L17 BM Ferrousgryphon(Axis) vs. Simon 33 (Allies)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery, 1 fighter and 1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Novosibirsk
                2 infantry moved from Samara to Novosibirsk
                1 infantry moved from Volgograd to Rostov
                1 artillery, 1 fighter and 1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Rostov
                2 fighters and 1 mech_infantry moved from Northwest Persia to Rostov
                1 artillery, 1 fighter and 1 infantry moved from Northwest Persia to Iraq
                4 artilleries and 6 infantry moved from Northwest Persia to Persia
                18 infantry moved from Amur to Manchuria

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Russians attack with 4 artilleries and 6 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 4 artilleries and 6 infantry in Persia, round 2 :  4/10 hits
                        Italians roll dice for 1 mech_infantry in Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Persia
                    Russians win, taking Persia from Italians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Russians attack with 18 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 18 infantry in Manchuria, round 2 :  5/18 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 artillery and 1 fighter in Tambov, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Tambov, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 4 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Iraq
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
                    Russians win, taking Iraq from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Rostov, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  2/3 hits
                        1 mech_infantry owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                    retreated to Rostov
                    Germans win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Novosibirsk to Russia
                1 infantry moved from Samara to Russia
                1 aaGun moved from Volgograd to Kazakhstan
                3 fighters moved from Rostov to Russia
                1 fighter moved from Iraq to Kazakhstan
                1 infantry moved from Northwest Persia to Caucasus
                2 armour moved from Northwest Persia to Kazakhstan
                1 aaGun moved from Northwest Persia to Persia
                1 fighter moved from Smolensk to Russia
                2 aaGuns moved from Amur to Manchuria

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_39130_Rus11.tsvg

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                2 fighters moved from Japan to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone

    Combat - Japanese
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    British defend with 1 cruiser and 2 transports; ANZAC defend with 1 transport
                    Japanese win with 2 fighters remaining. Battle score for attacker is 25
                    Casualties for British: 1 cruiser and 2 transports
                    Casualties for ANZAC: 1 transport
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 19 Sea Zone to Japan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 marine moved from Korea to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Japan
                1 transport moved from 10 Sea Zone to 8 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
                Japanese collect 11 PUs (1 lost to blockades); end with 11 PUs total

    triplea_39130_Jap11.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 6 artilleries, 4 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber and 2 fighters moved from British Guiana to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 88 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Eastern United States to 92 Sea Zone
                2 fighters moved from British Guiana to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal

    Combat - Americans

    triplea_39130_Ame11.tsvg

  • '19 '17 '16

    Scramble from Algeria?

    Planes starting in SZ91 can land in S America.

  • '19 '17 '16

    @simon33:

    Scramble from Algeria?

    Planes starting in SZ91 can land in S America.

    No sensible player would not scramble. I’m going to assume it.

  • '19 '17 '16

    Oh hold on. That attack was illegal. Can’t go from E USA to SZ92. I’ll redo the turn.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 bomber, 4 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber and 4 fighters moved from British Guiana to Argentina
                1 artillery and 1 infantry moved from Chile to Argentina
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from 91 Sea Zone to Spain
                1 fighter and 1 tactical_bomber moved from 88 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Portugal
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 cruiser in Portugal, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Portugal, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Portugal
                    Americans win, taking Portugal from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 harbour and 3 infantry
                        Americans roll dice for 1 battleship in Gibraltar, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 :  3/4 hits
                        Italians roll dice for 3 infantry in Gibraltar, round 2 :  0/3 hits
                        3 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Italians: 3 infantry
                Battle in Spain
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 2 fighters and 2 infantry in Spain, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery in Spain, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Spain
                    Americans win, taking Spain from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Argentina
                    Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
                    Neutral_True defend with 4 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Argentina, round 2 :  1/7 hits
                        Neutral_True roll dice for 4 infantry in Argentina, round 2 :  1/4 hits
                        1 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Argentina
                        Americans roll dice for 1 artillery, 1 bomber and 4 fighters in Argentina, round 3 :  3/6 hits
                        Neutral_True roll dice for 3 infantry in Argentina, round 3 :  1/3 hits
                        3 infantry owned by the Neutral_True and 1 artillery owned by the Americans lost in Argentina
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Neutral_True: 4 infantry

    Non Combat Move - Americans
                1 bomber and 4 fighters moved from Argentina to British Guiana
                1 infantry moved from Venezuela to Brazil
                1 infantry moved from Venezuela to British Guiana
                4 transports moved from 89 Sea Zone to 106 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to Quebec
                5 artilleries and 5 infantry moved from Central United States to Southeast Mexico
                1 carrier and 1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                2 carriers and 3 destroyers moved from 89 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                2 fighters moved from Spain to 91 Sea Zone
                4 fighters moved from Eastern United States to 91 Sea Zone
                1 carrier moved from 88 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone

    Place Units - Americans
                5 artilleries and 5 infantry placed in Central United States
                1 artillery, 1 bomber, 4 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs

    triplea_39130_Ame11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Anhwe to Jehol
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Hopei to Anhwe
                3 infantry moved from Kweichow to Anhwe
                1 infantry moved from Suiyuyan to Chahar
                1 fighter and 3 infantry moved from Jehol to Manchuria

