• Me and my family rather enjoy playing axis and allies and currently experimenting with the 1941 version.  My question is about a debate I got in with my cousin.  If you are moving a plane into naval combat in the sea and the sea zone is in its 4th/last move space however you are also bringing an aircraft carrier into that zone is it a legal move for the plane to engage in combat than land on the carrier in the same zone after?  My cousin was arguing that the plane can only move into a 4th space to land on a carrier but not engage in combat on a fourth move than land.


  • Welcome to the forum, Guitarboo88.

    You are right - and your cousin is wrong:

    @rulebook:

    Air Units
    Each air unit that moves in the Combat Move phase must generally reserve
    part of its Move value for the Noncombat Move phase, when it must return
    to a safe landing place using its remaining movement. See page 23 for
    examples.
    An air unit’s movement in any complete turn is limited to its total Move
    value. For example, a bomber has Move 6, but it cannot move 6 spaces to
    end its movement in a hostile space. It must save enough movement points
    to get to a friendly territory where it can land. A fighter can move up to its
    full Move value of 4 to attack in a sea zone, but only if a carrier could be
    there for it to land on by the end of the Mobilize New Units phase.

    HTH :-)

Suggested Topics

  • 4
  • 5
  • 6
  • 2
  • 3
  • 5
  • 3
  • 3
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.0k

Users

39.3k

Topics

1.7m

Posts