ACGTO LOTR redrum (Evil) v dawgoneit (Good)

  • TripleA

    Good luck!

  • TripleA

    Test summary from TripleA, engine version: 1.8.0.9, time: 22:58:48

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Saruman
                Saruman buy 2 orcss and 1 siegeTower; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 orcs and 1 raiders moved from Isengard to Westfold
                1 orcs, 3 raiderss, 8 urukhais and 1 wizard moved from Isengard to Fangorn

    Combat - Saruman
                Battle in Westfold
                    Saruman attack with 1 orcs and 1 raiders
                    Rohan defend with 1 spearInfantry
                    Saruman win, taking Westfold from Rohan with 1 orcs and 1 raiders remaining. Battle score for attacker is 3
                    Casualties for Rohan: 1 spearInfantry
                Battle in Fangorn
                    Saruman attack with 1 orcs, 3 raiderss, 8 urukhais and 1 wizard
                    Elves defend with 8 entss
                    1 raiders, 8 urukhais and 1 wizard retreated to Isengard
                    Elves win with 2 entss remaining. Battle score for attacker is 19
                    Casualties for Saruman: 1 orcs and 2 raiderss
                    Casualties for Elves: 6 entss

    Non Combat Move - Saruman

    Place Units - Saruman
                2 orcss and 1 siegeTower placed in Isengard

    Turn Complete - Saruman
                Saruman collect 14 PUs; end with 14 PUs total

    Production/PUs Summary :

    Saruman : 14 / 14
        Freefolk : 14 / 14
        Mordor : 20 / 20
        Rohan : 14 / 18
        Goblins : 12 / 12
        Elves : 22 / 22
        Haradrim : 18 / 18
        Gondor : 33 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.707
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 41

    Saruman Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.423
            Median : 3.000
            Variance : 0.640
            Standard Deviation : 0.800
            Total rolls : 26

    Elves Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 4.214
            Median : 4.500
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    Rohan Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38211_Sar1.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Freefolk
                Freefolk buy 7 hobbitss; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath
                2 hobbitss moved from Shire to Minhiriath
                1 lightCavalry moved from Breelands to Minhiriath
                2 hobbitss moved from Hobbiton to Shire
                1 archers and 3 spearInfantrys moved from Bree to S. Downs
                1 archers and 2 spearInfantrys moved from Fornost to Breelands
                1 archers moved from Bree to Breelands

    Combat - Freefolk
                Battle in Minhiriath
                    Freefolk attack with 1 archers, 2 hobbitss, 1 lightCavalry and 1 spearInfantry
                    Neutral defend with 1 spearInfantry
                    Freefolk loses 0 PUs for violating Minhiriaths neutrality.
                    Freefolk win, taking Minhiriath from Neutral with 1 archers, 2 hobbitss, 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry

    Non Combat Move - Freefolk

    Place Units - Freefolk
                3 hobbitss placed in Bree
                2 hobbitss placed in Fornost
                2 hobbitss placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 15 PUs; end with 15 PUs total

    triplea_38211_Fre1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Mordor
                Mordor buy 4 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                    Mordor loses 0 PUs for violating Debatable Lands neutrality.
                    Mordor loses 0 PUs for violating Dagorlads neutrality.
                1 trolls moved from Minas Morgul to Debatable Land
                      Mordor take S. Ithilien from Gondor
                      Mordor take Debatable Land from Neutral
                1 orcs moved from Minas Morgul to N. Ithilien
                      Mordor take N. Ithilien from Gondor
                1 orcs moved from Udun to Dagorlad
                      Mordor take Dagorlad from Neutral
                3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood

    Combat - Mordor
                Battle in S. Mirkwood
                    Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
                    Elves defend with 2 entss and 2 hunterss
                    Mordor win, taking S. Mirkwood from Elves with 1 orcs, 1 siegeTower and 2 trollss remaining. Battle score for attacker is 12
                    Casualties for Mordor: 2 orcss
                    Casualties for Elves: 2 entss and 2 hunterss

    Non Combat Move - Mordor
                1 orcs moved from Udun to Dagorlad
                3 nazguls moved from Barad Dur to Udun
                2 trollss moved from Minas Morgul to Dagorlad
                7 orcss and 6 siegeTowers moved from Minas Morgul to N. Ithilien
                6 orcss moved from Gorgoroth to Minas Morgul