    Place Units - Chinese
                1 artillery and 5 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_39130_Chi11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Kiangsi to Jehol
                1 fighter moved from Jehol to Manchuria
                1 infantry moved from Eastern Persia to Afghanistan
                2 artilleries moved from West India to Afghanistan
                2 fighters moved from India to Afghanistan

    Combat - British
                Battle in Afghanistan
                    British attack with 2 artilleries, 2 fighters and 1 infantry
                    Neutral_True defend with 4 infantry
                        British roll dice for 2 artilleries, 2 fighters and 1 infantry in Afghanistan, round 2 :  2/5 hits
                        Neutral_True roll dice for 4 infantry in Afghanistan, round 2 :  2/4 hits
                        2 infantry owned by the Neutral_True, 1 artillery owned by the British and 1 infantry owned by the British lost in Afghanistan
                        British roll dice for 1 artillery and 2 fighters in Afghanistan, round 3 :  2/3 hits
                        Neutral_True roll dice for 2 infantry in Afghanistan, round 3 :  1/2 hits
                        2 infantry owned by the Neutral_True and 1 artillery owned by the British lost in Afghanistan
                    British win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 2 artilleries and 1 infantry
                    Casualties for Neutral_True: 4 infantry

    Non Combat Move - British
                2 fighters moved from Afghanistan to India
                1 mech_infantry moved from Eastern Persia to Persia
                1 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Kiangsi to Anhwe
                2 artilleries and 1 marine moved from Kiangsu to Anhwe

    Place Units - UK_Pacific
                1 carrier placed in 39 Sea Zone
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 carrier

    triplea_39130_UK_11.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Turkey to Caucasus
                1 armour moved from Turkey to Caucasus
                1 infantry moved from Syria to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                13 armour, 3 infantry and 8 mech_infantrys moved from Turkey to Northwest Persia
                3 armour moved from Syria to Northwest Persia
                6 infantry moved from Northern Italy to 95 Sea Zone
                4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Algeria to Gibraltar
                2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Spain
                1 fighter moved from Algeria to Spain
                1 bomber moved from France to Spain
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 4 transports moved from 92 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 3 fighters and 4 infantry
                    Americans defend with 1 artillery, 1 harbour and 1 infantry
                    Italians win, taking Gibraltar from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Spain
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Spain from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Iraq
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery
                    Italians win, taking Iraq from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Caucasus
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 16 armour, 3 infantry and 8 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Northwest Persia from Russians with 16 armour, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Turkey to Northwest Persia
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Egypt to Syria
                3 fighters moved from Gibraltar to 95 Sea Zone
                1 fighter moved from Spain to 95 Sea Zone
                1 bomber moved from Spain to Southern Italy

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 5 infantry placed in Northern Italy
                1 carrier and 2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 46 PUs; end with 46 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 65 PUs

    triplea_39130_Ita11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
                2 artilleries and 11 infantry moved from New South Wales to Queensland
                1 submarine moved from 37 Sea Zone to 54 Sea Zone
                1 fighter moved from Burma to India
                1 fighter moved from Shan State to India
                2 artilleries, 1 fighter and 1 infantry moved from Jehol to Manchuria
                2 fighters moved from India to Eastern Persia

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    triplea_39130_ANZ11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_39130_Fre11.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Normandy Bordeaux to Portugal
                2 bombers moved from Western Germany to Portugal
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                1 mech_infantry moved from Novgorod to Smolensk
                2 fighters moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Volgograd
                7 armour and 29 mech_infantrys moved from Bryansk to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 7 armour, 29 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 7 armour, 27 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery
                    Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Portugal
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Americans defend with 1 artillery
                    Germans win, taking Portugal from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                2 fighters moved from Smolensk to Ukraine
                3 aaGuns, 8 artilleries and 1 infantry moved from Bryansk to Ukraine
                6 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Volgograd to Ukraine
                1 artillery moved from Rostov to Ukraine
                2 bombers moved from Portugal to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 fighter moved from Algeria to United Kingdom
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                3 mech_infantrys moved from France to Normandy Bordeaux
                8 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Finland to Sweden
                1 infantry moved from Finland to Sweden

    Place Units - Germans
                3 mech_infantrys placed in Normandy Bordeaux
                3 armour placed in United Kingdom
                3 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 71 PUs; end with 71 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs

    triplea_39130_Ger12.tsvg

  • '19 '17 '16

    Great move with that sub to SZ109. I didn’t see that one. That’s it then. I can’t retake a VC now.

    Looks like I would have needed some luck anyway.

  • '19 '18 '17 '16

    Thanks! Great Game I really thought it could have went either way for a long time.

  • '19 '17 '16

    I don’t think I should have done the neutral crush. Or if I did, do it much stronger with two sets of transport loads so I could hold Spain and not trade it.

  • '19 '18 '17 '16

    Yes, I was thinking that would have been a definite turning point had you been able to hold Spain earlier.

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