@Marc:
I do appreciate the fact that for once no US forces will be involved into the game. Regarding vichy france, will they be neutrals that will align when attacked. Also, are there going to be special rules for a AfrikaKorps?
Thank you! I appreciate the vote of confidence. As for the French there are rules for each side (axis and allies) to influence Vichy territories/units to join their causes. There are also rules that add modifiers to the attempt when a country uses a “show of military force”. Failure will result in combat when a show of military force is used. Each side may also attack these territories/units normally as well. Ideally, each side would like to get the free units though.
As for Afrika Korps there are no special rules at this time. However, I continue to come up with ideas that could be implemented in the game. Rather than continue to delay the release of the game by trying to add all these ideas, I plan to offer optional expansion rules down the road. Some concepts for this include rules for Spain and Turkey. Rules for Spain are done and tested. Turkey would work similarly. The rules work, but I i’m not quite happy how it plays out. The concept is to have functioning neutrals that build and move units that both the axis and the allies jockey to maneuver. These neutral would offer alternative means for the axis to achieve a victory via Victory Point total. Afrika Korps is something that could definitely be added with those rules.