17L - Pete (Allies) vs Shin Ji (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor and 3 fighters; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Italians
                1 bomber moved from Gibraltar to Western Germany
                1 armour moved from Hunan to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Hunan to Anhwe
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                1 fighter moved from Hopei to Anhwe

    Combat - Americans
                Battle in Anhwe
                    Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    Americans win, taking Anhwe from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.

    Non Combat Move - Americans
                1 bomber moved from Western Germany to Spain
                15 artilleries and 24 infantry moved from Spain to Southern France
                2 mech_infantrys moved from Portugal to Southern France
                2 infantry moved from Portugal to Spain
                10 infantry moved from Eastern United States to 101 Sea Zone
                10 infantry moved from Central United States to 101 Sea Zone
                20 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
                20 infantry moved from 91 Sea Zone to Spain
                2 aaGuns and 1 artillery moved from Gibraltar to Spain
                1 bomber moved from Yunnan to India
                2 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Hunan to Anhwe
                1 armour moved from Yunnan to Anhwe
                2 artilleries and 2 infantry moved from Yunnan to Szechwan
                5 fighters and 2 tactical_bombers moved from Hopei to India
                2 fighters and 1 tactical_bomber moved from Anhwe to French Indo China
                3 carriers, 4 destroyers and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
                1 submarine moved from 9 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Spain
                1 carrier and 1 destroyer placed in 101 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 67 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs

    triplea_39095_Ame13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                2 artilleries and 1 infantry moved from Kweichow to Anhwe
                1 artillery moved from Hopei to Anhwe
                4 infantry moved from Kansu to Tsinghai
                1 infantry moved from Shensi to Sikang

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_39095_Chi13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 4 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                5 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
                8 fighters moved from Gibraltar to 99 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                3 fighters moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from Kweichow to Jehol
                      Chinese take Jehol from Japanese
                1 armour and 1 mech_infantry moved from Kweichow to Chahar
                1 mech_infantry moved from West India to Persia
                      British take Persia from Germans
                2 artilleries, 17 infantry and 4 mech_infantrys moved from West India to Afghanistan
                2 mech_infantrys moved from India to Afghanistan

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 3 fighters and 1 submarine
                    Italians defend with 1 carrier and 1 fighter
                    retreated to 110 Sea Zone
                    Italians win with 1 carrier and 1 fighter remaining. Battle score for attacker is -16
                    Casualties for British: 1 fighter and 1 submarine
                Battle in 99 Sea Zone
                    British attack with 13 fighters and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 transports
                    British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 59
                    Casualties for Germans: 1 fighter
                    Casualties for British: 7 fighters
                    Casualties for Italians: 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 transports
                Battle in Afghanistan
                    British attack with 2 artilleries, 17 infantry and 6 mech_infantrys
                    Neutral_True defend with 1 infantry
                    British win, taking Afghanistan from Neutral_True with 2 artilleries, 17 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 1 infantry
                Battle in Chahar
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                6 fighters and 1 tactical_bomber moved from 99 Sea Zone to Cyprus
                3 artilleries and 15 mech_infantrys moved from Trans-Jordan to Egypt
                2 armour and 1 mech_infantry moved from Saudi Arabia to Egypt
                2 infantry moved from Saudi Arabia to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Gibraltar to Spain
                2 fighters moved from 110 Sea Zone to Spain
                3 mech_infantrys moved from Kweichow to Anhwe
                2 aaGuns and 6 infantry moved from French Indo China to Shan State
                5 infantry moved from India to Burma
                1 aaGun moved from Yunnan to Shan State
                4 infantry moved from India to Burma
                1 armour moved from Morocco to Tunisia
                1 artillery and 1 infantry moved from Morocco to Algeria

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                3 fighters placed in Union of South Africa
                British undo move 2.
                3 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
                British collect 36 PUs (2 lost to blockades); end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,5,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,3,6,2,2
                UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 5 infantry

    triplea_39095_UK_13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to 91 Sea Zone
                1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone

    Combat - Italians
                Americans scrambles 2 units out of Spain to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber, 1 carrier and 1 fighter
                    British defend with 2 fighters; Americans defend with 10 transports
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 74
                    Casualties for Italians: 1 carrier
                    Casualties for British: 2 fighters
                    Casualties for Americans: 10 transports

    Non Combat Move - Italians
                1 fighter could not land in 91 Sea Zone and was removed
                1 bomber moved from 91 Sea Zone to Northern Italy
                1 aaGun, 2 armour and 1 artillery moved from Turkey to Iraq
                2 aaGuns, 4 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone

    Place Units - Italians
                8 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_39095_Ita13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_39095_Fre13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 8x factory_major; Remaining resources: 96 PUs;
                Germans buy 10 artilleries, 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from Holland Belgium to Spain
                1 fighter moved from Southern Italy to Normandy Bordeaux
                3 armour and 3 mech_infantrys moved from Iraq to Persia
                3 armour and 3 mech_infantrys moved from Iraq to Saudi Arabia
                36 armour and 5 mech_infantrys moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Syria to Trans-Jordan
                7 mech_infantrys moved from Northwest Persia to Trans-Jordan
                6 mech_infantrys moved from Caucasus to Syria
                6 infantry moved from Northwest Persia to Iraq
                24 artilleries and 5 infantry moved from Caucasus to Turkey
                3 mech_infantrys moved from Volgograd to Kazakhstan
                3 mech_infantrys moved from Rostov to Kazakhstan
                3 infantry moved from France to Northern Italy
                8 artilleries and 2 infantry moved from Western Germany to Northern Italy
                10 mech_infantrys moved from Germany to Northern Italy
                2 artilleries and 3 infantry moved from Holland Belgium to Western Germany
                6 bombers moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux

