@BobbaRossa None
Dawgoneit (Allies +22) vs. StuckTojo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to Burma
1 fighter moved from India to Burma
16 infantry moved from India to Burma
1 armour moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Japanese
1 mech_infantry moved from Eastern Persia to India
3 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
3 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - British
Battle in Burma
British attack with 1 fighter and 19 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 fighter and 19 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in CelebesNon Combat Move - British
1 fighter moved from Burma to IndiaPlace Units - British
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,3,2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 27 PUs (8 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
Sorry about the edits. Â I forgot to unload my bloody transport in Borneo, ended up with just a fighter and a tac. in the fight.
Hit your guy and took one loss.
Fixed it so I lost one inf. instead of a plane.
Stupid of me.
all good
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Quite a blizzard we’re having today.
4-6 inches an hour.
2-3 feet expected.
20 mile an hour wind gust.
wind chill minus -25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 99 Sea Zone to 98 Sea ZoneNon Combat Move - Italians
2 artilleries and 4 infantry moved from Syria to 99 Sea Zone
2 artilleries, 1 cruiser, 4 infantry and 3 transports moved from 99 Sea Zone to 95 Sea Zone
4 infantry moved from Northern Italy to France
1 mech_infantry moved from Romania to Northern Italy
2 aaGuns moved from Romania to Yugoslavia
2 infantry moved from Yugoslavia to Albania
3 fighters moved from Greece to Southern Italy
2 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
3 armour moved from Western Ukraine to Rostov
1 submarine moved from 98 Sea Zone to 96 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
Quite a blizzard we’re having today.
4-6 inches an hour.
2-3 feet expected.
20 mile an hour wind gust.
wind chill minus -25Wow. It’s cold here in Alberta, but we’ve been spared the snow and wind.
Good night to stay in and play Axis & Allies :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from India to Burma
2 destroyers and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 43 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery, 2 infantry and 1 mech_infantry moved from Syria to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Syria to Trans-Jordan
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to VolgogradCombat - Germans
Battle in Trans-Jordan
Germans attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; French defend with 2 infantry
Germans win, taking Trans-Jordan from British with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 infantry
Casualties for French: 2 infantryNon Combat Move - Germans
4 armour and 8 mech_infantrys moved from Bryansk to Volgograd
1 aaGun, 1 armour and 1 mech_infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Ukraine to Bryansk
1 fighter moved from Romania to Bryansk
1 fighter moved from Southern Italy to Bryansk
1 carrier, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from Trans-Jordan to 95 Sea Zone
1 fighter and 2 tactical_bombers moved from Trans-Jordan to Greece
2 mech_infantrys moved from Western Germany to Northern Italy
10 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from France to Western Germany
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
2 bombers moved from Novgorod to Southern Italy
1 fighter moved from Syria to Southern Italy
1 fighter moved from Syria to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
3 artilleries placed in France
2 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Japanese
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
3 fighters and 1 tactical_bomber moved from Russia to Smolensk
4 fighters moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Smolensk to Russia
4 fighters moved from Vologda to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
3 artilleries, 2 infantry and 2 mech_infantrys moved from Yunnan to Burma
4 armour and 2 mech_infantrys moved from French Indo China to Burma
3 fighters and 3 tactical_bombers moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to Burma
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Volgograd to Tambov
1 artillery moved from Volgograd to Tambov
1 armour moved from Volgograd to KazakhstanCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 4 armour, 3 artilleries, 7 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers
ANZAC defend with 2 fighters; British defend with 19 infantry
Japanese win, taking Burma from UK_Pacific with 4 armour, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 3 artilleries, 2 infantry and 4 mech_infantrys
Casualties for ANZAC: 2 fighters
Casualties for British: 19 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Tambov
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 fighter moved from Syria to Volgograd
1 tactical_bomber moved from 95 Sea Zone to Greece
3 fighters and 3 tactical_bombers moved from Burma to French Indo China
4 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 battleships, 4 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Korea to Jehol
6 infantry moved from Manchuria to Jehol
1 artillery and 6 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 destroyers moved from 36 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Malaya to French Indo China
1 infantry moved from Volgograd to CaucasusPlace Units - Japanese
2 armour and 1 fighter placed in French Indo China
2 artilleries and 1 infantry placed in Volgograd
1 carrier placed in 6 Sea Zone
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1,4,1,4,1,4,3,6,2,5,1,6,2,2,5,3,5,3,3,4,4,3,4,6,1,3,5,1,5,5,5,1,3,1
Japanese collect 56 PUs (5 lost to blockades); end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
9 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer and 2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 44 Sea Zone
