<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[BM 2.0 Aldoraine (Allies) vs Majikforce (Axis)]]></title><description><![CDATA[<p dir="auto">GL HF!</p>
<p dir="auto">BM 2.0</p>
]]></description><link>https://www.axisandallies.org/forums/topic/28756/bm-2-0-aldoraine-allies-vs-majikforce-axis</link><generator>RSS for Node</generator><lastBuildDate>Sun, 05 Apr 2026 20:06:58 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/28756.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 18 Jan 2017 01:33:27 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Thu, 02 Feb 2017 19:25:46 GMT]]></title><description><![CDATA[<p dir="auto">Sounds good.  Thanks again</p>
]]></description><link>https://www.axisandallies.org/forums/post/1048621</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1048621</guid><dc:creator><![CDATA[AldoRaine]]></dc:creator><pubDate>Thu, 02 Feb 2017 19:25:46 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Thu, 02 Feb 2017 16:26:26 GMT]]></title><description><![CDATA[<p dir="auto">No worries man!  It is way too early for either of us to concede and feel good about taking a loss or win.  So lets just put this one on the shelf and get to it if we get to it.  It might go down in history as one of those what ifs game. :-D  I understand the busy bug completely.  Hope all goes well for you.  Take care!</p>
]]></description><link>https://www.axisandallies.org/forums/post/1048602</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1048602</guid><dc:creator><![CDATA[majikforce]]></dc:creator><pubDate>Thu, 02 Feb 2017 16:26:26 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Thu, 02 Feb 2017 16:02:33 GMT]]></title><description><![CDATA[<p dir="auto">I am sorry about this but I am either going to have to concede this game to you or postpone it.  Things have become really busy for me right now and I will not be able to continue at this time.  This was fun and just let me know if you want me to post the results.</p>
<p dir="auto">Thanks for the game. Sorry again for having to call it short.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1048601</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1048601</guid><dc:creator><![CDATA[AldoRaine]]></dc:creator><pubDate>Thu, 02 Feb 2017 16:02:33 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Thu, 02 Feb 2017 13:38:20 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/564146_triplea_39193_Fre3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_Fre3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1048589</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1048589</guid><dc:creator><![CDATA[AldoRaine]]></dc:creator><pubDate>Thu, 02 Feb 2017 13:38:20 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Thu, 02 Feb 2017 13:33:41 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 2 destroyers; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia<br />
                  ANZAC take Ethiopia from Italians<br />
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa<br />
            1 cruiser moved from 62 Sea Zone to 55 Sea Zone<br />
            1 fighter moved from New South Wales to Queensland<br />
            1 infantry moved from New South Wales to Queensland<br />
            1 transport moved from 62 Sea Zone to 54 Sea Zone</p>
<p dir="auto">Combat - ANZAC</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 aaGun and 1 infantry moved from New Guinea to Dutch New Guinea<br />
                  ANZAC take Dutch New Guinea from Dutch</p>
<p dir="auto">Place Units - ANZAC<br />
            2 destroyers placed in 62 Sea Zone</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 15 PUs; end with 17 PUs total<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs<br />
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/564145_triplea_39193_ANZ3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_ANZ3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1048588</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1048588</guid><dc:creator><![CDATA[AldoRaine]]></dc:creator><pubDate>Thu, 02 Feb 2017 13:33:41 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Thu, 02 Feb 2017 04:33:09 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            2 armour moved from Bessarabia to Western Ukraine<br />
            1 bomber moved from Southern Italy to Western Ukraine<br />
            1 armour moved from Romania to Baltic States</p>
<p dir="auto">Combat - Italians<br />
            Battle in Western Ukraine<br />
                Italians attack with 2 armour and 1 bomber<br />
                Russians defend with 1 infantry<br />
                Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 aaGun, 2 artilleries and 2 infantry moved from Romania to Bessarabia<br />
            1 artillery and 2 infantry moved from Bulgaria to Romania<br />
            1 armour moved from Northern Italy to Romania<br />
            1 mech_infantry moved from Southern France to Yugoslavia<br />
            2 infantry moved from Northern Italy to France<br />
            1 aaGun moved from Northern Italy to France<br />
            1 infantry moved from Southern France to France<br />
            1 infantry moved from Tunisia to Algeria<br />
                  Italians take Algeria from Neutral_Axis<br />
            1 transport moved from 93 Sea Zone to 94 Sea Zone<br />
            1 mech_infantry moved from Tunisia to 94 Sea Zone<br />
            1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone<br />
            1 mech_infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone<br />
            1 mech_infantry moved from 97 Sea Zone to Yugoslavia<br />
            1 battleship moved from 93 Sea Zone to 97 Sea Zone<br />
            1 bomber moved from Western Ukraine to Bessarabia</p>
<p dir="auto">Place Units - Italians<br />
            1 fighter and 2 infantry placed in Southern Italy<br />
            3 infantry placed in Southern France</p>
<p dir="auto">Turn Complete - Italians<br />
            Total Cost from Convoy Blockades: 0<br />
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6<br />
