ACGTO LOTR redrum(Good) vs DizzKneeLand33(Evil)

  • '20 '16 '15 '14

    First time being evil – I wonder how good I will be at it lol.

    Good luck!!

  • '20 '16 '15 '14

    Test summary from TripleA, engine version: 1.8.0.9, time: 14:41:14

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Saruman
                Saruman buy 2 fortificationss and 1 trolls; Remaining resources: 1 PUs;

    Combat Move - Saruman
                2 orcss, 4 raiderss, 5 urukhais and 1 wizard moved from Isengard to Fangorn

    Combat - Saruman
                Battle in Fangorn
                    Saruman attack with 2 orcss, 4 raiderss, 5 urukhais and 1 wizard
                    Elves defend with 8 entss
                    Saruman win, taking Fangorn from Elves with 4 urukhais and 1 wizard remaining. Battle score for attacker is 13
                    Casualties for Saruman: 2 orcss, 4 raiderss and 1 urukhai
                    Casualties for Elves: 8 entss

    Non Combat Move - Saruman

    Place Units - Saruman
                2 fortificationss and 1 trolls placed in Isengard

    Turn Complete - Saruman
                Saruman collect 12 PUs; end with 13 PUs total

    Territory Summary for Saruman :

    Fangorn : 1 flag, 4 urukhais and 1 wizard
        Dol Goldur : 4 urukhais
        Isengard : 1 castle, 6 fortificationss, 1 tower, 1 trolls and 3 urukhais

    Production/PUs Summary :

    Saruman : 12 / 13
        Freefolk : 14 / 14
        Mordor : 20 / 20
        Rohan : 18 / 18
        Goblins : 12 / 12
        Elves : 20 / 22
        Haradrim : 18 / 18
        Gondor : 33 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    triplea_38496_Sar1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Freefolk
                Freefolk buy 1 hobbits and 3 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath
                2 hobbitss moved from Shire to Minhiriath
                1 lightCavalry moved from Breelands to Minhiriath

    Combat - Freefolk
                Battle in Minhiriath
                    Freefolk attack with 1 archers, 2 hobbitss, 1 lightCavalry and 1 spearInfantry
                    Neutral defend with 1 spearInfantry
                    Freefolk loses 0 PUs for violating Minhiriaths neutrality.
                    Freefolk win, taking Minhiriath from Neutral with 1 archers, 1 hobbits, 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 1
                    Casualties for Neutral: 1 spearInfantry
                    Casualties for Freefolk: 1 hobbits

    Non Combat Move - Freefolk
                2 archerss and 3 spearInfantrys moved from Bree to S. Downs
                1 archers moved from Breelands to S. Downs
                1 archers and 2 spearInfantrys moved from Fornost to Breelands
                2 hobbitss moved from Hobbiton to Shire

    Place Units - Freefolk
                1 hobbits and 2 lightCavalrys placed in Bree
                1 lightCavalry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 15 PUs; end with 15 PUs total

    Production/PUs Summary :

    Saruman : 12 / 13
        Freefolk : 15 / 15
        Mordor : 20 / 20
        Rohan : 18 / 18
        Goblins : 12 / 12
        Elves : 20 / 22
        Haradrim : 18 / 18
        Gondor : 33 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.900
            Median : 2.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Neutral Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Freefolk Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    triplea_38496_Fre1.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Mordor
                Mordor buy 2 orcss and 2 trollss; Remaining resources: 2 PUs;

    Combat Move - Mordor
                    Mordor loses 0 PUs for violating Dagorlads neutrality.
                1 orcs moved from Minas Morgul to N. Ithilien
                      Mordor take N. Ithilien from Gondor
                1 orcs moved from Minas Morgul to S. Ithilien
                      Mordor take S. Ithilien from Gondor
                3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
                1 orcs moved from Udun to Dagorlad
                      Mordor take Dagorlad from Neutral

    Combat - Mordor
                Battle in S. Mirkwood
                    Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
                    Elves defend with 2 entss and 2 hunterss
                    Mordor win, taking S. Mirkwood from Elves with 3 orcss, 1 siegeTower and 2 trollss remaining. Battle score for attacker is 18
                    Casualties for Elves: 2 entss and 2 hunterss

