f7fe3ad8-238c-44af-94cc-fa5636a96f79-triplea_42140_1dut.tsvg
Europe 1940 v2 FMerwinrommel v Colt 45
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post manual gamesave so i can see everything, please
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Deciding builds. Took long time to decide how to attack BEL & W. UK. Want to destroy most units but not take the territories. Don’t want to take them and have RUS counterattack and destroy my tanks and mech.
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TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Western Germany to Algeria
1 tactical_bomber moved from Western Germany to Algeria
1 tactical_bomber moved from Western Germany to Novgorod
2 fighters moved from Romania to Novgorod
2 tactical_bombers moved from Romania to Novgorod
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
1 armour moved from Norway to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
2 artilleries moved from Finland to Karelia
1 fighter moved from Belgian Congo to 72 Sea Zone
1 fighter moved from Belgian Congo to Union of South Africa
1 tactical_bomber moved from Belgian Congo to Union of South Africa
2 armour moved from Romania to Belarus
6 armour moved from Romania to Western Ukraine
4 mech_infantrys moved from Romania to Belarus
6 mech_infantrys moved from Romania to Western Ukraine -
need OOL for ALG: UK took 2 hits. Can’t find way to save game or post it mid-combat.
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No, you’re good with the first post then you just tell me like you did. Best defense for both battles so take AAA first in Bel
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Oops, I meant to retreat after first round. Will you permit me to edit? I lost track after posting and receiving OOL.
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go for it
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include dice statistics this round if you dont mind
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My air die rolls have been terrible each turn. NOV GER 5 dice 17 HP > RUS 3 dice 12 HP, 2 hits each; round 2: GER 3 dice 10 HP> RUS 1 die 4 HP, GER no hits RUS 1 hit. Same for round 3. I put 5 air against both NOV and ALG even tho NOV had more defense HP. But ALG more important to destroy.
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Thanks, okay for dice stats
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what’s HP? hit probability of some sort?
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hit points abbrev on the battle calc box
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Keep getting error message saying The last posting from my IP was less than 15 seconds ago. I will try again.
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Western Germany to Algeria
1 tactical_bomber moved from Western Germany to Algeria
1 tactical_bomber moved from Western Germany to Novgorod
2 fighters moved from Romania to Novgorod
2 tactical_bombers moved from Romania to Novgorod
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
1 armour moved from Norway to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
2 artilleries moved from Finland to Karelia
1 fighter moved from Belgian Congo to 72 Sea Zone
1 fighter moved from Belgian Congo to Union of South Africa
1 tactical_bomber moved from Belgian Congo to Union of South Africa
2 armour moved from Romania to Belarus
6 armour moved from Romania to Western Ukraine
4 mech_infantrys moved from Romania to Belarus
6 mech_infantrys moved from Romania to Western UkraineCombat - Germans
Battle in Union of South Africa
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter and 1 tactical_bomber in Union of South Africa, round 2 : 2/2 hits
British roll dice for 1 armour in Union of South Africa, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 armour owned by the British lost in Union of South Africa
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for British: 1 armour
Battle in Novgorod
Germans attack with 2 fighters and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Germans roll dice for 2 fighters and 3 tactical_bombers in Novgorod, round 2 : 2/5 hits
Russians roll dice for 3 fighters in Novgorod, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the Russians lost in Novgorod
Germans roll dice for 1 fighter and 2 tactical_bombers in Novgorod, round 3 : 0/3 hits
Russians roll dice for 1 fighter in Novgorod, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans lost in Novgorod
Germans roll dice for 1 fighter and 1 tactical_bomber in Novgorod, round 4 : 0/2 hits
Russians roll dice for 1 fighter in Novgorod, round 4 : 1/1 hits
1 fighter owned by the Germans lost in Novgorod
retreated to Novgorod
Russians win with 1 fighter remaining. Battle score for attacker is -22
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Russians: 2 fighters
Battle in 72 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 72 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 8 infantry
Germans roll dice for 6 armour and 6 mech_infantrys in Western Ukraine, round 2 : 2/12 hits
Russians roll dice for 8 infantry in Western Ukraine, round 2 : 4/8 hits
4 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 6 armour and 2 mech_infantrys in Western Ukraine, round 3 : 3/8 hits
Russians roll dice for 6 infantry in Western Ukraine, round 3 : 1/6 hits
1 mech_infantry owned by the Germans and 3 infantry owned by the Russians lost in Western Ukraine
1 mech_infantry owned by the Germans and 6 armour owned by the Germans retreated to Bessarabia