    Place Units - Mordor
                2 orcss and 2 siegeTowers placed in Dol Goldur
                2 orcss placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 23 PUs; end with 23 PUs total

    Production/PUs Summary :

    Saruman : 14 / 14
        Freefolk : 15 / 15
        Mordor : 23 / 23
        Rohan : 14 / 18
        Goblins : 12 / 12
        Elves : 21 / 22
        Haradrim : 18 / 18
        Gondor : 31 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.864
            Median : 4.000
            Variance : 0.952
            Standard Deviation : 0.976
            Total rolls : 22

    Mordor Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Elves Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    triplea_38211_Mor1.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Rohan
                Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                    Rohan loses 0 PUs for violating Celebrans neutrality.
                    Rohan loses 0 PUs for violating Anduin East Banks neutrality.
                    Rohan loses 0 PUs for violating Anduin East Banks neutrality.
                    Rohan loses 0 PUs for violating Celebrans neutrality.
                1 spearInfantry moved from Helms Deep to Westfold
                2 spearInfantrys moved from Eastfold to Westfold
                2 heavyCavalrys moved from E. Emnet to Westfold
                8 lightCavalrys moved from E. Emnet to Westfold
                1 spearInfantry moved from Eastfold to Anorien
                1 heavyCavalry and 1 spearInfantry moved from Eastfold to Westfold

    Combat - Rohan
                Battle in Westfold
                    Rohan attack with 3 heavyCavalrys, 8 lightCavalrys and 4 spearInfantrys
                    Saruman defend with 1 orcs and 1 raiders
                    Rohan win, taking Westfold from Saruman with 3 heavyCavalrys, 8 lightCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 7
                    Casualties for Saruman: 1 orcs and 1 raiders

    Non Combat Move - Rohan

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                2 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total

    triplea_38211_Roh1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Goblins
                Goblins buy 2 shooterss and 4 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                    Goblins loses 0 PUs for violating Eregions neutrality.
                    Goblins loses 0 PUs for violating Drimrill Dales neutrality.
                    Goblins loses 0 PUs for violating Anduin West Banks neutrality.
                    Goblins loses 0 PUs for violating Celebrans neutrality.
                    Goblins loses 0 PUs for violating Gladdens neutrality.
                1 shooters moved from N. Caves to Eregion
                      Goblins take Eregion from Neutral
                1 shooters moved from N. Caves to Drimrill Dale
                      Goblins take Drimrill Dale from Neutral
                1 stabbers moved from N. Caves to Anduin West Bank
                      Goblins take Anduin West Bank from Neutral
                1 shooters moved from Moria to Celebran
                      Goblins take Celebran from Neutral
                4 wargss moved from Isengard to Fangorn
                3 wargss moved from Dol Goldur to W. Mirkwood
                1 bats moved from N. Caves to W. Mirkwood
                1 bats moved from Moria to W. Mirkwood
                1 wargs moved from Dol Goldur to Gladden
                      Goblins take Gladden from Neutral

    Combat - Goblins
                Battle in W. Mirkwood
                    Goblins attack with 2 batss and 3 wargss
                    Elves defend with 1 eagles and 1 ents
                    Goblins win, taking W. Mirkwood from Elves with 2 batss and 1 wargs remaining. Battle score for attacker is 1
                    Casualties for Goblins: 2 wargss
                    Casualties for Elves: 1 eagles and 1 ents
                Battle in Fangorn
                    Goblins attack with 4 wargss
                    Elves defend with 2 entss
                    Elves win with no units remaining. Battle score for attacker is -10
                    Casualties for Goblins: 4 wargss
                    Casualties for Elves: 2 entss

    Non Combat Move - Goblins
                3 shooterss, 4 stabberss and 1 wargs moved from S. Caves to Celebran
                4 shooterss and 8 stabberss moved from Moria to Celebran
                2 trollss and 2 wargss moved from Moria to Celebran
                2 wargss moved from N. Caves to Celebran
                2 stabberss moved from N. Caves to Drimrill Dale
                2 batss moved from W. Mirkwood to S. Mirkwood

    Place Units - Goblins
                2 shooterss and 4 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 18 PUs; end with 18 PUs total

    Production/PUs Summary :