            Italians collect 21 PUs; end with 21 PUs total</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/564118_triplea_39193_Ita3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_Ita3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1048577</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1048577</guid><dc:creator><![CDATA[majikforce]]></dc:creator><pubDate>Thu, 02 Feb 2017 04:33:09 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Wed, 01 Feb 2017 16:18:37 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Purchase Units - British<br />
            British buy 1 destroyer, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Purchase Units - UK_Pacific<br />
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - British<br />
            1 infantry moved from Alexandria to 98 Sea Zone<br />
            1 infantry moved from 98 Sea Zone to Syria<br />
            1 fighter moved from 98 Sea Zone to 92 Sea Zone<br />
            1 infantry moved from French Madagascar to 72 Sea Zone<br />
            1 infantry moved from Anglo Egyptian Sudan to Kenya<br />
                  British take Kenya from Italians<br />
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo<br />
            1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone<br />
            1 infantry moved from 80 Sea Zone to Iraq<br />
            1 infantry moved from Northwest Persia to Iraq<br />
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone<br />
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone<br />
            1 bomber and 1 fighter moved from Trans-Jordan to 99 Sea Zone<br />
            1 fighter moved from Trans-Jordan to 99 Sea Zone<br />
            1 fighter moved from 98 Sea Zone to 96 Sea Zone<br />
            1 infantry moved from United Kingdom to Scotland<br />
            1 artillery moved from United Kingdom to Scotland<br />
            1 fighter moved from United Kingdom to Scotland<br />
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq<br />
            1 infantry moved from Egypt to 81 Sea Zone<br />
            1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone<br />
            1 infantry moved from 80 Sea Zone to Iraq<br />
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Tobruk<br />
                  British take Tobruk from Italians<br />
            1 infantry moved from India to Burma<br />
            1 artillery moved from India to Burma</p>
<p dir="auto">Combat - British<br />
            Battle in Iraq<br />
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber<br />
                Neutral_Axis defend with 3 infantry<br />
                British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6<br />
                Casualties for British: 1 infantry<br />
                Casualties for Neutral_Axis: 3 infantry<br />
            Battle in 99 Sea Zone<br />
                British attack with 1 bomber, 1 destroyer and 2 fighters<br />
                Italians defend with 1 cruiser<br />
                British win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12<br />
                Casualties for Italians: 1 cruiser<br />
            Battle in 96 Sea Zone<br />
                British attack with 1 destroyer, 2 fighters and 1 tactical_bomber<br />
                Italians defend with 1 cruiser<br />
                British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12<br />
                Casualties for Italians: 1 cruiser<br />
            Battle in Scotland<br />
                British attack with 1 artillery, 1 fighter and 1 infantry<br />
                Germans defend with 1 airfield and 1 artillery<br />
                British win, taking Scotland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4<br />
                Casualties for Germans: 1 artillery<br />
            Battle in Belgian Congo<br />
                British attack with 1 artillery and 1 infantry<br />
                Italians defend with 1 infantry<br />
                British win, taking Belgian Congo from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Italians: 1 infantry<br />
            Battle in Syria<br />
            Battle in Burma<br />
                British attack with 1 artillery and 1 infantry<br />
                Japanese defend with 1 artillery<br />
                British win, taking Syria from Neutral_Axis, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4<br />
                Casualties for Japanese: 1 artillery<br />
            Battle in 92 Sea Zone<br />
                British attack with 1 fighter<br />
                Italians defend with 1 transport<br />
                British win with 1 fighter remaining. Battle score for attacker is 7<br />
                Casualties for Italians: 1 transport</p>
<p dir="auto">Non Combat Move - British<br />
            Turning on Edit Mode<br />
            EDIT: Turning off Edit Mode<br />
            2 fighters moved from 96 Sea Zone to Gibraltar<br />
            1 fighter moved from 92 Sea Zone to Gibraltar<br />
            1 fighter moved from United Kingdom to Gibraltar<br />
            1 fighter moved from Scotland to United Kingdom<br />
            2 fighters moved from 99 Sea Zone to Trans-Jordan<br />
            1 fighter and 1 tactical_bomber moved from Iraq to India<br />
            1 aaGun moved from Egypt to Trans-Jordan<br />
            1 aaGun moved from Egypt to Trans-Jordan<br />
            1 bomber moved from 99 Sea Zone to Trans-Jordan<br />
            1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan<br />
            2 infantry moved from Union of South Africa to Rhodesia<br />
            1 battleship moved from 76 Sea Zone to 98 Sea Zone<br />
            1 destroyer moved from 75 Sea Zone to 80 Sea Zone<br />
            1 infantry moved from India to West India<br />
            1 armour moved from Quebec to Alberta Saskatchewan Manitoba<br />
            1 artillery and 2 infantry moved from Quebec to Ontario<br />
            1 cruiser moved from 98 Sea Zone to 92 Sea Zone</p>
<p dir="auto">Place Units - British<br />
            1 factory_minor placed in Persia<br />
            1 destroyer placed in 98 Sea Zone<br />
            1 mech_infantry placed in Egypt<br />
            2 infantry placed in United Kingdom</p>
<p dir="auto">Turn Complete - British<br />
            Total Cost from Convoy Blockades: 2<br />
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4<br />
