Rgp44 (Axis) vs alexgreat (Allies + 23) 2015 playoff final

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tsinghai to Shensi
                1 bomber moved from Russia to Shensi
                2 mech_infantrys moved from Tambov to Caucasus
                1 artillery and 2 infantry moved from Tambov to Rostov
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Caucasus
                1 tactical_bomber moved from Russia to Rostov
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 submarine moved from 105 Sea Zone to 109 Sea Zone

    Combat - Russians
                Battle in Shensi
                    Russians attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 bomber and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
                    Russians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Italians roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Bryansk, round 3 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  0/4 hits
                        Germans roll dice for 2 mech_infantrys in Rostov, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 3 :  2/4 hits
                        Germans roll dice for 2 mech_infantrys in Rostov, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  0/3 hits
                        Italians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 :  2/3 hits
                        Italians roll dice for 1 mech_infantry in Caucasus, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Caucasus to Tambov
                1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 bomber moved from Shensi to Tsinghai
                3 mech_infantrys moved from Russia to Tambov
                4 infantry moved from Russia to Tambov
                1 infantry moved from Tambov to Volgograd

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    triplea_38683_Rus13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 bombers moved from Yunnan to Suiyuyan
                1 mech_infantry moved from Kweichow to Suiyuyan
                2 fighters moved from 42 Sea Zone to Celebes
                1 tactical_bomber moved from Shan State to 55 Sea Zone
                3 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                2 infantry and 7 mech_infantrys moved from Shan State to Burma
                3 armour and 5 mech_infantrys moved from Yunnan to Burma

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Japanese win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 55 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  4/5 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 3 armour, 2 infantry and 12 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 3 armour, 2 infantry and 12 mech_infantrys in Burma, round 2 :  5/17 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 armour, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 armour and 3 mech_infantrys moved from Malaya to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 armour and 4 mech_infantrys moved from Kweichow to Burma
                4 fighters moved from 55 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                2 fighters moved from Celebes to 42 Sea Zone
                1 tactical_bomber moved from Yunnan to 42 Sea Zone
                1 carrier moved from 20 Sea Zone to 42 Sea Zone
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                2 bombers moved from Suiyuyan to Anhwe
                3 mech_infantrys moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 submarine placed in 37 Sea Zone
                1 fighter and 6 infantry placed in Japan
                2 armour and 1 mech_infantry placed in Kwangtung
                1 infantry placed in Malaya
                2 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 2 infantry
                EDIT: Adding units owned by Japanese to Japan: 2 infantry
                EDIT: Removing units owned by Japanese from Anhwe: 1 bomber
                EDIT: Adding units owned by Japanese to Manchuria: 1 bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 bomber and 1 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 bomber and 3 mech_infantrys
        Shan State : 1 flag
        Burma : 1 flag, 6 armour, 2 infantry and 20 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 3 tactical_bombers
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 4 carriers, 4 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer
        55 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 73
        Russians : 20 / 21
        Japanese : 66 / 71
        Americans : 53 / 77
        Chinese : 5 / 7
        British : 16 / 18
        UK_Pacific : 5 / 6
        Italians : 35 / 54
        ANZAC : 10 / 16
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38683_Jap13.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from French West Africa to French Equatorial Africa
                      British take Nigeria from Italians
                      Americans take French Equatorial Africa from Italians
                1 bomber moved from Northern Territory to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 44 Sea Zone to Queensland
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                1 aaGun and 2 infantry moved from French West Africa to 87 Sea Zone
                1 aaGun, 2 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone
                1 aaGun and 2 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
                1 armour and 3 infantry moved from 82 Sea Zone to French Equatorial Africa
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 110 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 carrier placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_38683_Ame13.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                9 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    triplea_38683_Chi13.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 106 Sea Zone to 109 Sea Zone

    Place Units - British
                1 destroyer and 1 transport placed in 109 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 17 PUs; end with 17 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_38683_UK_13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Ukraine to Rostov
                1 fighter moved from Romania to Caucasus
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                2 fighters moved from Novgorod to Rostov
                1 mech_infantry moved from Belarus to Nenetsia
                      Italians take Nenetsia from Russians

