40 global 2e Colt vs gazza(+8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
2 mech_infantrys moved from Sikang to Kansu
3 mech_infantrys moved from French Indo China to Burma
3 artilleries moved from Shan State to Burma
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
2 mech_infantrys moved from Kweichow to Burma
2 bombers moved from Szechwan to Kansu
4 fighters and 6 tactical_bombers moved from Szechwan to Kansu
1 fighter moved from French Indo China to Burma
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter moved from 45 Sea Zone to 61 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kansu
Japanese attack with 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 6 tactical_bombers
Russians defend with 1 aaGun and 3 infantry
Japanese win, taking Kansu from Chinese with 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Burma
Japanese attack with 4 artilleries, 1 fighter and 11 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 4 artilleries, 1 fighter and 10 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Burma to Yunnan
4 fighters and 6 tactical_bombers moved from Kansu to Szechwan
2 bombers moved from Kansu to Szechwan
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Jehol to Amur
2 battleships, 2 carriers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 32 Sea Zone to 33 Sea Zone
2 bombers moved from Marshall Islands to Caroline Islands
1 transport moved from 45 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 carrier moved from 45 Sea Zone to 56 Sea Zone
1 fighter moved from 61 Sea Zone to 56 Sea Zone
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
3 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to SzechwanPlace Units - Japanese
1 destroyer placed in 37 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Malaya
2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 bombers, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 infantry and 2 mech_infantrys
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 2 bombers, 5 fighters and 6 tactical_bombers
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 1 artillery and 2 infantry
Burma : 1 flag, 4 artilleries and 10 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 armour
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
44 Sea Zone : 1 flag
33 Sea Zone : 2 battleships, 2 carriers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 1 destroyer and 2 transports
36 Sea Zone : 3 transports
39 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber
56 Sea Zone : 1 carrier, 1 destroyer and 1 fighterProduction/PUs Summary :
Germans : 49 / 58
Russians : 23 / 30
Japanese : 69 / 75
Americans : 52 / 72
Chinese : 0 / 1
British : 33 / 46
UK_Pacific : 5 / 3
Italians : 14 / 21
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 carriers moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 3 destroyers, 7 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sardinia
1 armour moved from 95 Sea Zone to Sardinia
1 artillery moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from 95 Sea Zone to Sardinia
4 fighters moved from Gibraltar to 97 Sea Zone -
just waiting for scramble orders s zone 97
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no scramble, thanks
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 carriers moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 3 destroyers, 7 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sardinia
1 armour moved from 95 Sea Zone to Sardinia
1 artillery moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from 95 Sea Zone to Sardinia
4 fighters moved from Gibraltar to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 carriers moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 3 destroyers, 7 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sardinia
1 armour moved from 95 Sea Zone to Sardinia
1 artillery moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from 95 Sea Zone to Sardinia
4 fighters moved from Gibraltar to 97 Sea ZoneCombat - Americans
Battle in Sicily
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 4 fighters and 2 submarines
Italians defend with 1 destroyer
Americans win, taking Sicily from Italians with 4 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in SardiniaNon Combat Move - Americans
4 infantry moved from Morocco to Algeria
2 aaGuns moved from Morocco to Algeria
2 infantry and 1 transport moved from 91 Sea Zone to 103 Sea Zone
2 infantry and 1 transport moved from 103 Sea Zone to 108 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
4 fighters moved from 97 Sea Zone to 95 Sea ZonePlace Units - Americans
1 submarine placed in 10 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 fighters moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from United Kingdom to 104 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 carrier moved from 81 Sea Zone to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Persia
1 armour moved from Iraq to Persia
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Italian Somaliland to Ethiopia
2 fighters moved from India to Persia
1 tactical_bomber moved from India to Persia
4 artilleries and 16 infantry moved from India to West India
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from 81 Sea Zone to Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 2 submarines and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from United Kingdom to 104 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 carrier moved from 81 Sea Zone to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Persia
