Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
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Test errors posting
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Test summary from TripleA, engine version: 1.9, time: 13:23:22
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TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Germans
Germans buy nothing; Remaining resources: 30 PUs;Combat Move - Germans
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Germans
Germans buy nothing; Remaining resources: 30 PUs;Combat Move - Germans
Combat - Germans
Turn Complete - Germans
Germans collect 30 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans removing all Technology Tokens after unsuccessful research. Politics - Germans Turning on Edit Mode EDIT: Adding Technology Airborne_Forces for Germans EDIT: Turning off Edit Mode Combat Move - Germans 1 infantry moved from Holland Belgium to Normandy Bordeaux Airborne Attack Move - Germans 1 infantry moved from Western Germany to Normandy Bordeaux
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Combat Move - Germans Turning on Edit Mode EDIT: Adding Technology Airborne_Forces for Germans EDIT: Turning off Edit Mode 1 armour moved from Holland Belgium to Normandy Bordeaux Airborne Attack Move - Germans 1 infantry moved from Western Germany to Normandy Bordeaux Purchase Units - Germans Germans buy 1 infantry; Remaining resources: 27 PUs; Combat Move - Germans
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Combat Move - Germans Turning on Edit Mode EDIT: Adding Technology Airborne_Forces for Germans EDIT: Turning off Edit Mode 1 armour moved from Holland Belgium to Normandy Bordeaux Airborne Attack Move - Germans 1 infantry moved from Western Germany to Normandy Bordeaux Purchase Units - Germans Germans buy 1 infantry; Remaining resources: 27 PUs; Combat Move - Germans Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 armour and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans Place Units - Germans 1 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
French regular : -1.33 Germans regular : 0.00
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Combat Move - Germans 1 submarine moved from 117 Sea Zone to 107 Sea Zone Purchase Units - Germans Germans buy 1 submarine; Remaining resources: 24 PUs;
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Combat Move - Germans 1 submarine moved from 117 Sea Zone to 107 Sea Zone Purchase Units - Germans Germans buy 1 submarine; Remaining resources: 24 PUs; Combat - Germans Non Combat Move - Germans Place Units - Germans 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 30 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1 Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 106 Sea Zone Purchase Units - Germans Germans buy 1 destroyer; Remaining resources: 22 PUs;