Omega1759 (Axis) StuckTojo (Allies + 14) Xth - 2016 League Game No VC, no Tech

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 4 fighters, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
                2 fighters moved from 10 Sea Zone to Alaska
                1 fighter moved from Western United States to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to Alaska
                1 armour, 2 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from United Kingdom to Scotland
                6 fighters moved from United Kingdom to Scotland
                1 transport moved from 106 Sea Zone to 123 Sea Zone
                2 infantry moved from Iceland to 123 Sea Zone
                2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
                2 infantry moved from 119 Sea Zone to Scotland

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 3 damage total.
                Battle in 8 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alaska
                    Americans attack with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese win with no units remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Americans: 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in Scotland
                    Americans attack with 6 fighters and 3 infantry
                    Germans defend with 1 airfield and 1 infantry
                    Americans win, taking Scotland from Germans with 6 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                6 fighters moved from Scotland to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                3 fighters moved from Egypt to Persia
                2 fighters moved from Gibraltar to Egypt
                1 destroyer, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                2 fighters moved from Eastern United States to 106 Sea Zone
                1 fighter moved from 8 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                3 fighters placed in Western United States
                1 armour and 1 mech_infantry placed in Western United States
                1 fighter placed in 10 Sea Zone
                1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,4
                Americans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs

    triplea_38511.0_Ame13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British repair damage of 1x airfield; Remaining resources: 15 PUs;
                British buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 bomber moved from Persia to Alexandria
                2 infantry moved from Egypt to Alexandria
                2 infantry moved from India to Burma
                3 fighters moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 3 fighters and 2 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Alexandria
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 2 fighters and 1 infantry
                    retreated to Alexandria
                    Italians win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Alexandria to Egypt
                1 bomber moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                3 fighters moved from Burma to Eastern Persia
                3 armour moved from Persia to Eastern Persia
                4 infantry moved from Persia to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia

    Place Units - British
                1 infantry placed in United Kingdom
                2 armour placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,3,1,6,3,6,1,3,6,5,4,4,6,3,2,1,6,1,4,1,4,1,6,2,5,4,4,4,2,3,3,1,2,4,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,6,3,3,3
                British collect 14 PUs (18 lost to blockades); end with 14 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 armour

    triplea_38511.0_UK_13.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War

    Combat Move - Italians
                2 infantry moved from Bryansk to Tambov
                1 infantry moved from Rostov to Tambov
                1 bomber moved from Southern Italy to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 3 infantry in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tambov to Ukraine
                2 fighters moved from Ukraine to Southern Italy
                3 artilleries and 1 infantry moved from Ukraine to Rostov
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 carriers, 2 cruisers and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Alexandria to 95 Sea Zone

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 artillery and 1 fighter placed in Southern Italy
                3 infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Cyprus : 1 flag
        Morocco : 1 flag, 4 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 artillery and 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Bryansk : 1 flag
        Rostov : 1 flag, 3 artilleries and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 3 infantry
        Ukraine : 1 flag, 1 bomber, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        95 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 transports
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        98 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 53 / 80
        Russians : 9 / 9
        Japanese : 80 / 86
        Americans : 50 / 63
        Chinese : 0 / 9
        British : 32 / 14
        UK_Pacific : 6 / 5
        Italians : 21 / 31
        ANZAC : 9 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.800
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_38511.0_Ita13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to Western Australia

