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 armour moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from Java to 41 Sea Zone
                2 bombers moved from Java to Sumatra
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    British defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 bomber and 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Sumatra to Java
                1 fighter moved from 41 Sea Zone to Java
                1 armour and 2 mech_infantrys moved from Hunan to Yunnan
                1 fighter moved from Burma to Yunnan
                3 armour moved from French Indo China to Yunnan
                1 fighter moved from Japan to French Indo China
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Shensi to Kweichow

    Place Units - Japanese
                4 destroyers and 3 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_39237_Jap8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States
                1 mech_infantry moved from Western United States to Eastern United States

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 fighter placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 armour, 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Buryatia : 1 bomber
        26 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 4 submarines
        10 Sea Zone : 1 transport
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Gibraltar : 1 fighter and 2 infantry
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 56 / 82
        Russians : 19 / 27
        Japanese : 68 / 73
        Americans : 52 / 75
        Chinese : 0 / 2
        British : 32 / 32
        UK_Pacific : 5 / 10
        Italians : 16 / 23
        ANZAC : 10 / 9
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39237_Ame8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                3 fighters moved from Persia to Russia
                1 armour moved from Iraq to Caucasus
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from India to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                5 fighters and 2 tactical_bombers moved from India to Burma
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 bomber moved from Gibraltar to France

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 5 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  6/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Caucasus
                    British attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom
                5 fighters and 2 tactical_bombers moved from Burma to India
                1 fighter moved from 41 Sea Zone to India
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from India to Persia
                1 tactical_bomber moved from India to Persia
                1 tactical_bomber moved from India to Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Egypt
                1 submarine placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 5 fighters, 1 harbour, 12 infantry and 4 mech_infantrys
        39 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Russia : 3 fighters
        Caucasus : 1 armour and 2 mech_infantrys
        76 Sea Zone : 1 battleship and 1 destroyer
        106 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 armour and 2 mech_infantrys
        Eastern Persia : 1 flag, 1 artillery and 2 infantry
        71 Sea Zone : 1 submarine
        Northwest Persia : 1 artillery and 1 infantry
        Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 54 / 82
        Russians : 21 / 27
        Japanese : 67 / 73
        Americans : 52 / 75
        Chinese : 0 / 2
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 16 / 23
        ANZAC : 10 / 9
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 21

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 2.692
            Median : 3.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_39237_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Bryansk to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Western Ukraine to Tambov
                      Italians take Tambov from Russians
                2 bombers and 1 fighter moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 bombers, 2 fighters and 1 infantry
                    British defend with 1 armour and 2 mech_infantrys
                    Italians win, taking Caucasus from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 1 armour and 2 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Volgograd
                1 fighter moved from Caucasus to Volgograd
                2 bombers moved from Caucasus to Volgograd
                2 mech_infantrys moved from Romania to Ukraine

    Place Units - Italians
                1 bomber placed in Southern Italy
                1 armour and 1 mech_infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
                EDIT: Removing units owned by Italians from Northern Italy: 1 armour
                EDIT: Adding units owned by Italians to Romania: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_39237_Ita8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 submarine moved from 54 Sea Zone to 62 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        South Australia : 2 infantry
        62 Sea Zone : 1 destroyer and 1 submarine
        Russia : 2 fighters
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 82
        Russians : 18 / 27
        Japanese : 67 / 73
        Americans : 52 / 75
        Chinese : 0 / 2
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 19 / 25
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39237_ANZ8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Northwest Persia : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 54 / 82
        Russians : 18 / 27
        Japanese : 67 / 73
        Americans : 52 / 75
        Chinese : 0 / 2
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 19 / 25
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39237_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 2 armour, 4 bombers and 5 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia
                5 bombers moved from Novgorod to Russia
                1 armour and 5 mech_infantrys moved from Western Ukraine to Russia
                3 armour, 5 fighters and 4 tactical_bombers moved from Bryansk to Russia
                1 mech_infantry moved from Volgograd to Russia
                4 bombers moved from Western Germany to Russia
                3 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                2 armour and 7 mech_infantrys moved from Poland to Western Ukraine
                EDIT: 1 infantry moved from Iraq to Northwest Persia
                EDIT: 1 fighter moved from Egypt to Northwest Persia

    Combat - Germans
                Battle in Russia
                    Germans attack with 5 armour, 9 bombers, 5 fighters, 6 mech_infantrys and 4 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 4 fighters, 10 infantry and 1 tactical_bomber; British defend with 3 fighters; ANZAC defend with 2 fighters
                    Germans captures 27PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour and 7 bombers remaining. Battle score for attacker is -5
                    Casualties for Germans: 4 armour, 2 bombers, 5 fighters, 6 mech_infantrys and 4 tactical_bombers
                    Casualties for Russians: 4 aaGuns, 1 armour, 1 artillery, 4 fighters, 10 infantry and 1 tactical_bomber
                    Casualties for British: 3 fighters
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - Germans
                7 bombers moved from Russia to Bryansk
                5 bombers moved from Bryansk to Ukraine

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Novgorod
                4 bombers and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 87 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs

    triplea_39237_Ger9.tsvg


  • Good game.

  • '17

    I enjoyed it.

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