    Saruman : 10 / 14
        Freefolk : 15 / 15
        Mordor : 23 / 23
        Rohan : 18 / 18
        Goblins : 18 / 18
        Elves : 20 / 22
        Haradrim : 18 / 18
        Gondor : 31 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.824
            Median : 3.000
            Variance : 2.438
            Standard Deviation : 1.561
            Total rolls : 17

    Goblins Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.909
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Elves Combat
                2 was rolled 2 times
                3 was rolled 4 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.800
            Standard Deviation : 1.673
            Total rolls : 6

    triplea_38211_Gob1.tsvg


  • TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Elves
                Elves buy 9 hobbitss and 1 hunters; Remaining resources: 0 PUs;

    Combat Move - Elves
                    Elves loses 0 PUs for violating Carrocks neutrality.
                2 hunterss moved from N. Mirkwood to W. Mirkwood
                1 ents moved from N. Mirkwood to W. Mirkwood
                1 ents moved from E. Mirkwood to W. Mirkwood
                1 ents, 6 hunterss and 2 wizards moved from High Mirkwood to Carrock
                      Elves take Carrock from Neutral
                2 hunterss moved from Lorien to Drimrill Dale
                1 eagles moved from E. Mirkwood to Drimrill Dale
                2 eagless moved from Lorien to Drimrill Dale
                1 hobbits, 6 hunterss and 2 wizards moved from Rivendell to Eregion

    Combat - Elves
                Battle in Eregion
                    Elves attack with 1 hobbits, 6 hunterss and 2 wizards
                    Goblins defend with 1 shooters
                    Elves win, taking Eregion from Goblins with 6 hunterss and 2 wizards remaining. Battle score for attacker is 0
                    Casualties for Goblins: 1 shooters
                    Casualties for Elves: 1 hobbits
                Battle in W. Mirkwood
                    Elves attack with 2 entss and 2 hunterss
                    Goblins defend with 1 wargs
                    Elves win, taking W. Mirkwood from Goblins with 2 entss and 2 hunterss remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 wargs
                Battle in Drimrill Dale
                    Elves attack with 3 eagless and 2 hunterss
                    Goblins defend with 1 shooters and 2 stabberss
                    Elves win with 3 eagless remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 shooters and 2 stabberss
                    Casualties for Elves: 2 hunterss

    Non Combat Move - Elves
                3 eagless moved from Drimrill Dale to Lorien

    Place Units - Elves
                4 hobbitss placed in Lorien
                3 hobbitss placed in High Mirkwood
                2 hobbitss and 1 hunters placed in Rivendell

    Turn Complete - Elves
                Elves collect 23 PUs; end with 23 PUs total

    triplea_38211_Elv1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Haradrim
                Haradrim buy 2 caravels and 1 castle; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                4 spearInfantrys moved from Harad Road to S. Ithilien
                2 oliphants moved from Harad Road to N. Ithilien
                4 corsairss moved from Minas Morgul to N. Ithilien
                2 spearInfantrys moved from N. Haradwaith to Debatable Land
                2 spearInfantrys moved from Umbar to Debatable Land
                1 oliphant moved from Umbar to S. Ithilien
                1 oliphant moved from N. Haradwaith to S. Ithilien
                3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
                4 galleons moved from Bay of Harad to Umbar Peninsula Coast
                1 galleon moved from Harnen to Umbar Peninsula Coast

    Non Combat Move - Haradrim

    Place Units - Haradrim
                1 castle placed in Umbar
                2 caravels placed in Bay of Harad

    Turn Complete - Haradrim
                Haradrim collect 18 PUs; end with 18 PUs total

    Production/PUs Summary :

