Sired's Map project - Updated- 4/16 - files available see first post


  • 2019 2018 2017

    I have to say, that I’m all for little details/gimmicks like rivers, mountain ranges, rainforests, deserts and stuff.

    But it has to be subtle. It shouldn’t interfere with the game you are playing. There should be an emphasis on the borders (the most important task of the map), the original control markers and the ipc values. In short the three things that are used during actual gameplay.

    The other things should only come to your mind when you are looking closely. This would give some kind of novelty on the territory you just conquered/looking at.

    I don’t know about the size you have in mind, but I think even on the standard map size rivers like the nile, amazonas or even the rhine and elbe wouldn’t look out of place/dimensions. Everyone knows this is not a satellite image.

    Some kind of additional inspiration from the global war game. I think they did quite a good job with rivers and mountains (and they even got antartica 😉 😞

    I don’t have any idea about victory cities.



  • not to totally bandwagon, but I actually love the terrain features of the Global '36 map. as far as the victory cities go, I know traditionally they are simply starred or bullet pointed, if you really like an artsy feel, maybe do a silhouette of a major landmark behind the name on the map?


  • 2017 '16 Customizer

    Im not planning on using territory features, rivers/mountains to symbolize territory lines. I want lines, to be lines across the map, not line here, river here etc. I was just thinking for art purposes, none to pertain to the gameplay. Australia has a few, ill show you guys what I had in mind. In addition, ill add some sort of capitol thing, see how that goes…… if we keep it normal, that’s fine too. Don’t hurt to try something out.



  • As much as I love the graphics on the HBG 36 map, I would like Siredblood to make his different…. and if that means no terrain features, than I’m more than fine with that. However… Siredblood should accept the challenge of making a map in his own style no matter how different… that will look just as good as the HBG style of the 36 map, and if it looks better… than how lucky would we all be.


  • 2018 2017 '16 '15 Customizer

    @Young:

    As much as I love the graphics on the HBG 36 map, I would like Siredblood to make his different…. and if that means no terrain features, than I’m more than fine with that. However… Siredblood should accept the challenge of making a map in his own style no matter how different… that will look just as good as the HBG style of the 36 map, and if it looks better… than how lucky would we all be.

    Truth.



  • let’s not let this get buried.


  • 2017 '16 Customizer

    @Young:

    let’s not let this get buried.

    Thanks! I had family in town till last night, so my free time was close to nil.


  • 2017 '16 Customizer

    Im not 100% sold on this yet, its so different lol. LMK what you guys think, good and the bad, im going to go ahead and do all the pacific islands next. As I get farther, may have other ideas.

    As I mentioned, I wanted something to make the capital stand out more, again feedback is welcomed, I may change it to a flag within a circle, gotta try it out. I messed with the water color a tad to go with the terrain, I imagine, the water will shift colors through the game here and there to better suit the adjacent terrain colors.

    I couldn’t find the exact font for the IPC value, but its good enough I think.

    As for the terrain borders, I went with a simple burn (may lighten it), not sure if it will stay like that, gotta get farther along to see how it works elsewhere, better then default though I think, hard to see there is even a border above Victoria.

    I didn’t need to change the county outline at all, they original did a good job.

    Sorry it took so long for an update, well get them pumped out a little faster 🙂


  • 2018 2017 '16 '15 Customizer

    The ocean is so rich and saturated. I do kinda like it. Have you experimented with blending ocean colors based on latitude? Maybe not the overall open-ocean color, but definitely the colors surrounding continents and islands. Such that the equatorial/tropical islands have that electric blue-turquoise softening and the look gets colder or deeper blue as you move to more northern and southern latitudes? Not sure exactly how to describe what I am thinking.

    The capital theme looks great! Really fits the style of the board. I am interested to see the other ones. You don’t think the transparency will be lost in printing do you? Or would you think it depends more on the quality of the print job?

    Have you tried making the land borders similar thickness or style to the sea zone borders? I am thinking it may make the transition between sea to land more seamless and the land border more visible. I have no idea if that would actually make it better or not.


  • 2017 '16 Customizer

    @LHoffman:

    The ocean is so rich and saturated. I do kinda like it. Have you experimented with blending ocean colors based on latitude? Maybe not the overall open-ocean color, but definitely the colors surrounding continents and islands. Such that the equatorial/tropical islands have that electric blue-turquoise softening and the look gets colder or deeper blue as you move to more northern and southern latitudes? Not sure exactly how to describe what I am thinking.

    The capital theme looks great! Really fits the style of the board. I am interested to see the other ones. You don’t think the transparency will be lost in printing do you? Or would you think it depends more on the quality of the print job?

    Have you tried making the land borders similar thickness or style to the sea zone borders? I am thinking it may make the transition between sea to land more seamless and the land border more visible. I have no idea if that would actually make it better or not.

    Once all the countries are done, ill be going over the water, blending the color variants, at that time, ill do more with warm/cold color transitions. Ya, the terrain borders are not done, im not sure the burn is going to work or not with other colors, gotta wait and see, but I agree, the thickness should be the same as the SZ.