    Non Combat Move - Mordor
                6 orcss, 6 siegeTowers and 3 trollss moved from Minas Morgul to N. Ithilien
                1 trolls moved from N. Ithilien to Dagorlad
                1 orcs moved from Udun to Dagorlad
                6 orcss moved from Gorgoroth to Minas Morgul
                3 nazguls moved from Barad Dur to S. Rhun

    Place Units - Mordor
                2 orcss and 2 trollss placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 23 PUs; end with 25 PUs total

    Territory Summary for Mordor :

    S. Mirkwood : 1 flag, 3 orcss, 1 siegeTower and 2 trollss
        N. Ithilien : 1 flag, 7 orcss, 6 siegeTowers and 2 trollss
        S. Ithilien : 1 flag, 1 orcs
        Minas Morgul : 1 castle, 4 fortificationss, 6 orcss and 4 towers
        Barad Dur : 1 castle, 6 fortificationss and 1 tower
        Udun : 1 castle, 4 fortificationss and 2 towers
        S. Rhun : 3 nazguls
        Dol Goldur : 1 castle, 2 fortificationss, 2 orcss, 1 tower and 2 trollss
        Dagorlad : 1 flag, 2 orcss and 1 trolls

    Production/PUs Summary :

    Saruman : 12 / 13
        Freefolk : 15 / 15
        Mordor : 23 / 25
        Rohan : 18 / 18
        Goblins : 12 / 12
        Elves : 19 / 22
        Haradrim : 18 / 18
        Gondor : 31 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    triplea_38496_Mor1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Rohan
                Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                2 heavyCavalrys and 8 lightCavalrys moved from E. Emnet to Fangorn
                1 spearInfantry moved from Westfold to Fangorn
                1 heavyCavalry moved from Eastfold to Fangorn

    Combat - Rohan
                Battle in Fangorn
                    Rohan attack with 3 heavyCavalrys, 8 lightCavalrys and 1 spearInfantry
                    Saruman defend with 4 urukhais and 1 wizard
                    Rohan win, taking Fangorn from Saruman with 3 heavyCavalrys and 5 lightCavalrys remaining. Battle score for attacker is 13
                    Casualties for Saruman: 4 urukhais and 1 wizard
                    Casualties for Rohan: 3 lightCavalrys and 1 spearInfantry

    Non Combat Move - Rohan
                4 spearInfantrys moved from Eastfold to Westfold
                1 spearInfantry moved from Helms Deep to Westfold

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                2 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total

    Production/PUs Summary :

    Saruman : 10 / 13
        Freefolk : 15 / 15
        Mordor : 23 / 25
        Rohan : 18 / 18
        Goblins : 12 / 12
        Elves : 21 / 22
        Haradrim : 18 / 18
        Gondor : 31 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.148
            Median : 3.000
            Variance : 2.269
            Standard Deviation : 1.506
            Total rolls : 27

    Saruman Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Rohan Combat
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.850
            Standard Deviation : 1.360
            Total rolls : 21

    triplea_38496_Roh1.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Goblins
                Goblins buy 3 shooterss and 3 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                    Goblins loses 0 PUs for violating Anduin West Banks neutrality.
                    Goblins loses 0 PUs for violating Drimrill Dales neutrality.
                    Goblins loses 0 PUs for violating Eregions neutrality.
                    Goblins loses 0 PUs for violating Celebrans neutrality.
                    Goblins loses 0 PUs for violating Gladdens neutrality.
                    Goblins loses 0 PUs for violating Anduin East Banks neutrality.
                    Goblins loses 0 PUs for violating N. Brown Landss neutrality.
                    Goblins loses 0 PUs for violating Rhovanions neutrality.
                1 shooters moved from N. Caves to Anduin West Bank
                      Goblins take Anduin West Bank from Neutral
                1 stabbers moved from N. Caves to Drimrill Dale
                      Goblins take Drimrill Dale from Neutral
                1 shooters moved from Moria to Eregion
                      Goblins take Eregion from Neutral
                1 shooters moved from Moria to Celebran
                      Goblins take Celebran from Neutral
                1 wargs moved from Dol Goldur to Gladden
                      Goblins take Gladden from Neutral
                1 wargs moved from Dol Goldur to Anduin East Bank
                      Goblins take Anduin East Bank from Neutral
                1 wargs moved from Dol Goldur to N. Brown Lands
                      Goblins take N. Brown Lands from Neutral
                1 wargs moved from Dol Goldur to Rhovanion
                      Goblins take Rhovanion from Neutral

