I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
3 artilleries and 6 infantry moved from France to Northern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,3,4,3,5,6,5,5,5,3,3,2
Italians collect 2 PUs (13 lost to blockades); end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 27 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Volgograd to Samara
29 armour and 7 mech_infantrys moved from Rostov to Samara
15 armour, 2 fighters and 7 tactical_bombers moved from Caucasus to Samara
3 mech_infantrys moved from Caucasus to Samara
4 bombers moved from Southern Italy to Samara
2 artilleries and 2 infantry moved from Bryansk to Russia
1 mech_infantry moved from Western Ukraine to Russia
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 47 armour, 4 bombers, 2 fighters, 10 mech_infantrys and 7 tactical_bombers
Russians defend with 5 aaGuns, 2 armour, 15 artilleries and 41 infantry
Germans win, taking Samara from Russians with 30 armour, 4 bombers, 1 fighter and 7 tactical_bombers remaining. Battle score for attacker is 68
Casualties for Germans: 17 armour, 1 fighter and 10 mech_infantrys
Casualties for Russians: 5 aaGuns, 2 armour, 15 artilleries and 41 infantry
Battle in Russia
Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor and 1 infantry
Germans destroys 13PUs while taking Russians capital
Germans win, taking Russia from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Russians to Germans
EDIT: Turning off Edit Mode
1 fighter and 7 tactical_bombers moved from Samara to Caucasus
4 bombers moved from Samara to Volgograd
3 armour moved from Ukraine to Caucasus
11 artilleries and 19 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 submarine moved from 125 Sea Zone to 124 Sea Zone
Place Units - Germans
3 infantry placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Rostov
3 armour placed in Ukraine
2 mech_infantrys placed in Western Ukraine
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry, 1 marine and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 artilleries and 1 infantry moved from Borneo to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
2 artilleries, 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 infantry, 2 tactical_bombers and 2 transports moved from 43 Sea Zone to 42 Sea Zone
2 artilleries and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 2 artilleries, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 2 artilleries, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine and 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Philippines to Japan
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
2 infantry and 1 marine placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
killl
?
Sorry. I am slow with all my games these days. Hopefully I can get a few posts in. It will be ok from Tuesday. Sorry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Johnston Island to 31 Sea Zone
1 bomber moved from Western United States to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 bombers moved from 31 Sea Zone to Wake Island
1 fighter moved from 31 Sea Zone to Wake Island
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to Egypt
5 infantry moved from Tobruk to Alexandria
3 infantry moved from Libya to Tobruk
6 infantry moved from 96 Sea Zone to Tobruk
3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
3 transports moved from 96 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Iceland to United Kingdom
1 submarine moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 armour, 1 artillery, 3 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Manchuria
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
test
Input ErrorThere was an error in your dice throw: “@6” is not correct syntax.
Rolls: 1@6; Total Hits: 11@6: (4)
test
I forgot to bomb Malaya With 1 bomber from India (usa)
AA gun
Rolls: 1@1; Total Hits: 01@1: (5)
bomber
Rolls: 1@6; Total Hits: 11@6: (5)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 bomber moved from India to Kazakhstan
Combat - British
Battle in Kazakhstan
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British win, taking Kazakhstan from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 armour and 2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 bomber moved from Kazakhstan to Yunnan
2 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
6 artilleries and 6 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
3 fighters moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Tobruk to Alexandria
Place Units - British
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 6
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 bomber moved from India to Kazakhstan
Combat - British
Battle in Kazakhstan
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British win, taking Kazakhstan from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 armour and 2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 bomber moved from Kazakhstan to Yunnan
2 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
6 artilleries and 6 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
3 fighters moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Tobruk to Alexandria
Place Units - British
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 6
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Northwest Persia: 5 fighters
EDIT: Removing units owned by British from Iraq: 2 fighters
EDIT: Removing units owned by British from Persia: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Northwest Persia: 1 tactical_bomber
EDIT: Removing units owned by British from Iraq: 1 tactical_bomber
EDIT: Turning off Edit Mode
sorry for the edit mess
I also think you cant blow up my trannies at gib. If you somehow can I must redo this. I don’t see a away though
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 bomber moved from India to Kazakhstan
Combat - British
Battle in Kazakhstan
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British win, taking Kazakhstan from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 armour and 2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 bomber moved from Kazakhstan to Yunnan
2 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
6 artilleries and 6 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
3 fighters moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Tobruk to Alexandria
Place Units - British
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 6
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Northwest Persia: 5 fighters
EDIT: Removing units owned by British from Iraq: 2 fighters
EDIT: Removing units owned by British from Persia: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Northwest Persia: 1 tactical_bomber
EDIT: Removing units owned by British from Iraq: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 3 armour and 6 mech_infantrys
EDIT: Adding units owned by British to Northwest Persia: 3 armour and 6 mech_infantrys
EDIT: Turning off Edit Mode
that was the last one I think :-D :-D :-D :-D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
3 artilleries moved from Northern Italy to France
3 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,3,3,5,1,2,6,3,5,6,3,5
Italians collect 2 PUs (13 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Guam
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 27 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs