16L G40 BM 2.0 Patryn(axis) vs Karl7(allies)

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 bomber moved from Borneo to 41 Sea Zone
                1 bomber moved from Borneo to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from Dutch New Guinea to 34 Sea Zone
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Tsinghai to Sikang
                1 mech_infantry moved from Shensi to Tsinghai
                1 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsi to Anhwe
                1 bomber moved from Celebes to 41 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 bomber moved from Celebes to 34 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 2 bombers
                    French defend with 1 destroyer
                    Japanese win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 bombers moved from 41 Sea Zone to Borneo
                1 bomber moved from 42 Sea Zone to Borneo
                1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone
                1 fighter moved from 34 Sea Zone to 20 Sea Zone
                3 mech_infantrys moved from Kiangsu to Kwangtung
                4 aaGuns, 1 armour, 4 artilleries, 1 fighter, 2 infantry and 6 mech_infantrys moved from Kwangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangsi
                1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to Philippines
                1 bomber moved from 34 Sea Zone to Philippines

    Place Units - Japanese
                1 carrier and 2 transports placed in 20 Sea Zone
                2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    triplea_38789.0_Jap10.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 4 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Norway to Finland
                      Americans take Finland from Germans
                1 armour moved from Finland to Norway
                1 infantry and 1 mech_infantry moved from Shan State to Yunnan
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 112 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                4 fighters moved from Holland Belgium to 110 Sea Zone
                1 carrier, 2 destroyers and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from 110 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
                1 marine moved from Bulgaria to Greece
                1 transport moved from 54 Sea Zone to 30 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 factory_minor placed in Norway
                1 airfield and 3 fighters placed in Greece
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode
                3 infantry placed in Eastern United States
                1 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    triplea_38789.0_Ame10.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

    triplea_38789.0_Chi10.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Research Technology - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 30 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 2 armour, 1 carrier, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Caucasus to Rostov
                2 fighters moved from Russia to Rostov
                2 infantry moved from Caucasus to Kazakhstan
                1 fighter moved from Caucasus to Kazakhstan
                1 armour moved from Samara to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                2 infantry moved from Yunnan to French Indo China
                1 bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from Shan State to Szechwan
                1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Szechwan
                1 armour and 1 mech_infantry moved from Yunnan to Szechwan
                3 infantry moved from Yunnan to Szechwan

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                    British win, taking French Indo China from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Rostov
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    retreated to Rostov
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Szechwan
                    British attack with 1 armour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Szechwan from Japanese with 1 armour, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Szechwan to Yunnan
                1 aaGun, 1 artillery and 5 infantry moved from Burma to Yunnan
                1 bomber moved from French Indo China to Yunnan
                1 artillery and 5 infantry moved from India to Burma
                1 aaGun moved from Yunnan to Burma
                1 aaGun moved from Yunnan to Szechwan
                2 fighters moved from Rostov to Russia
                1 fighter moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                3 armour moved from Persia to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 battleship and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to United Kingdom
                1 destroyer moved from 85 Sea Zone to 87 Sea Zone

    Place Units - British
                1 carrier placed in 110 Sea Zone
                2 armour and 1 mech_infantry placed in Persia
                1 fighter and 2 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 39 PUs; end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 1 artillery and 5 infantry

    triplea_38789.0_UK_10.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Bryansk

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,5,1,6,1,4,1,4,4,2,3,2,6,6,1,3,3,6,4,2
                Italians collect 8 PUs (7 lost to blockades); end with 10 PUs total

    triplea_38789.0_Ita10.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                2 fighters moved from Caroline Islands to Paulau Island

    Combat - ANZAC
                Battle in Paulau Island
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 marine
                    ANZAC win, taking Paulau Island from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 marine
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC
                2 fighters moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Paulau Island to 33 Sea Zone

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_38789.0_ANZ10.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    triplea_38789.0_Fre10.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Western Germany to Russia
                1 bomber moved from Novgorod to Russia
                1 armour moved from Buryatia to Amur
                      Germans take Amur from Russians
                1 armour moved from Amur to Buryatia
                1 armour moved from Yakut S.S.R. to Timguska
                      Germans take Yenisey from Russians
                      Germans take Timguska from Russians
                3 armour, 20 artilleries, 1 fighter, 51 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Karelia to Finland
                      Germans take Finland from Americans
                3 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Russia
                    Germans attack with 3 armour, 20 artilleries, 5 bombers, 1 fighter, 51 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Russians defend with 4 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 4 fighters, 88 infantry and 1 tactical_bomber; British defend with 1 armour and 2 fighters
                    Russians win with 1 armour, 11 artilleries, 6 fighters, 60 infantry and 1 tactical_bomber remaining. Battle score for attacker is -248
                    Casualties for Germans: 3 armour, 20 artilleries, 5 bombers, 1 fighter, 51 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns and 28 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Holland Belgium to Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,3,1,2,5,3,4,5,2,5,1,1,5,2,6,2,5,2,4,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_38789.0_Ger11.tsvg

  • '18 '16

    Good game.  I was not able to recover from the early loss of the Luffwaffe.

    Care for a rematch opposite sides?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    yeah, the dice were hard this game.

    Ill set up

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