    Combat - Goblins

    Non Combat Move - Goblins
                3 shooterss, 4 stabberss and 1 wargs moved from S. Caves to Celebran
                3 shooterss, 8 stabberss, 2 trollss and 2 wargss moved from Moria to Celebran
                1 bats moved from N. Caves to Moria
                2 wargss moved from N. Caves to Celebran
                1 bats moved from Moria to Isengard

    Place Units - Goblins
                3 shooterss and 3 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 19 PUs; end with 19 PUs total

    Territory Summary for Goblins :

    Isengard : 1 bats and 4 wargss
        N. Caves : 1 castle, 1 shooters and 2 stabberss
        Moria : 1 bats, 1 castle, 8 fortificationss, 3 shooterss and 3 stabberss
        S. Caves : 1 castle
        N. Brown Lands : 1 flag, 1 wargs
        Rhovanion : 1 flag, 1 wargs
        Anduin East Bank : 1 flag, 1 wargs
        Gladden : 1 flag, 1 wargs
        Anduin West Bank : 1 flag, 1 shooters
        Drimrill Dale : 1 flag, 1 stabbers
        Celebran : 1 flag, 7 shooterss, 12 stabberss, 2 trollss and 5 wargss
        Eregion : 1 flag, 1 shooters

    Production/PUs Summary :

    Saruman : 10 / 13
        Freefolk : 15 / 15
        Mordor : 23 / 25
        Rohan : 18 / 18
        Goblins : 19 / 19
        Elves : 21 / 22
        Haradrim : 18 / 18
        Gondor : 31 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    triplea_38496_Gob1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Elves
                Elves buy 4 fortificationss and 8 hobbitss; Remaining resources: 0 PUs;

    Combat Move - Elves
                    Elves loses 0 PUs for violating Withered Heaths neutrality.
                    Elves loses 0 PUs for violating Carrocks neutrality.
                1 hobbits and 1 hunters moved from Rivendell to Eregion
                2 eagless and 1 hunters moved from Lorien to Anduin East Bank
                1 ents moved from W. Mirkwood to Gladden
                1 eagles moved from W. Mirkwood to Gladden
                1 eagles moved from E. Mirkwood to Gladden
                1 hunters moved from High Mirkwood to Withered Heath
                      Elves take Withered Heath from Neutral
                1 ents moved from High Mirkwood to Carrock
                      Elves take Carrock from Neutral
                1 hunters moved from Lorien to Anduin East Bank
                1 hunters moved from N. Mirkwood to W. Mirkwood
                1 hunters moved from W. Mirkwood to Gladden

    Combat - Elves
                Battle in Anduin East Bank
                    Elves attack with 2 eagless and 2 hunterss
                    Goblins defend with 1 wargs
                    Elves win, taking Anduin East Bank from Goblins with 2 eagless and 2 hunterss remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 wargs
                Battle in Gladden
                    Elves attack with 2 eagless, 1 ents and 1 hunters
                    Goblins defend with 1 wargs
                    Elves win, taking Gladden from Goblins with 2 eagless, 1 ents and 1 hunters remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 wargs
                Battle in Eregion
                    Elves attack with 1 hobbits and 1 hunters
                    Goblins defend with 1 shooters
                    Elves win, taking Eregion from Goblins with 1 hobbits and 1 hunters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters

    Non Combat Move - Elves
                5 hunterss and 2 wizards moved from Rivendell to Rhudaur
                4 hunterss and 2 wizards moved from Lorien to Gladden
                2 eagless moved from Anduin East Bank to Iron Hills
                2 eagless moved from Gladden to Iron Hills
                1 hunters moved from N. Mirkwood to Gladden
                4 hunterss moved from High Mirkwood to Iron Hills
                1 ents moved from E. Mirkwood to W. Mirkwood
                1 ents moved from N. Mirkwood to Carrock
                1 hunters and 2 wizards moved from High Mirkwood to Gladden

    Place Units - Elves
                4 fortificationss placed in Lorien
                8 hobbitss placed in Rivendell

    Turn Complete - Elves
                Elves collect 25 PUs; end with 25 PUs total

    Production/PUs Summary :

    Saruman : 10 / 13
        Freefolk : 15 / 15
        Mordor : 23 / 25
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 25 / 25
        Haradrim : 18 / 18
        Gondor : 31 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Goblins Combat
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.750
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Elves Combat
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    triplea_38496_Elv1.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Haradrim
                Haradrim buy 2 caravels and 1 castle; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                    Haradrim loses 0 PUs for violating Debatable Lands neutrality.
                2 spearInfantrys moved from N. Haradwaith to Debatable Land
                      Haradrim take Debatable Land from Neutral

    Combat - Haradrim

    Non Combat Move - Haradrim
                2 spearInfantrys moved from Umbar to Debatable Land
                1 oliphant moved from Umbar to S. Ithilien
                1 oliphant moved from N. Haradwaith to S. Ithilien
                2 oliphants and 4 spearInfantrys moved from Harad Road to S. Ithilien
                4 corsairss moved from Minas Morgul to S. Ithilien
                3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar Peninsula
                1 galleon moved from Harnen to Umbar Peninsula Coast
                4 galleons moved from Bay of Harad to Umbar Peninsula Coast

    Place Units - Haradrim
                1 castle placed in Umbar Peninsula
                2 caravels placed in Bay of Harad

    Turn Complete - Haradrim
                Haradrim collect 18 PUs; end with 18 PUs total

    Territory Summary for Haradrim :

    S. Ithilien : 4 corsairss, 4 oliphants and 4 spearInfantrys
        City of Corsairs : 1 castle and 2 fortificationss
        Umbar Peninsula : 1 castle, 3 corsairss and 3 spearInfantrys
        Debatable Land : 1 flag, 4 spearInfantrys
        Bay of Harad : 2 caravels
        Umbar Peninsula Coast : 2 caravels and 5 galleons

    Production/PUs Summary :

    Saruman : 10 / 13
        Freefolk : 15 / 15
        Mordor : 23 / 25
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 25 / 25
        Haradrim : 18 / 18
        Gondor : 31 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    triplea_38496_Har1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Gondor
                Gondor buy 11 spearInfantrys; Remaining resources: 0 PUs;

    Non Combat Move - Gondor
                2 heavyCavalrys and 3 spearInfantrys moved from E. Osg. to W. Osg.
                3 heavyCavalrys moved from Minas Tirith to W. Osg.
                1 spearInfantry moved from Minas Tirith to Anorien
                2 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Lossarnach
                3 spearInfantrys moved from Anfalas to Morthond
                1 spearInfantry moved from Belfalas to Morthond
                2 galleons and 4 spearInfantrys moved from Morthond to Anduin Mouth
                4 spearInfantrys moved from Anduin Mouth to W. Osg.
                3 spearInfantrys and 1 towerGuard moved from Andrast to Lefnui
                2 galleons moved from Gilrain to Morthond
                2 caravels and 2 galleons moved from S. Gondor Coast to Morthond
                10 undeads moved from Paths of the Dead to Lamedon
                3 heavyCavalrys moved from Anfalas to Lebennin
                2 galleons, 3 spearInfantrys and 1 towerGuard moved from Lefnui to Gilrain
                3 spearInfantrys and 1 towerGuard moved from Gilrain to Lebennin

    Place Units - Gondor
                1 spearInfantry placed in E. Osg.
                2 spearInfantrys placed in W. Osg.
                8 spearInfantrys placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 31 PUs; end with 31 PUs total

    Production/PUs Summary :

    Saruman : 10 / 13
        Freefolk : 15 / 15
        Mordor : 23 / 25
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 25 / 25
        Haradrim : 18 / 18
        Gondor : 31 / 31
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    triplea_38496_Gon1.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Rhun
                Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                    Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                    Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
                    Rhun loses 0 PUs for violating E. Rhovanions neutrality.
                    Rhun loses 0 PUs for violating S. Brown Landss neutrality.
                1 spearInfantry moved from S. Rhun to S. Rhovanion
                      Rhun take S. Rhovanion from Neutral
                1 spearInfantry moved from S. Rhun to S. E. Rhovanion
                      Rhun take S. E. Rhovanion from Neutral
                1 spearInfantry moved from Rhun to E. Rhovanion
                      Rhun take E. Rhovanion from Neutral
                1 warChariot moved from Udun to S. Brown Lands
                      Rhun take S. Brown Lands from Neutral
                4 chariotArcherss, 6 spearInfantrys and 2 warChariots moved from N. Rhun to Iron Hills
                3 chariotArcherss and 1 warWagon moved from Rhun to Iron Hills

    Combat - Rhun
                Battle in Iron Hills
                    Rhun attack with 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon
                    Elves defend with 4 eagless and 4 hunterss; Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
                    1 warWagon retreated to N. Rhun
                    Dwarves win with 3 axeInfantrys and 4 hunterss remaining. Battle score for attacker is -23
                    Casualties for Elves: 4 eagless
                    Casualties for Dwarves: 2 berzerkerss and 4 fortificationss
                    Casualties for Rhun: 7 chariotArcherss, 6 spearInfantrys and 2 warChariots

    Non Combat Move - Rhun
                1 spearInfantry moved from Rhun to N. Rhun
                3 chariotArcherss moved from S. Rhun to E. Rhovanion
                1 warChariot moved from Udun to S. Rhovanion

    Place Units - Rhun
                4 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 15 PUs; end with 15 PUs total

    Territory Summary for Rhun :

    Rhun : 1 castle, 2 fortificationss and 4 spearInfantrys
        N. Rhun : 1 spearInfantry and 1 warWagon
        S. Brown Lands : 1 flag, 1 warChariot
        S. Rhovanion : 1 flag, 1 spearInfantry and 1 warChariot
        S. E. Rhovanion : 1 flag, 1 spearInfantry
        E. Rhovanion : 1 flag, 3 chariotArcherss and 1 spearInfantry

    Production/PUs Summary :

    Saruman : 10 / 13
        Freefolk : 15 / 15
        Mordor : 23 / 25
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 25 / 25
        Haradrim : 18 / 18
        Gondor : 31 / 31
        Rhun : 15 / 15
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    triplea_38496_Rhu1.tsvg

  • '20 '16 '15 '14

    feel free to change the casualties – I would have asked but was already screwed before it was relevant…

  • TripleA

    Ouch. Surprised you decided to attack there though glad you did  :-D

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Dale
                Dale buy 2 archerss and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Dale
                Turning on Edit Mode
                EDIT: Removing units owned by Elves from Iron Hills: 1 hunters
                EDIT: Removing units owned by Dwarves from Iron Hills: 3 axeInfantrys
                EDIT: Adding units owned by Elves to Iron Hills: 4 eagless
                EDIT: Turning off Edit Mode
                1 archers moved from S. Dale to N. Rhun
                1 heavyCavalry and 2 spearInfantrys moved from N. Dale to N. Rhun

    Combat - Dale
                Battle in N. Rhun
                    Dale attack with 1 archers, 1 heavyCavalry and 2 spearInfantrys
                    Rhun defend with 1 spearInfantry and 1 warWagon
                    Dale win, taking N. Rhun from Rhun with 1 heavyCavalry remaining. Battle score for attacker is 2
                    Casualties for Dale: 1 archers and 2 spearInfantrys
                    Casualties for Rhun: 1 spearInfantry and 1 warWagon

    Non Combat Move - Dale
                3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale

    Place Units - Dale
                2 archerss and 1 spearInfantry placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 12 PUs total

    Production/PUs Summary :

    Saruman : 10 / 13
        Freefolk : 15 / 15
        Mordor : 23 / 25
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 25 / 25
        Haradrim : 18 / 18
        Gondor : 31 / 31
        Rhun : 12 / 15
        Dale : 12 / 12
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Dale Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Rhun Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_38496_Dal1.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Khand
                Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;

    Combat Move - Khand
                2 raiderCavalrys moved from Khand to S. Gondor

    Combat - Khand
                Battle in S. Gondor
                    Khand attack with 2 raiderCavalrys
                    Gondor defend with 1 spearInfantry
                    Khand win, taking S. Gondor from Gondor with 2 raiderCavalrys remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry

    Non Combat Move - Khand
                1 warWolves moved from Khand to S. Ithilien
                4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
                3 raiderss moved from S. Khand to Khand

    Place Units - Khand
                2 warWolvess and 1 xbowInfantry placed in Khand

    Turn Complete - Khand
                Khand collect 11 PUs; end with 11 PUs total

    Territory Summary for Khand :

    S. Ithilien : 1 warWolves
        S. Gondor : 1 flag, 2 raiderCavalrys
        Khand : 1 castle, 2 fortificationss, 3 raiderss, 2 warWolvess and 1 xbowInfantry
        Harad Road : 4 raiderss and 2 xbowInfantrys

    Production/PUs Summary :

    Saruman : 10 / 13
        Freefolk : 15 / 15
        Mordor : 23 / 25
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 25 / 25
        Haradrim : 18 / 18
        Gondor : 30 / 31
        Rhun : 12 / 15
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 16 / 16

    triplea_38496_Kha1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Dwarves
                Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                6 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale

    Non Combat Move - Dwarves

    Place Units - Dwarves
                4 axeInfantrys placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 16 PUs; end with 16 PUs total

    Production/PUs Summary :

    Saruman : 10 / 13
        Freefolk : 15 / 15
        Mordor : 23 / 25
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 25 / 25
        Haradrim : 18 / 18
        Gondor : 30 / 31
        Rhun : 12 / 15
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 16 / 16

    triplea_38496_Dwa1.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Saruman
                Saruman buy 3 orcss and 1 siegeTower; Remaining resources: 0 PUs;

    Combat Move - Saruman
                4 urukhais moved from Dol Goldur to Anduin East Bank

    Combat - Saruman
                Battle in Anduin East Bank
                    Saruman attack with 4 urukhais
                    Elves defend with 2 hunterss
                    Saruman win, taking Anduin East Bank from Elves with 1 urukhai remaining. Battle score for attacker is -7
                    Casualties for Saruman: 3 urukhais
                    Casualties for Elves: 2 hunterss

    Non Combat Move - Saruman

    Place Units - Saruman
                3 orcss and 1 siegeTower placed in Isengard

    Turn Complete - Saruman
                Saruman collect 11 PUs; end with 11 PUs total

    Territory Summary for Saruman :

    Isengard : 1 castle, 6 fortificationss, 3 orcss, 1 siegeTower, 1 tower, 1 trolls and 3 urukhais
        Anduin East Bank : 1 flag, 1 urukhai

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 15 / 15
        Mordor : 23 / 25
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 24 / 25
        Haradrim : 18 / 18
        Gondor : 30 / 31
        Rhun : 12 / 15
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 16 / 16

    triplea_38496_Sar2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Freefolk
                Freefolk buy 1 archers and 3 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 archers, 1 hobbits, 1 lightCavalry and 1 spearInfantry moved from Minhiriath to Lond Daer
                1 lightCavalry moved from Hobbiton to Lond Daer
                2 lightCavalrys moved from Bree to Lond Daer
                3 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
                1 archers and 2 spearInfantrys moved from Breelands to E. Arnor

    Combat - Freefolk
                Battle in Cardolan
                    Freefolk attack with 3 archerss and 3 spearInfantrys
                    Neutral defend with 1 spearInfantry
                    Freefolk loses 0 PUs for violating Cardolans neutrality.
                    Freefolk win, taking Cardolan from Neutral with 3 archerss and 3 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in Lond Daer
                    Freefolk attack with 1 archers, 1 hobbits, 4 lightCavalrys and 1 spearInfantry
                    Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                    Freefolk loses 0 PUs for violating Lond Daers neutrality.
                    Freefolk win, taking Lond Daer from Neutral with 1 archers, 4 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 8
                    Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
                    Casualties for Freefolk: 1 hobbits
                Battle in E. Arnor
                    Freefolk attack with 1 archers and 2 spearInfantrys
                    Neutral defend with 1 spearInfantry
                    Freefolk loses 0 PUs for violating E. Arnors neutrality.
                    Freefolk win, taking E. Arnor from Neutral with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearInfantry
                    Casualties for Freefolk: 1 spearInfantry

    Non Combat Move - Freefolk
                1 hobbits moved from Bree to S. Downs
                2 hobbitss moved from Shire to Minhiriath

    Place Units - Freefolk
                1 archers and 2 lightCavalrys placed in Bree
                1 lightCavalry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 19 PUs; end with 19 PUs total

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 19 / 19
        Mordor : 23 / 25
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 24 / 25
        Haradrim : 18 / 18
        Gondor : 30 / 31
        Rhun : 12 / 15
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.276
            Standard Deviation : 0.525
            Total rolls : 30

    Neutral Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Freefolk Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.045
            Median : 3.000
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22

    triplea_38496_Fre2.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Mordor
                Mordor buy 2 fortificationss, 4 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs;

    Combat Move - Mordor
                3 nazguls moved from S. Rhun to Celduin
                1 trolls moved from S. Mirkwood to Wold
                      Mordor take Wold from Rohan
                2 orcss and 1 siegeTower moved from N. Ithilien to Anorien
                2 orcss and 1 siegeTower moved from N. Ithilien to E. Osg.

    Combat - Mordor
                Battle in E. Osg.
                    Mordor attack with 2 orcss and 1 siegeTower
                    Gondor defend with 1 castle and 1 spearInfantry
                    Mordor win, taking E. Osg. from Gondor with 2 orcss and 1 siegeTower remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry
                Battle in Anorien
                    Mordor attack with 2 orcss and 1 siegeTower
                    Gondor defend with 1 spearInfantry
                    Mordor win, taking Anorien from Gondor with 2 orcss and 1 siegeTower remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry
                Battle in Celduin
                    Mordor attack with 3 nazguls
                    Neutral defend with 1 spearInfantry
                    Mordor win with 3 nazguls remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry

    Non Combat Move - Mordor
                2 nazguls moved from Celduin to Rhun
                1 nazgul moved from Celduin to E. Rhovanion
                3 orcss, 1 siegeTower and 1 trolls moved from S. Mirkwood to Anduin East Bank
                2 trollss moved from Dol Goldur to Anduin East Bank
                1 orcs moved from Dol Goldur to S. Mirkwood
                3 orcss, 3 siegeTowers and 2 trollss moved from N. Ithilien to S. Ithilien
                2 orcss and 1 trolls moved from Dagorlad to N. Ithilien
                2 orcss moved from Minas Morgul to N. Ithilien
                4 orcss moved from Minas Morgul to N. Ithilien

    Place Units - Mordor
                3 orcss, 1 siegeTower and 1 trolls placed in Minas Morgul
                1 orcs placed in Udun
                2 fortificationss placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 26 PUs; end with 26 PUs total

    Territory Summary for Mordor :

    S. Mirkwood : 1 flag, 1 orcs
        N. Ithilien : 1 flag, 8 orcss, 1 siegeTower and 1 trolls
        S. Ithilien : 1 flag, 4 orcss, 3 siegeTowers and 2 trollss
        E. Osg. : 1 flag, 1 castle, 2 orcss and 1 siegeTower
        Anorien : 1 flag, 2 orcss and 1 siegeTower
        Minas Morgul : 1 castle, 4 fortificationss, 3 orcss, 1 siegeTower, 4 towers and 1 trolls
        Barad Dur : 1 castle, 6 fortificationss and 1 tower
        Udun : 1 castle, 4 fortificationss, 1 orcs and 2 towers
        Rhun : 2 nazguls
        Dol Goldur : 1 castle, 4 fortificationss, 1 orcs and 1 tower
        Dagorlad : 1 flag
        E. Rhovanion : 1 nazgul
        Anduin East Bank : 3 orcss, 1 siegeTower and 3 trollss
        Wold : 1 flag, 1 trolls

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 19 / 19
        Mordor : 26 / 26
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 24 / 25
        Haradrim : 18 / 18
        Gondor : 27 / 31
        Rhun : 12 / 15
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 16 / 16

    triplea_38496_Mor2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Rohan
                Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Non Combat Move - Rohan
                3 heavyCavalrys and 5 lightCavalrys moved from Fangorn to Westfold
                1 spearInfantry moved from Westfold to Fangorn
                1 spearInfantry moved from Eastfold to E. Emnet
                3 spearInfantrys moved from Eastfold to Westfold
                2 spearInfantrys moved from Helms Deep to Westfold

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                2 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 19 / 19
        Mordor : 26 / 26
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 24 / 25
        Haradrim : 18 / 18
        Gondor : 27 / 31
        Rhun : 12 / 15
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 16 / 16

    triplea_38496_Roh2.tsvg

Suggested Topics

  • 2
  • 1
  • 4
  • 12
  • 10
  • 2
  • 59
  • 174
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.0k

Users

39.3k

Topics

1.7m

Posts