• For minor industrial complexes - if in a turn they are specialized towards the production of 1 type of unit they can produce 4 of those units.  Now it is rare to produce 4 of anything (outside of infantry) - so this rule can be read when the mIC is used to produce guns, tracks, planes, or ships.  Now for infantry I would like to exclude from this rule, but expand their builds to any original, controlled, and has an IPC value territory - but 1 unit max per.  Thus a territory with a mIC could build 2 tanks, 2 mech, and 1 inf.


  • I would argue that switching a factory from generalized production to specialized production should actually translate into a production penalty, not a production bonus.  Factory conversions in real life require retooling and retraining, which means that for a while the factory is producing less rather than more.

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