    Combat - Germans
                Strategic bombing raid in Spain
                    Bombing raid in Spain rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Spain causes 6 damage total.
                Battle in Trans-Jordan
                    Germans attack with 36 armour and 13 mech_infantrys
                    British defend with 4 infantry
                    Germans win, taking Trans-Jordan from British with 36 armour and 13 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                Battle in Persia
                    Germans attack with 3 armour and 3 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Persia from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 6 bombers, 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 6 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Saudi Arabia
                    Germans attack with 3 armour and 3 mech_infantrys
                    ANZAC defend with 1 infantry
                    Germans win, taking Saudi Arabia from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Caucasus to Turkey
                3 aaGuns moved from Holland Belgium to Western Germany
                2 fighters moved from Normandy Bordeaux to Northern Italy
                1 bomber moved from Spain to Northern Italy
                6 bombers moved from Normandy Bordeaux to Northern Italy
                8 infantry moved from Sweden to Norway

    Place Units - Germans
                9 artilleries and 1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in France
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 73 PUs; end with 73 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs

    triplea_39095_Ger14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians
                6 infantry moved from Sikang to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 6 infantry
                    Germans defend with 6 mech_infantrys
                    Germans win with 4 mech_infantrys remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_39095_Rus14.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 77 Sea Zone
                1 submarine moved from 39 Sea Zone to 77 Sea Zone
                1 mech_infantry moved from Shantung to Kiangsu
                1 mech_infantry moved from Korea to Jehol
                1 mech_infantry moved from Korea to Jehol
                4 fighters moved from Shantung to Kiangsu
                4 fighters moved from Shantung to Jehol

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 4 fighters and 1 mech_infantry
                    Americans defend with 1 armour
                    Japanese win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 mech_infantry
                Battle in Jehol
                    Japanese attack with 4 fighters and 2 mech_infantrys
                    British defend with 1 mech_infantry
                    Japanese win, taking Jehol from Chinese with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                4 fighters moved from Jehol to Shantung
                4 fighters moved from Kiangsu to Shantung
                3 mech_infantrys moved from Manchuria to Shantung
                1 mech_infantry moved from Korea to Manchuria
                3 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                8 fighters moved from 37 Sea Zone to Malaya

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Shantung
                3 armour placed in Manchuria
                3 mech_infantrys placed in Korea
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_39095_Jap14.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
                Americans buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                15 artilleries, 25 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
                1 bomber moved from Spain to Northern Italy
                1 artillery and 22 infantry moved from Spain to Normandy Bordeaux
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 22 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Northern Italy
                    Americans attack with 15 artilleries, 1 bomber, 25 infantry and 2 mech_infantrys
                    Germans defend with 8 artilleries, 7 bombers, 2 fighters, 5 infantry and 10 mech_infantrys; Italians defend with 2 aaGuns, 1 bomber, 1 factory_major, 12 infantry and 1 mech_infantry

    triplea_39095_Ame14.tsvg


  • 13 hits against n italy. ool?

  • '15

    We might need to go round by round here - this could get hairy.  For now, lose the Italian AAs, the German Inf, and 6 German MInf.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
                Americans buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                15 artilleries, 25 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
                1 bomber moved from Spain to Northern Italy
                1 artillery and 22 infantry moved from Spain to Normandy Bordeaux
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 22 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Northern Italy
                    Americans attack with 15 artilleries, 1 bomber, 25 infantry and 2 mech_infantrys
                    Germans defend with 8 artilleries, 7 bombers, 2 fighters, 5 infantry and 10 mech_infantrys; Italians defend with 2 aaGuns, 1 bomber, 1 factory_major, 12 infantry and 1 mech_infantry

    triplea_39095_Ame14.tsvg


  • 7 hits :| more mechs?

  • '15

    Yea.  Take out the German stuff first, Mechs then Art.  Chew away at the Italian Inf after that.  I think we don’t need to go round by round anymore.  Sorry for the holdup.


  • it’s weird, that last AME post brings me back to the first round of battle, after I rolled my hits…


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
                Americans buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                15 artilleries, 25 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
                1 bomber moved from Spain to Northern Italy
                1 artillery and 22 infantry moved from Spain to Normandy Bordeaux
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 22 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Northern Italy
                    Americans attack with 15 artilleries, 1 bomber, 25 infantry and 2 mech_infantrys
                    Germans defend with 8 artilleries, 7 bombers, 2 fighters, 5 infantry and 10 mech_infantrys; Italians defend with 2 aaGuns, 1 bomber, 1 factory_major, 12 infantry and 1 mech_infantry
                    2 mech_infantrys owned by the Americans and 6 artilleries owned by the Americans retreated to Southern France
                    Italians win with 2 artilleries, 8 bombers, 2 fighters, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is -22
                    Casualties for Germans: 6 artilleries, 5 infantry and 10 mech_infantrys
                    Casualties for Italians: 2 aaGuns
                    Casualties for Americans: 9 artilleries and 25 infantry

    Non Combat Move - Americans

    triplea_39095_Ame14.tsvg


  • I’m gonna call it here. Well played man, I thought I had you in the bag early on but you musta just been a bit rusty  :-P.

    Axis turn coming up shortly

Suggested Topics

  • 7
  • 22
  • 26
  • 94
  • 32
  • 116
  • 60
  • 3.5k
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.0k

Users

39.3k

Topics

1.7m

Posts