            British collect 31 PUs (2 lost to blockades); end with 31 PUs total</p>
<p dir="auto">Place Units - UK_Pacific<br />
            2 artilleries and 3 infantry placed in India</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            UK_Pacific collect 6 PUs; end with 6 PUs total<br />
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs<br />
            Some Units in India change ownership: 2 artilleries and 3 infantry</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/563951_triplea_39193_UK_3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_UK_3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1048469</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1048469</guid><dc:creator><![CDATA[AldoRaine]]></dc:creator><pubDate>Wed, 01 Feb 2017 16:18:37 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Wed, 01 Feb 2017 16:08:32 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 1 infantry; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            6 infantry moved from Tsinghai to Kansu</p>
<p dir="auto">Combat - Chinese<br />
            Battle in Kansu<br />
                Chinese attack with 6 infantry<br />
                Japanese defend with 2 infantry<br />
                Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Chinese: 2 infantry<br />
                Casualties for Japanese: 2 infantry</p>
<p dir="auto">Non Combat Move - Chinese</p>
<p dir="auto">Place Units - Chinese<br />
            1 infantry placed in Kansu</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 3 PUs; end with 5 PUs total</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/563948_triplea_39193_Chi3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_Chi3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1048468</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1048468</guid><dc:creator><![CDATA[AldoRaine]]></dc:creator><pubDate>Wed, 01 Feb 2017 16:08:32 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Wed, 01 Feb 2017 16:07:27 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs;</p>
<p dir="auto">Politics - Americans<br />
            Americans takes Political Action: Political Action Americans To War With Italians<br />
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War<br />
            Americans takes Political Action: Political Action Americans To War With Germans<br />
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War<br />
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States<br />
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States<br />
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States<br />
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States<br />
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States<br />
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States</p>
<p dir="auto">Combat Move - Americans<br />
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans<br />
            1 armour and 1 artillery moved from Central United States to 101 Sea Zone<br />
            2 infantry moved from Central United States to 101 Sea Zone<br />
            1 marine moved from Central United States to 101 Sea Zone<br />
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone<br />
            1 marine moved from 91 Sea Zone to Morocco<br />
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar<br />
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone<br />
            2 fighters moved from 26 Sea Zone to 46 Sea Zone</p>
<p dir="auto">Combat - Americans<br />
            Battle in Morocco<br />
            Battle in Gibraltar<br />
                Americans attack with 1 armour, 1 artillery and 2 infantry<br />
                Italians defend with 1 airfield, 1 harbour and 2 infantry<br />
                Americans win, taking Morocco from Neutral_Axis, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Italians: 2 infantry<br />
                Casualties for Americans: 1 infantry<br />
            Battle in 46 Sea Zone<br />
                Americans attack with 1 destroyer and 2 fighters<br />
                Japanese defend with 1 submarine<br />
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6<br />
                Casualties for Japanese: 1 submarine</p>
<p dir="auto">Non Combat Move - Americans<br />
            2 fighters moved from 46 Sea Zone to 54 Sea Zone<br />
            3 infantry moved from Hawaiian Islands to 26 Sea Zone<br />
            1 artillery and 3 marines moved from Hawaiian Islands to 26 Sea Zone<br />
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 3 marines, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone<br />
            1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone<br />
            1 bomber moved from Eastern United States to United Kingdom</p>
<p dir="auto">Place Units - Americans<br />
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone<br />
            1 fighter placed in Eastern United States<br />
            1 destroyer and 1 submarine placed in 10 Sea Zone</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 51 PUs; end with 52 PUs total<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs<br />
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/563947_triplea_39193_Ame3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_Ame3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1048467</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1048467</guid><dc:creator><![CDATA[AldoRaine]]></dc:creator><pubDate>Wed, 01 Feb 2017 16:07:27 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Wed, 01 Feb 2017 04:08:44 GMT]]></title><description><![CDATA[<p dir="auto">Sorry for the mess of edits at the start of my turn.  Last turn I must’ve misclicked and put one of my art on a lone transport.  It was supposed to be paried with an inf.  Then I had to remove the planes so I could edit the transport correctly because the window for editing  all the units was too large for my laptop screen.  I promise its all legit.  Any issues just ask and I will try and explain it better for you.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1048428</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1048428</guid><dc:creator><![CDATA[majikforce]]></dc:creator><pubDate>Wed, 01 Feb 2017 04:08:44 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Wed, 01 Feb 2017 04:04:07 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Purchase Units - Japanese<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 fighters and 2 tactical_bombers<br />