    Saruman : 10 / 14
        Freefolk : 15 / 15
        Mordor : 23 / 23
        Rohan : 18 / 18
        Goblins : 16 / 18
        Elves : 23 / 23
        Haradrim : 18 / 18
        Gondor : 31 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    triplea_38211_Har1.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Gondor
                Gondor buy 3 rafts and 9 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 spearInfantry moved from Tolfolas to S. Gondor Coast
                1 caravel and 1 spearInfantry moved from S. Gondor Coast to Harnen
                1 spearInfantry moved from Harnen to N. Haradwaith
                      Gondor take N. Haradwaith from Haradrim
                1 spearInfantry moved from S. Gondor to S. Gondor Coast
                1 caravel and 1 spearInfantry moved from S. Gondor Coast to Umbar Coast
                1 spearInfantry moved from Umbar Coast to Umbar Peninsula
                      Gondor take Umbar Peninsula from Haradrim
                3 spearInfantrys moved from Andrast to Druwaith Laur
                1 towerGuard moved from Andrast to Druwaith Laur
                3 heavyCavalrys moved from Anfalas to Angren Bank
                2 galleons moved from Gilrain to Morthond
                2 galleons moved from Lefnui to Anfalas Coast
                3 spearInfantrys moved from Anfalas to Morthond
                3 spearInfantrys moved from Morthond to Lebennin
                1 spearInfantry moved from Belfalas to Lebennin
                10 undeads moved from Paths of the Dead to Lamedon
                3 heavyCavalrys, 3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien
                2 heavyCavalrys moved from E. Osg. to Anorien
                2 trebuches moved from W. Osg. to Anorien
                3 spearInfantrys moved from E. Osg. to W. Osg.
                2 spearInfantrys moved from W. Osg. to Anorien
                2 galleons moved from S. Gondor Coast to Morthond
                2 galleons moved from Anfalas Coast to Morthond

    Combat - Gondor
                Battle in Druwaith Laur
                    Gondor attack with 3 spearInfantrys and 1 towerGuard
                    Neutral defend with 1 spearInfantry
                    Gondor loses 0 PUs for violating Druwaith Laurs neutrality.
                    Gondor win, taking Druwaith Laur from Neutral with 3 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in Angren Bank
                    Gondor attack with 3 heavyCavalrys
                    Neutral defend with 1 spearInfantry
                    Gondor loses 0 PUs for violating Angren Banks neutrality.
                    Gondor win, taking Angren Bank from Neutral with 2 heavyCavalrys remaining. Battle score for attacker is -2
                    Casualties for Neutral: 1 spearInfantry
                    Casualties for Gondor: 1 heavyCavalry

    Non Combat Move - Gondor

    Place Units - Gondor
                3 rafts placed in Morthond
                9 spearInfantrys placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 37 PUs; end with 37 PUs total

    triplea_38211_Gon1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Rhun
                Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                    Rhun loses 0 PUs for violating E. Rhovanions neutrality.
                    Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
                    Rhun loses 0 PUs for violating S. Brown Landss neutrality.
                    Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                4 chariotArcherss, 6 spearInfantrys and 2 warChariots moved from N. Rhun to Iron Hills
                3 chariotArcherss and 1 warWagon moved from Rhun to Iron Hills
                1 spearInfantry moved from Rhun to E. Rhovanion
                      Rhun take E. Rhovanion from Neutral
                1 spearInfantry moved from S. Rhun to S. E. Rhovanion
                      Rhun take S. E. Rhovanion from Neutral
                1 chariotArchers moved from S. Rhun to S. Brown Lands
                      Rhun take S. Brown Lands from Neutral
                1 warChariot moved from Udun to S. Rhovanion
                      Rhun take S. Rhovanion from Neutral

    Combat - Rhun
                Battle in Iron Hills
                    Rhun attack with 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon
                    Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
                    Rhun win, taking Iron Hills from Dwarves with 7 chariotArcherss, 4 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 24
                    Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationss
                    Casualties for Rhun: 2 spearInfantrys

    Non Combat Move - Rhun
                1 spearInfantry moved from Rhun to N. Rhun
                1 spearInfantry moved from S. Rhun to S. E. Rhovanion
                2 chariotArcherss moved from S. Rhun to E. Rhovanion
                1 warChariot moved from Udun to S. Rhovanion

    Place Units - Rhun
                4 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 19 PUs; end with 19 PUs total

    Production/PUs Summary :

    Saruman : 10 / 14
        Freefolk : 15 / 15
        Mordor : 23 / 23
        Rohan : 18 / 18
        Goblins : 16 / 18
        Elves : 23 / 23
        Haradrim : 14 / 18
        Gondor : 37 / 37
        Rhun : 19 / 19
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 12 / 16

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.240
            Median : 3.000
            Variance : 0.458
            Standard Deviation : 0.677
            Total rolls : 25

    Dwarves Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.444
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Rhun Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 2.562
            Median : 2.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 16

    triplea_38211_Rhu1.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Dale
                Dale buy 3 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 archers moved from S. Dale to N. Rhun
                1 spearInfantry moved from N. Dale to N. Rhun
                1 heavyCavalry and 1 spearInfantry moved from N. Dale to Celduin

