2017 League General Discussion Thread

  • '17 '16 '15

    @Gargantua:

    …I’d really like to be able to remove facilities from TUV…

    Remember Veqryn telling Gamerman there was a way to do that. Was several years ago. I don’t remember what it was though

  • 2022 '15 '11 '10 Official Q&A Moderator

    @simon33:

    Where’s the thread for the 2016 championship game?

    They are starting it now - there is a thread if you look again

  • 2022 '15 '11 '10 Official Q&A Moderator

    FWIW I agree with Adam’s point of view here.  When I analyze a game as to who was luckier, I have to do it manually, battle by battle, looking at the game situation at all times.  Adam’s example was a great one - the example of a sub trying to clear a destroyer that would lead to a coup, and whether it succeeds or fails.  You can’t quantify a lot of the actual good luck or bad luck by an automated process - it’s just not possible.  But yes, if you want an automated process the best is probably to calculate actual TUV swings vs. expected.  But when I say “best”, I mean least misleading  :lol:

    Another thing is that your luck in round 1 matters a lot more than your luck in round 10.  Early luck or bad luck is normally weightier.  Really the best way to evaluate luck in a match is to pay (lol) a master to review it battle by battle and give you a report.

  • 2022 '15 '11 '10 Official Q&A Moderator

    @Gamerman01:

    Adam’s example was a great one - the example of a sub trying to clear a destroyer that would lead to a coup, and whether it succeeds or fails.

    Probably an even better example is an Italian attempt to clear a territory for Germany that would allow Germany to sack Moscow with a very high IPC swing.  Any automated attempt to quantify the luck of this battle would fail miserably.  It could be a very small battle with a very small TUV swing, but actual massive game consequences.

    Not to downplay your efforts - there would still be a lot of value to a TUV swing calc - would just need caveats to go with it is all we’re saying  🙂

  • 2022 '20 '19 '18 '17 '16 '15 '14 '12

    is there some way to change the topic on a game?

    auto-field mislabeled one of mine.

    Let me know.

  • 2022 '15 '11 '10 Official Q&A Moderator

    Yes, not directly, but I can get the results that you want.  And that reminds me…. the league threads say 2017 so I’ll do something about that.

    This thread is closed (because it says 2017).  Please use the new “League General Discussion thread” for league discussion going forward.

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