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 artillery and 1 transport<br />
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport<br />
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport<br />
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 artillery<br />
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters, 2 tactical_bombers and 3 transports<br />
            EDIT: Turning off Edit Mode<br />
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 1 marine and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;</p>
<p dir="auto">Politics - Japanese<br />
            Japanese takes Political Action: Political Action Japanese To War With Americans<br />
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly<br />
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral<br />
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral<br />
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC<br />
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly<br />
            Japanese takes Political Action: Political Action Japanese To War With French<br />
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied</p>
<p dir="auto">Combat Move - Japanese<br />
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese<br />
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone<br />
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines<br />
            1 battleship moved from 36 Sea Zone to 35 Sea Zone<br />
            1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone<br />
            1 marine moved from 43 Sea Zone to Borneo<br />
            1 submarine moved from 36 Sea Zone to 46 Sea Zone<br />
            1 battleship moved from 36 Sea Zone to 37 Sea Zone<br />
            1 submarine moved from 36 Sea Zone to 37 Sea Zone<br />
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone<br />
            1 carrier moved from 36 Sea Zone to 35 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines<br />
            1 infantry moved from Kwangsi to 36 Sea Zone<br />
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone<br />
            1 infantry moved from 37 Sea Zone to Malaya<br />
            1 armour moved from Kwangsi to Shan State<br />
                  Japanese take Shan State from UK_Pacific<br />
            3 artilleries moved from Kwangsi to Kwangtung<br />
            1 infantry moved from Kwangsi to Kwangtung<br />
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone<br />
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone<br />
            1 fighter moved from 36 Sea Zone to Kwangtung<br />
            1 tactical_bomber moved from 6 Sea Zone to Kwangtung<br />
            1 tactical_bomber moved from 36 Sea Zone to Philippines<br />
            1 artillery and 2 infantry moved from Yunnan to Burma<br />
            1 tactical_bomber moved from Kwangsi to Burma<br />
            2 bombers moved from Kwangsi to Burma<br />
            1 fighter moved from Kwangsi to Burma<br />
            1 mech_infantry moved from Hopei to Szechwan<br />
                  Japanese take Szechwan from Chinese<br />
            2 infantry moved from Suiyuyan to Kansu<br />
                  Japanese take Kansu from Chinese<br />
            5 infantry moved from Kweichow to Shensi<br />
                  Japanese take Shensi from Chinese</p>
<p dir="auto">Combat - Japanese<br />
            Battle in Borneo<br />
            Battle in Philippines<br />
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers<br />
                Americans defend with 1 airfield, 1 harbour and 2 infantry<br />
                Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6<br />
                Casualties for Americans: 2 infantry<br />
            Battle in 37 Sea Zone<br />
                Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport<br />
                ANZAC defend with 1 destroyer<br />
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8<br />
                Casualties for ANZAC: 1 destroyer<br />
            Battle in Malaya<br />
            Battle in 46 Sea Zone<br />
                Japanese attack with 1 submarine<br />
                ANZAC defend with 1 transport<br />
                Japanese win, taking Malaya from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7<br />
                Casualties for ANZAC: 1 transport<br />
            Battle in Kwangtung<br />
                Japanese attack with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber<br />
                British defend with 2 infantry; UK_Pacific defend with 1 harbour<br />
                Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6<br />
                Casualties for British: 2 infantry<br />
            Battle in Burma<br />
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber<br />
                British defend with 3 infantry; ANZAC defend with 1 infantry<br />
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6<br />
                Casualties for British: 3 infantry<br />
                Casualties for ANZAC: 1 infantry<br />
                Casualties for Japanese: 2 infantry</p>
<p dir="auto">Non Combat Move - Japanese<br />
            1 infantry moved from Kwangsi to French Indo China<br />
                  Japanese take French Indo China from Neutral_Axis<br />
            2 bombers moved from Burma to French Indo China<br />
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China<br />
            1 fighter moved from Kwangtung to French Indo China<br />
            2 artilleries moved from Kweichow to Yunnan<br />
            1 artillery moved from Hunan to Yunnan<br />
            1 infantry moved from Hunan to Yunnan<br />
            1 artillery moved from Hopei to Kweichow<br />
            2 infantry moved from Chahar to Suiyuyan<br />
            1 infantry moved from Jehol to Chahar<br />
            1 infantry moved from Jehol to Chahar<br />
            1 infantry moved from Anhwe to Hopei<br />
            2 infantry moved from Anhwe to Hunan<br />