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from Western Australia to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    triplea_38511.0_ANZ13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    triplea_38511.0_Fre13.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 71 PUs;
                Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Novosibirsk to Caucasus
                5 armour moved from Novosibirsk to Volgograd
                1 armour moved from Novosibirsk to Volgograd
                1 armour moved from Novosibirsk to Samara
                1 tactical_bomber moved from Novosibirsk to Samara
                2 bombers moved from Novosibirsk to Caucasus
                1 bomber moved from Novosibirsk to Caucasus
                1 bomber moved from Novosibirsk to Samara
                5 artilleries and 10 infantry moved from Eire to Scotland
                1 fighter moved from 109 Sea Zone to 119 Sea Zone
                7 fighters moved from 109 Sea Zone to Scotland
                1 artillery and 2 infantry moved from Archangel to Vologda
                1 bomber moved from Samara to Volgograd
                1 bomber moved from Novosibirsk to Vologda
                1 bomber moved from Novosibirsk to Samara
                1 bomber moved from Novosibirsk to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 6 armour and 2 bombers
                    Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                        Germans roll dice for 6 armour and 2 bombers in Volgograd, round 2 :  5/8 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 :  3/3 hits
                        1 infantry owned by the Russians, 3 armour owned by the Germans and 2 artilleries owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is -7
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Scotland
                    Germans attack with 5 artilleries, 7 fighters and 10 infantry
                    British defend with 1 airfield; Americans defend with 3 infantry
                        Germans roll dice for 5 artilleries, 7 fighters and 10 infantry in Scotland, round 2 :  5/22 hits
                        British roll dice for 3 infantry in Scotland, round 2 :  0/3 hits
                        3 infantry owned by the Americans lost in Scotland
                    Germans win, taking Scotland from British with 5 artilleries, 7 fighters and 10 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry
                Battle in Vologda
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 119 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 119 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Caucasus
                    Germans attack with 1 armour, 3 bombers and 1 mech_infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Caucasus, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Samara
                    Germans attack with 1 armour, 1 bomber and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Samara, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Volgograd to Ukraine
                1 tactical_bomber moved from Samara to Ukraine
                1 bomber moved from Samara to Ukraine
                1 bomber moved from Vologda to Ukraine
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 mech_infantry moved from Archangel to Bryansk
                3 infantry moved from Ukraine to Rostov
                4 infantry moved from Novgorod to Belarus
                3 bombers moved from Caucasus to Ukraine
                1 aaGun moved from Eire to Scotland
                7 transports moved from 109 Sea Zone to 110 Sea Zone
                2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 aaGuns and 4 infantry moved from Holland Belgium to 110 Sea Zone
                2 aaGuns, 4 infantry and 5 transports moved from 110 Sea Zone to 109 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                2 aaGuns, 2 artilleries and 5 infantry moved from 109 Sea Zone to Scotland
                7 fighters moved from Scotland to 109 Sea Zone
                1 fighter moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 103 Sea Zone to 89 Sea Zone
                1 submarine moved from 91 Sea Zone to 86 Sea Zone
                1 submarine moved from 105 Sea Zone to 102 Sea Zone
                1 submarine moved from 104 Sea Zone to 107 Sea Zone
                1 submarine moved from 105 Sea Zone to 103 Sea Zone
                1 destroyer moved from 105 Sea Zone to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                5 infantry moved from Western Germany to France
                2 fighters moved from 95 Sea Zone to Southern France
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to France

    Place Units - Germans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Southern France
                1 artillery and 7 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 3 aaGuns, 1 airfield, 7 artilleries and 15 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 5 infantry
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Germany : 1 artillery, 1 factory_major and 4 infantry
        Belarus : 1 flag, 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 infantry and 1 mech_infantry
        Rostov : 3 infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Ukraine : 7 bombers and 1 tactical_bomber
        Vologda : 1 flag, 1 artillery and 1 infantry
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 1 flag, 1 armour and 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 armour
        125 Sea Zone : 1 flag, 1 submarine
        86 Sea Zone : 1 submarine
        89 Sea Zone : 1 submarine
        102 Sea Zone : 1 submarine
        85 Sea Zone : 1 submarine
        Eire : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 9 submarines and 7 transports
        Greece : 1 flag
        103 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        91 Sea Zone : 1 submarine
        Finland : 1 flag
        107 Sea Zone : 1 submarine
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 61 / 76
        Russians : 3 / 9
        Japanese : 80 / 86
        Americans : 50 / 63
        Chinese : 0 / 9
        British : 30 / 14
        UK_Pacific : 6 / 5
        Italians : 21 / 31
        ANZAC : 9 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 12 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.423
            Median : 3.000
            Variance : 0.627
            Standard Deviation : 0.792
            Total rolls : 52