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 fighters and 2 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 2 fighters and 2 infantry in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Caucasus
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                1 fighter moved from Caucasus to Iraq
                2 fighters moved from Rostov to Ukraine
                4 infantry moved from France to Holland Belgium
                1 aaGun moved from France to Holland Belgium
                2 mech_infantrys moved from Northern Italy to Romania
                1 infantry moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                6 mech_infantrys moved from Belgian Congo to Rhodesia
                2 mech_infantrys moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Northwest Persia to Caucasus
                3 artilleries moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 armour moved from Iraq to Caucasus
                1 mech_infantry moved from Tobruk to Egypt
                1 mech_infantry moved from Iraq to Egypt
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 carriers moved from 81 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 submarine placed in 71 Sea Zone
                1 submarine placed in 95 Sea Zone
                2 armour placed in Union of South Africa
                2 artilleries and 1 mech_infantry placed in Egypt
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 37 PUs; end with 37 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 53 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 6 mech_infantrys
        Union of South Africa : 1 flag, 2 armour, 1 factory_minor and 1 harbour
        South West Africa : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag, 8 mech_infantrys
        Tanganyika Territory : 1 flag
        French Madagascar : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag, 1 mech_infantry
        Romania : 2 mech_infantrys
        Holland Belgium : 1 aaGun and 4 infantry
        Northern Italy : 1 aaGun, 1 factory_major, 12 infantry and 3 mech_infantrys
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Belarus : 1 flag, 2 armour and 6 mech_infantrys
        Rostov : 1 flag, 2 infantry
        Nenetsia : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 aaGun, 2 fighters, 1 infantry and 2 mech_infantrys
        Caucasus : 1 flag, 1 armour, 4 artilleries, 1 infantry and 5 mech_infantrys
        95 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 1 fighter and 1 mech_infantry
        71 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 infantry
        98 Sea Zone : 2 carriers and 1 transport

    Production/PUs Summary :

    Germans : 52 / 73
        Russians : 16 / 21
        Japanese : 64 / 71
        Americans : 54 / 74
        Chinese : 7 / 8
        British : 17 / 17
        UK_Pacific : 5 / 5
        Italians : 37 / 53
        ANZAC : 10 / 16
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38683_Ita13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 69 PUs;
                Germans buy 1 destroyer, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                3 mech_infantrys moved from Ukraine to Volgograd
                2 bombers moved from Novgorod to Volgograd
                2 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 fighters moved from Ukraine to Bryansk
                2 tactical_bombers moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 :  4/7 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                3 fighters moved from Novgorod to Holland Belgium
                1 aaGun and 7 infantry moved from France to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                1 bomber moved from France to Holland Belgium
                1 mech_infantry moved from Eastern Poland to Ukraine
                4 mech_infantrys moved from Eastern Poland to Belarus
                2 tactical_bombers moved from Bryansk to Novgorod
                2 fighters moved from Bryansk to Novgorod
                2 bombers moved from Volgograd to Ukraine
                1 aaGun moved from Bessarabia to Ukraine
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                5 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Novgorod to Nenetsia
                1 mech_infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Belarus to Novgorod
                3 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Germany : 1 factory_major, 4 infantry and 10 mech_infantrys
        Holland Belgium : 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry
        Belarus : 3 aaGuns, 10 armour, 15 artilleries, 15 infantry and 16 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 infantry
        Nenetsia : 1 mech_infantry
        Vyborg : 5 mech_infantrys
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 armour and 5 mech_infantrys
        Ukraine : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor and 4 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 7 mech_infantrys and 2 tactical_bombers
        Caucasus : 1 armour and 3 mech_infantrys
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 56 / 81
        Russians : 12 / 21
        Japanese : 64 / 71
        Americans : 54 / 74
        Chinese : 7 / 8
        British : 17 / 17
        UK_Pacific : 5 / 5
        Italians : 37 / 53
        ANZAC : 10 / 31
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38683_Ger14.tsvg

  • '17 '16 '15 '12

    You are now ahead in every category, I dont see how I could come back realistically.

    Your win, congrats!

  • '15

    Thanks, was a tough game, if not for that Egypt combat i think you probably win.

  • '17 '16 '15 '12

    you managed a lot of things very well throughout the game, and you had some luck at the right situations. I also was lucky with the German TTs, but I was not consistently playing well compared to you. My Russia response to SL was inadequate and a root cause of the loss, I think. And, as always, I lack killer instinct despite trying my best to attack Japan wherever I could.

  • '15

    I did think you were a little timid with Russia but when UK is out of the game its hard not to be, if you screw up Russia that’s it.  My thought was that you went a little too hard after London and kind of let Japan off the hook when you had them down around 38-40 IPCs for a while, felt like a little more spending in the Pacific might have kept them hemmed in for a long time but hard to say.

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