            3 infantry moved from Jehol to Anhwe<br />
            1 aaGun moved from Jehol to Anhwe<br />
            2 transports moved from 36 Sea Zone to 6 Sea Zone<br />
            1 tactical_bomber moved from Philippines to 35 Sea Zone<br />
            1 fighter moved from Philippines to 35 Sea Zone<br />
            1 tactical_bomber moved from Philippines to 36 Sea Zone<br />
            1 tactical_bomber moved from Kwangtung to Kwangsi</p>
<p dir="auto">Place Units - Japanese<br />
            1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone<br />
            1 artillery, 1 fighter and 1 marine placed in Japan</p>
<p dir="auto">Turn Complete - Japanese<br />
            Japanese collect 52 PUs; end with 52 PUs total<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer<br />
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer<br />
            EDIT: Turning off Edit Mode</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/563877_triplea_39193_Jap3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_Jap3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1048427</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1048427</guid><dc:creator><![CDATA[majikforce]]></dc:creator><pubDate>Wed, 01 Feb 2017 04:04:07 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Mon, 30 Jan 2017 20:24:38 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Russians<br />
            1 infantry moved from Bryansk to Ukraine<br />
            1 infantry moved from Bryansk to Ukraine<br />
            1 infantry moved from Bryansk to Western Ukraine<br />
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine<br />
            1 fighter moved from Russia to Western Ukraine</p>
<p dir="auto">Combat - Russians<br />
            Battle in Ukraine<br />
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber<br />
                Germans defend with 1 armour and 1 factory_minor<br />
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3<br />
                Casualties for Germans: 1 armour<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Western Ukraine<br />
                Russians attack with 1 fighter and 1 infantry<br />
                Germans defend with 1 armour<br />
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6<br />
                Casualties for Germans: 1 armour</p>
<p dir="auto">Non Combat Move - Russians<br />
            1 fighter moved from Western Ukraine to Russia<br />
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia<br />
            2 armour and 1 mech_infantry moved from Rostov to Bryansk<br />
            2 infantry moved from Volgograd to Tambov<br />
            1 mech_infantry moved from Rostov to Bryansk<br />
            1 artillery and 9 infantry moved from Russia to Bryansk<br />
            5 infantry moved from Belarus to Bryansk<br />
            6 infantry moved from Yenisey to Timguska<br />
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey</p>
<p dir="auto">Place Units - Russians<br />
            1 armour, 4 artilleries and 5 infantry placed in Russia</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 34 PUs; end with 34 PUs total<br />
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs<br />
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs<br />
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/563525_triplea_39193_Rus3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_Rus3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1048201</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1048201</guid><dc:creator><![CDATA[AldoRaine]]></dc:creator><pubDate>Mon, 30 Jan 2017 20:24:38 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Mon, 30 Jan 2017 03:33:48 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 3</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 1 destroyer, 1 marine and 10 mech_infantrys; Remaining resources: 0 PUs;</p>
<p dir="auto">Politics - Germans<br />
            Germans takes Political Action: Political Action Axis To War With Russians<br />
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War</p>
<p dir="auto">Combat Move - Germans<br />
            1 armour moved from Romania to Ukraine<br />
                  Germans take Ukraine from Russians<br />
            1 armour moved from Romania to Western Ukraine<br />
                  Germans take Western Ukraine from Russians<br />
            1 infantry moved from Finland to Vyborg<br />
                  Germans take Vyborg from Russians<br />
            7 infantry moved from Finland to Karelia<br />
                  Germans take Karelia from Russians<br />
            1 submarine moved from 112 Sea Zone to 114 Sea Zone<br />
            1 destroyer moved from 111 Sea Zone to 125 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone<br />
            1 bomber moved from Western Germany to 114 Sea Zone<br />
            1 bomber moved from Western Germany to 125 Sea Zone<br />
            3 infantry moved from Poland to Baltic States<br />
                  Germans take Baltic States from Russians<br />
            1 transport moved from 111 Sea Zone to 112 Sea Zone<br />
            1 artillery moved from Western Germany to 112 Sea Zone<br />
            1 artillery and 1 transport moved from 112 Sea Zone to 111 Sea Zone<br />
            1 artillery moved from 111 Sea Zone to Scotland<br />
            2 fighters moved from 111 Sea Zone to Scotland<br />
            3 tactical_bombers moved from Western Germany to 114 Sea Zone</p>
<p dir="auto">Combat - Germans<br />
            Battle in Scotland<br />
                Germans attack with 1 artillery and 2 fighters<br />
                British defend with 1 airfield and 1 infantry<br />
                Germans win, taking Scotland from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3<br />
                Casualties for British: 1 infantry<br />
            Battle in 125 Sea Zone<br />
                Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber<br />
                Russians defend with 1 submarine<br />
                Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6<br />
                Casualties for Russians: 1 submarine<br />
            Battle in 114 Sea Zone<br />
                Germans attack with 1 bomber, 1 fighter, 1 submarine and 4 tactical_bombers<br />