    Combat - Dale
                Battle in Celduin
                    Dale attack with 1 heavyCavalry and 1 spearInfantry
                    Neutral defend with 1 spearInfantry
                    Dale loses 0 PUs for violating Celduins neutrality.
                    Dale win, taking Celduin from Neutral with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in N. Rhun
                    Dale attack with 1 archers and 1 spearInfantry
                    Rhun defend with 1 spearInfantry
                    Dale win, taking N. Rhun from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Dale
                3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale

    Place Units - Dale
                3 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 14 PUs; end with 14 PUs total

    triplea_38211_Dal1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Khand
                Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;

    Combat Move - Khand
                1 raiderCavalry moved from Khand to S. Gondor
                      Khand take S. Gondor from Gondor
                1 raiderCavalry moved from Khand to E. Osg.
                      Khand take E. Osg. from Gondor
                1 raiders, 1 warWolves and 1 xbowInfantry moved from Khand to N. Haradwaith

    Combat - Khand
                Battle in N. Haradwaith
                    Khand attack with 1 raiders, 1 warWolves and 1 xbowInfantry
                    Gondor defend with 1 spearInfantry
                    Khand win, taking N. Haradwaith from Gondor with 1 raiders, 1 warWolves and 1 xbowInfantry remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry

    Non Combat Move - Khand
                3 raiderss and 1 xbowInfantry moved from Khand to Harad Road
                3 raiderss moved from S. Khand to Khand

    Place Units - Khand
                2 warWolvess and 1 xbowInfantry placed in Khand

    Turn Complete - Khand
                Khand collect 13 PUs; end with 13 PUs total

    Production/PUs Summary :

    Saruman : 10 / 14
        Freefolk : 15 / 15
        Mordor : 23 / 23
        Rohan : 18 / 18
        Goblins : 16 / 18
        Elves : 23 / 23
        Haradrim : 16 / 18
        Gondor : 32 / 37
        Rhun : 16 / 19
        Dale : 14 / 14
        Khand : 13 / 13
        Dwarves : 12 / 16

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Gondor Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Khand Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_38211_Kha1.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Dwarves
                Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                    Dwarves loses 0 PUs for violating Withered Heaths neutrality.
                1 axeInfantry moved from Lonely Mtn. to Withered Heath
                      Dwarves take Withered Heath from Neutral
                5 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale

    Combat - Dwarves

    Non Combat Move - Dwarves

    Place Units - Dwarves
                4 axeInfantrys placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 12 PUs total

    triplea_38211_Dwa1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Saruman
                Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Saruman
                    Saruman loses 0 PUs for violating Anduin East Banks neutrality.
                    Saruman loses 0 PUs for violating N. Brown Landss neutrality.
                    Saruman loses 0 PUs for violating Rhovanions neutrality.
                    Saruman loses 0 PUs for violating Bights neutrality.
                1 orcs moved from Isengard to Fangorn
                      Saruman take Fangorn from Elves
                1 urukhai moved from Dol Goldur to Anduin East Bank
                      Saruman take Anduin East Bank from Neutral
                1 urukhai moved from Dol Goldur to N. Brown Lands
                      Saruman take N. Brown Lands from Neutral
                1 urukhai moved from Dol Goldur to Rhovanion
                      Saruman take Rhovanion from Neutral
                1 urukhai moved from Dol Goldur to Bight
                      Saruman take Bight from Neutral

    Combat - Saruman

    Non Combat Move - Saruman

    Place Units - Saruman
                2 orcss and 2 siegeTowers placed in Isengard

    Turn Complete - Saruman
                Saruman collect 14 PUs; end with 14 PUs total

    Production/PUs Summary :

    Saruman : 14 / 14
        Freefolk : 15 / 15
        Mordor : 23 / 23
        Rohan : 18 / 18
        Goblins : 16 / 18
        Elves : 21 / 23
        Haradrim : 16 / 18
        Gondor : 32 / 37
        Rhun : 16 / 19
        Dale : 14 / 14
        Khand : 13 / 13
        Dwarves : 12 / 12

    triplea_38211_Sar2.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Freefolk
                Freefolk buy 1 archers, 3 hobbitss and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                    Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
                    Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
                1 archers and 1 spearInfantry moved from Breelands to E. Arnor
                1 spearInfantry moved from Breelands to E. Arnor
                2 archerss moved from Breelands to S. Downs
                3 hobbitss moved from Bree to S. Downs
                2 hobbitss moved from Shire to S. Downs
                2 hobbitss moved from Fornost to Breelands
                2 hobbitss moved from Hobbiton to Shire
                1 hobbits moved from Minhiriath to N. Enedwaith
                      Freefolk take N. Enedwaith from Neutral
                1 spearInfantry moved from S. Downs to Cardolan
                1 spearInfantry moved from S. Downs to Cardolan
                1 spearInfantry moved from S. Downs to Cardolan
                1 archers moved from S. Downs to Minhiriath

