40 global 2e Colt vs gazza(+8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour and 5 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                2 infantry moved from Vologda to Archangel
                1 infantry moved from Tambov to Rostov
                1 mech_infantry moved from Russia to Rostov
                1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Samara to Volgograd
                1 fighter moved from Russia to Volgograd
                1 fighter moved from Russia to Rostov
                1 infantry moved from Novosibirsk to Timguska
                1 fighter moved from Russia to Timguska
                1 fighter moved from Russia to Archangel
                2 infantry moved from Samara to Kazakhstan
                2 artilleries moved from Samara to Kazakhstan
                1 tactical_bomber moved from Russia to Archangel
                1 armour moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Timguska
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour, 2 artilleries and 2 infantry
                    Japanese defend with 2 mech_infantrys
                    Russians win, taking Kazakhstan from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Volgograd
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun moved from Samara to Kazakhstan
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Timguska to Novosibirsk
                1 fighter moved from Rostov to Russia
                1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from Archangel to Russia
                3 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                3 infantry moved from Russia to Samara
                2 artilleries moved from Russia to Samara
                1 fighter moved from Novosibirsk to Samara
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 armour and 5 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_39138_Rus8.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 4 infantry, 6 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                4 artilleries, 4 infantry, 3 submarines and 4 transports moved from 6 Sea Zone to 26 Sea Zone
                4 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Battle in Hawaiian Islands
                    Japanese attack with 4 artilleries and 6 infantry
                    Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 4 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 2 aaGuns, 1 artillery and 3 infantry
                    Casualties for Japanese: 5 infantry

    Non Combat Move - Japanese
                4 bombers moved from Caroline Islands to Marshall Islands
                2 fighters moved from Japan to Marshall Islands
                2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Marshall Islands
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 mech_infantrys moved from Kweichow to Shensi
                1 infantry moved from Buryatia to Yakut S.S.R.
                2 mech_infantrys moved from Kiangsu to Kweichow
                5 fighters and 6 tactical_bombers moved from Burma to Yunnan
                2 bombers moved from Szechwan to Yunnan
                1 armour, 5 artilleries, 2 infantry and 10 mech_infantrys moved from Burma to India
                5 infantry moved from Shan State to Burma
                3 mech_infantrys moved from Malaya to Burma
                2 transports moved from 37 Sea Zone to 36 Sea Zone
                1 carrier and 1 fighter moved from 56 Sea Zone to 45 Sea Zone
                1 infantry moved from Siberia to Amur

    Place Units - Japanese
                2 infantry placed in India
                1 destroyer, 2 submarines and 3 transports placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Japan
                1 artillery placed in India
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in French Indo China
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 81 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 91 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Marshall Islands : 4 bombers, 4 fighters and 2 tactical_bombers
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 2 mech_infantrys
        Yunnan : 1 flag, 2 bombers, 5 fighters and 6 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 5 infantry and 3 mech_infantrys
        India : 1 flag, 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 11 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 4 artilleries, 1 harbour and 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 armour
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 1 infantry
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 carrier and 1 fighter
        33 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 3 destroyers
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 transports
        39 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 5 transports
        6 Sea Zone : 1 destroyer, 2 submarines and 3 transports
        54 Sea Zone : 1 flag
        West India : 1 flag, 1 mech_infantry
        Novosibirsk : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 52 / 76
        Russians : 14 / 22
        Japanese : 81 / 96
        Americans : 53 / 74
        Chinese : 0 / 1
        British : 33 / 40
        UK_Pacific : 0 / 0
        Italians : 14 / 11
        ANZAC : 10 / 8
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39138_Jap8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                2 infantry moved from Gibraltar to Spain
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 mech_infantry moved from Morocco to 92 Sea Zone
                1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 2 fighters, 9 infantry, 2 mech_infantrys, 2 submarines and 6 transports moved from 92 Sea Zone to 91 Sea Zone
                8 infantry moved from 91 Sea Zone to Spain
                1 infantry moved from 91 Sea Zone to Spain
                1 artillery moved from 91 Sea Zone to Spain
                2 mech_infantrys moved from 91 Sea Zone to Spain
                2 fighters moved from 91 Sea Zone to Spain
                2 tactical_bombers moved from Gibraltar to Spain
                2 fighters moved from Gibraltar to Spain
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Spain
                3 artilleries moved from 91 Sea Zone to Spain
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from United Kingdom to Spain

    triplea_39138_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                2 infantry moved from Gibraltar to Spain
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 mech_infantry moved from Morocco to 92 Sea Zone
                1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 2 fighters, 9 infantry, 2 mech_infantrys, 2 submarines and 6 transports moved from 92 Sea Zone to 91 Sea Zone
                8 infantry moved from 91 Sea Zone to Spain
                1 infantry moved from 91 Sea Zone to Spain
                1 artillery moved from 91 Sea Zone to Spain
                2 mech_infantrys moved from 91 Sea Zone to Spain
                2 fighters moved from 91 Sea Zone to Spain
                2 tactical_bombers moved from Gibraltar to Spain
                2 fighters moved from Gibraltar to Spain
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Spain
                3 artilleries moved from 91 Sea Zone to Spain
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from United Kingdom to Spain