                Russians defend with 1 cruiser<br />
                Germans win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 6<br />
                Casualties for Germans: 1 submarine<br />
                Casualties for Russians: 1 cruiser</p>
<p dir="auto">Non Combat Move - Germans<br />
            1 aaGun moved from Finland to Karelia<br />
            2 fighters moved from Scotland to 111 Sea Zone<br />
            10 artilleries moved from Germany to Slovakia Hungary<br />
            5 armour and 2 mech_infantrys moved from Germany to Eastern Poland<br />
            5 armour and 2 mech_infantrys moved from Western Germany to Poland<br />
            4 tactical_bombers moved from 114 Sea Zone to Eastern Poland<br />
            1 aaGun moved from Romania to Eastern Poland<br />
            1 armour, 5 artilleries and 22 infantry moved from Romania to Bessarabia<br />
            1 aaGun moved from Romania to Bessarabia<br />
            1 aaGun moved from Romania to Bessarabia<br />
            1 bomber moved from 114 Sea Zone to Western Germany<br />
            1 infantry moved from France to Western Germany<br />
            1 fighter moved from 114 Sea Zone to Western Germany<br />
            1 bomber, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany<br />
            1 submarine moved from 118 Sea Zone to 109 Sea Zone<br />
            1 submarine moved from 106 Sea Zone to 121 Sea Zone</p>
<p dir="auto">Place Units - Germans<br />
            10 mech_infantrys placed in Germany<br />
            1 destroyer placed in 112 Sea Zone<br />
            1 marine placed in Western Germany</p>
<p dir="auto">Turn Complete - Germans<br />
            Germans collect 49 PUs; end with 49 PUs total<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs<br />
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/563422_triplea_39193_Ger3.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_Ger3.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1048126</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1048126</guid><dc:creator><![CDATA[majikforce]]></dc:creator><pubDate>Mon, 30 Jan 2017 03:33:48 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Sun, 29 Jan 2017 23:28:01 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Non Combat Move - French<br />
            1 destroyer moved from 58 Sea Zone to 39 Sea Zone</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/563349_triplea_39193_Fre2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_Fre2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1048075</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1048075</guid><dc:creator><![CDATA[AldoRaine]]></dc:creator><pubDate>Sun, 29 Jan 2017 23:28:01 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Sun, 29 Jan 2017 23:27:04 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 fighter; Remaining resources: 4 PUs;</p>
<p dir="auto">Combat Move - ANZAC</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 aaGun and 1 infantry moved from Java to 42 Sea Zone<br />
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone<br />
            1 aaGun and 1 infantry moved from 46 Sea Zone to New Guinea<br />
            2 fighters moved from Java to India<br />
            1 infantry moved from Shan State to Burma<br />
            1 fighter moved from Sumatra to India<br />
            1 infantry moved from Egypt to Anglo Egyptian Sudan<br />
            1 infantry moved from Egypt to Anglo Egyptian Sudan<br />
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone<br />
            1 transport moved from 62 Sea Zone to 63 Sea Zone<br />
            1 infantry moved from New Zealand to 63 Sea Zone<br />
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone<br />
            1 infantry moved from 62 Sea Zone to New South Wales<br />
            1 aaGun, 1 artillery and 4 infantry moved from New South Wales to Queensland</p>
<p dir="auto">Place Units - ANZAC<br />
            1 fighter placed in New South Wales</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 14 PUs; end with 18 PUs total</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/563348_triplea_39193_ANZ2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_ANZ2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1048074</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1048074</guid><dc:creator><![CDATA[AldoRaine]]></dc:creator><pubDate>Sun, 29 Jan 2017 23:27:04 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Sun, 29 Jan 2017 22:22:16 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Research Technology - Italians</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Politics - Italians<br />
            Italians takes Political Action: Political Action Italians To War With Chinese<br />
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War<br />
            Italians takes Political Action: Political Action Axis To War With Russians<br />
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War<br />
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied<br />
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied<br />
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied<br />
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied<br />
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral<br />
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral</p>
<p dir="auto">Combat Move - Italians<br />
            2 armour moved from Romania to Eastern Poland<br />
                  Italians take Eastern Poland from Russians<br />
            2 armour moved from Eastern Poland to Bessarabia<br />
                  Italians take Bessarabia from Russians<br />
            1 infantry moved from Southern Italy to 97 Sea Zone<br />
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone<br />
            1 infantry moved from Libya to 96 Sea Zone<br />
            2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone<br />
            2 infantry moved from 92 Sea Zone to Gibraltar<br />
            1 infantry moved from Kenya to Belgian Congo<br />
                  Italians take Belgian Congo from British<br />
            1 artillery moved from Kenya to Tanganyika Territory<br />
                  Italians take Tanganyika Territory from British<br />