    Ive never printed a map, so if transparency is an issue, I hope someone will let us know.



  • I like the ocean graphics, I like the land graphics I don’t like the huge roundel for the capitals. It’s too big for my liking. YG 1940 map at later versions had the capitals stand out by increasing the size of the rounder just by a bit like double.

    http://www.axisandallies.org/forums/index.php?topic=37919.0



  • I love the shallow illuminated shores surrounding land masses, however, I’m not sure how I feel about the double lined SZ borders, and I think the large capital or VC icons are unnecessary given the very small role VCs have in the game. The colors look fantastic.


  • 2019 2018 2017

    I have to say, that I really like the capital roundels…  😄

    The land colors are also really nice. So much better than the OOB map. I’m looking forward to see what you’ve made out of the other parts of the world.

    The water colors are hard to judge from the small patch but look really promising.


  • 2017 '16

    @Young:

    let’s not let this get buried.

    Well that’s a problem with the Customizations Forum… there are so many pinned subjects on the first page that there’s only 5 spots for ‘new’ posts on the first page at all.  I don’t think any other forum has so many pinned subjects… maybe there should be a “best of Customizations” forum to put all those pinned ones so a new post doesn’t get “buried” after only 4 or 5 new posts elsewhere?


  • 2017 '16 Customizer

    Thanks for the feedback, ill have more options on the next pics for borders and such. Ill have more options for the Capitals as well, what I need to do is make a separate image to show how they will all look with one look or another, what may look great on one thing, not so much on another at times.

    Maybe just the star? After the islands are done, probably Friday, ill move onto US. Im actually looking forward to painting Africa for some reason.

    This weekend though ill post some pics of options, and a few progress pics as well.


  • '16

    This is incredible. I love the new approach to making capital territories stand out more.

    Have you given any thought to adding new territories? I really do like the thought to add the Azores and Canaries, but I’d love to see other additions as well. Perhaps dividing Indochina into Cochinchina and Tonkin? Also dividing Thailand into Isan and Isthmus of Kra?


  • 2017 '16 Customizer

    @Trenacker:

    This is incredible. I love the new approach to making capital territories stand out more.

    Have you given any thought to adding new territories? I really do like the thought to add the Azores and Canaries, but I’d love to see other additions as well. Perhaps dividing Indochina into Cochinchina and Tonkin? Also dividing Thailand into Isan and Isthmus of Kra?

    Thanks for the comment!

    In this version, im sticking to OOB. I am interested however in a modded version for those interested. I don’t want one for myself, but with my file, it will be easy to edit. Once this is done, ill start a new thread, for a modded version. In addition, to this version, I have plans for 3 paint schemes.

    As for the map progress, the islands are done, sorry for the lack of pics. Ive been trying to get the card deck done, which is finally is, and will be available tomorrow. Also, been working on getting the facilities tooled…which is underway. (the cad is underway, not the tooling yet)


  • '16 '15 '14 Customizer

    Very nice so far - I’m keeping a close eye on this project!


  • 2017 '16 Customizer

    Thanks DK!

    Sorry the updates have been scarce, im having issues with the file being so big. Every so often, photoshop will freeze up, and the file being so large, it needs save as a large doc in photoshop (not the standard .psd) which takes like 10 min…. so saving often takes forever, and not saving is risky.

    I have broken down the project into separate mini projects, but then I have other issues lol. Needless to say, project is not as easy as it should be.


  • '16

    Sired, you’re using Photoshop, I take it?

    Is there any mapping tutorial you found useful, or was it all just trial and error?


  • 2017 '16 Customizer

    @Trenacker:

    Sired, you’re using Photoshop, I take it?

    Is there any mapping tutorial you found useful, or was it all just trial and error?

    Ya, photoshop…. I have 20 years with photoshop, 8 years of 3d game design, ive painted many 3d game terrains. It is different painting in a 3d program vs photoshop, but I was able to kinda set up painting in photoshop to mimic a 3d application. I have many plugins that are for 3d model texturing, which are helping out in this project as well.


  • '16

    That’s awesome! I really look forward to seeing the result!


  • 2017 '16 Customizer

    going to do a test print, then do a quick setup, a side by side difference of Europe. Europe is still unpainted, but I want to make sure no more edits are needed before. Also, ill be able to see borders better, make sure I didn’t miss or goof up anything.


  • 2017 '16 '15 Organizer '14 Customizer '13 '12 '11 '10

    Save it in such a way that you can make custom maps from the base map.


  • 2017 '16 Customizer

    Finally got around to taping it together. Obviously I still need to paint terrain, but needed to make sure the new size worked well, which I think it does. I setup the units the same on both sides, same as in the same location in a country as well. There was no need for a full setup to see its way better in proportion.

    I printed a few in color, just for fun.

    Also with a full print, I can now sit with the game board and really look for errors in borders and such, will be way easier the looking on a screen, also I can just draw all over this where needed for notes.

    Also, it looks like 2 images, but the paper map is actually over the OOB map, side by side. So to compare is “real time” I guess you can say.


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