Americans take 43 Sea Zone from JapaneseCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 44 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 4 fighters and 1 tactical_bomber
Americans win with 6 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 3 fighters and 1 tactical_bomber
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Marshall Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 bomber
Americans win, taking Marshall Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - Americans
6 fighters moved from Yunnan to 37 Sea Zone
1 bomber moved from 44 Sea Zone to Sumatra
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Caucasus
3 armour moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Iraq to Trans-Jordan
2 transports moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
1 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from India to Burma
1 battleship and 1 cruiser moved from 79 Sea Zone to 38 Sea Zone
2 destroyers moved from 79 Sea Zone to 38 Sea ZoneCombat - British
Battle in Caucasus
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Caucasus from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
Battle in Trans-Jordan
British attack with 4 armour and 6 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
British win, taking Shan State from Japanese, taking Trans-Jordan from Germans with 4 armour and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 2 mech_infantrys
Japanese defend with 4 armour
1 mech_infantry retreated to India
Japanese win with 3 armour remaining. Battle score for attacker is -4
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter moved from Burma to India
3 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Brazil to 86 Sea ZonePlace Units - British
2 armour and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5,3,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 31 PUs (5 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
3 armour moved from Rostov to CaucasusCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caucasus
Italians attack with 3 armour
British defend with 1 armour and 1 mech_infantry
Italians win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Western Germany
2 artilleries moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Yugoslavia to Northern Italy
2 infantry moved from Albania to GreecePlace Units - Italians
1 armour and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Vologda
2 mech_infantrys moved from Novgorod to Vologda
2 fighters moved from Bryansk to Vologda
1 infantry moved from Belarus to Smolensk
1 bomber moved from Southern Italy to Smolensk
1 bomber moved from Southern Italy to Gibraltar
2 infantry and 2 mech_infantrys moved from Northern Italy to 95 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from 95 Sea Zone to Tunisia
1 fighter moved from Southern Italy to Tunisia
1 fighter moved from Greece to Samara
2 tactical_bombers moved from Greece to Samara
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from BritishCombat - Germans
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.
Battle in Samara
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 armour
Germans win, taking Tunisia from Americans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in AlgeriaNon Combat Move - Germans
1 bomber moved from Gibraltar to Southern France
2 fighters moved from Tunisia to 95 Sea Zone
3 mech_infantrys moved from Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
4 armour and 4 mech_infantrys moved from Volgograd to Bryansk
1 fighter and 2 tactical_bombers moved from Samara to Volgograd
2 fighters moved from Vologda to Bryansk
1 bomber moved from Smolensk to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 battleship, 1 carrier and 1 cruiser moved from 119 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
3 infantry placed in Southern France
3 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
3 fighters moved from Russia to Smolensk
3 fighters moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 fighters moved from Smolensk to Russia
3 fighters moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,4,1,3,3,2,1,5,3,2,2,2
Russians collect 16 PUs (3 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour moved from Burma to India
6 fighters and 4 tactical_bombers moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from Volgograd to Samara
2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 16 Sea Zone
3 artilleries and 11 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 mech_infantrys moved from Jehol to Korea
1 armour and 1 mech_infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Tambov to SamaraCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 3 destroyers
Americans defend with 1 destroyer and 2 submarines
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 3 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Amur
Japanese attack with 4 artilleries and 12 infantry
Russians defend with 1 aaGun and 11 infantry
Japanese win, taking Amur from Russians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 7 infantry
Casualties for Russians: 1 aaGun and 11 infantry
Battle in Korea
Japanese attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
UK_Pacific win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in India
Japanese attack with 3 armour, 6 fighters and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour, 2 fighters and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 fighter, 3 infantry and 1 mech_infantry
Battle in Samara
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Samara to Caucasus
1 armour moved from Kazakhstan to Caucasus
1 infantry moved from Volgograd to Caucasus
3 artilleries and 2 mech_infantrys moved from Volgograd to Caucasus
1 tactical_bomber moved from Greece to Caucasus
4 fighters and 3 tactical_bombers moved from India to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 aaGuns and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
2 aaGuns moved from Manchuria to KoreaPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,6,4,6,6,5,4,6,5,6,1,3,3,6,2,4,4,2,2,4,5,1,6,5
Japanese collect 59 PUs (1 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs