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 2 carriers, 4 destroyers, 3 submarines and 9 transports
                    Germans defend with 1 submarine
                    Americans win with 2 carriers, 4 destroyers, 2 submarines and 9 transports remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Spain
                    Americans attack with 4 artilleries, 2 bombers, 4 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 4 artilleries, 2 bombers, 4 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                2 bombers moved from Spain to Gibraltar
                1 tactical_bomber moved from Spain to 91 Sea Zone
                1 fighter moved from Spain to 91 Sea Zone
                1 fighter moved from Spain to 91 Sea Zone
                1 tactical_bomber moved from Spain to 91 Sea Zone
                2 fighters moved from Spain to Gibraltar
                1 aaGun moved from Algeria to Morocco
                1 aaGun moved from Algeria to Morocco

    Place Units - Americans
                1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_39138_Ame8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 artillery, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                2 fighters moved from Persia to Caucasus
                2 tactical_bombers moved from Persia to Caucasus
                1 infantry moved from Eastern Persia to West India
                1 artillery moved from Eastern Persia to West India
                1 bomber moved from Greece to West India
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                2 transports moved from 92 Sea Zone to 91 Sea Zone

    triplea_39138_Bri8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 artillery, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                2 fighters moved from Persia to Caucasus
                2 tactical_bombers moved from Persia to Caucasus
                1 infantry moved from Eastern Persia to West India
                1 artillery moved from Eastern Persia to West India
                1 bomber moved from Greece to West India
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                2 transports moved from 92 Sea Zone to 91 Sea Zone

    Combat - British
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in West India
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking West India from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Caucasus
                    British attack with 2 fighters and 2 tactical_bombers
                    Germans defend with 1 mech_infantry
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 112 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 destroyer and 2 fighters
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - British
                3 fighters moved from Greece to Russia
                2 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 tactical_bombers moved from Caucasus to Persia
                2 fighters moved from Caucasus to Persia
                1 bomber moved from West India to Eastern Persia
                2 artilleries moved from Gibraltar to Spain
                2 infantry moved from Gibraltar to Spain

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 artillery and 2 fighters placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    triplea_39138_UK_8.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 armour, 2 artilleries and 3 infantry moved from Libya to Tunisia
                2 fighters moved from Southern Italy to Bulgaria

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 2 artilleries and 3 infantry
                    French defend with 3 infantry
                    Italians win, taking Tunisia from French with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for French: 3 infantry
                Battle in Bulgaria
                    Italians attack with 2 fighters
                    British defend with 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Bulgaria to Greater Southern Germany
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,6,4,3
                Italians collect 5 PUs (9 lost to blockades); end with 5 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs

    Territory Summary for Italians :

    Yunnan : 1 bomber
        Normandy Bordeaux : 1 artillery
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Greater Southern Germany : 2 fighters
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 20 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 1 aaGun
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 76
        Russians : 14 / 22
        Japanese : 79 / 96
        Americans : 55 / 71
        Chinese : 0 / 1
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 14 / 10
        ANZAC : 10 / 8
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

    triplea_39138_Ita8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                2 infantry moved from Persia to Eastern Persia

    triplea_39138_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                2 infantry moved from Persia to Eastern Persia

    Non Combat Move - ANZAC
                2 infantry moved from South Australia to Queensland
                1 fighter moved from South Australia to Queensland
                2 armour moved from South Australia to Queensland
                1 artillery moved from South Australia to Queensland
                5 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 18 PUs total

    triplea_39138_ANZ8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Iraq to Persia

    triplea_39138_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Iraq to Persia

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    triplea_39138_Fre8.tsvg

  • '20

    I thought that I had to wait until Japan’s turn again but the game informed me Axis achieved victory. Good game.


  • yes good game thanks for lesson. I made too many mistakes must try harder hehe. but its the first game ive played in years I was just finding my feet and trying some things out thanks for your time and hope to do it all once again sometime. gazza.

Suggested Topics

  • 12
  • 20
  • 40
  • 35
  • 22
  • 133
  • 38
  • 166
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.0k

Users

39.3k

Topics

1.7m

Posts