1 armour moved from Iraq to Persia
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Italian Somaliland to Ethiopia
2 fighters moved from India to Persia
1 tactical_bomber moved from India to Persia
4 artilleries and 16 infantry moved from India to West India
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from 81 Sea Zone to PersiaCombat - British
Battle in 104 Sea Zone
British attack with 5 fighters
Germans defend with 1 destroyer
British win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 artilleries moved from 95 Sea Zone to Sicily
3 infantry moved from 95 Sea Zone to Sicily
1 armour moved from 95 Sea Zone to Sicily
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sicily
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
3 fighters moved from 104 Sea Zone to United Kingdom
3 aaGuns moved from India to West IndiaPlace Units - British
1 destroyer, 2 submarines and 2 transports placed in 109 Sea Zone
1 factory_minor placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 12 PUs;Combat Move - Italians
1 bomber moved from Germany to Archangel
1 armour moved from Novgorod to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Archangel to Novgorod
1 aaGun moved from Eastern Poland to Western UkrainePlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,5
Italians collect 7 PUs (8 lost to blockades); end with 19 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun and 2 artilleries
Northern Italy : 1 factory_major
Libya : 1 armour, 2 artilleries and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 16 infantry
Baltic States : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag
Western Ukraine : 1 aaGun
Novgorod : 1 bomberProduction/PUs Summary :
Germans : 49 / 58
Russians : 22 / 30
Japanese : 69 / 75
Americans : 52 / 72
Chinese : 0 / 1
British : 33 / 38
UK_Pacific : 5 / 3
Italians : 15 / 19
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from South Australia to 56 Sea Zone
2 armour moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from South Australia to 56 Sea Zone
2 armour moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 carrier, 1 destroyer and 1 fighter
retreated to 56 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to South AustraliaPlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 cruiser and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Bryansk to Rostov
1 bomber moved from Novgorod to Rostov
2 bombers moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia -
Scramble 109?
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scramble please
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Probably safe to assume you want a full scramble. Be clear on the number next time, please, to avoid any possible confusion.
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Argh, I didnt notice that I didnt have a destroyer present so you have the choice to submerge sub. Because of your scramble, I will assume you want them defending. We can think of a mediation if you think differently.
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yep include subs in battle and the three fighters in uk will all scramble thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 cruiser and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Bryansk to Rostov
1 bomber moved from Novgorod to Rostov
2 bombers moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to NenetsiaCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 3 fighters, 3 submarines and 3 tactical_bombers
British defend with 1 carrier, 2 destroyers, 5 fighters, 2 submarines and 2 transports; Americans defend with 1 transport
Units damaged: 1 carrier owned by the British
1 submarine owned by the British Submerged
Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Germans: 1 cruiser, 1 fighter and 3 submarines
Casualties for British: 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 2 transports
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 3 infantry
1 artillery owned by the Germans retreated to Novgorod
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in NenetsiaNon Combat Move - Germans
2 bombers moved from Belarus to Novgorod
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Finland to Karelia
3 bombers moved from 109 Sea Zone to Western Germany
2 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
2 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Romania
2 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from France to Holland Belgium
1 bomber moved from Rostov to PolandPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
1 infantry placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,2
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 13 infantry
Greater Southern Germany : 2 infantry
Western Germany : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Romania : 4 mech_infantrys
Poland : 1 bomber
Germany : 1 factory_major and 3 mech_infantrys
Holland Belgium : 2 fighters, 1 infantry and 3 tactical_bombers
Southern Italy : 8 mech_infantrys
Karelia : 1 flag, 1 infantry
Baltic States : 1 mech_infantry
Bryansk : 1 flag, 2 aaGuns, 12 armour, 11 artilleries, 20 infantry and 16 mech_infantrys
Rostov : 1 flag, 1 artillery and 1 infantry
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 51 / 60
Russians : 20 / 30
Japanese : 69 / 75
Americans : 52 / 72
Chinese : 0 / 1
British : 33 / 38
UK_Pacific : 5 / 3
Italians : 15 / 19
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0