Russians win with 3 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 5 infantry
Battle in Algeria
Germans attack with 4 bombers and 1 tactical_bomber
British defend with 1 bomber, 1 fighter and 1 tactical_bomber
Germans roll dice for 4 bombers and 1 tactical_bomber in Algeria, round 2 : 2/5 hits
French roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Algeria, round 2 : 1/3 hits
1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the British and 1 bomber owned by the British lost in Algeria
Germans roll dice for 4 bombers in Algeria, round 3 : 3/4 hits
French roll dice for 1 fighter in Algeria, round 3 : 0/1 hits
1 fighter owned by the British lost in Algeria
Germans win with 4 bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Battle in Belarus
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 2 infantry
Germans roll dice for 2 armour and 4 mech_infantrys in Belarus, round 2 : 2/6 hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 aaGun owned by the Russians and 1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 armour and 3 mech_infantrys in Belarus, round 3 : 0/5 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour and 2 mech_infantrys in Belarus, round 4 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 armour and 2 mech_infantrys
EDIT: Changing ownership of Belarus from Germans to Russians
EDIT: Adding units owned by Russians to Belarus: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 2 armour and 3 mech_infantrys
EDIT: Turning on Edit Mode
EDIT: Cleaning up during movement phase
EDIT: 1 tactical_bomber moved from Novgorod to Baltic States
EDIT: 4 bombers moved from Algeria to Southern Italy
EDIT: 1 tactical_bomber moved from Union of South Africa to Rhodesia
EDIT: 1 fighter moved from 72 Sea Zone to Rhodesia
EDIT: 1 battleship moved from 112 Sea Zone to 126 Sea Zone
EDIT: 1 cruiser moved from 112 Sea Zone to 126 Sea Zone
EDIT: 2 armour moved from Western Germany to 112 Sea Zone
EDIT: 2 infantry moved from Western Germany to 112 Sea Zone
EDIT: 2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 126 Sea Zone
EDIT: 2 infantry moved from 126 Sea Zone to Norway
EDIT: 2 armour moved from 126 Sea Zone to Norway
EDIT: Germans undo move 11.
EDIT: Germans undo move 10.
EDIT: Germans undo move 9.
EDIT: Germans undo move 6.
EDIT: Germans undo move 5.
EDIT: 1 battleship moved from 112 Sea Zone to 127 Sea Zone
EDIT: 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
EDIT: 2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
EDIT: 2 infantry moved from 127 Sea Zone to Finland
EDIT: 2 armour moved from 127 Sea Zone to Finland
EDIT: 1 submarine moved from 125 Sea Zone to 127 Sea Zone
EDIT: 2 infantry moved from Poland to Baltic States
EDIT: 1 artillery moved from Poland to Baltic States
EDIT: 12 infantry moved from Poland to Eastern Poland
EDIT: 5 artilleries moved from Poland to Eastern Poland
EDIT: 5 infantry moved from Romania to Eastern Poland
EDIT: 1 aaGun moved from Poland to Baltic States
EDIT: 1 aaGun moved from Romania to Eastern Poland
EDIT: 1 aaGun moved from Slovakia Hungary to Germany
EDIT: 1 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
3 armour and 6 mech_infantrys placed in Germany
1 transport placed in 93 Sea Zone
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 22 times
6 was rolled 18 times
Average roll : 3.839
Median : 4.000
Variance : 1.407
Standard Deviation : 1.186
Total rolls : 87French Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 16 times
6 was rolled 13 times
Average roll : 4.018
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 56British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.462
Median : 3.000
Variance : 0.160
Standard Deviation : 0.400
Total rolls : 26 -
I didn’t close edit but it didn’t show so I took my remaining ncm in edit mode even tho they weren’t changes.
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all good, i checked everything. The St. Petersburg battle hurt haha
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I like the dice details and overall dice stats. GER rolled 5 & 6 twice as often as 1 & 2. And it’s even worse, I roll high % when there’s only 1 enemy unit left in round 2 or 3; or just 1 enemy to start with. My die rolls are worse for my air and better for allied air, where the unit cost is higher than ground troops. Would like to see some type of general or leader token where a player could get +1 die roll or a die roll do over for a certain number of units in a territory or battle. E.g., a defensive general, an offensive general, tank commander, air marshall, naval commander.
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Turning off Edit Mode
2 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Iraq
1 fighter moved from Novgorod to Ukraine
2 infantry moved from Western Ukraine to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 mech_infantrys
Casualties for Neutral_Axis: 3 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 artillery and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Iraq to Eastern PersiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 46 PUs -
yeah thatd be interesting
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Regarding my previous post on you being penny wise and pound foolish: RUS pulled back from its border to avoid combined ground and air attack by GER. But you had such big armies that you could have/should have left just 1 Inf in each border territory when you saw that GER was going to leapfrog after ITA moved to the border. GER air couldn’t have reached NOV without ITA blitzing thru E. Pol into Baltic.