            1 marine moved from Southern Italy to 97 Sea Zone<br />
            1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone<br />
            1 marine moved from 99 Sea Zone to Crete</p>
<p dir="auto">Combat - Italians<br />
            Battle in Crete<br />
            Battle in Gibraltar</p>
<p dir="auto">Non Combat Move - Italians<br />
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone<br />
            Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria<br />
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France<br />
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa<br />
            Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco<br />
            Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria<br />
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France<br />
            1 mech_infantry moved from Libya to Tunisia<br />
                  Italians take Tunisia from Neutral_Axis<br />
            1 mech_infantry moved from Northern Italy to Southern France<br />
                  Italians take Southern France from Neutral_Axis<br />
            1 infantry moved from Greece to 97 Sea Zone<br />
            1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone<br />
            1 infantry moved from 93 Sea Zone to Southern France<br />
            1 cruiser moved from 97 Sea Zone to 96 Sea Zone<br />
            1 battleship moved from 97 Sea Zone to 93 Sea Zone<br />
            1 armour moved from Greece to Romania<br />
            1 artillery and 2 infantry moved from Greece to Bulgaria<br />
            1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Romania<br />
            1 aaGun moved from Southern Italy to Northern Italy<br />
            2 infantry moved from Southern Italy to Northern Italy</p>
<p dir="auto">Place Units - Italians<br />
            3 infantry placed in Southern Italy<br />
            1 armour placed in Northern Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Italians collect 20 PUs; end with 20 PUs total<br />
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/563327_triplea_39193_Ita2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_Ita2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1048056</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1048056</guid><dc:creator><![CDATA[majikforce]]></dc:creator><pubDate>Sun, 29 Jan 2017 22:22:16 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Wed, 25 Jan 2017 18:49:49 GMT]]></title><description><![CDATA[<p dir="auto">I am sorry to hear about that.  You can PM me if you want to pick the game up later.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1047180</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1047180</guid><dc:creator><![CDATA[AldoRaine]]></dc:creator><pubDate>Wed, 25 Jan 2017 18:49:49 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Wed, 25 Jan 2017 16:16:30 GMT]]></title><description><![CDATA[<p dir="auto">My Grandfather has been admitted to the hospital so it might be a couple of days to a week until I can post again.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1047153</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1047153</guid><dc:creator><![CDATA[majikforce]]></dc:creator><pubDate>Wed, 25 Jan 2017 16:16:30 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Mon, 23 Jan 2017 16:26:54 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Research Technology - Italians</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/561764_triplea_39193_Ita2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_Ita2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1046552</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1046552</guid><dc:creator><![CDATA[AldoRaine]]></dc:creator><pubDate>Mon, 23 Jan 2017 16:26:54 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Mon, 23 Jan 2017 16:17:36 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 4 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Chinese</p>
<p dir="auto">Non Combat Move - Chinese<br />
            2 infantry moved from Shensi to Tsinghai</p>
<p dir="auto">Place Units - Chinese<br />
            4 infantry placed in Tsinghai</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 5 PUs; end with 5 PUs total</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/561763_triplea_39193_Chi2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_Chi2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1046551</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1046551</guid><dc:creator><![CDATA[AldoRaine]]></dc:creator><pubDate>Mon, 23 Jan 2017 16:17:36 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Mon, 23 Jan 2017 16:16:47 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat Move - Americans</p>
<p dir="auto">Non Combat Move - Americans<br />
            1 infantry moved from Western United States to 10 Sea Zone<br />
            1 artillery moved from Western United States to 10 Sea Zone<br />
            3 marines moved from Western United States to 10 Sea Zone<br />
            1 artillery, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone<br />
            1 artillery, 1 infantry and 3 marines moved from 26 Sea Zone to Hawaiian Islands<br />
            1 carrier, 1 destroyer and 2 fighters moved from 30 Sea Zone to 26 Sea Zone<br />
            2 fighters moved from Western United States to 10 Sea Zone<br />
            2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States<br />
            1 bomber moved from Western United States to 101 Sea Zone<br />
            1 destroyer and 2 submarines moved from 49 Sea Zone to 26 Sea Zone<br />
            1 bomber moved from 101 Sea Zone to Central United States<br />
            1 fighter moved from Eastern United States to 101 Sea Zone</p>
<p dir="auto">Place Units - Americans<br />
            1 carrier and 1 submarine placed in 10 Sea Zone<br />
            1 marine placed in Central United States<br />
            1 fighter placed in Eastern United States<br />
            1 destroyer and 1 transport placed in 101 Sea Zone<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Americans from Central United States: 1 bomber<br />
            EDIT: Adding units owned by Americans to Eastern United States: 1 bomber<br />