    Germans Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.548
            Median : 3.500
            Variance : 0.488
            Standard Deviation : 0.698
            Total rolls : 42

    British Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.286
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_38511.0_Ger14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Samara
                3 fighters moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Vologda from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 3 fighters and 3 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Bryansk from Italians with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                3 fighters moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 6 PUs total

    triplea_38511.0_Rus14.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 1 harbour, 7 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kansu to Samara
                3 armour moved from Kazakhstan to Samara
                2 artilleries and 3 infantry moved from Shan State to Burma
                1 fighter moved from Malaya to Burma
                1 armour moved from Malaya to Burma
                1 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from Hunan to Burma
                1 fighter moved from 2 Sea Zone to 1 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 3 armour, 3 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 3 armour, 3 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys in Burma, round 2 :  3/20 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 armour, 3 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 1 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 1 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Samara
                    Japanese attack with 3 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour and 1 mech_infantry in Samara, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Japanese win, taking Samara from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Malaya to Shan State
                1 fighter moved from Burma to Malaya
                1 aaGun moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                3 bombers moved from Kiangsu to Alaska
                1 fighter moved from 1 Sea Zone to 2 Sea Zone
                1 transport moved from 2 Sea Zone to 8 Sea Zone
                2 infantry moved from Aleutian Islands to 8 Sea Zone
                2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 2 Sea Zone
                2 fighters moved from 2 Sea Zone to Alaska
                1 fighter moved from 2 Sea Zone to Alaska
                2 armour and 1 mech_infantry moved from Siberia to Soviet Far East
                1 armour and 2 mech_infantrys moved from Manchuria to Central Mongolia
                2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 tactical_bomber and 1 transport moved from 56 Sea Zone to 37 Sea Zone
                3 fighters moved from 56 Sea Zone to 37 Sea Zone
                1 aaGun moved from Tsinghai to Novosibirsk
                1 armour and 1 mech_infantry moved from Olgiy to Novosibirsk

    Place Units - Japanese
                1 factory_minor and 1 harbour placed in Alaska
                2 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan
                3 infantry placed in Malaya
                2 infantry and 1 mech_infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6,2,4
                Japanese collect 80 PUs (2 lost to blockades); end with 80 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour and 2 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Burma : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 6 infantry and 6 mech_infantrys
        British Columbia : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Western Australia : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Alaska : 1 flag, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Aleutian Islands : 1 flag
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 2 armour and 1 mech_infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag, 1 submarine
        Central Mongolia : 1 flag, 1 armour and 2 mech_infantrys
        2 Sea Zone : 3 carriers, 3 destroyers, 1 fighter, 5 submarines, 2 tactical_bombers and 3 transports
        6 Sea Zone : 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
        Samara : 1 flag, 3 armour and 1 mech_infantry
        80 Sea Zone : 1 submarine
        70 Sea Zone : 1 submarine
        72 Sea Zone : 1 submarine
        71 Sea Zone : 1 submarine
        82 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 76
        Russians : 5 / 6
        Japanese : 82 / 85
        Americans : 50 / 63
        Chinese : 0 / 9
        British : 30 / 14
        UK_Pacific : 5 / 5
        Italians : 20 / 31
        ANZAC : 9 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 4.129
            Median : 5.000
            Variance : 1.767
            Standard Deviation : 1.329
            Total rolls : 31

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 4.208
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 24

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_38511.0_Jap14.tsvg

  • '19 '17 '16

    Ah, to hell with it.

    Good game.  I’ll post the result.

  • '17 '16 '13 '12

    Good game!

    Shows how resilient the Axis can be, Infantry and Subs!

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