Where are the updated rules with the 20 “minor fixes”? They were supposed to be out months ago? It’s impossible to read through the threads. Let me guess “soon”?
Vichy is a must in my opinion, even if you get the worse case situation and get nothing. Southern France being Vichy blocks Italy from being conquered through France. This is a good reason why you may not want to take Switzerland as the Axis.
I could see doing that on a larger map, but I’m concerned that the current map is too small for that. Then again, the game includes air bases, so maybe naval bases/ports aren’t exactly out of the question. Either way, I like the specifics of your suggestion.
Holland rules are very difficult to understand. I hope they get fixed along with everything else. 1 of the Russian national advantages means the games is already over so it’s superfluous.
I hope you keep the game like it is now where Germany/Italy don’t have to attack UK/France/Poland/etc. for the first few turns, but I doubt that was the intent of the designers. It’s a lot of fun seeing France as tough as Germany on the Western front in those scenarios.
What we did was give France back power and got to collect all money for any Free French territory’s with a value ( plus the free 4 infrantry in Paris ) and any French territory’s liberated. Also keep any Free French ships now. Like you say Gar, it might be to big a risk but you got to try and put some kind of pressure on germany.
Plus we also sent 53 icp’s land lease to Russia so far in are game.
Hi have you got the setups for download cause I would really like to try this on map I’ve been working on
I took modern world map enlarge European contents(spelled wrong I know) then then broke every country into their administration division that I could.