            EDIT: Turning off Edit Mode</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 52 PUs; end with 53 PUs total</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/561762_triplea_39193_Ame2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_Ame2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1046550</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1046550</guid><dc:creator><![CDATA[AldoRaine]]></dc:creator><pubDate>Mon, 23 Jan 2017 16:16:47 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Mon, 23 Jan 2017 03:59:54 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 harbour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            2 infantry moved from Chahar to Suiyuyan<br />
                  Japanese take Suiyuyan from Chinese<br />
            1 mech_infantry moved from Chahar to Hopei<br />
                  Japanese take Hopei from Chinese<br />
            1 artillery moved from Chahar to Hopei<br />
            2 artilleries moved from Anhwe to Kweichow<br />
                  Japanese take Kweichow from Chinese<br />
            5 infantry moved from Anhwe to Kweichow<br />
            1 infantry moved from Anhwe to Hopei<br />
            1 artillery and 1 infantry moved from Hunan to Yunnan<br />
            1 infantry moved from Kwangsi to Yunnan<br />
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan<br />
            2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan</p>
<p dir="auto">Combat - Japanese<br />
            Battle in Szechwan<br />
                Japanese attack with 2 bombers, 6 fighters and 4 tactical_bombers<br />
                Chinese defend with 1 fighter and 11 infantry<br />
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -40<br />
                Casualties for Chinese: 1 fighter and 11 infantry<br />
                Casualties for Japanese: 5 fighters and 3 tactical_bombers<br />
            Battle in Yunnan<br />
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers<br />
                Chinese defend with 2 infantry<br />
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6<br />
                Casualties for Chinese: 2 infantry</p>
<p dir="auto">Non Combat Move - Japanese<br />
            2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone<br />
            2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi<br />
            2 infantry moved from Jehol to Chahar<br />
            3 infantry moved from Jehol to Anhwe<br />
            1 aaGun moved from Manchuria to Jehol<br />
            5 infantry moved from Manchuria to Jehol<br />
            1 armour and 2 artilleries moved from Japan to 6 Sea Zone<br />
            3 infantry moved from Japan to 6 Sea Zone<br />
            1 marine moved from Japan to 6 Sea Zone<br />
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone<br />
            1 armour and 1 artillery moved from 36 Sea Zone to Kwangsi<br />
            2 infantry moved from 36 Sea Zone to Kwangsi<br />
            1 transport moved from 36 Sea Zone to 37 Sea Zone<br />
            2 infantry moved from Siam to 37 Sea Zone<br />
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone<br />
            1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone</p>
<p dir="auto">Place Units - Japanese<br />
            1 harbour placed in Hainan<br />
            1 artillery, 1 fighter and 1 infantry placed in Japan<br />
            1 destroyer placed in 6 Sea Zone</p>
<p dir="auto">Turn Complete - Japanese<br />
            Japanese collect 33 PUs; end with 33 PUs total<br />
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/561674_triplea_39193_Jap2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_Jap2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1046474</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1046474</guid><dc:creator><![CDATA[majikforce]]></dc:creator><pubDate>Mon, 23 Jan 2017 03:59:54 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Sun, 22 Jan 2017 04:21:46 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 2</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Russians</p>
<p dir="auto">Non Combat Move - Russians<br />
            1 submarine moved from 127 Sea Zone to 125 Sea Zone<br />
            1 fighter moved from Novgorod to Russia<br />
            5 infantry moved from Novgorod to Belarus<br />
            2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk<br />
            3 artilleries and 3 infantry moved from Ukraine to Bryansk<br />
            1 artillery and 5 infantry moved from Western Ukraine to Bryansk<br />
            2 infantry moved from Rostov to Bryansk<br />
            1 artillery moved from Russia to Bryansk<br />
            5 infantry moved from Russia to Bryansk<br />
            1 armour moved from Russia to Bryansk<br />
            2 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd<br />
            2 armour and 2 mech_infantrys moved from Volgograd to Rostov<br />
            6 infantry moved from Yakut S.S.R. to Yenisey<br />
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.</p>
<p dir="auto">Place Units - Russians<br />
            1 artillery placed in Russia<br />
            9 infantry placed in Russia<br />
            2 infantry placed in Volgograd</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 37 PUs; end with 37 PUs total</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/561419_triplea_39193_Rus2.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">triplea_39193_Rus2.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1046221</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1046221</guid><dc:creator><![CDATA[AldoRaine]]></dc:creator><pubDate>Sun, 22 Jan 2017 04:21:46 GMT</pubDate></item><item><title><![CDATA[Reply to BM 2.0 Aldoraine (Allies) vs Majikforce (Axis) on Sun, 22 Jan 2017 04:15:32 GMT]]></title><description><![CDATA[<p dir="auto">Assumed no scramble in the channel.  If you wanted to we can roll it out on the forum.  Also edited my subs of the coast of canada forgot to move them.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1046218</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1046218</guid><dc:creator><![CDATA[majikforce]]></dc:creator><pubDate>Sun, 22 Jan 2017 04:15:32 GMT</pubDate></item></channel></rss>