    Combat - Freefolk
                Battle in E. Arnor
                    Freefolk attack with 1 archers and 2 spearInfantrys
                    Neutral defend with 1 spearInfantry
                    Freefolk loses 0 PUs for violating E. Arnors neutrality.
                    Freefolk win, taking E. Arnor from Neutral with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in Cardolan
                    Freefolk attack with 3 spearInfantrys
                    Neutral defend with 1 spearInfantry
                    Freefolk loses 0 PUs for violating Cardolans neutrality.
                    Freefolk win, taking Cardolan from Neutral with 2 spearInfantrys remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearInfantry
                    Casualties for Freefolk: 1 spearInfantry

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 archers and 2 spearInfantrys placed in Bree
                2 hobbitss placed in Hobbiton
                1 hobbits placed in Fornost

    Turn Complete - Freefolk
                Freefolk collect 18 PUs; end with 18 PUs total

    triplea_38211_Fre2.tsvg

  • TripleA

    TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Mordor
                Mordor buy 5 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                8 orcss and 6 siegeTowers moved from N. Ithilien to Anorien
                3 nazguls moved from Udun to Anorien
                2 trollss moved from Dagorlad to Anorien

    Combat - Mordor
                Battle in Anorien
                    Mordor attack with 3 nazguls, 8 orcss, 6 siegeTowers and 2 trollss
                    Gondor defend with 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 5 trebuches; Rohan defend with 1 spearInfantry

    triplea_38211_Mor2.tsvg

  • TripleA

    Need OOL for Anorien.


  • max “D”

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Mordor
                Mordor buy 5 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                8 orcss and 6 siegeTowers moved from N. Ithilien to Anorien
                3 nazguls moved from Udun to Anorien
                2 trollss moved from Dagorlad to Anorien

    Combat - Mordor
                Battle in Anorien
                    Mordor attack with 3 nazguls, 8 orcss, 6 siegeTowers and 2 trollss
                    Gondor defend with 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 5 trebuches; Rohan defend with 1 spearInfantry
                    Units damaged: 3 nazguls owned by the Mordor
                    6 siegeTowers and 2 trollss retreated to N. Ithilien
                    Gondor win with 1 heavyCavalry and 4 towerGuards remaining. Battle score for attacker is 34
                    Casualties for Mordor: 8 orcss
                    Casualties for Gondor: 4 heavyCavalrys, 5 spearInfantrys and 5 trebuches
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Mordor
                3 nazguls moved from Anorien to N. Ithilien
                8 orcss moved from Minas Morgul to N. Ithilien
                1 trolls moved from Debatable Land to N. Ithilien
                2 orcss moved from Dagorlad to N. Ithilien
                2 trollss moved from S. Mirkwood to Celebran
                1 orcs and 1 siegeTower moved from S. Mirkwood to Rhovanion
                1 orcs moved from Dol Goldur to S. Mirkwood

    Place Units - Mordor
                3 orcss and 1 siegeTower placed in Dol Goldur
                2 orcss and 1 siegeTower placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 23 PUs; end with 23 PUs total

    Production/PUs Summary :

    Saruman : 14 / 14
        Freefolk : 18 / 18
        Mordor : 23 / 23
        Rohan : 18 / 18
        Goblins : 16 / 18
        Elves : 21 / 23
        Haradrim : 16 / 18
        Gondor : 32 / 37
        Rhun : 16 / 19
        Dale : 14 / 14
        Khand : 13 / 13
        Dwarves : 12 / 12

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 13 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3.388
            Median : 3.000
            Variance : 1.021
            Standard Deviation : 1.010
            Total rolls : 49

    Mordor Combat
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 16

    Gondor Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.576
            Median : 4.000
            Variance : 0.219
            Standard Deviation : 0.468
            Total rolls : 33

    triplea_38211_Mor2.tsvg

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